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Redesigning the University Website: Participatory Design Case Study Stefanie Panke, Georgia Allen & Dan McAvinchey University of North Carolina at Chapel Hill AACE E-Learn 2014 October 27-30 th New Orleans

Redesigning the University Website: Participatory Design Case Study

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Page 1: Redesigning the University Website: Participatory Design Case Study

Redesigning the University Website: Participatory Design

Case Study

Stefanie Panke, Georgia Allen & Dan McAvinchey

University of North Carolina at Chapel Hill

AACE E-Learn 2014 October 27-30th

New Orleans

Page 2: Redesigning the University Website: Participatory Design Case Study

University Website

Digital (inter)face of the organization

Gateway to open access content and education resources

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Challenges

Many stakeholders with different interests, backgrounds, motives and varying expertise in web content management

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No clearly right or wrong solutions

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UNC School of Government

http://www.sog.unc.edu/

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Problems with Current Website

• Poor search results / retrieval options• Cumbersome navigation• Unclear structure, disjointed information• Lack of flexibility from faculty perspective• Dated content, broken links• No integration of blogs / multisite content• Poor performance on mobile devices• Lack of Web Analytics Data

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Faculty as Co-Designers

• Paradigm shift from ‘users as subjects’ to ‘users as partners’: Recruiting the faculty as co-designers

• Shift from of discussing all that is dissatisfying to building solutions

• Rapid prototyping, not in bits and bytes, but with paper, play dough, scissors, glue.

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Goals of the Redesign Process

• Engagement: Immerse faculty as deeply as possible in the process to leverage their expertise and experience.

• Mutual learning: Create shared understanding of web content management concepts, e.g., content types, dynamic views, categories, filters, …

• Innovative thinking: Create space that allows people to be innovative and creative as a foundation for true, substantial change

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Process

• August 2013- June 2014 • Two groups with 10, resp. 15 faculty members• Additional consultation meetings• 11 sessions that lasted 90-120 minutes in length • Voluntary participation, no incentive for faculty

members • Outcome: Detailed conceptual design with broad

organizational buy-in• Participants represented approximately 40 % of the

overall faculty in the School

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Workshop Topics

• Who is our audience?• How should we structure our content?• What categories will we use to organize the

information?• What will the navigation and overall

information architecture look like?

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Audience

• Goal: Identify potential audiences for the online resource

• Exercise: Personas

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Personas

• Personas are vivid descriptions of explicitly fictional characters that embody behaviors and motivations that a group of real users might express.

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Structure

• Before the workshop: participants email list of audiences

• Aggregated list is reviewed in workshop• Additional brainstorming• Groups work on personas• Completed personas are displayed and ranked

(voting)

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Exercise

• Form groups of 3-5• Work across specialties• Create different Personas (3-5)• Be as generic as possible, as specific as

necessary• Approx. 20-30 minutes

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Present & Vote

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Content

• Goal: Identify organizational output, recurring website elementsExercise: Content Toolkit

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Structure

• Brainstorm / research comprehensive list of ways in which the organization disseminates information

• Assign 1-2 ‘information curators’ per resource type

• Create representation of different assets (books, news, user profiles, articles….) using building blocks

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Building Blocks

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Building Blocks

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Exercise

• ‘Information Curators describe the content using the building blocks provided

• Add additional elements as needed

• Time: Approx. 25 minutes

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Results

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Mockups

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Categories

Goal: Harmonize different sets of categories to create functional vocabulary• speak to faculty, staff

and clients / web users• allow for effective

informationdisplay in more than one place

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Taxonomy

• Tree structure• Strict taxonomy:

Every item has oneexact place

• Related concept:Ontology – multiple, interconnectedtrees

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Status Quo: Multiple, Different, Overlapping Category Systems

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Categorize Resource Sites

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Categorize Resource Sites: Round 1

• Form 5 Teams (1-2)• Each team categorizes 3 resource sites• Each team assigns 2 categories per resource.• Time: 5 Minutes!

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Categorize Resource Sites: Round 2

• Switch resource sites between team• Assign 2 categories, only if needed• Change and edit as you see fit!• Time: 5 Minutes!

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Review Categories

Sticker = Term Part of School of Government Taxonomy

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Taxonomy on the fly

Shout out categories, we will document on the fly

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Results

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Navigation

Your Mission: We invite you to think about the website as a museum. You are planning an exhibition of the School’s concept, work and content.

You are here: School of Government Courts Wing ….

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Think Pair: Museum Map

• Form groups of 2-3• What are the

orientation points you want to put on the museum map?

• Time: 10 minutes

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Group Exercise: Structure• Work in groups

(government vs. courts)

• Build a structure for your area of expertise (government / court)

• Time: 30 minutes

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Plenum Exercise: Lobby

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Results

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Sitemap

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Summary

• The best web content management system can only work effectively if the people who provide the content work with it and not against it.

• Participatory design processes take up considerable time and resources, but can lay the foundation for substantial change.

• It can make sense to work with different segments of the organization separately.

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Outlook

• Completed: Design Concept / Technical Feasibility• Currently: Implementation process• Next spring: Usability tests and faculty review• Anticipated launch: April 2014