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TOOLKIT FOR THE INTEGRATION OF ASSISTIVE TECHNOLOGY IN CLASSROOM PROGRAMS Greg O’Connor

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TOOLKIT FOR THE INTEGRATION OF ASSISTIVE

TECHNOLOGY IN CLASSROOM PROGRAMS Greg O’Connor

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“….nothing wrong with talk and chalk, and my students are best served by using pen and paper……”

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Disrupti

on

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FULLAN 2013

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#event horizonThe point of no return for education and technology

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https://twitter.com/kayleygilbert

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institutions will try and preserve the problem to which they are the solution

Cat

hy D

avid

son

(201

1)

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if there is an inevitable danger coming towards you, move towards it. Michael Fullan

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Workhop ScheduleWhy Develop A Toolkit?

• Future building our classrooms - Planning for technology trends and supporting evidence based practice

• Assistive Technology is too powerful not to have a plan

What is in my Toolkit? 1. Key components:

• Quality Indicators in Assistive Technology (QIAT) • S.E.T.T. Framework • Technology rubrics, decision-making frameworks and AT

search tools • Action Research and data

2. What does your toolkit look like? • Case studies and examples

Developing your own toolkit – future actions

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Sandpits: Guided exploration and discussion

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bit.ly/NTadvisors

workshop resources

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Future-proofing - the process of anticipating the future and developing methods of minimising the effects of shocks and stresses of future events

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Future-building: we need to focus on future building not future proofing

James Martin

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Horizon Report 2014

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Key Trends• Rethink the roles of teachers• Shift to Deeper Learning Approaches

Significant Challenges• Authentic Learning Opportunities• Integrating Personalised Learning

Important Developments• BYOD• Cloud Computing

Horiz

on R

epor

t K-

12 2

014

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Horiz

on R

epor

t Hi

gher

Ed

2014 Key Trends

• Growing ubiquity of social media• Online Learning

Significant Challenges• Low digital fluency of faculty• Keeping education relevant

Important Developments• Flipped classroom• Cloud Computing

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Gartner Hype Cycle

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The Myth of Average

Todd Rose

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designed for AVERAGE

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design for the EDGES

ban the AVERAGE

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Chris Windsor / Getty Images one s

ize fit

s all

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Adjustable Seat for Learning / Personalisation?

Todd Rose at TEDxSonomaCounty

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design to the EDGES

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designed for the average?

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Edyburn (2006) http://www.uwm.edu/~edyburn/L%26L2006.pdf

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why?

TRY ANOTHER WAY

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try another way

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universal design for learning

www.cast.org/udl

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Digital ExamsNorm rather than unusual

Fair and equal test

Sacred Heart College, NZ

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preparenot

repair

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Fairness?

Dave Edyburn

Research on fairness indicates that most adults’ notions of fairness are arrested at the

kindergarten level: Everyone gets the same thing. However, the

functional definition of fairness is that everyone gets what they need

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when what is suddenly possible meets what is desperately

necessary

Thomas Friedman 2012

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assistive technology is too powerful not to

have a plan*

*adapted from Michael Fullan, (2013) Startosphere: Integrating Technology, Pedagogy, and Change Knowledge

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QIAT

SETT Framework

Rubrics, decision making and AT search tools

Action research & data

toolkit: key components

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Quality Indicators in Assistive Technology

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http://indicators.knowbility.org/

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S.E.T.T. Framework

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SETT Framework

www.joyzabala.com/

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Rubrics, informed decisions and the AT

paradox

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filter, sieve, assess

Nevit Dilmen http://commons.wikimedia.org/wiki/File%3AChild_01546_Nevit.jpg

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rubrics

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Originally created by Harry Walker: Edited, with permission, by Kathy Schrock: Updated by Greg Alchin

DOMAIN 4 3 2 1

Curriculum Connection

Skill(s) reinforced are strongly connected to the targeted skill or

Skill(s) reinforced are related to the targeted skill or concept

Skill(s) reinforced are prerequisite or foundation skills for the targeted skill or

Skill(s) reinforced in the app are not clearly connected to the targeted skill or

AuthenticityTargeted skills are practiced in an authentic format/ problem-based

Some aspects of the app are presented in an authentic learning environment

Skills are practiced in a contrived game/simulation format

Skills are practiced in a rote or isolated fashion (e.g. flashcards)

