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Sustainability’s Role in Artefacts Design Evolution Wanjun Chu [email protected] Machine Design, IEI, Linköping University For lecture in Sustainable design

Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu [email protected] Machine

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Page 1: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Sustainability’s Role in Artefacts Design Evolution

Wanjun [email protected]

Machine Design, IEI, Linköping UniversityFor lecture in Sustainable design

Page 2: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 2

Page 3: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 3

Need for betterTranslation

Page 4: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 4

Brain Exercise Time

Have you performed any sustainable or unsustainable doingsthrough interacting with artefacts (products or services)?

In your daily life…

If true, please illustrate the scenario

Page 5: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 5

Page 6: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 6

Page 7: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 7

Page 8: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 8

Content:

• The concept of sustainability

• Design evolution

• How to do system thinking in sustainable design

• Design workshop (if time allows)

Page 9: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 9

The ”Three pillars of sustainability"

Page 10: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

"Nature doesn't need people, people need nature; nature would survive the extinction of the human being and go on just fine, but human culture, human beings, cannot survive without nature”

Harrison Ford

2019-09-18 10

Who needs sustainability?

Harrison Ford

--------

Page 11: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Films about natural disaster

2019-09-18 11

Earth Summit, 1992

Data retrieved: https://en.wikipedia.org/wiki/List_of_disaster_films

Page 12: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 12

Sustainable Development

1. No Poverty2. Zero Hunger3. Good Health and Well-being4. Quality Education5. Gender Equality6. Clean Water and Sanitation7. Affordable and Clean Energy8. Decent Work and Economic Growth9. Industry, Innovation, and Infrastructure10. Reducing Inequality11. Sustainable Cities and Communities12. Responsible Consumption and Production13. Climate Action14. Life Below Water15. Life On Land16. Peace, Justice, and Strong Institutions17. Partnerships for the Goals

Page 13: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 13

Sustainable Development

Oslo Symposium, 1994, sustainable consumption and production (SCP):"the use of services and related products, which respond to basic needs and bring a better quality of life while minimizing the use of natural resources and toxic materials as well as the emissions of waste and pollutants over the life cycle of the service or product so as not to jeopardize the needs of further generations”.

Page 14: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 14Wanjun Chu

Herbert Alexander Simon (1916 – 2001)Nobel Prize in Economics in 1978

and the Turing Award in 1975.

Source: Article1000.com

“Most of the environment what we encounter during our daily life is not natural but made by humans.

Perhaps we would need, besides the natural science, a science that would study this artificial environment produced by humans themselves – the science of the artificial?”

-- Simon, H. (1969) The Sciences of the Artificial.

Design evolution

Page 15: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 15

Design evolution

Page 16: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 16

Design evolution

Source: https://www.stedmunds.org.uk/wp-content/uploads/2016/05/Design-Movements-Timeline.pdf

Page 17: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution2019-09-18 17

Sustainability tensions

Low-efficiency, over decoration, unnecessary use of resources in each particular

object

Top-down, impose a certain vision,

utopianism

Everything looks the same

Limited natural resource, over

abundant products

Unit of design Artefact Artefacts and

production

Artifacts, production, and

the users

Interaction between the

users and their surrounding

contexts

Interaction between the users and the

macro social and ecological

environment

A sustainable everyday life

system

Design philosophy

Self-expression, aesthetic value

(beauty), unique spirit

Affordable, pragmatic,

functionality and simplicity

Democratization, bottom-up

User-centered, personalized,

immersive

Be socially and environmentally

responsible

Principles and strategies that

lead to a sustainable

future

ContextHand-made

object, craftsmanship

Industrialization and mass

production

Serving the collective good

Driven by individual desires,

digitalization

Environmental and social concerns.

Sustainability issues

Phase Arts and crafts Modernism Consumerism (collective)

Consumerism (Individual)

Green design movement

Ecological system thinking

Page 18: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution

• Phase 1: Arts and crafts

• Context: Hand-made object, craftsmanship.

