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This is my MA Advertising dissertation - The goal of the document is to provide ad agency's, clients, and current/ furture tween brands with a platform to begin their tween campaign. From this you will be able to get a sense of who exactly tweens are, what they do, how they think, and the best methods to reach them. My role in an ad agency is that of an account planner - a position that researches, finds strategies & provides insights. I approached my dissertation from a planner's perspective & really enjoyed the hundreds of hours I spent researching and writing about tweens. I would kindly appreciate any comments and feedback! Thanks - Colleen
Citation preview
Figure 1- Tween
Fashion in Teen Vogue
2009
Notice how adult the
model looks and how short her
dress is
Tweens. . .
not Kids, not Teenagers –
The ‘in-between’ Age
Buckinghamshire New University Faculty of Creativity & Culture
MA Advertising Colleen Merwick
Ray Batchelor October 2009
Word Count 8,620 Module 4
Table of Contents
Introduction 1
1. Regulations, Ethics & Social Impact 7
2. Why are they so Popular? 12
3. Tween World 16
4. Media Usage 22
5. How to Reach Tweens 28
Conclusion 34
Account of Sources 37
Picture Credits 41
1
Introduction
Whether it's the media aging the child or that children are simply
evolving faster these days, companies have been quick to notice the growing differences between
childhood ages which are pronounced enough to warrant products, services,
retail stores and marketing tactics specific to the ‘bridger’ age group.1
Prior to the early 90’s kids were kids until they were teenagers. It
wasn’t until around age 13 they started to emulate adults. Kids used to
play with toys, ride bikes, finger paint, & build forts in the woods. Kids
used to look like kids. Young girls used to look like young girls. They
wore clothes from the little girls’ department or the Children’s Store (like
1 A. de Mesa, Marketing and Tweens: BFF, article dated 10 Oct 2005, web page from
Brand Channel< http://www.brandchannel. com/features_effect.asp?pf_id=284> accessed 13 Aug 2009
I did). Tween retailers Limited Too & abercrombie did not exist. Eight to
twelve year old girls were rarely mistaken for teens. Ten years ago, the
average kid had no clue nor did they care about Juicy Couture, Lacoste,
or Tiffany’s . The only big fashion labels we had were Guess and The Gap
(not considered cool by today’s standards). Growing up we had Barbie
and Cabbage Patch Kids and our moms as role models – not Bratz dolls,
Britney Spears, & Paris Hilton. Why in the past 20 years have children
changed so dramatically? Today, kids now are more adult in appearance,
attitude, & thinking than ever. However, this transformation from child
to mini- adult hasn’t happened overnight. It has been a progression,
incorporating numerous societal, behavioural, and technological
influences. Could such seemingly abstract things really be affecting kids?
Figure 2
Bratz Dolls
Notice how they have much more attitude than Barbie.
2
According to the book, Kids Superbrands: An Insight into some of
Britain’s strongest kids brands 2006, even the environment is affecting
kids, the age which puberty begins has dropped significantly from 17
years of age to 12 today.2
This helps to explain why kids are beginning to mature physically at a
much younger age than we or our friends ever did. This physical body
maturity, coupled with the desire to look and act older is often satisfied
through materialism to enhance their appearance & status. Why does all
2 Superbrands, Kids Superbrands: AN Insight into some of Britain’s strongest kids brands
2006, Superbrands Ltd, China 2006, p13
this matter you ask? Because someone is satisfying their wants, The New
York Times article, Tweens ‘R’ Shoppers, Seymour, cites ‘. . . the move
away from authoritarian parents to parents-as-friends giving rise to a
generation of children that were born to shop - and the parents have
created them.’3 Kids may want certain things, but it's the parents who
aren’t putting their foot down to stop it. And the parents- as -friends
3 L.J... Seymour, ‘Tweens ‘R’ Shoppers’, article dated 22 April 2007, web page from The
New York Times website < http://www.nytimes.com/2007/04/22/nyregion/nyregionspecial2/22RSHOP.html> accessed 31 Jul 2009
Figure 4– Typical tweens shopping without parents in the expensive Juicy Couture boutique
Figure 3 –
Chart comparing ages from
1960 to 2020
Notice that over time
childhood is getting
shorter and the teenage
years are getting longer
3
attitude doesn’t just stop at shopping – it continues to more relaxed rules.
The right-of-passage, the turning point from kid to teenager is when you
are allowed to go to the mall by yourself. Parents today are permitting
kids 13 and under to go to the mall by themselves with money to make
purchases. James McNeal reinforces this sentiment in his book, Children
as Consumers: Insights and Implications,
It seems clear, then, that children are turned into consumers at a
very early age in our society through the desires and
encouragement of parents, who also provide the youngsters with
the necessary financial support. The net result of this is that the
children become a relatively big market segment for such items
as sweets, snacks, soft drinks and toys as they pursue self-
gratification and self-sufficiency.4
Today, almost all major companies are trying to focus marketing efforts
to this age group whether they offer products to kids now or in the
future. In, Brandchild, author Martin Lindstrom states that,
Over the last 10 years, there has been an increase in the number
of marketers competing for kid’s attention - car companies,
airlines, hotels & financial services are competing with traditional
4 J.McNeal, Children as Consumers: Insights and Implications, D. C. Heath and Company,
United States 1987, excerpted on the Center for Media Literacy web site
kid marketers to establish a relationship
with young consumers. . . 5
6
5 M.Lindstrom, BrandChild Revised Edition, Kogan Page Limited, Great Britain 2003, p46
& 193 6 C.Chisholm, Nickelodeon Family Suites, web page from About.com <
http://hotels.about.com/od/orlando/p/mco_nickelodeon.htm> accessed 1 Oct 2009
Figure 5– Holiday Inn , Nickelodeon Family Hotel in Orlando
The first and only Nickelodeon-themed
hotel in the world will delight kids with
their own separate kid suites decorated
with favorite characters like SpongeBob
Squarepants. Outside two amazing
water parks, character breakfasts,
activities and a 3,000 square foot
arcade will keep the whole family
entertained.
It's like Spring
Break for tweens,"
my husband
observed. Indeed,
with characters,
activities and shows
designed to appeal
to Nickelodeon's
target audience of 5
to 15 year olds
4
If tween allowances keep increasing and 100% of their money is
‘spending money’ - Is it any wonder that companies are trying to attract
their attention? It’s not just existing companies trying to beef up their
efforts to kids, the Brand Channel article, Marketing and Tweens: BFF,
states that,
Build-A-Bear, Paint Your Own Pottery, and the American Girl
Store are just a few US retail stores that were specifically
designed for tweens—and namely tween girls.7
The term tween is still relatively new to some people – it generally
describes a group of children ages 8 – 12 or 9 – 13 depending on the
source, the Marketing and Tweens: BFF article goes on to explain,
‘Regardless of the exact age definition, most agree that the breaking
point of a ‘child’ becoming a ‘tween’ is by the American fifth grade
(approximately ten years old), when he/she rejects more childlike images
and associations and aspires to be more like a teen.’8 9
7 A. de Mesa, Marketing and Tweens: BFF, article dated 10 Oct 2005, web page from
Brand Channel< http://www.brandchannel. com/features_effect.asp?pf_id=284> accessed 13 Aug 2009 8 A. de Mesa, Marketing and Tweens: BFF, article dated 10 Oct 2005, web page from
Brand Channel< http://www.brandchannel. com/features_effect.asp?pf_id=284> accessed 13 Aug 2009 9 M. Lindstrom, p108
Figure 6, 7, & 8 –
Build –A-Bear store right, creating their bear identity, a
bear to buy & stuff below
Notice that Build-A-Bear appeals to boy & girl younger
tweens
Build-a-Bear allows tweens to pick an
animal stuff it with love, give it a
heart, name it, and clothe it.
