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Zaid Ali Alsagoff is a Learning Innovation Specialist with over 15 years’ experience in tertiary and corporate education. He is the founder and CEO of AQL Learning Innovation Consultancy (AQL-LIC), which provides training and consultancy in learning innovation, educational technology, blended learning, instructional design, gamification, learning engagement, memory improvement, speed/smart reading and thinking skills. SUPER MRT: M EMORY R EADING T HINKING ZAID ALSAGOFF ABOUT THE TRAINER LEARNING INNOVATION SERIES USING TECHNOLOGY TO ENGAGE & GAMIFY LEARNING DESIGNING GAMIFIED FLIPPED LEARNING EXPERIENCES HOW TO DESIGN AWESOME GRAPHICS IN POWERPOINT +6012-2207324 [email protected] https://my.linkedin.com/in/zaidlearn http://zaidlearn.blogspot.com/ http://twitter.com/zaidlearn In 2013, he was ranked the No. 1 e-Learning Mover and Shaker in the World* based on a poll that involved more than 1800+ learning professionals/educators from around the world. In 2013 and 2014, he was also ranked among the Top Ten most influential people in the corporate e- learning sector for the Asia-Pacific region (Bob Little Press & Public Relations). He has also been an AKEPT trainer, member of the National e-Learning and MOOC Committees (under KPM) in Malaysia, and is a certified HRDF trainer.

4 Learning Innovation Programs 4 You!

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Page 1: 4 Learning Innovation Programs 4 You!

Zaid Ali Alsagoff is a Learning Innovation

Specialist with over 15 years’ experience in tertiary

and corporate education. He is the founder and

CEO of AQL Learning Innovation Consultancy

(AQL-LIC), which provides training and consultancy

in learning innovation, educational technology,

blended learning, instructional design, gamification,

learning engagement, memory improvement,

speed/smart reading and thinking skills.

SUPER MRT:

MEMORY

READING

THINKING

ZAID ALSAGOFFABOUT THE TRAINER

LEARNING INNOVATION SERIES

USING TECHNOLOGY

TO ENGAGE &

GAMIFY LEARNING

DESIGNING GAMIFIED

FLIPPED LEARNING

EXPERIENCES

HOW TO DESIGN

AWESOME GRAPHICS

IN POWERPOINT

+6012-2207324

[email protected]

https://my.linkedin.com/in/zaidlearn

http://zaidlearn.blogspot.com/

http://twitter.com/zaidlearn

In 2013, he was ranked the No. 1 e-Learning Mover and Shaker in the

World* based on a poll that involved more than 1800+ learning

professionals/educators from around the world. In 2013 and 2014, he was

also ranked among the Top Ten most influential people in the corporate e-

learning sector for the Asia-Pacific region (Bob Little Press & Public

Relations). He has also been an AKEPT trainer, member of the National

e-Learning and MOOC Committees (under KPM) in Malaysia, and is a

certified HRDF trainer.

Page 2: 4 Learning Innovation Programs 4 You!
Page 3: 4 Learning Innovation Programs 4 You!

+6012-2207324

[email protected]

https://my.linkedin.com/in/zaidlearn

http://zaidlearn.blogspot.com/

http://twitter.com/zaidlearn

COURSE 1-2 Days

TRAINER Zaid Alsagoff

DESCRIPTION

KEY TAKE AWAYS

After this workshop, you will be able to:

Apply gamification and game mechanics to your training and courses.

Design engaging and gamified learning experiences.

Use interactive online tools to engage and assess learners during face-

to-face and online learning sessions.

Teachers

Academics

Trainers

Facilitators

Coaches

Good Wi-Fi

LCD projector

Whiteboard/Flipchart

Computers

Smartphones/

Tablets

Participants will be empowered with new methods and online tools to

engage and gamify learning experiences.

In this hands-on workshop, we will explore how we can use technology to

engage and gamify using various methods and online tools. We will

actively look at how we can transform learning experiences using

‘Gamification’ and ‘Game Mechanics’. Then we will explore how we can

use interactive web tools to engage learners during learning sessions.

Participants will be engaged throughout the workshop with learning

activities. It will be fun, engaging, and participants will get a taste of how

they can use technology and gamification to transform the way they

facilitate learning.

LEARNING OUTCOMES

EQUIPMENT NEEDEDTARGET AUDIENCE

Lecture

Discussions

Activities

Games

Group Work

TRAINING METHOD

USING TECHNOLOGY TO ENGAGE & GAMIFY LEARNING

Page 4: 4 Learning Innovation Programs 4 You!
Page 5: 4 Learning Innovation Programs 4 You!

+6012-2207324

[email protected]

https://my.linkedin.com/in/zaidlearn

http://zaidlearn.blogspot.com/

http://twitter.com/zaidlearn+6012-2207324

[email protected]

https://my.linkedin.com/in/zaidlearn

http://zaidlearn.blogspot.com/

http://twitter.com/zaidlearn

COURSE 1-2 Days

TRAINER Zaid Alsagoff

DESCRIPTION

KEY TAKE AWAYS

After this workshop, you will be able to:

Apply Gagne’s 9 events of instruction to design more engaging learning

content and experiences.

