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Virtual Teams Digital Media Structure
and its Impact on Workplace Isolation:
Development of a Framework
Master Thesis Exposé
David dos Santos Quental Mendes
European Master of Business Studies
Virtual Teams Digital Media Structure and its Impact on Workplace Isolation: Development of a Framework.
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Abstract TITLE : Virtual Teams Digital Media Structure and its Impact on Workplace Isolation: Development of a Framework KEYWORDS : Virtual Team, Digital Media Structure, Workplace Isolation BACKGROUND Workplace Isolation is a major concern for Virtual Teams. Media theories and empirical testing of virtual team communication propose that team performance, cohesiveness and trust, among others, are hindered by the medium’s shortcomings in comparison to face to face communication. Due to these shortcomings, isolation from the workplace in virtual teams is stronger than in conventional teams. Factors such as the length of study and computer mediated communication mediums utilized for testing deliver differing results. The results of these empirical tests are not always consistent with theory, leading to further development of theory or alternative theories. PURPOSE : The purpose of this thesis is to develop a framework that establishes a standard which enables consistency when testing the impact of communication mediums on isolation in virtual teams. Through the development of this framework, links between specific capabilities of mediums and their impact on workplace isolation variables are suggested. Following the testing of these suggested correlations, this framework will allow managers to objectively choose a combination of communication mediums that bridges the gap between computer mediated communication and face to face interaction. METHODOLOGY : A transparent, reproducible and evidence informed exploratory literature review as per Tranfield, Denyer and Smart (2003) . Through the use of a list of keywords and search strings an initial aggregation of articles is made; Articles are then chosen for further analysis based on their abstract and conclusion. The process is repeated iteratively as previously unconsidered relevant theory emerges from the literature.
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2. Table of Contents 1. Abstract 2
2. Table of Contents 3 2.1. Table of Tables 4 2.2. Table of Figures 4 2.3. Table of Abbreviations 4
3. Introduction 5
4. Methodology 7
5. Media Theories 9 5.1. Social Presence 9 5.2. Media Richness theory 10 5.3. Media Synchronicity Theory 11
6. Workplace Isolation 14 6.1. Workplace Isolation Construct 14 6.2. Identity Communication 16 6.3. Virtual Team Building 16 6.4. Trust 18
7. Overview of Chapters 19
8. Plan of Work 20
9. References 21
10. Appendix 22 10.1. Appendix A: Search Strings Table 22 10.2. Appendix B: Future reading Table 23
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2.1. Table of Tables
Table 1: Plan of Work 20
Table 2: Literature review search strings 22
Table 3: Future Reading Table 23
2.2. Table of Figures
Figure 1: Workplace Isolation & Digital Media Structure Framework 6
Figure 2: Media Theories Diagram; Adapted from (A. Dennis et al., 2008) 13
Figure 3: Workplace Isolation Construct; Adapted from (Marshall et al., 2007) 15
2.3. Table of Abbreviations
CMC - Computer Mediated Communication
F2F - Face to face
VT - Virtual Team
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3. Introduction Teleworking and virtual teams (VTs) have been a growing trend for over nearly three
decades (Martino & Wirth, 1990) , and it is predicted that the majority of the workforce will engage in virtual working at a higher or lower degree in the future. VTs, defined as teams that work across physical, cultural and time-zone barriers, and whose main form of contact is through computer mediated communication (CMC) (Gibbs, Sivunen, & Boyraz, 2017) , are a focal point of several studies. The work-life-balance of virtual teams is one of the main factors why people choose to engage in teleworking, also known as virtual working (Baral & Bhargava, 2010) .
One of the main detractors of virtual working is workplace isolation (Golden, Veiga, & Dino, 2008) . Virtual workers have pointed to isolation from the company’s network and its opportunities as one of the major sources of concern as to why they have not yet adopted telework or do not engage as much as they otherwise would in it (Cooper & Kurland, 2002) . Worker isolation is also a main concern for managers and companies, as isolation has been proven to be negatively correlated with performance, organizational commitment and job satisfaction (Marshall, Michaels, & Mulki, 2007) . There have been several attempts at theorizing and empirically testing the roots of worker isolation, virtual team performance, virtual team commitment and trust in virtual teams among others (Furumo & Pearson, 2006) . One of the most recurring conclusions is that the medium of communication, CMC, is not apt at aiding employees develop and maintain their networks at a satisfiable level (Cooper & Kurland, 2002; Furumo & Pearson, 2006; Marshall et al., 2007) .
Social Presence (Short, Williams, & Christie, 1976) and Media Richness theory (Daft &
Lengel, 1986) are often referred to as the reasons why virtual teams do not report higher job satisfaction levels (Cooper & Kurland, 2002; Furumo & Pearson, 2006; Marshall et al., 2007) ; However, there are several inconsistencies in the literature: In the short and long term, virtual teams performance is as good as face-to-face (F2F) teams (Furumo & Pearson, 2006) , however if VTs do not develop the appropriate levels of trust and cooperation, they do not reach the long term and they are outperformed in the middle term (Furumo & Pearson, 2006) . There is also evidence in the literature that VTs take longer at performing tasks than F2F teams, however can make better decisions. The efficiency difference disappears as VTs get to know each other more and develop shared mental models, therefore requiring less contact and time than previously in other to reach conclusions (Morgan, 2004; Schmidtke & Cummings, 2017) .