Although anyone can pick the same
animal to stuff it’s the customization
that tweens love and attracts them to
the brand. Build-a-bear has
succeeded in tapping into a
combination of tweens values:
Let me express myself
Let me have fun
Let me do my own thing
Let me get my friends involved
Let me host a great party
Let me show off to my friends
and family
5
term tween describes not only an age but a specific
lifestyle. An age not only influenced by today’s
changing technology but by a strong desire to
acquire material goods. Because of these factors,
tweens exist predominantly in western cultures, although they appear in
many countries worldwide. My focus however will be on the U.S. tween
market (more specifically tween girls) -since it is one of the largest & has
been around the longest. Demographically, tweens that truly are able to
live the tween lifestyle come from households with an above average
income.
Even though tweens have existed since the 90’s in the U.S., the amount
of information written on this market has been scattered, incomplete, &
is constantly changing. I have elected to use Martin Lindstrom’s
Brandchild book as my primary resource since it has the most current &
comprehensive global study about tweens. It is my objective to take you
on a tween journey from the ethics of advertising, to the most current
thoughts, interests, and trends of this age group. And finally ending
with reasons and rationale as to why and how companies can and should
market to this emerging age group. 10
10
M. Mahoney, The new American Girl doll is homeless -- and causing quite a stir, article
dated 30 Sep 09, web page from Examiner <http://www.examiner.com/x-11648-DC-Parenting-Examiner~y2009m9d30-The-new-American-Girl-doll-is-homeless--and-causing-quite-a-stir> accessed 1 Oct 2009
Figure 9, 10, 11 & 12 – American Girl’s with their dolls above, American Girl
Dolls ,above, right, below
American Girl dolls have been staring glassily from
bookcases and toy chests in the nation’s upscale playrooms
and bedrooms since 1986, when Pleasant Rowland founded
a mail-order doll company that sold a line of dolls, books
and accessories based on “tween” characters from various
periods in American history. In 1998, Pleasant Company
became a subsidiary of Mattel, and the dolls have continued
to be nothing less than a ginormous success -- the
company generated $463 million in revenue last year.10
6
Regulations, Ethics, & Social Impact
‘Advertising is not a right, it is a privilege.’11
Howard Gossage
The U.S. government has the ability to ban advertising to tweens
completely just like they banned cigarette advertising. Many people &
organizations believe that tweens are not savvy enough to know what
advertising is or does. Is there a need for regulation? Of course, mainly
because of the young & impressionable age of tweens.
Because of the anxiety surrounding this age group, many governing
bodies & laws concerning advertising to minors have been established.
In the U.S., the Federal Communications Commission (FCC) is aimed at
protecting children under the age of 13 through advertising and trade
regulation. The Deceptive Trade Practices Act, the Children’s Online
Privacy Protection Act (COPPA), and the Direct Marketing Association
all offer specific regulations which explicitly state concerns for children
who are not yet teenagers. COPPA’s (part of the FCC) function is to
make sure websites that collect information about children under 13
11 J.Steel, Truth Lies and Advertising, John Wiley & Sons, Inc., United States 1998, p 7
comply with their rules.12 The Children’s Advertising Review Unite
(CARU) issues general guidelines that are applicable for advertising to
children under 12.13 Furthermore there are also numerous other parental,
school, and miscellaneous groups/associations that are focused on
advertising to kids. PBS (U.S. Public Broadcasting Channel) also offers a
website called ‘Don't Buy It,’ chock full of advice on how to make tweens
in savvy consumers.14
12
Web Page from COPPA <www.coppa.org> accessed on 30 Sep 2009 13
D.Schumann and E.Thorson, Internet Advertising: Theory and Research, Psychology Press, United States 2007, p344 14
Web page from Don’t Buy It <http://pbskids.org/dontbuyit/ > accessed 30 Sep 2009
Figure 13 –PBS Website for kids to understand about media & how it is used.
Features include "advertising tricks," "buying smart—see through the sales pitch," and "cover model secrets
7
If all these regulations are in place what exactly is there to argue about
then? In the article, Familiar with Tweens? You should be . . . , author
Levasseur, sums up the debate between parents & advertisers quite
clearly, ‘By treating these young people like mature, independent
consumers, advertisers are taking parents out of the decision-making
process and thereby making children more susceptible to unhealthy
messages about body image, sexuality, relationships and violence. This is
an emotional issue that creates sharp divides.’15 Protective & vocal
parents do not like the changes they see & want to shift the blame.
Advertising unfortunately, seems to be the easy & ‘logical’ scapegoat.
Are changes in advertising a direct correlation to the present changes in
tweens? The Advertising Educational Foundation (AEF) believes that,
Advertisers need to gain the trust of children and their parents
through effective and honest advertising. In turn, parents must
take responsibility for their children: monitor what they watch
and read, determine how they spend their free time, and educate
them to become responsible and informed consumers.
Advertising to children will become less controversial only when
15
Maïthé Levasseur, ‘Familiar with Tweens? You should be . . .’, article dated 9 Feb 2007, web page from Tourism Intelligence, <http://tourismintelligence.ca/2007/02/09/familiar-with-tweens-you-should-be/> accessed 30 Sep 2009
advertisers and parents assume mutual responsibility for its
content and exposure.16
I personally however, do not feel that advertising alone is to blame for
the materialistic mindset tweens have today. I do agree though, that if
tweens as consumers are not educated or monitored by their parents
properly, these obsessive characteristics may worsen. More specifically, I
agree that advertising does have a responsibility to kids’ well-being &
that the inundation of sugary food ads do impact tweens’ overall health.
Many parents & health groups are anti-advertising in general because of
excessive advertising of food products aimed at kids. Dr. Susan Linn, Co-
Founder of Campaign for a Commercial-Free Childhood, believes that,
There is no moral, ethical, or social justification for marketing
junk food to children. Childhood obesity is a major public health
problem. Overweight children are at risk for a number of serious
medical problems including Type 2 diabetes; yet children
continue to be inundated with ads for foods high in fat, sugar,
salt, and calories. . . Television commercials and Internet
advertising combine with brand licensing, in-school marketing,
promotions, contests, and advergames to sabotage parents’ best
efforts to raise healthy children, turning kids into miniature
16
Web page from The Advertising Educational Foundation< http://www.aef.com/on_campus/classroom/speaker_pres/data/3005> accessed 30 Sep 2009
8
lobbyists for products such as SpongeBob Squarepants, Wild
Bubble-Berry Pop Tarts and Dora the Explorer Fruit Snacks.17
On the other side of the coin, The New York Times article, Tweens ‘R: Us’,
puts the emphasis directly on parents, ‘Ideally, parents remain the major
role models for tweens . . . this is also a problematic situation. Parents
rarely follow the beliefs and values that they’re attempting to impart to
their tweens. This is a generation that holds their parents accountable,
and the ‘do-as-I-say-not-as-I-do’ approach no longer works.’18 Today’s
tweens are savvy enough to see through this double-standard. What’s
even more sad is that Brandchild’s research found out that,’ tweens are
likely to spend more time on their own than with their parents - even
the TV has spent more active time with the them than their parents.’19
The Truth About Tweens by Kantrowitz & Wingert, expands this even
further implicating not only parents but society,
Although marketers have helped to define tweens by creating
products especially for them - researchers who study adolescents
say that the pressure to act like 8 going on 25 really starts at
17
Web page from The Campaign for a Commercial-Free Childhood < http://www.commercialexploitation.org/pressreleases/linnlawsuitstatement.htm> accessed 30 Sep 2009 18
M.Lindstrom, BrandChild Revised Edition, Kogan Page Limited, Great Britain 2003, p 75 & 76 19
M.Lindstrom, p289
home. Even before they are out of elementary school, many
tweens have had to shoulder some pretty serious burdens -nearly
half are children of divorce. Too old for child care but not old
enough to travel around town on their own, they're often alone in
the afternoon with only cartoons or the computer for company,
immersed in a culture their parents don't understand.20 Or care?
Advertising & society will forever be linked as both impact how the other
functions & it is often the ‘which came first the chicken or the egg’
theory that applies. Some societal ‘issues’ linked to advertising to tweens
are obesity, health, diet, body image, and materialism, Kantrowitz &
Wingert broaden this list,
The girls wear sexy lingerie & provocative makeup created just
for tweens to complete what some parents call the Lolita look.
