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Structured Hardware Design Ian Pratt University of Cambridge Computer Laboratory [email protected]

Structured Hardware Design Ian Pratt University of Cambridge Computer Laboratory [email protected]

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Structured Hardware Design

Ian PrattUniversity of Cambridge Computer [email protected]

Designing Hardware Systems

A good design should work first time Simulation Verification Testing

Top-down methodology Decompose into modules

Modules Well-defined functions and interfaces Often different technologies Using pre-existing modules desirable

Broadside components

Bus: parallel signals carrying a binary number Represented with thick lines

Broadside components: Building block is instantiated once for each

wire in the bus Building block inputs and outputs connected to

the corresponding members of the buses Control connections are wired in parallel

Registers, buffers, multiplexors

Read-Only Memories

Non-volatile, but typically slow Mask programmable

• Cheapest in mass production by far One-time programmable (PROM) UV Eraseable (EPROM) Electrically re-programmable (e.g. FLASH)

• Expensive, but many rewrite cycles possible• `Field upgrades’ possible

Choose technology based on #units required and #rewrite cycles expected

DRAM

Each bit stored in a small capacitor (1T) Needs refreshing periodically ‘Recovery time’ required after reads

Bits arranged in a square array Accessed by row, column (multiplexed address bus) Typically 1,4,8 bits wide

E.g.: 8Mbx8 (64Mbit) 50ns access time New parts have synchronous interface

SDRAM / DDR / RAMBUS (still same core) Modules E.g.: 16Mbx64 100MHz SDRAM

Made from eight 8Mbx8 parts on a PCB (DIMM)

SRAM

Transparent latch per bit (6T) Not as dense as DRAM, more expensive

Fast (7-50ns) access times Used in caches

Easy to use – no refresh to worry about Non-multiplexed address bus Modern parts have synchronous interfaces

Pipelined design E.g.: 256Kbx32 (8Mb) 10ns

Clock generation

RC oscillators rather inaccurate, but cheap Quartz crystal oscillators commonplace

Require a little care to make work Accurate to ~50ppm

Clock multiplication Phase Locked Loop (PLL) E.g.: 133MHz x 7.5 = 997.5Mhz (Pentium III)

Clock distribution trees Buffers, or PLLs to get zero propagation delay

Miscellaneous

Power-on reset Release reset after power stable Get all flip-flops into known state (manual reset by shorting capacitor)

Relays can be used to switch large loads (alternative is to use power transistors) Must protect transistor with a diode

Mechanical switches ‘bounce’ when switching Use a 2-pole switch and RS latch

ALUs

Combinatorial logic implementation Takes two N-bit inputs and function selector Propagation delay typically determined by

carry chain

Typically twos-complement representation ADD, ADC, SUB, NOT, AND, OR, BIC,… Flags: Carry-out, Negative, Overflow, Zero Output will typically be latched, along with

flag status results

Microprocessors

Simple microprocessor control signals: Inputs: Clock, Reset Output: Request, Read/nWrite, Addr<0..N> InOut: Data<0..M>

Read cycles to fetch instructions and load data

Write cycles when updating memory Begins execution by fetching from reset

location PC incremented unless branch/jump instruction

Address decoding

Devising a memory map for a design Address that memory/peripherals are available

at

Non-volatile memory typically mapped at the reset location

Use combinatorial function of high-order address bits to generate enable signals

Devise memory map for decoding convenience

The PC as a component

Motherboard cost ~£30-1004+ wiring layers in PCBCPU, DRAM, keyboard, USB, VGA, IDE,

floppy, serial, parallel, audio, IRDACheap general purpose platform for

supporting other hardware System-on-a-chip (SOC)

implementations available soon

Interconnecting Modules

How much data in bps needs to flow? Will the connection be synchronous or

async? Is flow-control needed to limit the flow? How long do the wires need to reach? Is the topology fixed at design time? Is hot-plugging needed? Can we use an existing design?

