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8/13/2019 Project Add on PPTT
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AMERICAN TESOL INSTITUTE
Project Method Diploma in Pre & Primary Teachers Training
January -- 2013
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An Overview
This reading material includes:
1. History of the Project Method
2. Characteristics of a Project
3. Steps for a project
4. Salient features of a Project
5. Sample projects
6. Planning the Project
7. Projects and Activity-Based Teaching Strategies (Similarity and differences)
PROJECT METHOD
Project Based learning is teaches a student skills as well as content . It is a
systematic teaching method that engages students in learning essential knowledge
and life-enhancing skills through an extended, student-influenced inquiry process
structured around authentic questions and carefully designed tasks.
1. History of the Project Method
The project method is an educational enterprise in which children solve a practical
problem over a period of several days or weeks. It may involve building a appliance,
designing a playground, or publishing a class newspaper. The projects may be
suggested by the teacher, but they are planned and executed as far as possible by
the students themselves, individually or in groups. Project work focuses on applying,
not imparting, specific knowledge or skills, and on improving student involvement
and motivation in order to foster independent thinking, self-confidence, and social
responsibility.
According to traditional historiography, the project idea is a genuine product of the
American Progressive education movement. The idea was thought to have originally
been introduced in 1908 as a new method of teaching agriculture, but educator
William H. Kilpatrick elaborated the concept and popularized it worldwide in his
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famous article, "The Project Method" (1918). More recently, Michael Knoll has traced
the project method to architectural education in sixteenth-century Italy and to
engineering education in eighteenth-century France. This illustrates that the project
of the architect like the experiment of the scientist, the sandbox exercise of the staff
officer, and the case study of the jurist originated in the professional aspect of anoccupation.
The project method was first introduced into colleges and schools when graduating
students had to apply on their own the skills and knowledge they had learned in the
course of their studies to problems they had to solve as practitioners of their trade.
With some simplification, five phases in the history of the project method can be
differentiated:
1590 1765: At the academies of architecture in Rome and Paris, advanced students
work on a given problem, such as designing a monument, fountain, or palace.
1765 1880: The project becomes a regular teaching method; newly established
schools of engineering in France, Germany, and Switzerland adopt the idea. In 1865,
the project is introduced by William B. Rogers at the Massachusetts Institute of
Technology into the United States.
1880 1918: Calvin M. Woodward adapts the project concept to schoolwork. At his
Manual Training School students actually produce the projects they designed.
Gradually the idea spreads from manual training (Charles R. Richards) to vocational
education (David. S. Snedden, Rufus W. Stimson) and general science (John F.
Woodhull).
1918 1965: Kilpatrick conceives the project broadly as "whole-hearted purposeful
activity proceeding in a social environment." After being criticized by Boyd H. Bode,
John Dewey, and other leading American Progressive educators, Kilpatrick's
approach loses its attraction in the United States, yet receives general approval in
Europe, India, and the Soviet Union.
The 1970s: Kilpatrick's project method, now taken as the only adequate method of
teaching in a democratic society, is rediscovered in Germany, the Netherlands, and
other European countries. Under the influence of British primary school education,
U.S. educators attempt to redefine the project, viewing it as an important
supplement to the traditional teacher-oriented, subject-centered curriculum.
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There are two basic approaches for implementing the project method. According to
the historically older approach, the students take two steps: initially, they are taught
in a systematic course of study certain skills and facts, then they apply these skills
and knowledge, creatively and self-directed to suitable projects. According to the
second approach, the instruction by the teacher does not precede the project but isintegrated in it. In other words the students first choose the project, then they
discuss what they need to know for solving the problem and learn the required
techniques and concepts. Finally they execute the chosen project by themselves. In
both approaches, time for reflection should be provided during all phases of project
learning, giving students the opportunity to evaluate their progress. Many teachers
especially vocational and industrial arts educators use a series of small-scale
projects to help students develop continuously increasing competence in practical
problem solving.
2 . Characteristics of a project
Problematic in nature
Aimed at a definite attainable goal
Purposeful, natural and lifelike in its nature to attain the goal
Directed and planned by the students
Practical in nature and emphasis on a single concrete activity and its
achievement.
The evaluation should be objective.
Types of projects
Individual project planned for each student
Group project- for the class as an unit
Classification of projects
Project for learning where the goal is acquisition of some skill
Project for production of some physical material
Project for some intellectual development / creative skills
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Advantages
Develops creative and constructive thinking
Helps to know individual differences
Helps to think logically and scientifically before staring the project
Development of the doing activity
Development of the individual through the activity
Allows students to compete themselves and compare their previous
activity
Gives whole hearted purposeful activity
Develops team spirit and cooperation
Helps them to be patient
Arouse and maintain interest
The students freedom of thought and action is on
Provides the students interest and ability
Limitations of the project method
Wrong selection of the topic
Time consuming
May not complete in time
Chances of overlapping of subject matter/ repetition
Lack of cooperation in a group project
Criteria
Subject should have some educational value
Should consider cost and availability of material
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Should keep the students interest in mind
3. Steps for a project
Purpose
Planning
Execution
Evaluation
The project should involve the following:
1. Observe Look at the world around you. Watch things closely, and thatwill make you curious about why or when or how something happens. That
leads to the next step
2. Problem The questions that come up during your observations the
whys and the hows are t he second step of the scientific method. Your
problem is usually stated as a question.