• Design philosophy: Self-expression, aesthetic value (beauty), unique spirit.

• Unit of design: Artefact itself.

• Sustainability tensions: Low-efficiency, over decoration, unnecessary use of resources in each particular object.

2019-09-18 18

Page 19: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution2019-09-18 19

Sustainability tensions

Low-efficiency, over decoration, unnecessary use of resources in each particular

object

Top-down, impose a certain vision,

utopianism

Everything looks the same

Limited natural resource, over

abundant products

Unit of design Artefact Artefacts and

production

Artifacts, production, and

the users

Interaction between the

users and their surrounding

contexts

Interaction between the users and the

macro social and ecological

environment

A sustainable everyday life

system

Design philosophy

Self-expression, aesthetic value

(beauty), unique spirit

Affordable, pragmatic,

functionality and simplicity

Democratization, bottom-up

User-centered, personalized,

immersive

Be socially and environmentally

responsible

Principles and strategies that

lead to a sustainable

future

ContextHand-made

object, craftsmanship

Industrialization and mass

production

Serving the collective good

Driven by individual desires,

digitalization

Environmental and social concerns.

Sustainability issues

Phase Arts and crafts Modernism Consumerism (collective)

Consumerism (Individual)

Green design movement

Ecological system thinking

1850s

Page 20: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution• Phase 2: Modernism

• Context: Industrialization and mass production.

• Design philosophy: Affordable, pragmatic, functionality and simplicity.

• Unit of design: Artefacts and production.

• Sustainability tensions: Top-down, impose a certain vision, utopianism.

2019-09-18 20

Source: https://www.moma.org/explore/inside_out/2013/01/07/le-corbusier-kitchen-conservation-dismantle-reconstruct-and-conserve/

Page 21: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution2019-09-18 21

Sustainability tensions

Low-efficiency, over decoration, unnecessary use of resources in each particular

object

Top-down, impose a certain vision,

utopianism

Everything looks the same

Limited natural resource, over

abundant products

Unit of design Artefact Artefacts and

production

Artifacts, production, and

the users

Interaction between the

users and their surrounding

contexts

Interaction between the users and the

macro social and ecological

environment

A sustainable everyday life

system

Design philosophy

Self-expression, aesthetic value

(beauty), unique spirit

Affordable, pragmatic,

functionality and simplicity

Democratization, bottom-up

User-centered, personalized,

immersive

Be socially and environmentally

responsible

Principles and strategies that

lead to a sustainable

future

ContextHand-made

object, craftsmanship

Industrialization and mass

production

Serving the collective good

Driven by individual desires,

digitalization

Environmental and social concerns.

Sustainability issues

Phase Arts and crafts Modernism Consumerism (collective)

Consumerism (Individual)

Green design movement

Ecological system thinking

Late 19th1850s

Page 22: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution• Phase 3: Consumerism (collective)

• Context: Serving the collective good.

• Design philosophy: Democratization, bottom-up.

• Unit of deign: Artifacts, production, and the users

• Tensions: Everything looks the same, homogenization.

2019-09-18 22

Page 23: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution2019-09-18 23

Sustainability tensions

Low-efficiency, over decoration, unnecessary use of resources in each particular

object

Top-down, impose a certain vision,

utopianism

Everything looks the same

Limited natural resource, over

abundant products

Unit of design Artefact Artefacts and

production

Artifacts, production, and

the users

Interaction between the

users and their surrounding

contexts

Interaction between the users and the

macro social and ecological

environment

A sustainable everyday life

system

Design philosophy

Self-expression, aesthetic value

(beauty), unique spirit

Affordable, pragmatic,

functionality and simplicity

Democratization, bottom-up

User-centered, personalized,

immersive

Be socially and environmentally

responsible

Principles and strategies that

lead to a sustainable

future

ContextHand-made

object, craftsmanship

Industrialization and mass

production

Serving the collective good

Driven by individual desires,

digitalization

Environmental and social concerns.