The boys affect a tough-guy swagger--while fretting about when
their voices will change. In many ways, tweens are blessed. For
most of their lives, the economy has been booming. They're likely
to have friends from many different ethnic & racial backgrounds.
20
B.K. Kantrowitz & P.Wingert, ‘The Truth About Tweens’, article dated 18 April 1999,
web page from the Newsweek website < http://www.newsweek.com/id/89843> accessed 31 Jul 2009
9
They're computer-savvy, accustomed to a world of information
(social life based on e-mail) just a mouse click away.21
Advertising to tweens does have an impact on society, but there are
other factors like absentee parents, money, & poor role models.
‘Growing older younger’ is the biggest concern parents have because it
can cause issues with: materialism, over-sexualisation, diva-isation, self-
esteem, obesity, & technology. These concerns do affect boys, but have
more of an impact on young girls. In the article Generation Diva – How
our Obsession with Beauty is Changing our Kids, author Bennett states,
21
B.K. Kantrowitz & P.Wingert, ‘The Truth About Tweens’, article dated 18 April 1999,
web page from the Newsweek website < http://www.newsweek.com/id/89843> accessed 31 Jul 2009
‘. . .today’s girls are getting caught up in the beauty maintenance game at
ages when they should be learning how to read – and long before their
beauty needs enhancing.’22 This is dangerous ground because beauty
obsession can lead to low self-esteem, poor academic performance,
depression, eating disorders, and promiscuity, Mother & daughter
authors in, 12 Going on 29: Surviving Your Daughter's Tween Years, say,
Moms feel their daughters are growing up too fast. Girls hear
provocative lyrics in songs without fully understanding what the
words mean. Fashion magazines encourage outfits that many
mothers put in the category of ‘pre-prostitute’. Schools offer sex
education classes beyond the developmental ability of your 9-
year-old daughter.23
Moms also reinforce beauty insecurities by indulging girls with spa
treatments, highlights, perfume, designer clothing, lingerie and more
thinking that it’s ‘cute’ or harmless fun. The media also reinforces this
beauty obsession with shows: Extreme Makeover, Look 10 Years Younger,
America’s Next Top Model, and I Want A Famous Face all with large
22
J.Bennett, ‘Generation Diva – How our obsession with beauty is changing our kids.’, article dated 30 Mar 2009, web page from Newsweek magazine< http://www.newsweek.com/id/191247> accessed 20 Apr 2009 23
S.Clark and S.Clark, 12 Going on 29: Surviving Your Daughter's Tween Years, Praeger Publishers Inc., United States 2007, pviii
Figure 14 - Girls innocently getting a mani-pedi, but why should they have to start worrying about beauty at such a young age?
10
tween audiences. The NPD Group, founded in 1967, leading global
provider of consumer and retail market research information found that,
‘Eight –to-12 years-olds in the U.S. spend more than $40 million/month
on beauty products and teens spend another $100 million’.24 Is
advertising the only reason for this enormous amount? Another impact
advertising has on tweens is its symbiotic relationship with brands.
Martin Lindstrom discovered that,
Brands have become an integral part of the way tweens define
themselves . . . Tweens are the most brand-conscious generation yet. . .
they are a generation that was born exposed to at least 30,000 brands.’ It
is far more important to wear the right label than it is to wear the right
clothes. . . Brands have become symbols of identity, offering the
24
J.Bennett, ‘Generation Diva – How our obsession with beauty is changing our kids.’, article dated 30 Mar 2009, web page from Newsweek magazine< http://www.newsweek.com/id/191247> accessed 20 Apr 2009
opportunity to be trendy, cool, rich, outrageous, rebellious or just plain
stylish.’25
This brand identity goes much further for some tweens than a logo T-
shirt and designer jeans, anti- advertising advocate Kalle Lasn is appalled
to discover that, ‘Kids tattoo their calves with swooshes. Other kids, at
raves, begin wearing actual bar codes that other kids can scan, revealing
messages . . . A boy named David Bently in Sydney, Australia, literally
rents his head to clients, shaving a new ad into his hair every few
25
M.Lindstrom, p13 & 290
Figure 16 –
Tweens annual spend on beauty treatments and products
Figure 15 – America’s Next Top Model TV show. Many tween girls aspire to not only look like models but to try to be models
11
weeks.’26 An unfortunate side effect of advertising to tweens has turned
kids into walking and talking billboards they are on school lunch boxes,
notebooks, backpacks, posters, bedding, clothing, hair products,
toothpaste, the list is endless and sure to grow.
Why are they so Popular?
‘Tween’ is the designer label of the hour, with a fresher sound than the hand-me-down ‘preteen’, a shinier
look than the shop-worn ‘teen’ and a cooler aura than ‘kid’. Yet the curious
thing about this newly delineated demographic is how blurry its
boundaries are.27 A. Hulbert
26
K.Lasn, Culture Jam, HarperCollins, United States of America 1999, p20 27
A. Hulbert, ‘Tweens ‘R: Us’, article dated 28 Nov 2004, web page from The New York Times website < http://www.kff.org/entmedia/upload/Tweens-Teens-and-Magazines-Fact-Sheet.pdf> accessed 31 Jul 2009
The powerful force of tweens unofficially began in the early 90’s. Naomi
Klein reports that,’1992 was the first year since 1975 that the number of
teenagers in America increased’28 and Full-House was on TV. What do
these two things have to do with tweens? They are two factors that
started the tween phenomenon – sheer numbers and Full-House (the
first TV show with a tween following before anyone had ever heard of
tweens). Because tweens happened almost organically, there is no year,
or person to give credit. So, I personally attribute the dawn of the tween
era to the Olsen twins.
28
N. Klein, No Logo, Knopf Canada, Canada 2000, p68
Figure 18- Mary-Kate & Ashley Olsen All of their products contain a Real Girl message which is a contradiction. On one hand, the message celebrates girls by presenting empowering images of them solving problems and winning competitions. Yet, the selling of mainly fashion & beauty products reinforces a young girl's desire to be beautiful & that is the key to life.
Figure 17- One of the many movies the twins made -
note how young and innocent they looked in the
90's
12
Why the Olsen twins? In the early 90’s, Mary- Kate and Ashley Olsen
shared the role of ‘Michelle Tanner’ on Full-House, which quickly
became popular with families and kids alike on Friday night TGIF prime-
time line-up. While filming Full-House, the twins realized that they had
a large fan base. They felt the power of the tween dollar and the desire
for tween identity. To satisfy this new emerging market they began
making numerous straight-to-video and made-for-TV movies.
According to the Olsen twins biography on Moono, after the books and
dolls sold like hotcakes, agents and managers put their heads together
and formed Dualstar Entertainment which was created to directly handle
all things Olsen.29 The show eventually was cancelled in 1995, allowing
the girls to begin their tween empire – amassing movies, clothing, music,
video games, books, home decor , hair styling tools, make-up etc.
Tweens can’t be that important to marketers – after all they don’t even
have their own money? Well, today the Olsen twins are billionaires.