Further inconsistencies exist in the literature, including in the methodology of experiments. As there is no standardized framework as to what types of CMC a virtual team should use, empirical testing of performance in VTs compared to F2F teams is inconsistent in the CMC medium’s used (Gibbs et al., 2017) . It is still unclear what would be the best digital infrastructure for virtual teams. This paper aims to help develop towards understanding what the
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best digital structure may be and how it impacts workplace isolation (Marshall et al., 2007; Watson-Manheim & Bélanger, 2007) . Most studies compare a medium to face-to-face, however this is not representative of reality as in a typical office at least three medium’s are employed: Face-to-face, telephone and email. A combination of mediums outperforms a single medium, as no single medium is consistently the best for all communication tasks (A. Dennis, Fuller, & Valacich, 2008) .
Through an analysis of media theories (Frank Biocca, Harms, & Burgoon, 2003; Daft & Lengel, 1986; A. Dennis et al., 2008; Short et al., 1976) , and workplace isolation (Cooper & Kurland, 2002; Golden et al., 2008; Marshall et al., 2007) , this paper aims to establish what components of CMC are most relevant to each factor in workplace isolation, and develop a framework of an optimal structure of digital media for virtual teams and a standard by which future empirical tests can be ran and evaluated.
Figure 1: Workplace Isolation & Digital Media Structure Framework
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4. Methodology As in accordance to (Tranfield, Denyer, & Smart, 2003) the development of this
framework through a literature review aims to be transparent, reproducible and evidence
informed. In an attempt to preserve knowledge, previous literature reviews were taken into
account, as well as conferences, published and unpublished papers, books and internet
websites. A synthesis of raw data is not performed, as raw data is generally not available in
management papers (Tranfield et al., 2003) . As the internal validity of management studies is
not as comparable to those in convergent fields of study, due to looser standards on what
constitutes a valid study, the internal validity is assessed by a journal’s ranking. Methodological
limitations are taken into consideration as to the possible boundaries of each study’s
generalizability and applicability.
For the development of this framework several bodies of literature were required as it
attempts to establish a link between a team’s virtuality, its use of media channels, and their
perception of workplace isolation. Literature from virtual teams, media, communication, identity
communication and workplace isolation was explored to build a grounded theory; Literature from
organizational behaviour, team behaviour, trust and satisfaction with supervisors was then
iteratively added to further supplement the theoretical framework development. This is common
in management literary research, as the process tends to be explorative due to its broad
cross-disciplinary influences (Tranfield et al., 2003) .
There were two rounds of search strings development and selection of studies.
Keywords and search strings were chosen from the literature and added to a table of search
strings (Appendix A), continuously through the first exploratory reading. This process was
chosen in order to allow natural growth of the scope of disciplines in the developing of the
framework as suggest by Transfield et al (2003). The first round of generated search strings
aimed at capturing four concepts: Virtuality as a continuum, media as a means of
communication in virtual teams, identity communication in teams and isolation in the workplace.
A second round of keyword generation was then performed in order to capture concepts from
organizational behaviour, virtual team behaviour, trust and satisfaction with supervisors.
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Google Scholar and the Kassel university eLibrary which includes access to business
premier, econlit, NEXIS, WISO and PsycARTICLES among others, were used to retrieve an
initial list of citations of possibly relevant papers. From the first round of keywords, following an
analysis of the papers’ abstracts and conclusions eighty five (85) studies were kept for further
analysis. Perceived relevance to the development of the framework was used as the dismissal
criteria. From the bibliographies of these studies, twenty one (21) more papers were added to
this paper’s research library. The list of total studies chosen from the first round can be found in
Appendix B.
Research was performed on a Toshiba Chromebook 2, which influenced the choice of software
for research. Studies were initially read, highlighted and commented in Kami, and organized in
folders in Google Drive, while being cited through paperpile. Due to Kami’s lack of library
functions, a switch of software was necessarily for organizational matters. Mendeley web app
was the second choice of software, due to its better library functions; Mendeley however had
poor OCR and therefore highlighting on Mendeley Web App was not as seamless and trouble
free as in Kami. Due to using the free version of paperpile and the trial expiring, Paperpile’s
library functions were no longer available, and the online article search did not always find the
required citations. F1000 was the final choice of software, for library, citation management and
reading purposes.
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5. Media Theories
5.1. Social Presence
Social Presence was initially proposed by Short et al. in (1976) . A literature review on
Social Presence was done by Biocca et al. (2003) , highlighting differences and limitations in the
literature and framework developed since Short et al. (1976) . Social presence in a medium has
been defined in several different ways, such as the “sense of being with another”, “sense of
another through a medium”, “having access to another intelligence” (F Biocca, 1997) , the ability
to project oneself through a medium’s limitations (Savicki & Kelley, 2000) , or the salience of a
medium (Short et al., 1976) , among others. Social Presence theory aims to measure how a
technological medium influences one’s perception of and behaviour towards the other.
According to Biocca et al. (2003) , there are two main schools of thought for Social
Presence - those who consider social presence as a factor existing within and without
computer mediated communication (CMC) as a continuum, and those who consider social
presence as an inherent factor of media (Short et al., 1976) . As initially proposed, “Social
Presence” presupposed that through a medium an actor would be more or less salient, and
that the amount of salience would be limited by the capabilities of the medium. Social
Presence therefore meant to measure the amount of salience a medium would allow one to
project, through looking at its social and emotional capabilities (Short et al., 1976) . Mediums
were measured on a scale of unsociable-sociable, insensitive-sensitive, cold-warm, and
impersonal-personal (Short et al., 1976) .
