Purvee Portfolio

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    PO

    RTFOL

    IO

    PURVEE JAIN

    TOY & GAME [email protected]

    9977006062

    9714078948

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    Diploma Project

    1.1 IN THE JUNGLE...

    IN THE JUNGLE... is a playfull mat with 10 animal charac-ters.

    Age Group : 3 and Above

    It can be played in a group as well individually.

    The product will help child in developing his :

    -Creave Thinking

    -Storytelling

    -Speech Development

    -Sequencing

    This product is not only a learning tool but also it is going to

    give an experience of jungle to the child at home/ playschool.

    The Product is a Stroytelling kit for Preschoolers

    The Project was sponsered by Smartplaything Pvt. Ltd., Noida

    (Sister company of Creave Educaonal Aids Pvt. Ltd., Noida)

    11inch

    20

    inch

    17

    inc

    h

    27inch

    21.5inch18

    inch

    3.5x3.5 inch

    4.5x5.5 inch

    4.5x5 inch

    6x4.5 inch

    6x3.5 inch

    5 feet

    5feet

    Animal Characters Carpet with DimensionsExploraons

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    1.2 THE STORY TELLER

    The Story Teller is designed for children abovethree years of age.

    It can be played in a group as well individually.

    How to play:

    First arrange the cards theme wise and sequence

    them in an order.

    The product will help child in developing his

    -Problem solving

    -Picture Reading-Visual Discriminaon

    -Describing Skills

    -New Vocabulary

    -Informaon abot the three thems

    It is a learning tool for kids which improves their

    language skills and also it will also inform them

    about jungle, underwater and space through

    interesng and catchy visuals.

    The Product is a set of Stroytelling and Sequencing cards kit for Preschoolers

    User tesngHome Scenario School Scenario

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    1.3 CUBE TALES

    The Story Teller is designed for children above three yearsof age.

    It can be played in a group as well individually.

    How to play:

    First arrange the cards theme wise and sequence them in an

    order.

    The product will help child in developing his

    -Problem solving

    -Picture Reading

    -Visual Discriminaon

    -Describing Skills

    -New Vocabulary

    -Informaon abot the three themes

    It is a learning tool for kids which not only improves their lan-

    guage skills but it will also inform them about jungle, under-

    water and space through interesnd and catchy visuals.

    The Product is a Stroytelling Play material for Preschoolers where child can create

    stories of his own.

    Packaging DesignLayout each cube

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    THE PROCESS :

    Research-Primary research :Brainstorming, user study, market study, company study-Secondary research: Interviews/surveys, safety norms, Informaon from Internet, books.

    Informaon collecon

    Analysis

    Synthesis of inferences for Concept building

    Renement and exploarons(Materials selceon, mood board, character design, story design/game

    play)

    Rough Prototype

    User tesng

    Final Prototype

    Packaging

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    Work Done at InternshipKidkii, Ahmedabad

    The brief was to integrate bamboo and texle for

    below 4 yrs of children. All the developed products

    has to be ecofriendly at aordable price. And every

    product has a play value to it.

    All the toys are Developed from waste/ le out

    pieces of bamboo.

    Ecofriendly Toys

    Baby doll for young children - Role play Dierent expressions (balls of dierent

    expressions) can be changed according to

    child wish-Ima ginave play.

    Box having cap/ cover of raabit

    face. In this box child can keep his

    belongings like eraser, coins, ect.

    Cute looking devil faced toy. When hands

    of this devil are moved, the tounge (ball)

    starts rotang.

    Movement of this toy is like a rocking chair. While playing

    with this toy, child can narrate a story or poem considering

    as if pig is lullabying to his piglets.

    Baby- hands and legs can be adjusted as per choice.

    child can make this toy sit, stand and crawl.

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    Products which went for producon

    Prototype model

    nished model

    When these toys are kept free on a plain

    surface, the charcter somer saults. This brings

    surprise to the child and interests him.

    Prototype model Finished product

    Name of the toy is BOXER. When lower part (rod) is rorated,

    hands starts moving towrds the face. This gives an impression

    as if boxer is punching himself.

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    Systems Design

    This was a classroom project and sponsered by EEksauras

    Studios Pvt. Ltd., Mumbai. the brief was to understand the

    company prole and come up with merchandizing products fortheir upcoming T.V. show Sea Squabblesaimed at Preschoolers.

    Concept of the product:

    There is a quilt having a lot of zips (pockets inside it) and

    characters on their hooks. When these zips are opened, childwill nd dierent objects inside. This would help him to know

    the objects and thier use in our daily life. Movement of zip adds

    a play value to the quilt as child can story of his own.