Although they may not be tween stars anymore, they have paved the way
for new tween sensations like Miley Cyrus, Hilary Duff, the cast of High
School Musical, The Jonas Brothers, Daniel Radcliff and more. These
stars don’t have to be tweens themselves- they just have to be marketed
29
‘Olsen Twins Biography’, web page from Moono <www.moono.com/html/olsen-twins-biography.cfm> accessed 20 Apr 2009
to the tween audience. So you can get an idea of just how big the tween
market is, here are the top 3 tween star earners from the Forbes 10
Richest Hollywood Tween Stars 2007-2008 –
1 Miley Cyrus: $25 Million aka Hannah Montana she’s a singer actress
1 Daniel Radcliff: $25 Million aka Harry Potter
2 Mary-Kate and Ashley Olsen: $15Million
3 Jonas Brothers: $12 Million every tween girls favourite band30
30
Forbes Richest Hollywood Tweens, Forbes, <http://video.forbes.com/fvn/lifestyle/lr_buzz080508> accessed 11 Aug 2009 (video)
Figure 19-
16-year-old Miley Cyrus Tween Star TV star and movie star all in one package
13
Tween stars get paid a lot to be in movies and bands – that doesn’t mean
tweens spend a lot of money does it? Well, to put things into perspective
the Times Online article, Disney’s Global Phenomenon Hannah Montana,
explains:
In 2007, the double album Hannah Montana 2/ Meet Miley Cyrus
debuted at No 1 in the Billboard Top 200, then spent 12
consecutive weeks in the top five. The last double album to
achieve this feat was Stevie Wonder’s Songs in the Key of Life,
more than 30 years ago. Miley’s clothing line was the top seller at
Macy’s when it launched in 2006, her video game has sold 1.7m
copies in the US, her DVDs have shipped 5m copies and a
combination of her first novel and her autobiography (remember,
she’s 16) has sold north of 30m copies worldwide. Last year, she
was listed in Time magazine’s 100 most influential people in the
world, and Forbes ranked her at No 35 of their top-earning
celebrities, at $25m-plus. The TV series Hannah Montana had a
global audience of 200m in 2008. Global retail sales of Disney
Consumer Products, which handles most of Miley’s merchandise,
rose from $400m in 2007 to $2.7 billion in 2008. .31
31
Disney’s Global Phenomenon Hannah Montana, article dated 3 May 2009, web page from Times Online UK <http://entertainment.timesonline.com uk/tol/arts_and_ entertainment/film/article6202068.ece> accessed 1 Oct 2009
To make tweens even more important - The U.S. Bureau of the Census
projects that by 2010 there will be . . . 63.5 million children 15 years of age
and younger (1996, 2000).32 Now that is a lot of voices! Among them
Malia Obama 10 already a tween, and sister Sasha, who turns 8 this year.
In the USA Today article, It’s Cooler Than Ever To Be A Tween, But is
Childhood Lost?, author Jayson believes that, ‘With the Obama daughters
in the White House, the nation's attention will focus even more on this
emerging group — and the new "first tweens" will likely be high-profile
representatives of their generation.’33
32
D.Schumann and E.Thorson, p343 33
S. Jayson, ‘It’s Cooler Than Ever To Be A Tween, But is Childhood Lost?’, articled dated 4 Feb 2009, web page from USA Today <http://www.usatoday.com/news/health/2009-02-03-tweens-behavior_N.htm> accessed 6 Aug 2009
Figure 20-
Sasha & Malia Obama
14
As you have already seen tweens are not popular just based on sheer size
- according to 360 Youth, an advertising and marketing company,
‘Tweens independently spend $51 billion annually and have
‘considerable sway’ over another $170 billion annually spent on
them by parents and family.’34
No other previous generation has had this much disposable income. Not
only can they spend money but they are also savvy enough to know what
to buy - Lindstrom confirms, ‘By eight years of age, they’re able to
comparison shop. . . and even when parents say ‘no’ nearly 6 out of 10
kids keep asking for brands they want – an average of 9 times.35 Tweens
get what they want because parents are sick of hearing them complain,
Lindstrom continues,
34
L.J... Seymour, ‘Tweens ‘R’ Shoppers’, article dated 22 April 2007, web page from The New York Times website < http://www.nytimes.com/2007/04/22/nyregion /nyregionspecial2/22RSHOP.html> accessed 31 Jul 2009 35
M.Lindstrom, BrandChild Revised Edition, Kogan Page Limited, Great Britain 2003, p47 & 266
In the U.S. it is estimated that the direct value of pester power is
$1.88 Trillion with a further $300 Billion from indirect influence
like cable TV, phone plans and restaurants.36
But what captures some companies’ attention is James McNeal’s belief
that the tween segment is actually three markets in one-
1 Current market - spending their pocket money on their
own desires
2 Future market - for most goods and services (like financial
institutions and cars)
3 Market of influential’s – influencing what their parents
buy.37
Now if we combine their massive size, enormous spending power,
obsession with all things tween and the ability for them to become a
lifetime consumers, it’s obvious why tweens are the largest and most
influential market today and companies are battling each other for their
attention.
36
M.Lindstrom, p47 37
J.McNeal, Children as Consumers: Insights and Implications, D. C. Heath and Company, United States 1987, p10
Figure 21- Tweens
shopping, notice they all have
similar hairstyles,
clothes, and bags
15
Tween World
‘This is a generation with little, if any, patience . . . millionaires are made in half an hour, & pop stars are created in 4 weeks. Meals are whipped up in
moments . . . in their world, the sky is the limit, as long as you can achieve it
here & now.’38
The article, Capture The Elusive Tween Market, states, ‘Tweens are very
brand-conscious, highly impressionable, and use favorite brands to
define themselves.’39 Unfortunately, tweens have grown up with
everything instantaneous from mobile phones, DVR recorders, and text
messaging – they wait for nothing in life. What does this matter to
brands? The reason Lindstrom cites is, ‘Brands need to be accessible 24
hours a day, because this generation has little understanding of . . .
38
M.Lindstrom, BrandChild Revised Edition, Kogan Page Limited, Great Britain 2003, p11 39
T. Mininni, Capture The Elusive Tween Market, article dated 25 Sep 2009, web page from Media Post <http://www.mediapost.com/publications/?fa=Articles.showArticle&art_aid=114331> accessed 1 Oct 2009
‘opening hours’’40 Technology may be constantly changing, but only
recently has it affected how we live our daily lives.
How does this instantaneous mindset affect tweens? Tweens dream
about popularity, fame and fortune. These things can and do come true
thanks to the combination of technology and reality TV. Reality TV has
influenced and augmented tweens’ views on life - American Idol, Sweet 16,
Laguna Beach, The Hills, Made, Survivor, and America’s Next Top Model.
The article, We’re cruel to fill their little heads with dreams of fame,
explains this influence further,
Research published last week shows there has been a “seismic
shift” in children’s ambitions over the space of a single generation.
Becoming a sports star is in top spot, becoming a pop star is at
40
M.Lindstrom, p238
Figure 22 –
The Cast of The Hills an MTV Reality Series, starring girls who live in L.A. & come from rich families. This show presents an unrealistic version of ‘reality’ for the majority of tweens.
16
number two and the third slot is occupied by being a famous
actor (teaching, finance and medicine held the top three slots 25
years ago). Regarding the last two, the combination of reality
television talent shows and the abundance of drama or other
“performing arts” courses means everyone thinks they can have a
go. This is basically insane — a mathematical impossibility.41
On the surface, this desire to be older revolves around trying to get the
attention of older tweens and teens, wanting to be taken seriously, and
be seen as mature. However, when you take a closer look, growing older
41
I.Knight, We’re cruel to fill their little heads with dreams of fame, article dated 4 Oct 09,
web page from Times Online < http://www.timesonline.co.uk/tol /comment/columnists/india_knight/article6860110.ece> accessed 4 Oct 2009
faster makes sense with the tweens who are forced to grow up quickly as
the result of their home life or troubled world in general. In the article,
12 Going on 29: Surviving Your Daughter's Tween Years, author Clark
explains, ‘ Tweens often act very mature for their age in public so as not
to appear ‘childish’- they have a pseudo sophisticated attitude – which
will disappear as they engage in age-appropriate activities.’42 Wanting
to be older is not just affecting tweens - Teenage Research Unlimited
(TRU) found that the average 12 year old American wishes he/she were 17
and the average 17 year old wants to be 19.43 Everyone wants to be
aspirational, right? Yes, but not to the tween extreme. An eight year old
acts completely different to a nine year old who acts differently to a ten
year old and if you want to appeal to the teen market as well – we are
talking a whole new brand strategy.
