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From Rock, Paper, Scissors to Street Fighter II : Proof by Construction Yotam I. Gingold

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From Rock, Paper, Scissors to Street Fighter II:Proof by ConstructionYotam I. Gingold

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Rock, Paper, Scissors

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Matching Pennies

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Game TheoryOptimal strategy is choosing

randomly. On average, outcome is a draw.

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The class of RPS-style gamesA competitive series of

decisions with no long-term advantage accumulation and access at every decision to a set of moves that include trumps of opponents’ moves

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Choices Graph

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Choices Graph

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Sinks have no trump

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Poker

Credit: Kevin Labianco

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Long-term strategy gamesAdvantage accumulation

Credit: Simon Pais

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Variations

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Street Fighter II

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The Dojo / Kung Fu movies

Credit: myo_sim

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Button mashing

Credit: Advanced Media, Inc.

Randomly choosing throws

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Street Fighter II variants

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Future WorkChoice graph for Street Fighter

IIConstructive analysis on other

game types

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Space Invaders and Doom

Space Invaders

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Space Invaders and Doom

Space InvadersAsteroidsCentipede

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Space Invaders and Doom

Space InvadersAsteroidsCentipede

Robotron 2084Crystal Quest

Contra

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Space Invaders and Doom

Space InvadersAsteroidsCentipede

Robotron 2084Crystal Quest

ContraDoom

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AcknowledgementsCasey Muller, NYU colleagues,

the anonymous reviewers, and Adobe

Contact: [email protected]

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fin

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Mike Tyson’s Punch-Out

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Variations