Upload
larysa-nadolny
View
118
Download
0
Tags:
Embed Size (px)
DESCRIPTION
ITEC Conference 2014
Citation preview
Quests, Challenges & Badges
Designing Online Learning Like a Game
Larysa Nadolny, Iowa State University2014 ITEC Conference
Game-based Learning: “Where specific problem scenarios are placed within a play context” (Tsai & Fan, 2013, p. 115)
Examples
Designing Your Course
Game Attributes• Assessment• Conflict or Challenge• Control• Environment or Location• Game fiction or Mystery• Immersion• Rules and Goals• Interaction: Student & Game• Interaction: Social
Game Elements• Badges• Leaderboards• Rewards (candy, etc.)• Rewards (points, etc.)• Quests• Boss Level• Instant Feedback• Unlock items• Competitive Tasks
My Course
Start Here
Quests
Badges
The Gradebook
Start slow. Do not start then stop completely. Use a LMS. If something doesn't work apologize and fix it. Make achievements black and white. Have a holistic part of the leaderboard. Change vocabulary. Use total points grading. Have fun.
Play games, allow for open play, balance extrinsic and intrinsic motivators, and remember that it is almost impossible to engage all learners in any single system, no matter how well designed the game. The best way to prototype is by playing.
QUESTIONS?