Social Presence as a quality of the medium did not hold up in empirical testing, Yoo
and Alavi (2001) disproved the theory; Teams with higher cohesiveness reported higher
social presence than less cohesive groups, therefore showing that social presence is not
only bound by the medium’s capabilities. This brings validity to the school of thought that
presence itself exists as a continuum. Involvement, Intimacy, Immediacy, mutuality,
interactivity (Heeter, 1992) and behaviours such as “. . .eye contact, non-verbal mirroring,
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turn taking, etc.” (Frank Biocca et al., 2003) impact presence, whether mediated or
otherwise (Burgoon, Newton, Walther, & Baesler, 1988) . Behavioural variables are often
used to measure presence, as for such behaviours to occur one must feel the other is
present (Heeter, 1992) . Biocca et al. (2003) also suggested that the “theory of mind”,
meaning how one understands the minds of others, may play an impact on social presence,
as one is able to recognize a mind when communicating through a medium;
One of the limitations on the empirical testing and theory development of social presence
was that when conceptualizing how to measure a medium the questions assumed
technology specific components, therefore not being transferable to other mediums: “How
well could you see each other”, “The other person could hear me” .
5.2. Media Richness theory
Media Richness theory (Daft & Lengel, 1986) (MRT), builds on previous media theories to
theorize that in order for good communication and information processing to occur, there are
several factors, unlike in previous media theories, where quantity of information was considered
to be the main factor. As per Daft and Lengel (1986) , while an increase in information reduces
uncertainty, defined as a lack of information, it does not reduce equivocality. Equivocality arises
from the inability to process the information in a structured way, due to it being open to
interpretation. As there is a need for several stakeholders to converge on the meaning of
information, Media Richness Theory suggests (Daft & Lengel, 1986) that a richer medium is
more suitable to reducing equivocality, compared to a less rich medium. On the continuum of
media richness, on the less rich end are “Rules & Regulations” and on the more rich end are
“group meetings”. According to MRT, less rich media is suitable for tasks of uncertainty, while
rich media is suitable for tasks of equivocality. Rich mediums communicate rich information,
which is defined as “ . . . the ability of information to change understanding within a time interval. ”
MRT identifies four characteristics of a medium’s capacity to communicate rich information: (1)
Immediacy of feedback, (2) number of queues, (3) personalization, (4) language variety.
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5.3. Media Synchronicity Theory
Media Synchronicity Theory (MST), originally proposed in a conference proceeding in 1999 (A.
R. Dennis & Valacich, 1999) , and further developed in 2008 (A. Dennis et al., 2008) . According
to MST, the choice of media should not vary from task to task, but rather according to the tasks’
communication needs. By conceptualizing communication tasks, meaning that each work task
requires different communication tasks, they argue that it is according to these communication
tasks that different types of media vary in effectiveness. Communication tasks are divided into
two subcategories: convergence, tasks where the communicators attempt to reach shared
understanding of a subject matter, and conveyance where communicators aim to transmit
information in a clear and understandable manner to one or several receivers. Each of these
tasks requires information transmission and information processing albeit in different quantities.
MST identifies five physical media capabilities, which impact transmission and processing, and
which are testable and not derived from social characteristics, as was the case with Social
Presence Theory.
The 5 capabilities in MST are: “ symbol sets, parallelism, transmission velocity, rehearsability,
and reprocessability ” (A. Dennis et al., 2008) :
● Symbol Sets:
The ways in which one can communicate through the medium, eg facial expressions,
voice tone, images, typing, body language. Some mediums allow for the usage of
multiple symbol sets (eg whatsapp: image, video, text, voice, files). The time required to
encode and decode symbol sets varies. More natural symbol sets such as speech and
gestures (Kock, 2004) are faster to encode than less natural symbol sets; Faster speed
of encoding and decoding of symbol sets increases focus and has a positive impact on
the medium’s capability for synchronicity.
Some symbol sets are more suitable to certain information requirements than others (eg
sending an excel spreadsheet versus verbally communicating numerical data); The
usage of appropriate symbol sets increases medium’s capability for synchronicity.
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● Parallelism:
The ability to maintain several channels of communication simultaneously; The
telephone only allows a limited amount of senders at a specific time, while in online chat
rooms all users are able to communicate simultaneously without having to wait “ for the
channel to clear ” (A. Dennis et al., 2008, p. 585) . Parallelism also considers multi-party
communication (telephone one-to-one versus chatroom one-to-all) and multithreaded
communication (different threads in a message board or different conversations in a
chatroom); Parallelism decreases focus due to multiple conversation threads, and
therefore the medium’s capability for synchronicity.
● Transmission Velocity:
“ the speed at which a medium can deliver a message to intended recipients ” (A. Dennis
et al., 2008, p. 584) ; More recent media, such as Instant messengers, deliver and
receive messages instantaneously, allowing for faster replies, resembling conversation.
This leads to higher focus and coordination, which supports synchronicity capabilities.
● Rehearsability:
“ Rehearsability is the extent to which the media enables the sender to rehearse or fine
tune a message during encoding, before sending ” (A. Dennis et al., 2008, p. 587) .
Rehearsability allows the sender to better craft the message, increasing clarity and
understandability leading to easier decoding. Higher rehearsability can lead to longer
encoding times, therefore reducing shared focus and lowering the medium’s capability
for synchronicity.