Sustainability issues

Phase Arts and crafts Modernism Consumerism (collective)

Consumerism (Individual)

Green design movement

Ecological system thinking

Late 19th1850s 1930s

Page 24: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution• Phase 4: Consumerism (Individual)

• Context: Driven by individual desires, digitalization.

• Design philosophy: User-centered, personalized, immersive.

• Unit of design: Interaction between the users and their surrounding contexts.

• Sustainability tensions: Waste natural resource, over abundant products.

2019-09-18 24

Source: https://cms.qz.com; Apple Computer, Inc.

Page 25: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution2019-09-18 25

Sustainability tensions

Low-efficiency, over decoration, unnecessary use of resources in each particular

object

Top-down, impose a certain vision,

utopianism

Everything looks the same

Waste natural resource, over

abundant products

Unit of design Artefact Artefacts and

production

Artifacts, production, and

the users

Interaction between the

users and their surrounding

contexts

Interaction between the users and the

macro social and ecological

environment

A sustainable everyday life

system

Design philosophy

Self-expression, aesthetic value

(beauty), unique spirit

Affordable, pragmatic,

functionality and simplicity

Democratization, bottom-up

User-centered, personalized,

immersive

Be socially and environmentally

responsible

Principles and strategies that

lead to a sustainable

future

ContextHand-made

object, craftsmanship

Industrialization and mass

production

Serving the collective good

Driven by individual desires,

digitalization

Environmental and social concerns.

Sustainability issues

Phase Arts and crafts Modernism Consumerism (collective)

Consumerism (Individual)

Green design movement

Ecological system thinking

Late 19th1850s 1930s 1970s, 80s

Page 26: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution• Phase 5: Green design movement

• Context: Environmental and social concerns.

• Design philosophy: Be socially and environmentally responsible.

• Unit of design: Interaction between the users and the macro social and ecological environment.

• Sustainability tensions: Conflicts between the “big” needs and the user needs.

2019-09-18 26

Silent spring, 1962 The Limits to Growth, 1972

Design for the Real World, 1971

Cradle to cradle, 2002

Page 27: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution2019-09-18 27

Sustainability tensions

Low-efficiency, over decoration, unnecessary use of resources in each particular

object

Top-down, impose a certain vision,

utopianism

Everything looks the same

Waste natural resource, over

abundant products

Conflicts between the “big” needs

and the user needs

Unit of design Artefact Artefacts and

production

Artifacts, production, and

the users

Interaction between the

users and their surrounding

contexts

Interaction between the users and the

macro social and ecological

environment

A sustainable everyday life

system

Design philosophy

Self-expression, aesthetic value

(beauty), unique spirit

Affordable, pragmatic,

functionality and simplicity

Democratization, bottom-up

User-centered, personalized,

immersive

Be socially and environmentally

responsible

Principles and strategies that

lead to a sustainable

future

ContextHand-made

object, craftsmanship

Industrialization and mass

production

Serving the collective good

Driven by individual desires,

digitalization

Environmental and social concerns.

Sustainability issues

Phase Arts and crafts Modernism Consumerism (collective)

Consumerism (Individual)

Green design movement

Ecological system thinking

Late 19th1850s 1930s 1970s, 80s 20th

Page 28: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution

• Phase 6: Ecological system thinking

• Context: Sustainability issues.

• Design philosophy: Principles and strategies that lead to a sustainable future .

• Unit of design: The whole system.

2019-09-18 28

Source: World Economic Forum

Page 29: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution2019-09-18 29

Sustainability tensions

Low-efficiency, over decoration, unnecessary use of resources in each particular

object

Top-down, impose a certain vision,

utopianism

Everything looks the same

Waste natural resource, over

abundant products

Conflicts between the “big” needs

and the user needs

Unit of design Artefact Artefacts and

production

Artifacts, production, and

the users

Interaction between the

users and their surrounding

contexts

Interaction between the users and the

macro social and ecological

environment

A sustainable everyday life

system

Design philosophy

Self-expression, aesthetic value

(beauty), unique spirit

Affordable, pragmatic,

functionality and simplicity

Democratization, bottom-up

User-centered, personalized,

immersive

Be socially and environmentally

responsible

Principles and strategies that

lead to a sustainable

future

ContextHand-made

object, craftsmanship

Industrialization and mass

production

Serving the collective good

Driven by individual desires,

digitalization

Environmental and social concerns.

