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THE TRILOGY : IMAGINATION, CONTENT MASTERY , AND WEB 2.0 TECHNOLOGY TOOLS EDUCATIONAL TECHNOLOGY CONFERENCE MICHIGAN STATE UNIVERSITY EAST LANSING, MI 11.15.14 A’Kena LongBenton, ABD, EdS Wayne State University [email protected]

The Trilogy: Imagination, Content Mastery, & Web 2.0 Tools

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Having students to use Web 2.0 Tools to show content mastery

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Page 1: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

THE TRILOGY: IMAGINATION,

CONTENT MASTERY, AND WEB 2.0

TECHNOLOGY TOOLSEDUCATIONAL TECHNOLOGY CONFERENCE

MICHIGAN STATE UNIVERSITY

EAST LANSING, MI

11.15.14A’Kena LongBenton, ABD, EdS

Wayne State University

[email protected]

Page 2: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

WORKSHOP ABSTRACT

This presentation will showcase how students can demonstrate their understanding of content material via creative technology tools while using their active imaginations.

Three, easy, web-based technology tools will be showcased, i.e.,

Animoto: trailer-style videos

Glogster: online collages

Toondoo: online cartoons, comic strips

Page 3: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

ABSTRACT CONT.

Conference attendees will be given access

to nearly 30 Animoto videos (that the

presenter created) on blended learning,

classic literature, novellas, and short stories,

life skills, math, poetry, science short

stories, social studies, technology, the

writing process, and other disciplines.

Page 4: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

ABSTRACT CONT.

Sample Animoto videos are included in this web link: http://goo.gl/33Usql ; Glogter and Toondoowill focus on blended instruction, the reading process, and other content areas.

A sample Glogster collage and Toondoocartoons are included in this web link: http://goo.gl/C1yRSN ;

Last, participants will have an opportunity to create their own subject matter content via the technologies introduced, i.e., Animoto, Glogster, and Toondoo.

Page 5: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

POWERPOINT SLIDES

Today’s Workshop Slides: http://goo.gl/_____

Page 6: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

GETTING STARTED INTERACTIVE ACTIVITIES

Poll Everywhere Survey: http://goo.gl/Ly8FzF

Page 7: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

30 ANIMOTO VIDEOS

http://goo.gl/gTJVlm

Participants will be given access to nearly thirty Animoto videos that the facilitator has self-created on:

classic literature

novellas

poetry

short stories

writing process

and other disciplines

Page 8: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

ANIMOTO

Benefits:FREE 30-90 second videos

FREE Class accounts for educators (up to 30 student users)

Short-trailer style videos

Images, music, and text can be included

300+ songs in music library

Customize videos to introduce or summarize class concepts

Student engagement

Videos are stored in the clouds

Have permanent access to videos

Can edit and share videos

Web Address: http://www.animoto.com/

Page 9: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

VOICETHREAD

Benefits:

Create electronic collages

User-generated content using a Flash editor.

Users can add each other as friends

Each Glog gets its own place for comments

A five star rating that can get it featured on the "top glogs" section.

http://goo.gl/N7JbRh

Web Address: www.glogster.com

Page 10: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

VOKI

Benefits: Create comic strips and cartoons

Easy--just a few clicks, drags, and drops

Stored in the clouds

Can give others access via URL

Can have access to other Toondoos

Have permanent access to your Toondoos

http://goo.gl/mAbWg6

Web Address: www.toondoo.com

Page 11: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

WORDS OF

The technologies explored promote: active and independent learning

application

creativity

critical thinking

problem solving

reflection and not mere comprehension

student engagement

Word of Caution: Soft skills need to be addressed when technologies are used, e.g., time management skills. There are countless technologies and distractions on the internet. If students are not instructor-guided and/or focused, then tons of unproductive time can be spent on the web with no intellectual gains.

Page 12: The Trilogy:  Imagination, Content Mastery, & Web 2.0 Tools

EVALUATION

Please use this link to evaluate this presentation. Double click once it opens and write an evaluative phrase, sentence, or paragraph.

http://goo.gl/0w4iLM