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Learning Objectives R E V I S I O N 2.1.4 Representation of data in computer systems Units

GCSE Computing Data Key terms

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Page 1: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Units

Page 2: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Bit

Nibble

Byte

Kilobyte

Megabyte

Gigabyte

Terabyte

Page 3: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Binary

Page 4: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Computers only communicate via electronic signals (on or

off). These are represented to human by 1s and 0s.

You need to be able to convert numbers to binary.

Page 5: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Hexadecimal

Page 6: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Binary numbers are confusing for programmers so

hexadecimal are easier to understand and use.

You need to be able to convert numbers to

hexadecimal.

Page 7: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Overflow

Page 8: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

When two 8 bit numbers are added

together and the result does not fit into an 8 bit

number.

Page 9: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Binary in Characters

Page 10: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Characters (A-Z…) are all represented by binary numbers so

computers can understand them.

Page 11: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Character Set

Page 12: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

The numerical values for characters are

stored in a character set.

Page 13: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

ASCII

Page 14: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

American Standard Code for Information Interchange

An example of a character set. Contains 7 bits worth

of characters (127), used in English speaking countries.

Page 15: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

UNICODE

Page 16: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Universal Code

An example of a character set. Contains 3 bytes worth of characters (64,000), used in all

countries.

Page 17: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Pixel

Page 18: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

An individual ‘dot’ within an image

Page 19: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Metadata

Page 20: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

The details to go with an image (height,

width, colour depth, resolution…)

Page 21: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Colour Depth

Page 22: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

The amount of bits used in each pixel.

The more bits, the more colours.

1 bit = 2 colours (1 or 0)

2 bit = 4 colours (00,01,10 or 11)

Page 23: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Resolution

Page 24: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

The amount of pixels per square inch of an

image.

Page 25: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Sound in Binary

Page 26: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Sound is converted into binary by

‘sampling’ the height of the sound wave at different intervals

Page 27: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Sample Rate

Page 28: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

How often the sound is sampled.

The more the sound it sampled, the more the data will sound like the

original.

Page 29: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Bit Rate

Page 30: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

How much data is recorded per sample.

The higher the bit rate, the better the quality, but the file size will be larger.

Page 31: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Instructions in Binary

Page 32: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

When a peripheral device sends an

instruction to the CPU this is sent as binary. It is broken into two bits, the opcode and operand.

Page 33: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Opcode

Page 34: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

ADD 34

The opcode is the first part, the instruction. This example is saying that a value needs to be added.

Page 35: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

Operand

Page 36: GCSE Computing Data Key terms

Learning ObjectivesREVISION

2.1.4 Representation of data in computer systems

ADD 34

The operand is the second part, the data. This

example is saying that 34 needs to be added.