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Learning Portfolio Digital Session ARCH 20 Spring 2014/Lum Tamara Ruiz

Tamara Learning Portfolio ARCH 20

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Page 1: Tamara Learning Portfolio ARCH 20

Learning Portfolio Digital Session

ARCH 20 Spring 2014/Lum

Tamara Ruiz

Page 2: Tamara Learning Portfolio ARCH 20

1/5/14 2

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Getting Started: Doghouse 1

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Perspective

View

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Getting Started: Doghouse 1

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Exterior Elevations: Front, R. Side, L. Side, & Rear

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Doghouse 1: Reflections

• I have never used SketchUp before and was under the impression that it would be

hard, however the tools were easy to understand and I just needed to play around

and see how it functioned. Dog House 1 took me a whole class period, 3 hours.

• What I thought the main purpose of this assignment was to create a dog house yet

take it to a new level by expanding our knowledge of SketchUp and learning how to

separate each aspect of the house into separate layers and components.

• I had a lot of fun playing with color and seeing what kind of colors went with the dog

house, I also added brick, roofing, tile aspects into my design.

• Tools I used were: select, rectangle, measuring box, push/pull, arc, move/copy, scale,

tape measure, orbit, pan, zoom, and the paint bucket tool.

• I had a bit of trouble inserting the 3D warehouse trees and dogs yet found that it was

easier than actually creating a tree using lines and shapes.

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Doghouse 1: Reflections (cont.)

• Right click dialog box was used to hide selected lines.

• Only 2D components from 3D Warehouse were used to maximize

computing speed. The oak tree was selected for its vibrant colors and

copied three times.

• Having to save 3 separate copies of the same SketchUp file (.png, .skp,

.jpg) was time consuming and extremely aggravating when I lost track of

where my files were going. However, being organized is important and just

having the actual file size of my upload portfolio, reduced would also be

very beneficial.

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Doghouse 1: SLO Progress Report

SLO 1: Appropriately apply graphic tools, techniques, and conventions to create and communicate ideas.

1.a. Effective management of time & resources SketchUp: 3 hrs. + Portfolio: 2 hrs.

1.b. Draw & Think using analog tools NA

1.c. Draw & Think using digital tools Yes

1.d. Use Architect’s Scale NA

1.e. Use Engineer’s Scale NA

1.f. Use Measurements dialog box Yes

1.h. Apply appropriate Perspective Drawing Technique Yes, see Perspective on page 3.

1.i. Create Paraline Drawing(s) Yes, see Isometric View on page 9.

1.j. Create Orthographic Drawing(s) Yes, see four exterior elevations on page 4.

1.k. Understand and apply Shade & Shadow NA

1.l. Incorporate entourage to enhance credibility Yes, from 3D Warehouse, actual dog and trees 1/5/14 7

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Doghouse 1: SLO Progress Report

SLO 2: Select and effectively use either manual or digital

means to explore, analyze, and document an evolution of

design ideas in architecture and interior design

2.a. Relate modes of representation; select and apply best

system to explore and communicate design intentions

Used perspective and orthographic views to communicate

the idea of doghouse 1/

2.b. Produce a set of architectural drawings to document a

case study

NA

2.c. Produce a portfolio of work that chronicles student

learning throughout the semester

Yes

1/5/14 8

SLO 3: Accurately relate each aspect of the drawn visual

language system to three-dimensional reality and human

perception

Use of perspective view with entourage and shade and

shadows communicates the reality of Doghouse 1.

Inclusion of a human figure an other familiar forms gives a

credible scale to the doghouse form.

SLO 4: Visually and verbally explain the process of idea

development using graphic representation

The process of developing the doghouse included a series

of thinking and making cycles. With each completion of a

cycle, fragments and general notions eventually became

whole, unified, and represented a set of full design

intentions. Generating various views emphasized different

aspects of form, space, proportions, and composition of

design elements.

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Doghouse 1: SLO Progress Report

SLO 5: Develop an awareness of the relationships

between graphic representations and fundamental design

principles and elements

This initial doghouse is obvious and literal with a

symmetrical organization of a gable roof, Dutch entry

door, and round rear window. This dominant use of

symmetry is balanced by an asymmetrical placement of

the chimney/fireplace and the brick covered dais. The

space below the maple trees creates an intimate context

for the doghouse.