● Reprocessability:
Reprocessability is the extent to which a message can be re-evaluated during decoding.
Face-to-Face communication has low reprocessability as you are unable to replay what
was communicated, however in environments such as bulletin boards, one can re-read
the message several times or read previously sent messages to facilitate understanding.
Reprocessability however may reduce shared focus as communicators can take longer
to respond when reprocessability is high and therefore it has a negative impact on a
medium’s synchronous capacities.
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MST argues that there is no best media for a given situation despite their synchronous or
asynchronous capabilities. Mediums that have high transmission capabilities typically have low
reprocessing capabilities, and a combination of mediums outperforms the use of one single
media. The example given is that of when explaining an idea, verbally, while simultaneously
using a whiteboard to write on; By combining the mediums they become more effective.
Figure 2: Media Theories Diagram; Adapted from (A. Dennis et al., 2008)
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6. Workplace Isolation
6.1. Workplace Isolation Construct
Marshall et al. (2007) defined the workplace isolation construct. Marshall et al. (2007) argue that
workplace isolation differs from loneliness and social isolation and that it stems from perceptions
of availability of colleagues and supervisors. Isolation in virtual teams is a major, much studied,
issue (e.g. (Cooper & Kurland, 2002) (2002) ) and is one of the biggest concerns from the
employee perspective. Despite this, when tested under the workplace isolation construct,
physical distance and physical presence, were not significantly correlated to isolation (Marshall
et al., 2007) , suggesting that the level of virtuality (Schmidtke & Cummings, 2017) is not a major
factor.
As per Marshall et al. (2007) Feelings of isolation are a concern to managers because these
have a negative impact on job satisfaction, organizational commitment, job involvement and
turnover intentions. Perceptions of isolation are related to a lack of support by the company and
colleagues such as opportunities for informal spontaneous social and emotional interactions,
intimacy (Mann et al., 2000), not feeling like part of the team, lack of recognition and
opportunities for career advancement (Cooper & Kurland, 2002) , lack of visibility, mentoring
neglect and a lack of career support.
(Marshall et al., 2007) (2007) developed two different subscales, “Company” and “Colleagues”.
The two are highly correlated (0.72 ; p < 0.01) however measured different psychometrically
valid concepts. When tested against Wittenberg and Reis’ (1986) scales of social and emotional
loneliness, both Company & Colleagues scales had a negligible correlation (0.12 and 0.20
respectively) to emotional loneliness and moderate correlation to social loneliness (0.38 and
0.44 respectively) (Marshall et al., 2007) . As stated in (Marshall et al., 2007, p. 211) :
The Colleagues subscale focuses on co-workers’ social support and measures
employee perceptions relating to having co-workers for working through
problems, discussing issues, and developing friendships. The Company subscale
focuses on workplace-based support and measures employee perceptions
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relating to integration within the company/network, being informed about
company events and being involved in same, knowledge/recognition of employee
accomplishments, and connection to the company or departmental network.
Satisfaction with communication plays a major part in workplace isolation, and the choice in
media is suggested to be a major factor in workplace isolation (Marshall et al., 2007) . It is
argued that the commonly used media channels lack in both media richness (Daft & Lengel,
1986) and social presence (Short et al., 1976) . According to Marshall et al. (2007)’s correlation
test, satisfaction with communication is the second most impacting factor for company isolation
(-0.49, after colleague isolation), the third most impacting factor for colleague isolation (-0.52,
after company and satisfaction with co-workers) and is the most impacting factor for both
satisfaction with supervisor (0.43) and satisfaction with co-workers(0.48).
Figure 3: Workplace Isolation Construct; Adapted from (Marshall et al., 2007)
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6.2. Identity Communication
Identity Communication Theory, as proposed by (Brown, Thatcher, & Wilson, 2016)
(2016) , argues that a medium has capabilities of communicating a person’s identity. The
enablers to good communication of identity are multiplicity of cues, immediacy of feedback and
information control (as per MRT), symbol sets, transmission velocity and rehearsability (as per
MST), and profiling ability - such as a profile page, along with some personal information and a
picture. Brown et al. (2016) argue that the benefits of identity communication in face to face
teams are hindered in virtual teams due to the media available to them. Brown et al. (2016)
argue that not being face to face creates a social barrier; But if identities were accurately
communicated then the benefits would be similar to those of face to face teams. Those benefits
include better performance, trust, increased cooperation, increased connectedness, immersion
and focus on improving group outcomes.
Brown et al. (2016) define an Identity as a definition of one’s self. Identities can be
communicated verbally, in writing or through one’s behaviour. The communication of identitties
facilitates coherence, being understood and continuity. A perception of positive identity
communication decreases stress and adversity and increases creativity and social integration.
Identity Communication Theory tests the impact of a medium’s identity communication
capabilities by comparing a text based messaging system without a profile page to a text based
messaging system with a profiling page.
6.3. Virtual Team Building
Holton (2001) conducts a participatory action research with inductive and deductive methods to
inquiry. In this research the impact of traditional team building activities is tested in a virtual team
of six members. The activities include the Bendaly Team Fitness Test, the Online Keirsey
Temperament Sorter and the Modified Belbin Group Role Questionnaire. It is concluded that
traditional team building activities have a positive impact on virtual teams in terms of trust,
cohesiveness, communication, a sense of knowing each other, collaboration and well-being.