Status is everything in tween’s lives and certain brands equal popularity
and acceptance– Lindstrom divulges that,
They want the most up-to-date technology, the hottest clothes,
the smartest bikes, the fastest rollerblades and the most recent
DVD’s. To have the best is much the same as being the
42
S.Clark and S.Clark, 12 Going on 29: Surviving Your Daughter's Tween Years, Praeger Publishers Inc., United States 2007, pviii 43
I. Yeoman, ‘Consumer Kids and Tourism’, article dated 6 Apr 2009, web page from
Hospitality Net, <http://www.hospitalitynet.org /news/154000320/4040764 search?query=consumer%20kids%20and%20tourism> accessed 20 Apr 2009
Figure 23 –
MTV Reality Series, My Super Sweet Sixteen – where spoiled kids get treated to lavish parties & new cars – often costing their parents hundreds of thousands of $
What were once unreachable
dreams have now shifted to
actionable definable desires,
supported by heavy media
campaigns, television, the internet
& tween magazines all trumpet the
same song, keeping dreams of
fame & fortune tangibly alive.45
17
best. . .theirs is an absolutely material reality where they become
their possessions.44
So tweens want to be popular and appear older, utilizing brands helps
them achieve this. In the article, What a Tween Wants ... Now, Marshall
Cohen, NPD group chief industry analyst explains, ‘Whereas the teen
market uses style as their indicator of fashion acceptance, the tween
market uses brands as their indicator of fashion acceptance. Most tweens
don't have a lot of fashion sense, but they do have tremendous brand
sense.’45 They see the attention other tweens get, when they have a new
cell phone, iPod, or even a certain pair of jeans, and they want it for
themselves. But it’s not just the attention that tweens want - Lindstrom
describes,
Tweens have a deeply passionate relationship with brands. If
you give a tween a choice of picking a plain T-shirt over one with
a brand name, picture, slogan or logo on it, 98% of them will
choose the shirt with a brand or logo . . .
It’s not just American tweens that feel this way either,
44
M.Lindstrom, BrandChild Revised Edition, Kogan Page Limited, Great Britain 2003,
p77,81 45
E.Clack, What a Tween Wants ... Now: Market Research Experts Reveal What's New With This Important Demographic, article dated 1 Apr 2004, web page from Research Advisors <http://www.reachadvisors.com /childrensbusinessarticle2.html> accessed 1 Oct 2009
Close to half the world’s urban tween population states that the
clothes and brands they wear describe who they are define their
social status . . . their lives are dominated by brands and logos . . .
it would be a mistake to think that they merely regurgitate the
myriad of messages they hear. This generation is also very
sceptical . . . they question things that don't feel right to them.46
This desire for brands doesn’t stop at clothes and CD’s either. The NPD
Group discovered that there is a new tween segment on the rise –
46
M.Lindstrom, p77, 110, 6
Figure 24 –
Harris Interactive asked kids and teens in October 2006 what things made them happy. The majority of tweens will fall under the children category. Notice that material objects & money are at the top of the list.
18
Perhaps fueled by the meteoric rise in popularity of home design
television shows like Trading Spaces, While You Were Out and
Divine Design, the category of room decorating and furniture
items has moved up the ranks considerably, attracting the
attention of more and more tweens. Parents spent an average of
$ 76, over the three-month period, on room decor and accessories
for their tweenaged child.47
In the recent article, Capture The Elusive Tween Market, author Mininni
clarifies tweens’ relationship with brands,
47
E.Clack, What a Tween Wants ... Now: Market Research Experts Reveal What's New
With This Important Demographic, article dated 1 Apr 2004, web page from Research Advisors <http://www.reachadvisors.com/childrensbusinessarticle2.html> accessed 1 Oct 2009
According to industry statistics, over 60% of Tweens find out
about hot new brands or products from their friends, inside and
outside of school. They love to experiment and try new things.
New fads, trends and ideas that meet with peer approval shape
their attitudes and gain acceptance. But be prepared to see these
accepted trends or ideas become shaped in a manner Tweens can
make their own. Tweens respond very favorably to being able to
have control over, or being able to create, their own experiences.
Mass personalization enables them to take control of brands and
truly make them their own.48
We can see other instances of mass personalization taking-off – iPhone,
iPod, Build-A-Bear etc.
A more in-depth way to look at tweens is through behavioural
segmentation, where they are classified into various ‘types’ based on
personalities and behaviour patterns. Why does segmenting matter?
48
T. Mininni, Capture The Elusive Tween Market, article dated 25 Sep 2009, web page
from Media Post <http://www.mediapost.com/publications/?fa=Articles.showArticle&ar t_ aid=114331> accessed 1 Oct 2009
Figure 25, 26 –
Images of a very decorated tween girl’s bedroom
Figure 27–
Apple iPods – allow tweens to pick a colour that represents them
19
Since most tweens use word of mouth and peer referrals to pass on
information about brands, behaviour segmentation allows us to target a
specific type of tween so that the message can get to the appropriate
recipient. According to Lindstrom, generally tweens can be divided into
4 groups: edges, persuaders, followers and reflexives.49
Edges are the independent rebellious tweens who don’t
necessarily see themselves as being on the cutting edge. They are
anti-fashion and supposedly anti-brand. However, they often
identify with brands that reflect their rebellious behaviour. These
tweens are typically anti-mainstream culture and brands
although they do tend to still dress similarly to other edges often
wearing brands they feel they have ‘discovered’.
The next group are the persuaders or influencers, these are the
most popular tweens in school who everyone wants to secretly be
friends with and emulate. Their decisions are adopted by the
whole group and this is the group that marketers vie to harness.
The third group are the followers, they represents the
mainstream and form the bulk of today’s tweens. They listen to
persuaders, but also have an ear open to the fringes.
49
M.Lindstrom, BrandChild Revised Edition, Kogan Page Limited, Great Britain 2003, p15
The last group are the reflexives; this group tries to increase
popularity and acceptance among their peers, often without
much success.50
Although you may think you have all the info regarding tweens and
brand relationship – there are many other factors influencing tweens on
a daily basis. A Report: Understanding Tweens, makes clear,
Tweens understand the importance of wearing the right label or
clothes and the need for social acceptance but we must not forget
that this is an age when friendships are fragile – whispering
campaigns and gossip are rife. Character development and the
transition from primary to secondary school takes place at this
age, meaning that peer groups can change rapidly and a new
circle of friends can be acquired with opposite brand affinities,
which can either reinforce or dilute brand strength and loyalty.51
50
M.Lindstrom, p16 51
A. Geeson, Report: Understanding Tweens, web page from Vox Pops International
<http://www.voxpops.com/research_article-understanding-tweens.php> accessed 1 Oct 2009
20
Lastly, economic factors due influence tween spending and trends.
Because tweens are more local (no car access) than teens and may have
smaller allowances- a new trend is seen to be emerging. The article,
What a Tween Wants ... Now, provides details,
Though brands are still big, in an interesting, new development,
tweens are beginning to demonstrate that it is not entirely a
'brands or bust' situation. Perhaps triggered by the fact that they
are now suddenly feeling the necessity of pinching their pennies,
tweens are more willing to pass up big name labels for the sake of
value and economy--as long as they have one hot ticket outfit or,
as Marshal Cohen, NPD Group analyst has coined it, a 'power
outfit.' "What kids are doing is going out and buying one
expensive, must-have outfit or item--representing the brands
everyone is wearing--and then they'll fill in the rest of their
wardrobe with less expensive items," he explains. "So, they might
splurge on a pricey pair of brand name jeans, and then buy a
bunch of T-shirts, sweaters and other wardrobe pieces at value
prices."52
52
E.Clack, What a Tween Wants ... Now: Market Research Experts Reveal What's New
With This Important Demographic, article dated 1 Apr 2004, web page from Research Advisors <http://www.reachadvisors.com/childrensbusinessarticle2.html> accessed 1 Oct 2009
Tweens are complicated. You need to get to know them on different
levels to truly understand them. 53
53
M.Jhu, Girly Dominance: Death of the Tomboy, article dated 20 Apr 09, web page from
Examiner <http://www.newuniversity.org/2009 /04/opinion/girly _girl_dominance _ death186/> accessed 4 Oct 2009
Figure 28,29 - Homepage for Justice, above –models on page, right . . . a popular tween girl
clothing brand & is now replacing sister store to the Limited Too, the
first tween clothing store of its kind started in the mid-90’s
No longer carrying loose pants or comfortable stylish tees, I was
bombarded with rhinestone tank tops, miniskirts and low-rise
underwear. Why a 9-year-old would even wear low-rise underwear?