FeedbackFeedback is specific and results in improved student performance

Feedback is specific and results in improved student performance (may include tutorial aids)

Feedback is limited to the correctness of student responses and may allow students to try again

Feedback is limited to the correctness of student responses

Differentiation

App offers complete flexibility to alter settings to meet student needs

App offers more than one degree of flexibility to adjust settings to meet student needs

App offers limited flexibility to adjust settings to meet student needs (e.g., few levels such as

App offers no flexibility to adjust settings to meet student needs (settings cannot be

User Friendliness

Students can launch and navigate within the app independently

Students can launch and navigate within the app independently after demonstration by teacher.

Students can launch and navigate within the app independently after demonstration by teacher. Students require intermittent

Students need constant teacher support in order to use the app

Student Motivation

Students are highly motivated to use the app and select it as their first choice from a selection of

Students use the app as directed by the teacher

Students view the app as “more schoolwork” and may be off-task when directed by the teacher to use the app

Students avoid the use of the app or complain when use of the app is assigned

PublishingStudents work can be published in multiple formats and/or social media sites

Students work can be published in multiple formats and/or social media sites after being transferred to a

Students work can be only be published to a computer.

Students work cannot be published.

ReportingData is available electronically to the student and teacher as a part of the app.

Data is available electronically to student on a summary page and may be screenshot to share

Data is available electronically to the student, but is not presented on a single summary page.

The app does not contain a summary page.

Connectivity

App connects seamlessly to Wi-Fi network

App connects to Wi-Fi network with manual configuration

App requires port change to connect to Wi-Fi network

App unable to connect to Wi-Fi network

APP Name

Curriculum

Grade / Stage

Cost

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Common Learning Characteristics

Common Learning Traits

App Categories

Apps

Apps for Students with Autism Spectrum Disorders

When looking for apps for students on the autism spectrum (ASD), it is important to look at all educational apps and not just those that are tagged as autism apps. They have many of the same learning needs that other students have. This list was developed to provide apps based on common learning characteristics and traits that are typical for students with ASD. It is important to remember that all students learn differently and selecting apps should be based on the unique learning needs of the student. Type to enter text

Developed by Mark CoppinOctober 2012

Com

mun

icat

ion

Social SkillsBehavior

Sensory Sensitivity

Need for Sameness or Routine

Difficulty with

traditional

Learning

Methods

OrganizationVisual

InFlexible

Easily Frustrated

Generalization

Self Control

Difficulty withPersonal

Management

Splinter Skills

Sleep Issues

Difficulty Summarizing

Difficulty Synthesizing

Lacks CommonSense

Difficulty ProblemSolving

Lack of SafetyAwareness

Difficulty with Auditory

Processing

Explosive

Hyperactive

DevelopmentalDelays

ConcreteLearners

PreferSequential

InfoDifficulty

Problem Solving

VisualLearners

Difficulty IdentifyingEmotions

Impulsive

Difficulty Generalizing

Visual Schedules Apps

Video Modeling Apps

Video Modeling Apps

Difficulty MotorProcessing

EcholaliaDifficulty

Expressing Needs

Under Active

Over Active

Poor Eye Contact

Difficulty with Conversations

Sensitive to Sound

Tactilely SensitiveFood Sensitivity

Limited Useof Language

Difficulty with Grammar Difficulty with

Receptive Language

Difficulty Generalizing

Rigid Routines

Ritualistic

RigidLanguage

PoorVocabulary

Picture Schedule Apps

Video Modeling Apps

Social Script Apps

Auditory Training Apps

Behavior Tracking Apps

Behavior Management Apps

Sequencing Apps

Sequencing Apps

Generalization Apps

Organization Apps

Organization Apps

Social Skills Apps

Video Modeling Apps

Reward System Apps

Self Management Apps

ABA Apps

AAC Apps

Language Development Apps

Sentence Construction Apps

Visual Timer Apps

Visual Timer Apps

White Noise Apps

Eye Contact Apps

Fine Motor Apps

Story Telling Apps

Choice Making Apps

Choice Making Apps

ePub Apps

Writing Apps

Literacy AppsMath Apps

Medical AppsSensory Apps

Articulation Apps

Conversation Apps

Self Care Apps

Time Apps

Life Skills Apps

Vocabulary Apps

Text-to-Speech Apps

Articulation ScenesProloquo2Go

Conversation Builder

ArtikPixTapSpeak Sequence Plus

Answers:YesNo HD

Sentence Builder for iPad Word Wizard Speak it! Text to Speech Speech with Milo - Verbs