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Some concerns about the media used in virtual teams are revealed; Emails, despite their high
rehearsability, tend to be responded to too fast, due to a feeling being overwhelmed by emails,
leading to low communication efficiency, as several back and forth email are necessary to fix a
misunderstood situation.
H1 : The appropriation of a medium impacts the perception of its communication qualities.
A new medium is also introduced: Web Conferencing. Web conferencing is a medium that is
high in parallelism, rehearsability and reprocessability (“Unable to find information for 4343702,”
n.d.) . Web conferencing was introduced as a medium that would allow better thought through
participation of all members, in their own time, to counterbalance video-conferencing’s
requirement of all members being simultaneously available. The reprocessability of Web
Conferencing, such as being able to re-read previously posted messages, was seen as an
advantage as it could be used to improve structured decision making. Congruence was noted
as one possible outcome of implementing Web Conferencing. However, adapting to the new
medium took some time, and one member complained of having to now search for messages in
three different places, making evident the need for a communication protocol. Web conferencing
was introduced as a medium that would also allow for casual conversation such as one can
have at a bar or coffee place;
H2a : High rehearsability has a positive correlation with team congruence.
H2b : High reprocessability has a positive correlation with team congruence.
H3a: High rehearsability has a positive correlation with structured decision making.
H3b: High rehearsability has a positive correlation with structured decision making.
H4: High parallelism has a positive correlation with casual communication.
H5: The lack of a communication protocol is negatively correlated with communication
satisfaction.
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At the end of the experiment, team members were questioned about their opinions on the
necessity of face to face interaction. A combination of both face to face and virtual working was
seen as the ideal scenario. Increased team building exercises were believed to lead to less
necessity of face to face interactions, however to some team members, F2F was still seen as an
essential part of work due to allowing team members to emotionally connect to one another,
despite believing it possible to work purely remotely. Time was seen as a critical factor, as with
passing of time members’ communication would involve personal communication as well as
work related communication.
An important result from this study is the team decision to continue performing team building
activities post-experiment, despite time being a scarce resource, as these were seen as highly
beneficial in developing trust, intimacy, familiarity, respect, comfort, understanding and positivity
towards other team members.
6.4. Trust
Trust in teams is essential for good performance, good communication, cooperation, conflict
resolution and good decision making (Kanawattanachai & Yoo, 2002) . Trust is a
multidimensional construct composed of both cognitive and affective elements (Lewis &
Weigert, 1985) . Swift Trust (Jarvenpaa & Leidner, 1999) establishes that virtual teams who trust
a priori perform better, despite several factors that would discourage trust in F2F teams, such as
unlikeliness to work together again and short time frames; Swift trust is not based on experience
or knowledge of one’s background, rather on positive expectations of the team, and the basis for
trust is set from the very first few interactions (Jarvenpaa & Leidner, 1999) . Swift trust however
has only an initial impact on trust, still requiring the building of trust past the first few interactions
(Jarvenpaa & Leidner, 1999) .
In a study by Furumo and Pearson (2006) , differences in trust (measured as a unidimensional
construct), cohesion, performance and satisfaction were measured, comparing virtual teams to
F2F teams. Trust, cohesion and satisfaction were lower for VTs, while performance was similar.
The technological condition of the virtual teams was a strong limitation in itself. The virtual team
used the WebCT software, which included asynchronous email, asynchronous web
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conferencing and synchronous instant messaging. The virtual team was not provided with any
high synchronicity medium (eg video conference) nor was it provided with a high profile-ability
medium (in fact profiling information was not allowed to be exchanged); Another limitation of this
study was length (1 week long study); Virtual teams have been shown to exhibit as much
cohesiveness and trust as F2F teams, given enough time (Hill, Bartol, Tesluk, & Langa, 2009) .
In a study by (Kanawattanachai & Yoo, 2002) , all teams were fully virtual, supported by a low
synchronicity platform which supported both asynchronous email and asynchronous web
conferencing functions. The study aimed to measure the development of trust as a
multidimensional construct (Lewis & Weigert, 1985) and its relation to performance, over an
eight week period. Trust had a positive correlation with performance (Kanawattanachai & Yoo,
2002) . Swift trust (Jarvenpaa & Leidner, 1999) had a positive impact on early trust and
performance. The high performing VTs relied more on cognitive than on affective trust
(Kanawattanachai & Yoo, 2002) , and part of the lower performing teams never developed
affective trust.
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7. Overview of Chapters 1. Introduction 2. Methodology 3. Media Theories
3.1. Social Presence 3.2. Media Richness Theory 3.3. Media Appropriateness 3.4. Media Naturalness 3.5. Media Synchronicity Theory 3.6. . . .