21
Media Usage
Tweens present an interesting demographic. They have an amazing
ability to multi-task. Tweens can engage in a conversation, have one eye on the TV, or their ears plugged into their favorite tunes on the iPod
as they instant message friends on the Internet. These kids can do many things simultaneously, including their homework, without skipping a beat.54
Sonia Livingstone, in her book Young People and New Media, states that
‘Studies have shown that households with children generally own more
information and communication technologies and media are playing an
ever greater role in children’s daily lives, whether measured in terms of
54
T. Mininni, Capture The Elusive Tween Market, article dated 25 Sep 2009, web page
from Media Post <http://www.mediapost.com/publications/?fa=Articles.showArticle&art _aid=114331> accessed 1 Oct 2009
family income, use of time and space, or importance within the conduct
of social relations.’ She gives more details,
‘Generally speaking the average tween in the U.S. has access to
TV, Internet, radio, and a cell phone. Despite all the hype about
new media (internet) displacing old media, for most children
television remains far and away the most popular medium in
terms of time spent with it, followed by music, video and
computer games.’55
55
S.Livingstone, Young People and New Media, Sage Publications Ltd, Great Britain 2002 p60
Figure 30- Tween Daily Media Usage 2007 – note that TV is still the leader
22
What does it matter what media they prefer? Well, if you want tweens to
pay attention to what you’re saying it’s not just the message that matters.
TV is visual, sounds, music- stimulating a shared experience and it is
easy to reach both parents and kids. Lindstrom explains, ‘TV is a central
part of their lives; they actively pay attention and absorb more details -
with the same level of exposure, kids are 3 times more likely to
remember that they have seen a brand advertised on TV than adults.’56 In
the article, Cable TV Rides the Tween Wave, the link between tweens and
TV programming is clarified.
56
M.Lindstrom, p64
Kids' television is getting older. . . Nobody quite
understood you could create lifestyle franchises out of
live-action tween shows, a trend that started with
Disney's first big hit, Lizzie McGuire, in 2001. . . The
biggest trends are more live-action hits and fewer
animation hits, says Nickelodeon Television general
manager Tom Ascheim.57
A Disney Press Release for TV 3Q 2009 announcing that Disney held the
top 2 Tween TV programs and 6 of the top 7 overall with 19% viewership
with tweens 9 -1 4.58
57
G. Levin, ‘Cable TV rides the tween wave’, article dated 28 Mar 2007, web page from the USA TODAY website < http://www.usatoday.com/life/television/news/2007-03-27-kids-TV-cover_N.htm> accessed 31 Jul 2009 58
Disney Channel Delivers Cable’s Top 2 Scripted Telecasts of 3Q09 in Total Viewers and TV’s Top 2 Telecasts in Target Kid Demos article dated 29 Sep 2009, web page from TV By the Numbers <http://tvbythenumbers.com/2009/09/29/disney-channel-delivers-cable > accessed 1 Oct 2009
Figure 32- Press release from Disney Source: Nielsen Media Research, 3Q09:6/29/09-9/27/09 y
Figure 31- Figures are based on tweens rating their preferences to media they have access to
23
The Internet is the second biggest medium that tweens spend chunks of
their day interacting with. A 2002 U.S. Department of Commerce study
found that two thirds of U.S. children 9 to 17 use the Internet . . . with
approximately 25% of 5-year-olds .59 (this is important because once
these 5 year-olds are tweens the overall tween Internet usage will
increase). The usage of media does vary from male to female as well as
by age. But tweens in general are very media savvy who parents often
turn to with technology questions. Although the majority of tweens
watch TV, when they do log onto the Internet they are most actively
involved and engaged. Henry Jenkins, author of Convergence Culture,
describes more accurately what the Internet means to this generation,
The Internet allows them to pool knowledge with others in a
collaborative space, have the ability to share and compare value
systems (ex: talking about situations they saw on TV, who won
this etc.), the ability to make connections across media using
clues (ex: Pokémon with video game, cartoon and playing cards),
the ability to express interpretations and feelings through pop
culture (ex: writing for the fictional Harry Potter Newspaper) and
59
D.Schumann and E.Thorson, Internet Advertising: Theory and Research, Psychology Press, United States 2007, p343
finally circulate things they create through the Internet to share
with others.60
60
H.Jenkins., Convergence Culture, New York University Press, United States of America 2006, p176
Figure 33 – Teen & Tween Comparison of weekly activities, although tweens may not being partaking in some activities as much as tweens it is important to note for brands who would like
their products to grow with them.
24
Cox Communications and the National Center for Missing and Exploited
Children released results from a 2008 study on what tweens do online. A
few highlights from the study include:
• 90% of tweens report having used the Internet by 9 years-old
• Tweens online presence doubles or even triples between the
ages of 8 - 10 and 11 - 12
• 34% of 11 and 12 year-olds have a profile on a social networking
site61
It is important to note that tweens are actively engaged with the Internet
doing a range of activities (see Fig 30) BUT they are often involved with
groups or activities that others may perceive as having conflicting
interests or views. Therefore tweens often are completely different
people from one minute to the next – morphing and changing attitudes
and behaviour. Livingstone elaborates,
Tweens are unlike previous generations of children, media plays
a central part in their highly technical and global lives creating
tweens with differing personalities for each group they chat, play,
game or virtual reality with; “. . . whether children can keep their
friendships distinct in space and time from their family
relationships is crucial to the sustaining of multiple, possibly
61
Tween Internet Usage Study, article dated 24 Jul 2008, web page from
<http://www.lvrj.com/blogs/onlineguy/Tween_Internet_usage_study_released.html> accessed 1 Oct 2009
distinct, identities. Hence, the widespread irritation occasioned
by siblings intruding into spaces in which friendships are
conducted, media are engaged with, or privacy enjoyed
represents an irritation not simple due to the interruption of an
activity or conversation but a clash of identities.62
Many tweens’ desires for feeling included, acting older, and being
whoever they want to be are satisfied through virtual reality games.
Recently there has been an increase in the number of brands and
companies that offer a virtual reality component to their websites (refer
to Fig 32). KZero, a company that develops marketing and brand-driven
campaigns for the virtual worlds sector just released their Kids, Tweens
and Teens in Virtual Worlds report,
Virtual Worlds are not just for adults. In fact kids, tweens and
teens worlds account for a significantly higher proportion of
users than all the major ‘grown-up’ worlds combined – and these
user-bases are growing rapidly. . . What is a virtual world? In
essence, it’s an online 3D environment where people (avatars)
can interact with each other by communication (text, voice, or
chat), collaboration and shared experiences.63
62
S.Livingstone, p155 63
Kids, Tweens and Teens in Virtual Worlds article dated 29 Sep 2009, web page from KZero < http://www.kzero.co.uk/blog/?cat=101> accessed 1 Oct 2009
25
Figure 34 –
Chart with current virtual reality sites to
tweens and numerous sites
in development
demonstrating the popularity
of virtual reality
26
Mobile phones are a big player to tweens and they are always on them.
Contradictory to what we may think, Nielsen Mobile suggests that many
tweens actually use them,
46% of U.S. tweens use cell phones, but only 26% own them -
tweens are more likely to borrow their parents. The borrowing
typically starts at age eight-and-a-half; by age 10 or 11, many
tweens have their own phones.64
I believe the vast age range is lowering the overall usage number. If you
recall they typically don’t get their own cell phones till 10 or 11 – therefore
this age group would most likely have a 46%+ penetration -Justifying the
vast majority of tweens we see on the phone. The following article about
tweens and teens being so attached to their phones that it is causing
64
‘U.S. Mobile Market Dialing Into Tween Population’ , article dated 11 Sep 2008, web page from the Nielsen Media website < http://blog.nielsen.com/nielsenwire/media _entertainment/us-mobile-maket-dialing-into-tween/> accessed 31 Jul 2009
them sleep deprivation then makes sense. The article Teens, texting and
the sleep connection, enlightens us as to the actual phone usage:
Teens and tweens are not just texting, instant-messaging and
surfing Facebook all day; they're sleeping with their cell phones
or laptops, too. Or rather, not sleeping. And doctors and parents,
many of them raised in an era when phones were attached to
walls, are concerned. . . The surge in all-hours texting has been
helped by unlimited text-messaging plans, Nielsen researchers
say. But it also stems from the fact that a phone is no longer just
a communication device; it's a carrier of games, facilitator of
research, organizer of schedules and all-around boredom
quencher. It's also an alarm clock, hence its location on bedside
tables everywhere.65
Margie Ryerson, a California therapist who specializes in adolescent
issues, describes the psychology behind this constant contact, ‘It comes
from wanting to avoid being left out. They won't be considered
important and significant in their peer group, if they don't know what's
65
J.Burrell, Teens, texting and the sleep connection, article dated 29 Sep 2009, web page
from Seattle Times < http://seattletimes.nwsource.com/html/living/2009961184_ textingteens29.html> accessed 1 Oct 2009
Figure 35-
Verizon 'Blitz' Smartphone specifically designed &marketed to tweens. It features a QWERTY keyboard, 1.3 megapixel camera, VCAST music, Bluetooth and a microSD slot.
