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    SERG

    Advanced Software Engineer ing

    Unif ied Modeling Language(UML)

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    What is UML?

    Standard language for specifying, visualizing,constructing, and documenting the artifacts ofsoftware systems, business modeling and other non-software systems.

    The UML represents a collection of best engineeringpractices that have proven successful in themodeling of large and complex systems.

    The UML is a very important part of developing objectoriented software and the software developmentprocess.

    The UML uses mostly graphical notations to expressthe design of software projects.

    Using the UML helps project teams communicate,explore potential designs, and validate thearchitectural design of the software.

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    Overview of UML Diagrams

    Structural: element of spec. irrespective of time

    Class

    Component Deployment

    Object

    Composite structure

    Package

    Behavioral: behavioral features of a system / businessprocess

    Activity

    State machine

    Use case

    Interaction

    Interaction: emphasize object interaction

    Communication(collaberation)

    Sequence

    Interaction overview

    Timing

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    SERGSoftware Design (UML)

    Classes

    ClassName

    attributes

    operations

    A classis a description of a set ofobjects that share the same attributes,

    operations, relationships, and semantics.

    Graphically, a class is rendered as arectangle, usually including its name,

    attributes, and operations in separate,

    designated compartments.

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    SERGSoftware Design (UML)

    Class Names

    ClassName

    attributes

    operations

    The name of the class is the only required

    tag in the graphical representation of a

    class. It always appears in the top-most

    compartment.

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    SERGSoftware Design (UML)

    Class Attributes

    Person

    name : String

    address : Addressbirthdate : Date

    ssn : Id

    An attributeis a named property of a

    class that describes the object being modeled.

    In the class diagram, attributes appear in

    the second compartment just below the

    name-compartment.

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    Class Attributes (Contd)

    Person

    name : String

    address : Addressbirthdate : Date

    / age : Date

    ssn : Id

    Attributes are usually listed in the form:

    attributeName : Type

    A derivedattribute is one that can be

    computed from other attributes, butdoesnt actually exist. For example,

    a Persons age can be computed from

    his birth date. A derived attribute is

    designated by a preceding / as in:

    / age : Date

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    Class Attributes (Contd)

    Person

    + name : String

    # address : Address# birthdate : Date

    / age : Date

    - ssn : Id

    Attributes can be:

    + public

    # protected

    - private

    / derived

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    Class Operations

    Person

    name : String

    address : Addressbirthdate : Date

    ssn : Id

    eat

    sleepwork

    play

    Operations describe the class behavior

    and appear in the third compartment.

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    Class Operations (Contd)

    PhoneBook

    newEntry (n : Name, a : Address, p : PhoneNumber, d : Description)

    getPhone ( n : Name, a : Address) : PhoneNumber

    You can specify an operation by stating its signature: listing the

    name, type, and default value of all parameters, and, in the case of

    functions, a return type.

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    Depicting Classes

    Person

    name : String

    birthdate : Date

    ssn : Id

    eat()

    sleep()

    work()

    play()

    When drawing a class, you neednt show attributes and operationin every diagram.

    Person

    Person

    name

    address

    birthdate

    Person

    eat

    play

    Person

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    Class Responsibilities

    A class may also include its responsibilities in a class diagram.

    A responsibility is a contract or obligation of a class to perform

    a particular service.

    SmokeAlarm

    Responsibilities

    -- sound alert and notify guard stationwhen smoke is detected.

    -- indicate battery state

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    Relationships

    In UML, object interconnections (logical or physical), are

    modeled as relationships.

    There are three kinds of relationships in UML:

    dependencies

    generalizations

    associations

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    Dependency Relationships

    CourseSchedule

    add(c : Course)

    remove(c : Course)

    Course

    A dependencyindicates a semantic relationship between two ormore elements. The dependency from CourseScheduleto

    Courseexists because Courseis used in both the addand

    removeoperations of CourseSchedule.

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    Generalization Relationships

    PersonAgeneralizationconnects a subclass

    to its superclass. It denotes an

    inheritance of attributes and behaviorfrom the superclass to the subclass and

    indicates a specialization in the subclass

    of the more general superclass.Student

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    Association Relationships

    If two classes in a model need to communicate with each other,there must be link between them.

    An associationdenotes that link.

    InstructorStudent

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    Association Relationships (Contd)

    We can indicate the multiplicityof an association by addingmultiplicity adornmentsto the line denoting the association.

    The example indicates that a Studenthas one or more

    Instructors:

    InstructorStudent1..*

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    SERGSoftware Design (UML)

    Association Relationships (Contd)

    We can also indicate the behavior of an object in an association(i.e.,the role of an object) using rolenames.