    The whole concept is on the plot of the story brief given by the

    client.

    NATIONAL iNSTITUTE OF DESIGN

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    THE PROCESS :

    Research-Primary research :Brainstorming, user study, market study, company study, mind mapping.

    -Secondary research:Case studies, saey norms, trend analysis.

    Analysis

    Synthesis of inferences to come up with opportunity areas.

    Inal Concepts

    Design of Product range

    Final Prototype

    Packaging

    Product range:

    Accessory set

    Construcon set

    Push pins

    Merchandising via theme based rooms

    NATIONAL iNSTITUTE OF DESIGN

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    Board Game Design

    TRADE ON

    The brief was to redesign MONOPOLY game.

    We kept trading part of monopoly in redesiged board

    game. the theme which we worked on was india and the

    famous food and monuments of the major cies/states.

    To make the game more informave, cards were

    designed. the owner of these cards gets to know more

    about that parcular city.

    Elements of the game:

    Board game, pegs, Paper Money, key cards, rule book.

    Age group: 10 and above

    No. of player: Between 2 and 4

    NATIONAL iNSTITUTE OF DESIGN

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    THE PROCESS :

    In depth understanding of the board game Business.

    Analyzing its posives, negaves and other relevant elements of any board game.

    Redesigning the game by placing the elements in a dierent scenario and

    removing its negaves to make the game more aracve.

    Packaging design

    NATIONAL iNSTITUTE OF DESIGN

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    Board Game on Textile

    The game is designed for the people who travel in luxury train

    Palace on Wheels. The train travels in and around Rajasthan,so

    look and feel of game gives the same impression. The game is onCame race. This game is going to be gied as a sovenier for the

    people who travel in the the train.

    Elements of the Game: Wooden sandook (packaging), Texle board,

    pegs, and potli (packaging for pegs) and rule book.

    No. of palyers: It is a two player game.

    NATIONAL iNSTITUTE OF DESIGN

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    NATIONAL iNSTITUTE OF DESIGN

    THE PROCESS :

    Detailed research : Travel and travel based games,

    boredom. dierent types of journeies like in local

    train, fast trains, luxury trains- Palace on Wheels,

    studying tradional games of rajasthan.

    Informaon collecon and Analysis

    Designed Game play inspired from camel race ,

    number of players xed with exible rules.

    Mood Board keeping Palace on wheels and

    Rajasthan in mind.

    Exploraons

    Game play with Rule and packaging design

    Final prototype

    Packaging

    Exploraons and sketches

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    Digital Game

    1.1 ICE AGE 3

    The brief was to come with concpets on the movie Ice Age 3. For

    this project, gameplay, owchart, level design and screen shotS

    were designed.

    NATIONAL iNSTITUTE OF DESIGN

    LEVEL 1

    In this level, the player has to click on sid

    within 30 seconds.He will given 3 chances

    for this task. posions of characters keeps

    on changing to make the game challang-

    ing.

    LEVEL 2

    This level is more of a balancing game. The

    game has mathemacal approach. to cross

    the bridge , the player has to balance the

    weight of manny (Elephant) within 30 sec-

    onds and then also has to move the bridge

    forward using back key.

    LEVEL 1

    LEVEL 2

    FLOWCHARTFORDIFFERENTLEVELS

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    THE PROCESS :

    Aer watching Ice Age -3 , studied the main characters of the movie.

    Understanding the essence of the story, charcteriscs of the characters and and events in the story a game

    play was designed.

    These Events/situaons were seperated into dierent levels of the game.

    Flowchart was prepared followed by screenshots.

    NATIONAL iNSTITUTE OF DESIGN

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    NATIONAL iNSTITUTE OF DESIGN

    Work done under Foundation modules at NID

    Craing Silver- depicng SHY

    Form - depicng Open and CloseSo Material and Model Making

    Pillow for children having a 3D tortoise to give a warmth feeling to

    the child while sleeping. he will feel as if someone (his virtual pet or

    something) is very close him is there with him to his care.

    Tangram Excersise

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    Kids furnishing and Accessories

    So stool for toddlers

    Designed for play schools where lot of such

    cushioned stools can be placed in a classroom.

    Wallet Hand puppet

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    NATIONAL iNSTITUTE OF DESIGN

    Photography

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    NATIONAL iNSTITUTE OF DESIGN

    Hands on with different materials

    Exploaon with wood using lathe machine

    Puppet making- chipping o of wood using knife

    Replicang exisng toy. Originial toy from Haba toy

    Pen Holder-POP

    Pen Holder- paper