4. Workplace Isolation 4.1. Isolation 4.2. Identity Communication 4.3. Involvement 4.4. Satisfaction with supervisors
5. Virtual Teams 5.1. Virtual Team Building 5.2. Communication 5.3. Trust
6. Discussion 7. Limitations 8. Conclusion
8.1. Managerial Implications 8.2. Theoretical Implications
9. Bibliography 10. Appendix
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8. Plan of Work
Table 1: Plan of Work
# Task Start End Completion
1 Choosing of Topic 22/08/2017 18/09/2017 Completed
2 Extended Proposal Development 19/09/2017 29/09/2017 Completed
3 Development of Exposé 02/10/2017 23/10/2017 Completed
4 Literature Research Round 2 24/10/2017 27/10/2017 Not Completed
5 Review of Media Theories 28/10/2017 31/10/2017 Not Completed
6 Review of VT communication 01/11/2017 05/11/2017 Not Completed
7 Review of VT identity theories 06/11/2017 08/11/2017 Not Completed
8 Buffer & Clean up 09/11/2017 19/11/2017 Not Completed
9 Review of VT Trust Theories 20/11/2017 22/11/2017 Not Completed
10 Review of Isolation 23/11/2017 26/11/2017 Not Completed
11 Review of VT building 27/11/2017 01/12/2017 Not Completed
12 Review of VT involvement 02/12/2017 05/12/2017 Not Completed
13 Review of VT Satisfaction with Supervisors 06/12/2017 09/12/2017 Not Completed
14 Buffer & Clean up 10/12/2017 20/12/2017 Not Completed
15 Modeling of Final Framework 21/12/2017 31/12/2017 Not Completed
16 Conclusion 01/01/2018 13/01/2018 Not Completed
17 Defense Preparation 14/01/2018 21/01/2018 Not Completed
David S.Q. Mendes, 2017
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P. 22
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10. Appendix
10.1. Appendix A: Search Strings Table
Table 2: Literature review search strings
C I M S V V
Collaboration Technology Inclusiveness
Media inclusiveness Social Isolation Virtual Identity virtual teams scale
Colleage Isolation Inclusiveness performance Media Naturalness Social Presence
Virtual Identity Communication Virtual Teamwork
Communication Isolation Media Presence Team company identity
Virtual Identity in teams virtuality
Company culture identity
Isolation performance
Media Richness Theory
Team Inclusiveness
Virtual Inclusiveness web 2.0 Media
Company Isolation Leader inclusiveness Media salience Team Isolation Virtual Media Work identity
Identity communication Loneliness at work
Media Synchronicity Theory trust
Virtual Organization work inclusiveness
Identity in groups Media Capabilities Media Theory trust cohesion Virtual team communication Work Isolation
Identity in Teams Media communication
mediated communication trust identity
Virtual Team Isolation Worklife balance
Identity in virtual Teams
Media Communication Theory
mediated environments trust socializing
Virtual Team Processes Workplace identity
Identity inclusiveness Media face to face
Organizational Identification
Virtual Collaboration virtual teams
Identity Isolation Media identity Psychological Isolation
virtual compare face to face
virtual teams continuum
David S.Q. Mendes, 2017
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10.2. Appendix B: Future reading Table
Table 3: Future Reading Table
Authors Title Journal Publication
Date
Ahuja, Manju K.; Carley, Kathleen M.
Network structure in virtual organizations Organization Science 1999-12
Baral, Rupashree; Bhargava, Shivganesh
Work‐family enrichment as a mediator between
organizational interventions for work‐life
balance and job outcomes
Journal of Managerial Psychology 2010-03-30
Bartelt, Valerie L; Dennis, Alan R
NATURE AND NURTURE: THE IMPACT OF AUTOMATICITY AND THE STRUCTURATION OF COMMUNICATION
ON VIRTUAL TEAM BEHAVIOR AND PERFORMANCE MIS Quarterly 2014-06
Berube Kowalski, Kellyann; Swanson, Jennifer Ann
Critical success factors in developing teleworking
programs Benchmarking: An International
Journal 2005-06
Biocca, F
The cyborg's dilemma: Progressive embodiment in virtual environments.
Journal of Computer‐Mediated Communication 1997
Biocca, Frank; Harms, Chad; Burgoon, Judee K.
Toward a more robust theory and measure of social presence: review and suggested criteria
Presence: Teleoperators and Virtual Environments 2003-10
Black, Janice A.; Edwards, Sandra
Emergence of virtual or network organizations:
fad or feature Journal of Organizational
Change Management 2000-12
Brown, Susan A.; Thatcher, Sherry M. B.; Wilson, David
W.
Measurement and outcomes of identity
communication in virtual teams 2016-01-05
David S.Q. Mendes, 2017
Virtual Teams Digital Media Structure and its Impact on Workplace Isolation: Development of a Framework.
P. 28
Bucharest University of Economic Studies,
Bucharest, Romania; Ghilic-Micu, B.; Stoica, M.;
Bucharest University of Economic Studies,
Bucharest, Romania
A redefinition of telework through cloud computing -
telework 2.0
Bulletin of Taras Shevchenko National University of Kyiv
Economics 2016
Burgoon, Judee K.; Newton, Deborah A.; Walther, Joseph
B.; Baesler, E. James
Nonverbal expectancy violations and conversational involvement Journal of nonverbal behavior 1988
Card, Noel A. Applied meta-analysis for social science research
Carlos Martins Rodrigues Pinho, José; Soares, Ana
Maria
Examining the technology acceptance model in the
adoption of social networks
Journal of Research in Interactive Marketing 2011-06-07
Charlier, Steven D.; Stewart, Greg L.; Greco, Lindsey M.;
Reeves, Cody J.
Emergent leadership in virtual teams: A multilevel investigation of individual communication and team dispersion antecedents The leadership quarterly 2016-10
Chen, Tsung-Yi; Chen, Yuh-Min
Advanced multi-phase trust evaluation model for
collaboration between coworkers in dynamic virtual project teams Expert systems with applications 2009-10
Cheng, Xusen; Macaulay, Linda; Zarifis, Alex
Modeling individual trust development in computer mediated collaboration: A
comparison of approaches Computers in human behavior 2013-07
Cooper, Cecily D.; Kurland, Nancy B.