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Isometric View

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Doghouse 2: Using Components,

Layers, & Outliner

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Isometric View: Layers designated by color

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Doghouse 2: Construction Sequences by

Layers

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Comparison: Doghouses 1 & 2

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Reflection:

To be honest, I feel like Doghouse 1 lacked the use of

Components, Layers, and Outliner dialog boxes however, even

though Doghouse 2 was systematically constructed using

Components, Layers, and Outliner dialog boxes I don’t

necessarily find it better. I feel like the design lost complexity.

I saw that the use of components really helped the way

Doghouse 2 was constructed because you could construct one

piece like the window and then after making that into a

component one can just import it using the components tab under

Window to the opposite side and rotating it to be a mirror image

or the previous one.

When it came time to show the different aspects of the design the

use of layers was convenient by being able to place each

different component into a layer (usually marked the same as

what its housing).

Within two iterations, I don’t think the second iteration shows

improvement in both design and construction. Although the

windows located on the gable roof on Doghouse 2 may be more

interesting because develops more complexity and use of tools

like layers.

Next step, Doghouse 3, iteration 3 (a mixture of both iterations)

will explore solar orientation and use of symmetry to convey

meaning.

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Doghouse 2: Addition of Fido’s Bed

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Perspective View: Addition of Fido’s Bed with body of house removed. Layers

designated by colors.

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Doghouse 2: SLO Progress Report

SLO 1: Appropriately apply graphic tools, techniques, and conventions to create and communicate ideas.

1.a. Effective management of time & resources SketchUp: 1 hrs. + Portfolio: 1 hrs.

1.b. Draw & Think using analog tools NA

1.c. Draw & Think using digital tools Yes, when making the model construction

1.d. Use Architect’s Scale NA, I used the basic scale

1.e. Use Engineer’s Scale NA, I used the basic scale

1.f. Use Measurements dialog box Yes, when measuring the bed and making it symmetrical

1.h. Apply appropriate Perspective Drawing Technique Yes, to get the right perspective

1.i. Create Paraline Drawing(s) No, not appropriate for objectives

1.j. Create Orthographic Drawing(s) No, not appropriate for objectives

1.k. Understand and apply Shade & Shadow Yes, to show how this piece would look like in the “real

world” and to show how sun orientation and shadow can

contribute to the design phase and iterative process.

1.l. Incorporate entourage to enhance credibility Yes, from 3D Warehouse found now through components

under the Window tab.

1/5/14 14

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Doghouse 2: SLO Progress Report SLO 2: Select and effectively use either manual or digital

means to explore, analyze, and document an evolution of

design ideas in architecture and interior design

2.a. Relate modes of representation; select and apply best

system to explore and communicate design intentions

Used perspective views and isometric views to

communicate and enhance the idea of doghouse 2, an

unrefined form of doghouse 1

2.b. Produce a set of architectural drawings to document a

case study

NA

2.c. Produce a portfolio of work that chronicles student

learning throughout the semester

Yes, a bit late but there nonetheless

1/5/14 15

SLO 3: Accurately relate each aspect of the drawn visual

language system to three-dimensional reality and human

perception

Doghouse 2 is an iteration of Doghouse 1 in which

refinements to the overall form were the objectives.

SLO 4: Visually and verbally explain the process of idea

development using graphic representation

Using components, layers, outliner, and scenes to

systematically develop Doghouse 2 also provided more

insights and control over the design process. Scenes are

used to explain the constituent phases of construction to

others. See p. 16

SLO 5: Develop an awareness of the relationships

between graphic representations and fundamental design

principles and elements

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Doghouse 2: Construction

Sequence using Scenes

1/5/14 16

Each image is a scene that corresponds to a layer Images are simply exported 2D images in .png format if the piece is

to be printed and in .jpg format for lower quality pictures yet easier on file size.

Note that a different color was assigned to each layer where the colors are radically different to show emphasis on

different layers. Compare with images on page 10. Layer color was turned off on image sequence on page 11

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Doghouse 3:

In the Greek Doric Temple Style

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Frontal View with Dog Gods Enshrined

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Doghouse 3: Front Elevation

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Doghouse 3: Side Elevation

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Doghouse 3: Perspective View

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Doghouse 3: Detail

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Doghouse 3: Exploration of Views

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Plan View

Top View (Bird’s Eye)

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Parallel Perspective View

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Doghouse 3: Exploration of Views