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azul-breaker
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Script Game Pong
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Scene 1:
onSelfEvent (load) {
ballspeedx = 10;
ballspeedy = 10;
}
onSelfEvent (enterFrame) {
// Collision Tests
if(ball.hitTest(left) || ball.hitTest (rigth)) {
ballspeedx *= -1;
}
if(ball.hitTest (user_pal) || ball.hitTest (top_pal)) {
ballspeedy *= -1;
}
if(ball.hitTest (bottom) || ball.hitTest(top)) {
stop();
}
ball._x += ballspeedx;
ball._y += ballspeedy;
if (ball._y top_pal._x) {
top_pal._x+=13;
} else {
top_pal._x-=13;
}
}
}User_pal:
onSelfEvent (load) {
startDragLocked(1,600,386,386);
mouse.hide(true);
}