PC Parallel Port

8 data wires, 3 control wires Unidirectional in its most basic form Flow-control mechanism Master drives data then asserts strobe_bar Slave asserts acknowledge Slave optionally asserts busy When both busy and acknowledge are

deasserted master can send another byte

RS232 Serial Ports

Asynchronous bit stream One wire for each direction plus ground Start, data, parity, stop

Start bits assist clock recovery Baud rate (e.g. 300, 1200, 9600, 115200) Various flow-control schemes

s/w: XOn/XOff characters h/w: CTS/RTS signals

Excellent for simple debugging support

Finite State Machines Building everything from FSMs

Avoid generated clocks / async resets Avoid loops in combinatorial logic

• Current CAD tools only work with FSMs

Timing specifications: Tck_to_out, Tsetup, Thold, Tprop Beware of long Thold’s

Use Moore outputs between modules Easier to characterize delay into next module

Critical path is longest logic path ending in an FF Determines maximum clock speed

Johnson Counters

Traditional binary counters require long logic paths for high-order bits Limit clock frequency

Johnson counters are based on shift registers with feedback

E.g. using a NOR gate for a /5 with 3FFs Clock prescalers – easy clock output

PRBS counter (XOR) 2n-1 with n FFs

One Hot Coding

FSM encoding using 1FF per state Single FF set, others all clear

Uses more FFs than necessary, but: Only very simple decode logic required

• High clock speeds

Particularly useful in FPGAs

Pipelining

Split combinatorial logic into stages separated by FFs

Enables increased clock speed Improved throughput

but, increases delay: Tsetup + Tclock_to_out of each FF Unbalanced pipeline stages

Feedback paths can make life tricky… CAD tools can help distribute FFs

Gated & Guarded Clocks

Clock Enable ‘safer’ than derived clocks Internal multiplexor selects between Din

and Q But, power is proportional to clock freq,

so in some designs it is necessary to: Gate lower frequency clocks Turn off clocks to currently idle units

When necessary, create clock by OR’ing clock with synchronised enable_bar

Clock and Data Skew

Skew: when the same signal arrives at different places at slightly different times

The enemy of synchronous design… Clock signals are especially vulnerable

Early clock can cause setup time violation on critical paths

Late clock can allow output of previous stage to race into this one (hold time violation)

Take special care routing clocks!

Crossing Clock Domains

Setup/hold time violations unavoidable Metastability can occur, but typically only

briefly • Allow extra time for setup into next FF• Or, use 2FFs for safety

Synchronize each signal at a single point Can use guard signal for buses

Guard indicates when bus is safe to sample Or, FIFOs with separate read/write clocks

FSM clocks derived from another FSM

When it’s necessary to use derived clocks:

Use a moore output to clock slave Function should be hazard free

Be careful to avoid races with other outputs connected to slave Mustn’t change at same time as clock

Outputs from slave back to master may restrict max clock rate

Integrated Circuits

Si or GaAs substrate with implants 200/300mm wafers, 0.3mm thick

Only the top few microns ‘active’

Ion implant and etching steps, controlled via stencils created by exposing a photo-resistive coating to UV / X-rays via a mask generated by CAD tools

7-30+ different masks used Masks stepped over wafer for each die

4-500mm2 die size

CMOS Technology

nMOS, CMOS, ECL (Bipolar) CMOS most popular (and best supported)

Feature size – reduces at 10-20% p.a. Smaller faster, lower power, higher density 0.5, 0.35, 0.25, 0.18, 0.15, 0.13μm

Max die size increasing at 10-25% p.a. Number of available T’s increasing at 60-80%

p.a.

2-7 metal wiring layers. Al (or now Cu) Separate processes for DRAM, logic, analog

Pads and IO

Pad ring around edge of die Pads are typically 50 micron square Contain high-power drive outputs and ESD

protection circuitry Power / ground ring around pads

Gold bond wires connect to package pins Up to 1000+ pins (with expensive

packaging) Packaging eases handling and dissipates

heat Core bound vs. Pad bound designs

Chip costs

Non Recurring Expenditure (NRE) Design costs (labour, tools, overheads...) Mask making costs

Per device costs Raw wafer, Processing, Testing, Packaging Influenced by yield P(die defect free) Kdie area

• K is probability that any given mm2 is defect free

Taxonomy of ICs

Standard parts (off-the-shelf, datasheet available)

Full-custom ASICs For best performance, but greatest NRE CPUs, memory, DSPs

Semi-custom standard cell ASICs Designed from a library of standard gates/cores

Semi-custom gate array ASICs Only a few masks required, but inefficient

Field programmable parts FPGAs, PALs

Field Programmable Gate Arrays

Volatile, re-programmable & OTP types All programmable in situ

Array of Configurable Logic Blocks (CLBs) and switch matrices (configurable wiring with buffers)

IO Blocks (IOBs) around edge of die CLB typically consists of LookUp Table (LUTs), 1-2

FFs and programmable MUXs 16x1 LUT (SRAM) implements any fn of 4 variables Allowing writes to LUT enables use as RAM

Switch matrices provide hierarchical routing

Field Programmable Gate Arrays

Different families use different CLB sizes Xilinx 4K series : 2x 4 input LUTs and 2x FFs Others more or less fine grained

