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MED211 #gamergate and the active audience

Med211 gamergate: actually, its about ethics in games journalism

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MED211#gamergate and the active audience

• false consciousness

• commodity fetishisation

• passivity

magic

bullet

theory

Participatory culture

4

Participatory culture is

• “a culture with relatively low barriers to artistic

expression and civic engagement, strong support for

creating and sharing one’s creations, and some type of

informal mentorship whereby what is known by the

most experienced is passed along to novices. A

participatory culture is also one in which members

believe their contributions matter, and feel some

degree of social connection with one another”

– Jenkins, 2006

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• Platforms for expression

#gamergate

Anita Sarkeesian

Zoe Quinn

Succubus infiltrator pls go

All females are sluts and have no right to be depressed. They can just go out onto the street, lie down with their hole open and have any man come and solve all their problems. But they would still be depressed because they are stupid whores

The whole “game” is without substance and is nothing more than an exercise in attention whoring. This is clear because the game is about a controversial subject and took no skill to make. Feel free to contact the author … and tell her what you think of the game

Eron GjoniThe Zoe Post

Nathan GraysonKotaku

Ben KucheraPolygon Editor

Zoe Quinn

'Games culture' is a petri dish of people who know so little about how human social interaction and professional life works that they can concoct online 'wars' about social justice or 'game journalism ethics,' straight-faced, and cause genuine human consequences. Because of video games.

#notyourshield

72 hours of #gamergateAndy Baio

Tim Shafer, March 2015Game Developer’s Choice Awards