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warship creation spreadsheet
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Blank Design SheetFaction Pirate Structural Integrity 1 Crew Complement 65 #VALUE!Type IS Warship Armor (Capital) Standard Officers 13Year of Introduction 2500 Nose 1 Enlisted 52Mass 100,000 tons Fore Right/Left 1/1 Pilots and Bay Crew 0Length 497m Aft Right/Left 1/1 Marine Complement NoneWidth 81m Aft 1 Officers 0Height 116m Heat Sinks 154 (SGL) Enlisted 0Safe Thrust 1 (0.5G) Docking Rings None Battle Armor Marine 0Maximum Thrust 2 (1G) Fighter/Craft Complement None Unarmored Marines 0Fuel tons Fighters None Carried Troops NoneTons/Burn Day 19.75 Small Craft None Battle Armor Troops 0Towing Adapter None Battlemechs None Conventional Infantr 0Lithium-Ion Batteries No Vehicles None Passengers NoneKF-Drive Integrity 4 Drone (Remote) CCS None 1st Class 0Sail Integrity 3 Drones Carried None 2nd Class 0Sail Diameter 705m Cargo tons 3rd Class 0Battle Value 136 Food & Water None Escape Craft None
Offensive BV 0 Spare Parts None Lifeboats/Pods 0/0Defensive BV 136 Cargo Bay None Grav Decks None
Total Cost (Unloaded)Ȼ 3,792,578,000Ammunition Ȼ
(Copy This Sheet For New Designs) class TransportFully Loaded Cost Ȼ 3,792,578,000
ARMOR FACINGS CAPITAL WEAPONS AND AMMO STANDARD WEAPONS AND AMMOStructural Integrity KF-Drive Integrity
1 4(Total Armor)
1(1)
(Total Armor) (Total Armor)
1 1 ███(1) █████ (1)
Capital Armor ████████
No Harjel System █████ ███ █████
(Total Armor) (Total Armor)
1 1(1) (1)
3(Total Armor)
1/21Sail Integrity (1) Safe/Max. Thrust
0 TM 0 TM 0 TM 0 TM 0 TM0 Extreme 0 Extreme 0 Extreme 0 Extreme 0 Extreme
0 Long 0 Long 0 Long 0 Long 0 Long Owner/Operator0 Medium 0 Medium 0 Medium 0 Medium 0 Medium Naval Architect
0 Short 0 Short 0 Short 0 Short 0 Short Construction Yard0 Screens 0 Screens 0 Screens 0 Screens 0 Screens Hull0 Extreme 0 Extreme 0 Extreme 0 Extreme 0 Extreme Drives
0 Long 0 Long 0 Long 0 Long 0 Long KF Core0 Medium 0 Medium 0 Medium 0 Medium 0 Medium Electronics
0 Short 0 Short 0 Short 0 Short 0 Short Weapons0 Point Def. 0 Point Def. 0 Point Def. 0 Point Def. 0 Point Def. Availability
0 AMS 0 AMS 0 AMS 0 AMS 0 AMS 0
§ indicates optional items (based on the text)
* indicates non-canon items
Nose Damage Threshold
Fore Left Damage
Threshold
Fore Right Damage
Threshold
Aft Left Damage Threshold
Aft Right Damage
Threshold
Aft Damage Threshold
NO
SE (
0 H
EAT)
Sta
nd
ard
Cap
ital
FO
RE L
EFT/R
IGH
T (
0
HEAT)
Sta
nd
ard
C
ap
ital
BR
OA
DS
IDES
(0
HEAT)
Sta
nd
ard
C
ap
ital
AFT L
EFT/R
IGH
T (
0
HEAT)
Sta
nd
ard
Cap
ital
AFT (
0 H
EAT)
Sta
nd
ard
Cap
ital
(Copy This Sheet For New Designs) class Transport
NOSE (0 HEAT) FORE LEFT/RIGHT (0 HEAT)Type Short Medium Long Extreme Class Type Short Medium Long Extreme Class
BROADSIDES (0 HEAT) AFT LEFT/RIGHT (0 HEAT)Type Short Medium Long Extreme Class Type Short Medium Long Extreme Class
AFT (0 HEAT) AFT (Standard Weapons)Type Short Medium Long Extreme Class Type Short Medium Long Extreme Class
Jon Hopkins [email protected]