    InstructorStudent1..*1..*

    learns fromteaches

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    SERGSoftware Design (UML)

    Association Relationships (Contd)

    We can also name the association.

    TeamStudentmembership

    1..* 1..*

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    SERGSoftware Design (UML)

    Association Relationships (Contd)

    We can specify dual associations.

    TeamStudent

    member of

    1..*

    president of1 1..*

    1..*

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    SERGSoftware Design (UML)

    Association Relationships (Contd)

    We can constrain the association relationship by defining the

    navigabilityof the association. Here, aRouterobject requests

    services from aDNSobject by sending messages to (invoking

    the operations of) the server. The direction of the association

    indicates that the server has no knowledge of theRouter.

    Router DomainNameServer

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    SERGSoftware Design (UML)

    Association Relationships (Contd)

    Associations can also be objects themselves, called linkclasses

    or an association classes.

    WarrantyProduct

    Registration

    modelNumber

    serialNumber

    warrentyCode

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    SERGSoftware Design (UML)

    Association Relationships (Contd)

    A class can have aself association.

    LinkedListNode

    next

    previous

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    SERGSoftware Design (UML)

    Association Relationships (Contd)

    We can model objects that contain other objects by way of

    special associations called aggregationsand compositions.

    An aggregationspecifies a whole-part relationship between an

    aggregate (a whole) and a constituent part, where the part can

    exist independently from the aggregate. Aggregations aredenoted by a hollow-diamond adornment on the association.

    Car

    Engine

    Transmission

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    SERGSoftware Design (UML)

    Association Relationships (Contd)

    A composition indicates a strong ownership and coincident

    lifetime of parts by the whole (i.e.,they live and die as a

    whole). Compositions are denoted by a filled-diamond

    adornment on the association.

    Window

    Scrollbar

    Titlebar

    Menu

    1

    1

    1

    1

    1

    1 .. *

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    SERGSoftware Design (UML)

    Interface Services

    Interfaces do not get instantiated.

    They have no attributes or state.

    Rather, they specify the servicesoffered by a related class.

    ControlPanel

    getChoices : Choice[]

    makeChoice (c : Choice)

    getSelection : Selection

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    SERGSoftware Design (UML)

    Interface Realization Relationship

    ControlPanel

    VendingMachine

    A realizationrelationship

    connects a class with an

    interface that supplies its

    behavioral specification. It is

    rendered by a dashed line witha hollow triangle towards the

    specifier.

    specifier

    implementation

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    SERGSoftware Design (UML)

    Interfaces

    A class interface can also be

    rendered by a circleconnected to a class by a

    solid line.

    File

    outputStream

    inputStream

    FileWriter{file must not be locked}

    FileReader{file must exist}

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    SERGSoftware Design (UML)

    Parameterized Class

    LinkedList

    T

    T

    1 .. *

    Aparameterized classor

    templatedefines a family of

    potential elements.

    To use it, the parameter must bebound.

    A template is rendered by a small

    dashed rectangle superimposed on

    the upper-right corner of the classrectangle. The dashed rectangle

    contains a list of formal parameters

    for the class.

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    SERGSoftware Design (UML)

    Parameterized Class (Contd)

    LinkedList

    T

    T1..*

    Bindingis done with the

    stereotype and a parameter to

    supply to the template. These are

    adornments to the dashed arrow

    denoting the realization

    relationship.

    Here we create a linked-list of

    names for the Deans List.

    DeansList

    (Name)

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    SERGSoftware Design (UML)

    Enumeration

    Boolean

    false

    true

    An enumerationis a user-defined

    data type that consists of a name and

    an ordered list of enumeration

    literals.

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    SERGSoftware Design (UML)

    Exceptions

    KeyException

    SQLException

    Exception

    getMessage()printStackTrace()

    Exceptionscan be modeled

    just like any other class.

    Notice the

    stereotype in the namecompartment.

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    SERGSoftware Design (UML)

    Package Diagram

    Compiler

    Apackageis a container-like element

    for organizing other elements into

    groups.

    A package can contain classes andother packages and diagrams.

    Packages can be used to provide

    controlled access between classes in

    different packages.

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    SERGSoftware Design (UML)

    Packages (Contd)

    Classes in theFrontEndpackage and classes in theBackEndpackage cannot access each other in this diagram.

    FrontEnd BackEnd

    Compiler

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    SERGSoftware Design (UML)

    Packages (Contd)

    Classes in theBackEndpackage now have access to the classesin theFrontEndpackage.

    FrontEnd BackEnd

    Compiler

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    SERGSoftware Design (UML)

    Component Diagram

    collision.dll

    driver.dllversion= 8.1.3.2

    path.dll

    IDrive

    ISelfTest

    Heres an example of a component

    model of an executable release.