Fun with Directions HD

Behavior Tracker Pro

ChorePad HD

ChorePad HD

Time Timer iPad Edition

Visual Schedules Apps

iRewardChoiceworks

Choiceworks

Time Timer iPad Edition

iPrompts XL

Pictello

Video Scheduler

iCreate...Social Skills Stories

Look into my Eyes

Social Express

Everyday Social Skills HD

Social Skill Builder

AutismXpress

Potty Training Social Story

Emotions from I Can Do Apps

iHomework

iEarnedThat

StoryPals

MeMoves

Shelby’s Quest

EASe Pro Listening Therapy

Relax Melodies Premium HD

Dexteria

iWriteWords

Injini

DTT/ Autism Words

Abilipad

iDress for Weather

SpellBoard Special Words

ABA Sight WordsMath Bingo

First Words Deluxe

Book Creator for iPad

AppWriter US

ChoiceBoard - Creator

First Then Visual Schedule

Video Scheduler

Ambiance

Awareness! The Headphone App

Cause and Effect Sensory Light Box

Visual Routine

BehaviorLens

Video Scheduler

Win A Spin HD

iChoose

Go Go Games Design based on the Pedagogy Wheel developed by Cherie Pickering

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Social media

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bit.ly/PLNSpecEd

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Facebook Pages• Spectronics

• ISTE SETSIG

• A4CWSN

• Teaching Learners with Multiple Needs

• Technology in Education

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Twitter @ people to follow

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Twitter # topics to follow

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Leadership and learning with ICT : Voices from the profession

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Action Research and data

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Dave Edyburn ILT2014

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Dave Edyburn

The field of special education technology is

strongly influenced by innovative development that creates new possibilities that have important implications for augmenting, bypassing,

or compensating for a disability.

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“what  works,    for  whom,  and    under  what  conditions?”  

Dave Edyburn ILT2014

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What is Action research“Investigations conducted by and

for the people taking the action, on their own action to inform their

future actions”

Richard Sagor (2005)

http://www.phltv.com/96/richard-sagor-the-action-research-guidebook/

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continuous improvement cycle

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Action Research Model

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Action Research Model

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Action Research Model

• Identify the problem or challenge

• What do you want to know?

• Why do I want to know this and who will be the audience of the results?

• How will I collect the data?

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Action Research Model

• Introduce and trial your selected practice

• Collect and compile data

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Action Research Model

• Analysis the data

• What evidence do mI have that this is working?

• Share your findings with participants and colleagues

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Action Research Model

• Evaluate the first cycle of the process

• Modify or adapt practice, or introduce new practice

• Where to from here?

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Action Research Model

Sagor, R. (2010) 2nd Ed. The Action Research Guidebook: A Four Step Process for Educators and School Teams. Thousand Oaks, CA: Corwin Press.

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The Hills School, Northmead

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sandpit

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sandpits

1. Myth of Average

2. Horizon report

3. UDL/QIAT/SETT/Rubric

4. Suceess smackdown

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attention span of around 15 minutes before significant

levels of mind wandering occur

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sandpits

Myth of Average

Go to this website and complete the lesson

http://ed.ted.com/on/6TAR08wC#review

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sandpits

Horizon Report 2014

Watch the video. What trends, challenges and key technologies will have an impact on your school in the next 12 months?

http://bit.ly/horizonreport2014

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sandpits

UDL/QIAT/SETT/Rubric

Ban the Average. Identify a student and classroom you are supporting. Ask the SETT questions. Using the rubric review a literacy support tool you have considered.

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sandpits

Success Smackdown

Share a success story. 5 minutes per smackdown.

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preparenot

repair

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where to? Start. Go. Begin.

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What next? What are my next steps?

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only 3% of adults have clear, written, specific, measurable, time-bounded goals, and by

every statistic, they accomplish ten times as much as people

with no goals at all

Brian Tracy

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Jason Gibson & Jason Caroll

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specific clear goal/s

measurable

time-bounded

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thanks

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[email protected]

twitter.com/gregoconnor