27
going on. If they're on top of everything, they belong.’66 This wanting to
belong is in every aspect of tween lives and the mobile phone is the tool
of choice. Tweens’ lives are and will forever be linked with media and
technology.
How to Reach Tweens
When we pull up in front of abercrombie, the preteen version
of Abercrombie & Fitch, silence falls over my crowd. With its
cloying over-spritzed air, loud thumping music, blowup posters
of young girls and boys, this is ground zero for tween fashion
worship: collared shirts in sorbet 66
J.Burrell, Teens, texting and the sleep connection, article dated 29 Sep 2009, web page
from Seattle Times < http://seattletimes.nwsource.com/html/living/2009961184 _textingteens29.html> accessed 1 Oct 2009
colors, tanks so thin they often come with holes already in them and skin-tight jeans that curvier teenagers can’t squeeze into.67
Tweens are very complicated individuals. They want to belong to one or
many groups and at the same time want to be unique in their own right.
But doesn’t everyone? Possibly, but tweens take this to a whole new
level; it is almost a life-or-death situation for them. This desire for group
acceptance while maintaining individuality is what I like to call the
‘abercrombie effect’. Take abercrombie (see next page); it is one of the
largest and highly noticeable tween brands. A group of girls who all only
wear abercrombie will appear to be ‘cookie-cutters’, exact replicas of
each other. In reality, they all see themselves as unique - styling
themselves differently with jewellery, accessories, make-up or shoes.
67
L.J... Seymour, ‘Tweens ‘R’ Shoppers’, article dated 22 April 2007, web page from The
New York Times website < http://www.nytimes.com/2007/04/22/nyregion /nyregionspecial2 /22RSHOP.html> accessed 31 Jul 2009
28
68
68
Mom Blog dated 24 June 09 web page from <http://www.loobalee.com/blog/ abercrombie-kids/> accessed 1 Oct 2009
While shopping in the store whose target buyer is the cool attractive all-American kid, music blares in the
background as you purchase your $50 jeans and $38 moose logo polo shirt from a young “all-American”
sales clerk doused in fragrance who you can’t hear just to make your child happy. Which makes me ponder….
Am I mom of the year? Or does this chain have a brilliant marketing strategy? After all, here I am buying
and I really don’t want to be here.
Mom
Figure 36 - 39 – abercrombie clothes – The brand has a ‘feel’ to it that tweens notice & identify with. They wear
abercrombie clothes because they make a statement about who they are as individuals.
29
Jones Soda a brand you may never have heard of as an adult reader. It is
a brand that is meant to be discovered and is most popular with tweens
who are anti-mainstream. Tweens identify with Jones Soda because
again it has a ‘feel’ and identity about it. Lindstrom clarifies why it’s
such a big hit with tweens,
A major characteristic of Jones Soda is that the brand
consistently builds on a ‘Me brand feeling’/ this is designed
to make the consumer feel ‘I found the brand. I invented
the product. I own the brand. I recommend the brand.’69
70
69
M.Lindstrom, p148 70
J. Louis, The perfect drink when 'jonesin' for a cold one
Drink of the Week: Jones Soda, article dated 9 Seo 2009, web page from <http://.www.thespartandaily.com > accessed 1 Oct 2009
Figures 40, 41- Jones homepage right, Upload Your Own Photo onto a Bottle, above
What's unique about Jones Soda is that sometimes it has creative themes for
the flavors the company releases.
In 2009, to honor Barack Obama's inauguration, Jones released the Orange
"You glad for change" colored cola that is available on its Web site. How rare
is it that you find a soda that is not only great tasting but also encourages
youth to be supportive in a presidential campaign?
Right now, the company has an ad campaign called "Keeping it real," which
means that Jones Soda uses high percentages of recycled materials in its
containers.
30
Jones Soda allows tweens to discover the brand because it is sold in
places like surf and snow board shops and other small retailers. They
can also log onto their website and upload photos and create their own
labels. Just like Build-A-Bear, abercrombie, iPod’s and Jones Soda - the
most successful tween brands give them tools or basics and then let
them do the finishing touches with their own personal customization.
So how do we communicate to tweens? Remember, today’s tweens like
instant gratification. This one simple element if ignored can lead to
tweens not wanting or caring about a brand. Lindstrom stated that,
This is a generation with little, if any, patience . . . millionaires
are made in half an hour, and pop stars are created in 4 weeks.
Meals are whipped up in moments . . . in their world, the sky is
the limit. . .71
Additionally, if the brand communication sounds like it’s been written
by adults then chances are tweens will not respond positively. They want
brands to talk at their level and with language they use – almost like the
brand is a peer, talking them into trying something new. Lindstrom
further explains,
71
M.Lindstrom, p11
They don't have the patience to listen to long-winded
explanations, they want their talk direct. They want to be
engaged in an honest and frank dialogue without too much
embellishment.72
This doesn't necessarily mean we need to use txt speak or slang; it just
means that the less adult it sounds the better. Think of it as an inverse
relationship – the higher percentage of kid’s language we hear the more
we tune it out and the reverse applies to tweens. They do not like adults
or corporations telling them how to act, what to wear, or what to think.
Tweens are so loyal to brands it’s like a friendship. Tweens expect
people and brands to make mistakes in life. What they are looking for
are ‘real’ or human reactions therefore, brands need to be viewed not as a
brand, product or object that needs to be marketed, but rather as an
actual ‘human’ complete with emotions and personality.
72
M.Lindstrom, p84
Figures 42-
Text speak language that is common with tweens
31
Unfortunately, a side-effect of this strong friendship is that once their
loyalty has been tarnished or disrespected, tweens will instantly forget
the brand exists. They need companies to admit wrong doing, apologize
and even correct mishaps. If brands are not willing to take action then it
could possibly lead to their death. Tweens love brands that take a stance,
have a mantra, or just give off a vibe that aligns with their views on the
world and their personality. According to Lindstrom, all tweens have six
core values in common - Stability, Humour, Fear, Mastery, Fantasy, and
Love.73 The most successful tween brands tap into as many of these
core values as possible, with each core value that aligns creates a
tighter bond.
73
M.Lindstrom, p26
Tweens are both curious and sceptical so they always search for more
information and will want everything to be available 24/7. Lindstrom
reports that,
They want websites that are easy to understand and have a
privacy policy that is well communicated on the site in a way
which reflects the brands core values and that tweens can
identify with. . . . Tweens need to be able to talk back - brands
must involve tweens or risk being perceived as arrogant.74
Tweens love being involved in new product development, contests - even
just the ability to comment positively or negatively and have their views
be taken seriously. Additionally, they want websites to contain
information or ‘clues’ that are not present in any other communication –
as they love discovering new things to look cool in front of their friends.
In order to engage tweens and really have them adopt a brand, brands
should weave storylines into their products and with each new piece of
communication/version build on the previous story.
