Power of Agile UXPetr Douša, Kerio@PetrDousa
2nd tallest building104 M
Tallest!109 M
UX
User eXperience
http://www.youtube.com/watch?v=o4MwTvtyrUQ
Less than 8% of people who were interviewed on this day
knew what a browser was.
UX
User eXperience
So how do we fit …
… into two weeks?
User researchSketchingWireframeMockupPrototypeSpecificationUsability testing
So how do we fit …
… into two weeks?
User researchSketchingWireframeMockupPrototypeSpecificationUsability testingCodingTesting
We don’t
Do just enough
Three Tools
1. Design workshops2. Agile usability testing3. User feedback
DESIGN WORKSHOPS
Users Developers
QA
Product Manager
1. Get them into one room
2. Everybody can sketch
3. Sketch six ideas 8 minutes
4. Discuss 20 minutes
5. Sketch whole screen 8 minutes
6. Discuss 20 minutes
7. Agree what’s good 10 minutes
IntroSketch six ideasDiscussSketch whole screenDiscussAgree what’s good
Good result in 2 hours
5 minutes8 minutes
20 minutes8 minutes
20 minutes10 minutes
Users Developers
QA
Product Manager
USERNEEDS
TECHNICALLIMITS
IDEAS
BUSINESS GOALS
Users Developers
QA
Product Manager
USERNEEDS
TECHNICALLIMITS
IDEAS
BUSINESS GOALS
Three Tools
1. Design workshops2. Agile usability testing3. User feedback
USABILITY TESTING
Agile way
Involve the team
2 hours every 6 weeks
Is a Fast Path to Great UX (Jared Spool)
1. Everyone writes the problems
Team evaluates
2. First person sorts by priority
3. Then second
4. Then others
4. Then others
5. Collision = discussion
6. Decide what gets fixed
Three Tools
1. Design workshops2. Agile usability testing3. User feedback (demo)
When in doubt,leave it out
Wrap-up
1. Design workshops2. Agile usability testing3. User feedback
Learn moreDesign workshops Usability tests Agile UX
http://blog.semanticfoundry.com/?p=1601 http://www.balancedteam.org/
Take Aways Questions?
Do just enoughInvolve the team2 hours every 6 weeksWhen in doubt, leave it out
Petr Douša@PetrDousa
www.kerio.com/connect
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