Telecommuting, professional isolation, and employee development in
public and private organizations
Journal of organizational behavior 2002-06
Coppola, N.W.; Hiltz, S.R.; Rotter, N.G.
Building trust in virtual teams
IEEE Transactions on Professional Communication 2004-06
Daft, Richard L.; Lengel, Robert H.
Organizational information requirements,
media richness and structural design Management Science 1986-05
David S.Q. Mendes, 2017
Virtual Teams Digital Media Structure and its Impact on Workplace Isolation: Development of a Framework.
P. 29
Davis, Fred D
Perceived Usefulness, Perceived Ease Of Use,
And User Accep MIS Quarterly; Sep 1989
Delgado Piña, María Isabel; María Romero Martínez, Ana;
Gómez Martínez, Luis
Teams in organizations: a review on team effectiveness
Team Performance Management: An International
Journal 2008-03-07
DeLuca, D.; Valacich, J.S.
Outcomes from Conduct of Virtual Teams at Two Sites: Support for Media
Synchronicity Theory 2005
DeLuca, Dorrie; Valacich, Joseph S.
Virtual teams in and out of synchronicity Information Technology & People 2006-10
Dennis, A.R.; Valacich, J.S.
Rethinking media richness: towards a
theory of media synchronicity 1999
Dennis, Alan; Fuller, Robert; Valacich, Joseph
MEDIA, TASKS, AND COMMUNICATION PROCESSES: A
THEORY OF MEDIA SYNCHRONICITY
MIS Quarterly: Management Information Systems 2008-09-01
Dulebohn, James H.; Hoch, Julia E.
Virtual teams in organizations
Human Resource Management Review 2017-12
Fan, Zhi-Ping; Suo, Wei-Lan; Feng, Bo; Liu, Yang
Trust estimation in a virtual team: A decision
support method Expert systems with applications 2011-08
Ford, Robert C.; Piccolo, Ronald F.; Ford, Loren R.
Strategies for building effective virtual teams:
Trust is key Business horizons 2017-01
Fuller, Johann; Muller, Julia; Hutter, Katja; Matzler, Kurt;
Hautz, Julia
Virtual worlds as collaborative innovation and knowledge platform 2012-01-04
Furumo, K.; Pearson, J.M.
An Empirical Investigation of How Trust, Cohesion, and Performance Vary in Virtual and Face-to-Face
Teams 2006-01-04
Gibbs, Jennifer L.; Sivunen, Anu; Boyraz, Maggie
Investigating the impacts of team type and design
on virtual team processes Human Resource Management
Review 2017-12
David S.Q. Mendes, 2017
Virtual Teams Digital Media Structure and its Impact on Workplace Isolation: Development of a Framework.
P. 30
Golden, Timothy D; Veiga, John F; Dino, Richard N
The impact of professional isolation on
teleworker job performance and turnover
intentions: does time spent teleworking,
interacting face-to-face, or having access to
communication-enhancing technology matter?
The Journal of applied psychology 2008-11
Greenberg, Penelope Sue; Greenberg, Ralph H.;
Antonucci, Yvonne Lederer Creating and sustaining
trust in virtual teams Business horizons 2007-07
Han, Sehee; Min, Jinyoung; Lee, Heeseok
Building relationships within corporate SNS
accounts through social presence formation
International journal of information management 2016-12
Harker Martin, Brittany; MacDonnell, Rhiannon
Is telework effective for organizations? Management Research Review 2012-06-15
Hassanein, K; Head, M Instilling social presence
through the web interface. SIGHCI 2004 Proceedings 2004
Hassanein, Khaled; Head, Milena
The impact of infusing social presence in the
web interface: an investigation across
product types International Journal of Electronic Commerce 2006-01-01
Hassanein, Khaled; Head, Milena
Manipulating perceived social presence through the web interface and its
impact on attitude towards online shopping
International journal of human-computer studies 2007-08
Hauber, J; Regenbrecht, H; Hills, A; Cockburn, A;
Billinghurst, M
Social presence in two-and
three-dimensional videoconferencing. 2005
Haythornthwaite, Caroline
Online personal networks: Size, composition and
media use among distance learners New Media and Society 2000
Herzberg, Frederick; Mausner, Bernard;
Snyderman, Barbara The motivation to work,
2nd ed. 1959
David S.Q. Mendes, 2017
Virtual Teams Digital Media Structure and its Impact on Workplace Isolation: Development of a Framework.
P. 31
Hill, N. Sharon; Bartol, Kathryn M.; Tesluk, Paul E.;
Langa, Gosia A.
Organizational context and face-to-face
interaction: Influences on the development of trust
and collaborative behaviors in
computer-mediated groups
Organizational behavior and human decision processes 2009-03
Hoch, Julia E.; Dulebohn, James H.
Team personality composition, emergent leadership and shared
leadership in virtual teams: A theoretical
framework Human Resource Management
Review 2017-12
Holton, Judith A.
Building trust and collaboration in a virtual
team
Team Performance Management: An International
Journal 2001-06
Hoppe, M; Eckert, R
Leader effectiveness and culture: The GLOBE
study. Greensboro, NC: Center for
Creative Leadership 2016
Jarvenpaa, Sirkka L.; Leidner, Dorothy E.