    [Booch,99]

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    SERGSoftware Design (UML)

    Deployment Diagram

    Deployment diagrams are one of the two kinds of diagramsfound in modeling the physical aspects of an object-oriented

    system. They show the configuration of run-time processing

    nodes and the components that live on them.

    Use deployment diagrams to model the static deploymentviewof a system. This involves modeling the topology of the

    hardware on which the system executes.

    - The UML User Guide, [Booch,99]

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    SERGSoftware Design (UML)

    Deployment Diagram

    A component is a physical unit of implementation with well-defined interfaces that is intended to be used as a replaceable

    part of a system. Well designed components do not depend

    directly on other components, but rather on interfaces that

    components support.

    - The UML Reference Manual, [Rumbaugh,99]

    spell-check

    Dictionarysynonyms

    component

    interfaces

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    SERGSoftware Design (UML)

    Deployment Diagram

    UpdateTransactions

    Account

    [Rumbaugh,99]

    ATM-GUI

    component

    realization dependency

    interface

    usage dependency

    stereotypedcomponent

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    SERGSoftware Design (UML)

    Software Design

    Dynamic Modeling using the

    Unif ied Modeling Language(UML)

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    SERGSoftware Design (UML)

    Use Case

    A use casespecifies the behavior of a system or a part of asystem, and is a description of a set of sequences of actions,

    including variants, that a system performs to yield an observable

    result of value to an actor.

    - The UML User Guide, [Booch,99]

    An actoris an idealization of an external person, process, or

    thing interacting with a system, subsystem, or class. An actor

    characterizes the interactions that outside users may have with

    the system.- The UML Reference Manual, [Rumbaugh,99]

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    SERGSoftware Design (UML)

    Use Case (Contd)

    An actor is rendered as a stick

    figure in a use case diagram.

    Each actor participates in one ormore use cases.

    Student

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    SERGSoftware Design (UML)

    Use Case (Contd)

    Student Person

    Actors can participate in a generalization relation with other

    actors.

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    SERGSoftware Design (UML)

    Use Case (Contd)

    Register for Courses

    Actors may be connected to use cases

    only by associations.

    Student

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    SERGSoftware Design (UML)

    Use Case (Contd)

    Student

    Billing System

    Registrar

    Register for Courses

    Here we have a Studentinteracting with theRegistrarand the

    Billing Systemvia a Register for Courses use case.

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    SERGSoftware Design (UML)

    State Machine

    The state machine view describes the dynamic behavior of

    objects over time by modeling the lifecycles of objects of each

    class. Each object is treated as an isolated entity that

    communicates with the rest of the world by detecting events and

    responding to them. Events represent the kinds of changes that

    objects can detect... Anything that can affect an object can becharacterized as an event.

    - The UML Reference Manual, [Rumbaugh,99]

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    SERGSoftware Design (UML)

    State Machine

    An object must be in some specific state at any given time during

    its lifecycle. An object transitions from one state to another as the

    result of some event that affects it. You may create a state

    diagram for any class, collaboration, operation, or use case in a

    UML model .

    There can be only one start state in a state diagram, but there may

    be many intermediate and final states.

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    SERGSoftware Design (UML)

    State Machine

    start state final state

    simple state

    concurrent composite state

    sequential composite state

    h

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    SERGSoftware Design (UML)

    State Machine

    selecting

    verifying

    downloading

    checking schedule

    download course offerings

    make a course selection

    verify selection

    check schedule

    select another course

    make a different selection

    unscheduled

    scheduled

    sign schedule

    S

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    SERGSoftware Design (UML)

    Sequence Diagram

    Asequence diagramis an interaction diagram that emphasizes

    the time ordering of messages. It shows a set of objects and the

    messages sent and received by those objects.

    Graphically, a sequence diagram is a table that shows objects

    arranged along the X axis and messages, ordered in increasingtime, along the Y axis.

    - The UML User Guide, [Booch,99]

    S D

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    SERGSoftware Design (UML)

    Sequence Diagram

    An object in a sequence diagram is rendered

    as a box with a dashed line descending from it.

    The line is called the object lifeline, and itrepresents the existence of an object over a

    period of time.

    an Order Line

    S Di

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    SERGSoftware Design (UML)

    Sequence Diagram

    an Order Line a Stock Item

    [check = true]

    remove()

    check()

    Messages are rendered as horizontal

    arrows being passed from object to

    object as time advances down theobject lifelines. Conditions ( such as

    [check = true] ) indicate when a

    message gets passed.