Sustainability issues

Phase Arts and crafts Modernism Consumerism (collective)

Consumerism (Individual)

Green design movement

Ecological system thinking

Late 19th1850s 1930s 1970s, 80s 20th

Page 30: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Unit of design2019-09-18 30

Artefacts Production Users Interaction contexts

Social and ecological

environmentEveryday life

system

Page 31: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design evolution2019-09-18 31

Sustainability tensions

Low-efficiency, over decoration, unnecessary use of resources in each particular

object

Top-down, impose a certain vision,

utopianism

Everything looks the same

Waste natural resource, over

abundant products

Conflicts between the “big” needs

and the user needs

Unit of design Artefact Artefacts and

production

Artifacts, production, and

the users

Interaction between the

users and their surrounding

contexts

Interaction between the users and the

macro social and ecological

environment

A sustainable everyday life

system

Design philosophy

Self-expression, aesthetic value

(beauty), unique spirit

Affordable, pragmatic,

functionality and simplicity

Democratization, bottom-up

User-centered, personalized,

immersive

Be socially and environmentally

responsible

Principles and strategies that

lead to a sustainable

future

ContextHand-made

object, craftsmanship

Industrialization and mass

production

Serving the collective good

Driven by individual desires,

digitalization

Environmental and social concerns.

Sustainability issues

Phase Arts and crafts Modernism Consumerism (collective)

Consumerism (Individual)

Green design movement

Ecological system thinking

Late 19th1850s 1930s 1970s, 80s 20th

Page 32: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

The development of the leading Design philosophy

2019-09-18 32

Page 33: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

The development of the leading Design philosophy

2019-09-18 33

Knowledge within the making process

Excessive decoration

Affordable, pragmatic,Functionality, simplicity

Utopianism,Top-down

Homogenization Democratic,Bottom-up

User needs,User.centered

Waste of natural resources

Social and ecological aspects

Conflicts between the “big” needs

and the user needs

Sustainable everyday life system

Next stage

Page 34: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 34

What does it mean to design for sustainable everyday life system?

What should be considered in the system?

Page 35: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 35

What does it mean to design for sustainable everyday life system?

What should be considered in the system?

1. Mediating tool used in user activities.2. Taking both the user doings and the artefact design into consideration.3. Use theoretical concepts from psychology and sociology from as the framework for design.

Page 36: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

“If you want to change how someone thinks, give up; you cannot change how another thinks. Give them a tool, the use of which will lead them to think differently.”

--Buckminster Fuller

2019-09-18 36

1. Designing mediating tools

Knowledge within the making process

Excessive decoration

Affordable, pragmatic,Functionality, simplicity

Utopianism,Top-down

Homogenization Democratic,Bottom-up

User needs,User.centered

Waste of natural resources

Social and ecological aspects

Conflicts between the “big” needs

and the user needs

Sustainable everyday life system

Next stage

Page 37: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

“If you want to change how someone thinks, give up; you cannot change how another thinks. Give them a tool, the use of which will lead them to think differently.”

--Buckminster Fuller

2019-09-18 37

1. Designing mediating tools

Knowledge within the making process

Excessive decoration

Affordable, pragmatic,Functionality, simplicity

Utopianism,Top-down

Homogenization Democratic,Bottom-up

User needs,User.centered

Waste of natural resources

Social and ecological aspects

Conflicts between the “big” needs

and the user needs

Sustainable everyday life system

Next stage

Page 38: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

“If you want to change how someone thinks, give up; you cannot change how another thinks. Give them a tool, the use of which will lead them to think differently.”