Apply Flipped Classroom and Gamification methods to your training

and courses.

Use interactive web tools to engage and assess learners during face-

to-face learning sessions.

Teachers

Academics

Trainers

Facilitators

Coaches

Good Wi-Fi

LCD projector

Whiteboard/Flipchart

Computers

Smartphones/

Tablets

Participants will be empowered with new skills and tools to design

and facilitate flipped learning experiences.

In this hands-on workshop, we will explore how to design relevant and

engaging flipped learning experiences using various methods and online

tools. We will actively look at how we can transform face-to-face (F2F)

learning using the ‘Flipped Classroom’ and ‘Gamification’ methods. Then

we will explore how we can use interactive web tools to engage learners

and develop interactive presentations. Participants will be engaged

throughout the workshop with learning activities.

LEARNING OUTCOMES

EQUIPMENT NEEDEDTARGET AUDIENCE

Lecture

Discussions

Activities

Games

Group Work

TRAINING METHOD

DESIGNING GAMIFIED FLIPPED LEARNING EXPERIENCES

Page 6: 4 Learning Innovation Programs 4 You!
Page 7: 4 Learning Innovation Programs 4 You!

+6012-2207324

[email protected]

https://my.linkedin.com/in/zaidlearn

http://zaidlearn.blogspot.com/

http://twitter.com/zaidlearn

COURSE 3 Hours (Half-Day)

TRAINER Zaid Alsagoff

DESCRIPTION

KEY TAKE AWAYS

After completing this workshop, you will be able to:

Manipulate existing images for your learning content;

Design your own graphics using ‘Shapes’; and

Integrate multiple images and ‘Shapes’ into one graphic.

Anyone using it

Teachers

Academics

Trainers

e-Learning

Professionals

Good Wi-Fi

LCD projector

Whiteboard/Flipchart

Computers or

Notebooks

Participants will be able to manipulate existing images and create

awesome graphics from scratch using just PowerPoint.

In this exciting half-day hands-on workshop, you will discover and explore

how you can design your own graphics using various features in

PowerPoint. You will learn from the basics of cropping and removing

backgrounds from images, to designing your own awesome graphics using

shapes and other special effects. By the end of the workshop, you will be

amazed how powerful PowerPoint is for manipulating and creating graphics

from scratch.

LEARNING OUTCOMES

EQUIPMENT NEEDEDTARGET AUDIENCE

Lecture

Discussions

Activities

TRAINING METHOD

HOW TO DESIGN AWESOME GRAPHICS IN POWERPOINT

Page 8: 4 Learning Innovation Programs 4 You!
Page 9: 4 Learning Innovation Programs 4 You!

+6012-2207324

[email protected]

https://my.linkedin.com/in/zaidlearn

http://zaidlearn.blogspot.com/

http://twitter.com/zaidlearn

COURSE 1-2 Days

TRAINER Zaid Alsagoff

DESCRIPTION

KEY TAKE AWAYS

At the end of this workshop, you will be able to:

Use at least 2 techniques to improve your focus;

Use at least 3 techniques to improve your memory;

Apply the SQ3R method to enhance your reading skills;

Use at least 3 techniques to increase your reading speed; and

Apply at least 2 creative thinking tools to improve your creativity.

Anyone

Staff

Students

Teachers

Academics

Trainers

Good Wi-Fi

LCD projector

Whiteboard/Flipchart

Computers

Smartphones/

Tablets

Participants will be empowered with powerful techniques to improve

their memory, reading speed and thinking skills.

In this workshop, you will explore various technology and non-technology

techniques to stimulate and empower the brain and senses to be more

focused, remember faster, speed read, and think more creatively. In the

process, we will discuss how the brain learns, and how we can apply

various focus and memorization techniques to improve our ability to

remember through visualization, association and imagination. Then, we will

learn how to apply the SQ3R method to enhance our reading skills, and

various techniques to improve our reading speed. Finally, we will explore

our creative minds by adventuring into 2-3 creative thinking tools.

LEARNING OUTCOMES

EQUIPMENT NEEDEDTARGET AUDIENCE

Lecture

Discussions

Activities

Games

Group Work

TRAINING METHOD

SUPER MRT – MEMORY READING THINKING

Page 10: 4 Learning Innovation Programs 4 You!

CLIENTS

Page 11: 4 Learning Innovation Programs 4 You!

[email protected]

https://my.linkedin.com/in/zaidlearn

http://zaidlearn.blogspot.com/

http://twitter.com/zaidlearn

http://www.slideshare.net/zaid

Zaid Ali AlsagoffLearning Innovation Specialist

AQL Learning Innovation Consultancy