Very low NRE, rapid turnaround Only requires a ‘place and route’ tool run

Great for prototypes, but parts typically cost 10x more than equivalent gate array SRAM/Flash parts enable field upgrades Switch to gate arrays in mature designs

Programmable Array Logic Devices (PALs)

Programmable sum of products array feeding macrocells Good for simple FSMs and glue logic

Macrocell enables combinatorial or registered output, usually tristateable more complex devices also contain buried

macrocells, and may organise macrocells into clusters with separate clock sources, sometimes called CPLDs (Complex Programmable Logic Devices)

New parts in-circuit-programmable, while others require a special programmer JEDEC description file

Delay and Power

Si/CMOS nmos/pmos unipolar transistors, generally small Power proportional to frequency

Si/BiCMOS CMOS augmented with bipolar for driving large loads

Si/ECL Bipolar transistors, kept unsaturated x3 performance, but large static current

GaAs/MESFET/Bipolar x10 performance, but yield generally poor

Up-coming technologies: SOI, SiGe

Fanout and delay

Output stage speed decrease with load Dominant aspect of load is Capacitance

Proportional to area of output conductor Sum of input capacitances of devices driven

delay = intrinsic delay + (output load x derating factor) + propagation delay

Gate specification includes intrinsic delay, input loads and output derating figures

Design Partitioning: h/w vs s/w

Hardware Use where high throughput required, but Harder to design and debug Harder to modify

Software Running on CPU(s) or microcontroller(s)

• A whole PC; on a PCB; embedded on an ASIC

Better support for complexity• Field upgrades

Can help debug hardware

Hardware partitioning

Partitioning logic over chips motivated by: Availability of standard parts

• Use existing parts wherever possible, especially for prototypes or low volume designs

Speed required by different function units• Use exotic technologies as sparingly as possible

Interconnection speed and width required• External interconnects much slower than on-chip

and have limited pin count

ASIC size, pin count, power

Logic Synthesis & Layout

Complex functions expressed algorithmically, then synthesized to gates Good at ‘mechanical’ tasks on relatively small

sections of a design Critical sections of a design still done by hand

Place tool attempts to layout gates to minimize wiring paths

Route tool attempts to wire gates Tools are continually improving

More feed back and integration between tools

The Cambridge Fast Ring

100MHz ECL chip implements: Transceivers and serial de/modulator

• ECL has good high-power line driving characteristics Serial to parallel and parallel to serial Byte alignment

CMOS chip, 50x more logic than ECL chip: Media access control protocol / CRC generation Small buffer memory / Host processor interface Ring monitoring and maintenance

DRAM, VCO, PALs for glue logic to host iface

External Modem

Analogue frontend to telephone line Isolation, surge suppression, off-hook relay

Digital Signal Processor as Codec Dedicated to a single task

Microcontroller for control Talking to host, processing commands etc. External NVRAM e.g. Flash to store state

RS232 Line drivers (+/- 12V) Requires special fabrication process

Scan multiplexing

Scan multiplexing saves wires (and thus pins) Used for LEDs and switches (keyboards)

LED matrix Drive column high, write pattern on row Scan at >50Hz to avoid flicker Drive LEDs hard to make bright Pseudo dual porting enables pixel RAM to be updated

Keyboard matrix of push-to-make switches Drive column high, read row Pull down resistors keep row wires normally low

Audio delay unit

Sample clock of 44.1kHz sufficient for audio Single counter provides fixed delay

Read cycle followed by write to same location Two counters (one loadable) and a mux

enables variable delays Lead write counter has over read sets delay Could use LFSR counters, but no need here Could use DRAM, but SRAM easier and dense

enough• Accesses unlikely to be to same page, hence slow

– Could use small staging FIFOs to enable burst reads & writes

Audio so slow, we could use a microcontroller

Network Camera Device :1

Standard parts for: Video frontend and resizer, Audio digitizer JPEG compression engine 100Mb/s Network SERDES (de/serializer)

Three 8KBx8 SRAMs for scanline to tile conversion, controlled by PAL

Three 256KBx8 DRAM FIFOs for framebuffer PAL for colour conversion / muxing (non

compressed)

Network Camera Device :2

FPGA for assembling audio/video/CPU cells for TX 2KBx8 dual ported SRAM acting as small 3 channel FIFO

FPGA for network interface control MAC and CRC generation Determines stream priority and reads cell out of SRAM

and feeds it to SERDES (CoDec)

EPROM microcontroller Communicates over network with management software Co-ordinates frame capture and compression