--Buckminster Fuller

2019-09-18 38

1. Designing mediating tools

Knowledge within the making process

Excessive decoration

Affordable, pragmatic,Functionality, simplicity

Utopianism,Top-down

Homogenization Democratic,Bottom-up

User needs,User.centered

Waste of natural resources

Social and ecological aspects

Conflicts between the “big” needs

and the user needs

Sustainable everyday life system

Next stage

Page 39: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

“If you want to change how someone thinks, give up; you cannot change how another thinks. Give them a tool, the use of which will lead them to think differently.”

--Buckminster Fuller

2019-09-18 39

1. Designing mediating tools

Knowledge within the making process

Excessive decoration

Affordable, pragmatic,Functionality, simplicity

Utopianism,Top-down

Homogenization Democratic,Bottom-up

User needs,User.centered

Waste of natural resources

Social and ecological aspects

Conflicts between the “big” needs

and the user needs

Sustainable everyday life system

Next stage

Page 40: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 40Wanjun Chu

Timeline

Aspects

Natural principles: mathematics, physics, chemistry

2. User doings and the artefact design

Human society

Technology

Artefacts

Users’ doings (behavior, practices, activities)

Page 41: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 41

2. User doings and the artefact design

Sustainable Interaction design (SID) (Blevis, 2007)

Sustainable in design Sustainable through designSustainable optimization in terms of the material aspects,

Especially in electronic devicesUsers’ doings (behaviour, activities, practices)

Longevity

Attach to device

Re-use device or component

Food waste,Energy consumption,

Waster usage

Energy useefficiency (paper)

Page 42: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 42

2. User doings and the artefact design

Page 43: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

3. Theoretical concepts from psychology and sociology

• “Understanding behaviour requires an understanding of both context and cognition, design is well placed to address where the blade cross.”

2019-09-18 43

(Lockton, 2013)

User

Context

Design

Page 44: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

2019-09-18 44

Design

Psychology and sociology

Design for Sustainable Doings

• S: Analyze norms, values, routines, context, cognition from different theoretical perspectives.

• W: But lack hands-on experience of translating these into practical design.

• S: Studying individual users needs.

• W: Lack of understandings of why, how, what people do what they do.

3. Theoretical concepts from psychology and sociology

Page 45: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

3. Theoretical concepts from psychology and sociology

• Today’s products are often product–service combinations, function in networks with other products, other people are also involved in or affected by a person’s product use.

2019-09-18 45

Source: Wever et al., 2008

Page 46: Sustainability’s Role in Artefacts Design Evolution729G22/info/IDsustainability2019.pdf · Sustainability’s Role in Artefacts Design Evolution Wanjun Chu chu.wanjun@liu.se Machine

Design Approaches – analytic and synthetic

• Develop better understanding about why, where and when to intervene users’ behaviour in a more sustainable direction.

• Product influence can not be gained without including the context, such as people, culture, and history.

2019-09-18 46

Source: Nynke, 2013

Analytical Synthetical

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2019-09-18 47

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Time forPackaging and food waste design exercise!

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Design brief: Background• One-third of the total amount of food is wasted every year.

• 48% of avoidable food waste in UK: not being used within shelf life.

• Misunderstandings of date labels (best-before and use-by)accounts for 20% of avoidable food waste in UK.

• On-pack information attributes: date labels and storage guidance, affect consumer food waste.

• Depending on individual and the different food type, people usually rely on their own sensory perceptions, or rely on date labels, or in combination, to judge food quality and safety.

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Design brief: Problem 2019-09-18 50

• The perfect sustainable consumer behavior model:

Follow storage guidance

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51Wanjun Chu/IAPRI 2019 Presentation

Design brief: Problem

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Design brief: ProblemBased on the identified phenomenon, and your own observations and reflections of

how you, your friends, and your relatives use the label information,

propose a design, to be specific, interactive products (can be digital or physical) to mediate the household food waste problem.

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www.liu.se

Thank you!

Wanjun [email protected]

PhD studentMachine Design, IEI, Linköping University