Jenkins in his book Convergence Culture explains that, ‘Trans-media
storytelling is perhaps at its most elaborate, so far, in children’s media
franchises like Pokémon.’75 Pokémon is one of the most successful tween
74
M.Lindstrom, p303 & 304 75
H. Jenkins, p128
Figures 43, 44- Friendship bracelets above, Best Friend friendship necklace, right
Tween friendship Symbols that they give to their friends as public displays of friendship
32
trends to date. One of the reasons it was so successful is the fact that it
had so many different channels of play and interaction for tweens to take
part in thus keeping the ‘cool’ factor alive for a much longer time. The
serious tweens collected the cards, watched the cartoon and logged on to
the website – all contained clues and hints on how to improve the game
and play.
Tweens loved this aspect because the more serious players got rewarded
for their efforts - the more cards they collected the better they were, the
more envious other tweens were of them. Lindstrom supports this
through his research,
Tween-focused brands will only survive if they’re made available
on more than one channel - there are now television channels,
movie characters, pop and rock stars all feeding toy products,
clothing merchandise, soft drinks, cereal boxes, video games, web
sites and more .76
Another way to keep tweens engaged and stimulated besides through the
website is through the actual brand campaign. Lindstrom notes that,
‘Campaigns to tweens should use at least 5, if not 10, different media
channels’.77 Why all the media – most brands just use TV, internet and
radio? Media is very important to tweens as we learned in the last
chapter. Media coupled with their desire to discover gives brands
another way to ‘layer’ storylines, clues, contests and promotions. The
more multi-layered a brand is in its communication the more stuff
tweens have to interact with = the stronger a bond they will form with
the brand.
76
M.Lindstrom, p95 77
M.Lindstrom, p179
Figures 45- Pokémon website – In the News section tells tweens to watch the upcoming episodes on TV to get some new tips
33
Conclusion
The key to the children’s market used to be the products, the branding and the marketing,
tomorrow’s winners will be those that first find ways to
make the children true stakeholders of the company &
so part of the company’s destiny.78
By now it may seem obvious that there is a lot to explore about tweens.
Whether you are a company, brand, or advertising agency, you should
now be able to recognize, understand and speak to tweens more
effectively. It is important to remember when planning for your next
78
M.Lindstrom, p212
tween campaign, or formulating a new tween brand, advertising to
tweens is not just a list to check off. Research still needs to play a big
role upfront. We have already seen that tweens are highly influenced by
their surroundings and have been known to change their views and likes
often. Companies must conduct specific research and evaluate what
current tweens think/feel about their brand. This document provides a
platform of understanding with enough information and rationale as to
why and how to advertise to tweens on a basic level. It should be used as
a foundation to then layer on more specific and timely research
concerning your brand, opinions, pop-culture, society, parents and
tweens.
How does one predict the primary influencers of tweens? In order to
embark on a successful tween campaign in the future, remember these
fundamentals:
ONE Tweens today are older and in some ways not like kids anymore
even though they are between the ages of 8-13. Parents today play a
different role in tweens’ lives than in the past. Many parents today are
more supportive as friends rather than as parents. Kids have learned to
34
be consumers from the first trip to the grocery store with their
mothers.79
TWO There are rules and regulations in place to govern advertising to
tweens which must be investigated and followed.
Advertising to tweens should be taken serious and
ethically as it does impact society.
THREE Tweens have been around for almost 20
years and marketers and brands are still baffled by
them. Tweens have enormous power and
influence as a collective whole. They have the
ability to make or break stars and brands in a very
short span of time. Most important to companies
are that tweens have:
100% disposable income
Spend $51 Billion/yr80
Influence over another $170/Billion/yr81
79
J.McNeal, Children as Consumers: Insights and Implications, p5 80
L.J... Seymour, ‘Tweens ‘R’ Shoppers’, article dated 22 April 2007, web page from The
New York Times website <http://www.nytimes.com/2007/04/22/nyregion/nyregionspecial2/22RSHOP.html> accessed 31 Jul 2009 81
L.J... Seymour, ‘Tweens ‘R’ Shoppers’, article dated 22 April 2007, web page from The New York Times website
By 2010 there will be 63.5 Million under 1582
3 markets in 183
FOUR Tweens are influenced by everything!! Technology, TV, pop-
culture, celebrities, parents, and peers. They want to
appear older and more mature to impress older tweens,
teens, and adults. They are very materialistic and brand
conscious and use brands and objects to define
themselves. They usually hear about brands and trends
from friends. The different types of tweens are important
in getting your message out.
84 FIVE TV is still king for tweens. Internet may be #2
but it is becoming more popular and tweens are still the
most actively engaged with it. Tweens today live more
varied and global lives than previous generations85. Mobile phones are
more important to older tweens.
<http://www.nytimes.com/2007/04/22/nyregion/nyregionspecial2/22RSHOP.html> accessed 31 Jul 2009 82
D.Schumann and E.Thorson, p343 83
J.McNeal, Children as Consumers: Insights and Implications, D. C. Heath and Company,
United States 1987, p10 84
M.Lindstrom, p215 85
M.Lindstrom, p17
An estimated 20 million tweens
in the United States alone are
far more interested in fashion,
electronics & videos which cater
to the tweens’ increasingly
sophisticated tastes – so much
so that the average tween
would be at a loss if asked
directions to the local toy store.
35
SIX Tweens seem to be highly complicated and strive to be
individualistic on the surface, but deep down they possess many of the
same qualities. They want brands and companies to be transparent,
authentic, and honest. Tweens want the opportunity to form a
‘friendship’ with brands and expect the brand to
take on ‘human’ qualities and emotions. Tweens are
very curious and are constantly looking for
storylines, added content, games, new versions,
accessories etc. They also are fascinated by non-
traditional media such as mobile phone and video
game advertising.
Companies need to remember that tweens are
savvy, sophisticated, and price conscious about
their purchases. Everything they buy, wear, and
use they see as an extension of themselves and their
personality. In order to best harness the power of
the tween market companies must specifically
select not only the tween demographic but specific tweens underneath
for messaging to be relevant. Even though there are only five years
between eight and thirteen, there is a world of a difference between the
two.
Trying to appeal too wide, to both sexes, across a broad age
segment, and across too many cultures, will result in the instant
death of a brand.86
No brand that tries to appeal to all will survive, therefore companies
must first select younger or older tweens, then whether
to market towards boys or girls. Once this has been
established it can become even more precise with the
‘type’ of tween the messaging will attract (whether they
are persuaders or edges etc).
The challenge for business that emerges is twofold: - to
do stuff that engages the individual emotionally – to do
stuff that engages the individual so strongly that it is
felt to be worthy passing on.87
It’s best to let a ‘type’ of tween interact with the brand
first and then it will have a trickle down affect to the
other tween types exposed to it, which usually happens
at school. If tweens feel like something is really that noteworthy of their
time and money they will want to share it with all of their friends no
matter where they live in the world. This adoption process is what
86
M.Lindstrom, p4 & 84 87
M.Earls, p111
Traditional information channels
are seen by tweens as plain
cumbersome, if not somewhat
bizarre. Think about it. Books
don’t have clickable links offering
further information. Music
played on the road is selected by
someone other than themselves.
Newspapers are far to general, &
you have to wade through pages
of print to find the odd snippet of
information relevant to a tween’s
world.85
36
allows successes like Pokémon occur. Once the demographic has been
determined, the proper models or role models, the messaging and
language tailored to them, and then the media take
centre stage. Companies must think about utilizing
new and exciting spaces and methods to showcase
their communication. Think new spaces like-
mobile phone screens, ringtones, mobile phone
covers, buying a search engine for a week like yahoo
(turning buttons into MandM’s).
While these options seem intrusive to adults they are the perfect way to
attract tweens. They are the most receptive to advertising in new spaces
(like on mobiles, e-mail etc) and will usually respond positively. TV is
still the most powerful and effective way to reach tweens if utilized
correctly. The role of TV is to inspire tweens, and direct
them to a website or other media to uncover more
information.
Lastly, companies and brands that truly embrace tweens
through Lindstrom’s six core values of Stability, Humour,
Fear, Mastery, Fantasy, and Love may appeal to this
market, but they must listen to them as well. The tween
brands who actually utilize tween opinions and knowledge to improve
themselves will become the ultimate lasting tween brands.
Relevance, simplicity &
humanity – rather than
technology – will
distinguish brands in the
future.
37
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42
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43
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