Communication and trust in global virtual teams Organization Science 1999-12
Jokinen, Tiina
Global leadership competencies: a review
and discussion Journal of European Industrial
Training 2005-04
Kanawattanachai, Prasert; Yoo, Youngjin
Dynamic nature of trust in virtual teams
The Journal of Strategic Information Systems 2002-12
Kirkman, Bradley L.; Rosen, Benson; Gibson, Cristina B.; Tesluk, Paul E.; McPherson,
Simon O.
Five challenges to virtual team success: Lessons
from Sabre, Inc. Academy of Management
Executive 2002-08-01
Kock, Ned
The Psychobiological Model: Towards a New
Theory of Computer-Mediated
Communication Based on Darwinian Evolution Organization Science 2004-06
Kramer, William S.; Shuffler, Marissa L.; Feitosa, Jennifer
The world is not flat: Examining the interactive
multidimensionality of culture and virtuality in
teams Human Resource Management
Review 2017-12
Lewis, J. D.; Weigert, A. Trust as a social reality Social Forces 1985-06-01
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P. 32
Liao, Chenwei
Leadership in virtual teams: A multilevel
perspective Human Resource Management
Review 2017-12
Lipnack, Jessica; Stamps, Jeffrey
Strategy & Leadership Virtual teams: The new
way to work
Strategy & Leadership Team Performance Management: An
International Journal Information Technology & People 1999
Lombard, Matthew; Ditton, Theresa
At the Heart of It All: The Concept of Presence
Journal of Computer-Mediated Communication 2006-06-23
Lu, Baozhou; Fan, Weiguo; Zhou, Mi
Social presence, trust, and social commerce purchase intention: An
empirical research Computers in human behavior 2016-03
Lupton, Paul; Haynes, Barry Teleworking – the
perception‐reality gap Facilities 2000-07
Manninen, Tony
Virtual Team Interactions in Networked Multimedia
Games -- Case: "Counter-Strike" --
Multi-Player . . . 2001
Marlow, Shannon L.; Lacerenza, Christina N.;
Salas, Eduardo
Communication in virtual teams: a conceptual
framework and research agenda
Human Resource Management Review 2017-12
Marshall, Greg W.; Michaels, Charles E.; Mulki, Jay P.
Workplace isolation: Exploring the construct and its measurement Psychology and Marketing 2007-03
Martins LL, Gilson LL, Maynard MT
Virtual Teams: What Do We Know and Where Do
We Go From Here? Journal of management 2004-11
Morgan, Robert E
European Business Review"Balancing work
and family with telework? Organizational issues and
challenges for women and managers", Women in Management Review
European Business Review https Personnel Review Iss 2004
Morgan, Robert E.
Teleworking: an assessment of the
benefits and challenges European Business Review 2004-08
Morganson, Valerie J.; Major, Debra A.; Oborn, Kurt L.;
Comparing telework locations and traditional
work arrangements Journal of Managerial
Psychology 2010-08-17
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P. 33
Verive, Jennifer M.; Heelan, Michelle P.
Nass, Clifford; Reeves, Byron
The Media Equation : How People Treat
Computers, Television, and New Media Like Real
People and Places 1996
Ning Shen, Kathy; Khalifa, Mohamed
Exploring Multidimensional
Conceptualization of Social Presence in the
Context of Online Communities
International journal of human-computer interaction 2008-09-22
Norton, Robert W.
Communicator style in teaching: Giving good
form to content New Directions for Teaching and
Learning 1986
Novotny, Ádám The Present and Future
of Teleworking 2004-01-27
Ordóñez de Pablos, Patricia; Lytras, Miltiadis D.
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management: implications for organizational
competitive advantage Journal of Knowledge
Management 2008-10-24
Pérez Pérez, Manuela; Martínez Sánchez, Angel; de
Luis Carnicer, Pilar; José Vela Jiménez, María
A technology acceptance model of innovation
adoption: the case of teleworking
European Journal of Innovation Management 2004-12
Pérez Pérez, Manuela; Martínez Sánchez, Angel; de
Luis Carnicer, Pilar; José Vela Jiménez, María
The synergism of teleworking and information and communication
technologies Journal of Enterprise Information
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Pérez Pérez, Manuela; Pilar De, Mu; Carnicer, Luis;
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gender on perceptions of teleworking by human resources managers
Women in Management Review European Business Review Iss
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Pérez Pérez, Manuela; Sánchez, Angel Martínez; de
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adoption of teleworking Technovation 2005-12
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Luis Carnicer, Pilar; Vela Jiménez, María José
Pérez Pérez, Manuela; Sánchez, Angel Martínez;
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Journal of Enterprise Information Management
The synergism of teleworking and information and communication
technologies The synergism of teleworking
and information and communication
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Pérez Pérez, Manuela; Sánchez, Angel Martínez;
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Journal of Knowledge Management Personnel Review Management Research Review 2002
Pérez Pérez, Manuela; Sánchez, Angel Martínez; Pilar, María; Carnicer, Luis
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implications of human resources managers'
perception of teleworking
Personnel Review Journal of Knowledge Management Iss
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Piccoli, ; Ives, Gabriele;; Blake,
Trust and the unintended effects of behavior control
in virtual teams MIS Quarterly 2003-01-09
Pickering, Martin J; Garrod, Simon
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Poehler, Lance; Schumacher, Terry
The virtual team challenge: is it time for
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Fostering trust in virtual project teams: Towards a
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