    S Di

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    SERGSoftware Design (UML)

    Sequence Diagram

    an Order Line a Stock Item

    [check = true]

    remove()

    check()

    Notice that the bottom arrow is different.

    The arrow head is not solid, and there isno accompanying message.

    This arrow indicates a returnfrom aprevious message, not a new message.

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    C i i /C ll b i Di

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    SERGSoftware Design (UML)

    Communication/Collaboration Diagram

    A collaboration diagram emphasizes the relationship of theobjects that participate in an interaction. Unlike a sequence

    diagram, you dont have to show the lifeline of an object

    explicitly in a collaboration diagram. The sequence of events are

    indicated by sequence numbers preceding messages.

    Object identifiers are of the form objectName : className,and

    either the objectName or the className can be omitted, and the

    placement of the colon indicates either an objectName: , or a

    :className.

    C ll b ti Di

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    SERGSoftware Design (UML)

    Collaboration Diagram

    : Order Entry Window

    : Order

    : Order Line

    :Delivery Item

    : Stock Item

    :Reorder Item

    1: prepare()

    2*: prepare() 3: check()4: [check == true] remove()

    6: new7: [check == true] new

    5: needToReorder()

    [Fowler,97]

    Self-Delegation

    Object

    Message

    Sequence Number

    Collaboration Diagram

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    SERGSoftware Design (UML)

    gSequence Diagram

    Both a collaboration diagram and a sequence diagram derive

    from the same information in the UMLs metamodel, so you can

    take a diagram in one form and convert it into the other. Theyare semantically equivalent.

    A ti it Di

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    SERGSoftware Design (UML)

    Activity Diagram

    An activity diagram is essentially a flowchart, showing theflow of control from activity to activity.

    Use activity diagrams to specify, construct, and document the

    dynamics of a society of objects, or to model the flow of

    control of an operation. Whereas interaction diagramsemphasize the flow of control from object to object, activity

    diagrams emphasize the flow of control from activity to

    activity. An activity is an ongoing non-atomic execution

    within a state machine.

    - The UML User Guide, [Booch,99]

    [Fowler 97]ReceiveOrder

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    SERGSoftware Design (UML)

    [Fowler,97]Order

    AuthorizePayment

    CheckLineItem

    CancelOrder

    Assign toOrder

    ReorderItem

    Dispatch

    Order

    [failed]

    [succeeded] [in stock]

    * for each lineitem on order

    [need toreorder]

    [stock assigned toall line items and

    payment authorized]

    Synchronization Condition

    Multiple Trigger

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    Object diagram

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    Package diagram

    UML 2 Package diagramssimplifycomplex class diagrams, it can groupclasses into p k ges. A package is acollection of logically related UMLelements. Packages are depicted as filefolders and can be used on any of the

    UML diagrams.

    http://www.agilemodeling.com/essays/umlDiagrams.htmhttp://www.agilemodeling.com/essays/umlDiagrams.htm
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    Package diagram

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    Composite structure diagram

    UML 2 Composite structure diagramsused to explore run-time instances ofinterconnected instances collaborating

    over communications links. It shows theinternal structure (including parts andconnectors) of a structured classifier or

    collaboration.

    http://www.agilemodeling.com/essays/umlDiagrams.htmhttp://www.agilemodeling.com/essays/umlDiagrams.htm
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    Composite structure diagram

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    Timing diagram

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    Timing diagram

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    Interaction overview diagram

    UML 2 Interaction overview diagramsfocuses on the overview of the flow ofcontrol of the interactions. It is a variant

    of the Activity Diagram where the nodesare the interactions or interactionoccurrences. It describes the

    interactions where messages andlifelines are hidden.

    http://www.agilemodeling.com/essays/umlDiagrams.htmhttp://www.agilemodeling.com/essays/umlDiagrams.htm
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    Interaction overview diagram

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    Interaction overview diagram

    UML di hi h

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    UML diagram hierarchy

    References

    http://upload.wikimedia.org/wikipedia/commons/6/6f/Uml_hierarchie_des_diagrammes.png
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    References

    [Booch99] Booch, Grady, James Rumbaugh, Ivar Jacobson,

    The Unified Modeling Language User Guide, Addison Wesley

    The Unified Modeling Language Reference Manual

    The Unified Software Development Process

    UML Distilled (Applying the Standard Object Modeling Language)

    http://www.agilemodeling.com/

    http://www.visual-paradigm.com/VPGallery/diagrams/index.html

    http://bdn.borland.com/article/0,1410,31863,00.html

    http://en.wikipedia.org/wiki/Unified_Modeling_Language

    http://pigseye.kennesaw.edu/~dbraun/csis4650/A&D/UML_tutorial/index.htm

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    THANK YOU