3. Hypothesis A guess at the answer to the question. An hypothesis is an
educated guess. You take what you already know about the subject and use
it to guess the answer to your question. You could be right. You could be
wrong. It doesnt matter, because youre going to find out in the next step
4. Experiment Test your hypothesis. Come up with an experiment to find
out the answer to your question. This is the trickiest part of the scientific
method, because an experiment has to be designed with controls and
variables in place.
5. Conclusion The solution to your problem. When the experiment is
complete, your question will be answered, and your results will help you reach
your conclusion!
A project should have a time frame of at least minimum 7 days to 4 weeks
maximum. Apart from that your project should be age appropriate. Practical
application of the project is also of importance.
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Seymour Papert, a Massachusetts Institute of Technology mathematician, pioneer in
artificial intelligence, a renowned expert on children and computing, believes instead
of beginning with teaching numbers, then algebra, then calculus, then physics,
start with engineering, and from that abstract out physics, and from that abstract
out ideas of calculus, and eventually separate off pure mathematics. So much betterto have the first-grade kid or kindergarten kid doing engineering and leave it to the
older ones to do pure mathematics than to do it the other way around.
Educators from a growing number schools are echoing Papert's assertion that
engaging students by starting with the concrete and solving hands-on, real-world
problems is a great motivator.
A learning project:
Starts with an essential question or problem, usually one from the real world
Is central to the curriculum, so students are learning important concepts tied
to standards
Includes a variety of activities over an extended period of time, all designed
to explore answers to the essential question or problem
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Requires collaboration among students, the teacher, and possibly community
members
Asks students to take initiative and work autonomously, while the teacher
acts as facilitator and coach
Often involv es uses of technology that extend students capacity forresearch, analysis and collaboration
Culminates in a product or presentation that requires students to
communicate their results, often to a real-world audience.
4 . Salient features of a Project :
1. Critical Thinking
Project learning is not just about memorizing facts. It is also about
students applying what they learn to solve a complex problem .
Students engage in active inquiry , exploring an issue from multiple
perspectives, learning how to ask pertinent questions, gathering relevant
information, and synthesizing a solution. Studies show that well-designed
learning projects can lead to deeper subject matter understanding and to
students who think more like experts in their field of study.
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2. Team work
Project learning typically involves teamwork . Well-designed learning
projects help students become effective collaborators, contributors,
and leaders , developing such skills as listening, questioning, and
compromising to achieve a common goal.
3. Creativity
In project learning, students often work on an authentic, real-world
problem that does not have one right answer . Students must be creative
in coming up with new ideas, combining knowledge and skills across
disciplines, and designing innovative solutions that meet a real need.
4. Cross-Cultural Understanding
Some project teams bring together participants from different parts of the
world or with different backgrounds, increasing student awareness of
cultural differences and building respect for different perspectives .
When students work with partners who are different from themselves, they
learn how to resolve misunderstandings and overcome cultural and language
barriers
5. Technology
Through technology-supported projects, students learn how to use ICT tools
in context and create multimedia presentations .
6. Communication
In project learning, students create products that communicate their ideas
and learning to others. They often present their work, sometimes to an
authentic audience and through this process, students learn important skills
such as how to display findings ,how to organize a presentation, and how to
capture and maintain audience interest.
7. Self-Direction
Project learning gives the students more control over their learning. In well-
designed learning projects, teachers skillfully design and guide but do not
fully direct students learning. Students formulate their own problems and
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goals, plan the steps of the project, seek the resources they need, and design
their own products. Research has shown that students learn better and gain
more self-confidence when they feel a sense of ownership over their learning
process.
S ome advantages of project work are:
Increased motivation - learners become personally involved in the project.
All four skills , reading, writing, listening and speaking, are integrated.
Autonomous learning is promoted as learners become more responsible
for their own learning.
There are learning outcomes -learners have an end product.
Authentic tasks and therefore the language input are more authentic. Interpersonal relations are developed through working as a group.
Content and methodology can be decided between the learners and the
teacher and within the group themselves so it is more learner centric.
Learners often get help from parents for project work thus involving the
parent more in the child's learning. If the project is also displayed parents can
see it at open days or when they pick the child up from the school.
A break from routine and the chance to do something different.
A context is established which balances the need for fluency and accuracy.Haines (1989)
5. Sample projects
(i) Leaf Collection Project ( Group project groups of 2/3 students)
Class/ Grade : 2
Age : 5-6 years (appox)
Time for completion : 2 weeks.
Previous knowledge on which the project is based:
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Types of plants eg trees, herbs, shrubs and whether they are
evergreens or seasonal trees.
The project aims to integrate EVS and Language. Skills that are involved are
assimilation of previous knowledge with application and writing / labeling.
Leaf collecting is a good way to learn about the plants that grow in your area/
neighborhood.
Collecting leaves will also help you to learn about
Different types of plants
Learning about colors through the colors of the leaves
The shapes of leaves
Conservation of trees.
Assignment :Students are to create a leaf collection booklet containing leaves
from 8 different trees. Label them and write the types of plants they were
Materials needed:
Scrap book
Glue
Pen/pencil
Labels
A small packet to keep the leaves in.
Process:
1. Go around your neighborhood and collect 8 different types of leaves
2. Identify the leaves- that is names of the plants/trees , types of plants / trees.
3. Label neatly.
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4. Write 5 lines on how to save the trees .
Important note:
(Please instruct your students that if the leaves are collected from the
neighbors garden then they need prior permission before picking those
leaves. Ideally the collection needs to be from the leaves that are on the
ground and not plucked from the plants. That is one way of teaching that
plants too have life)
(ii) Project for Environmental Science
Class/ Grade : 2
Age : 5-6 years
Aims of the lesson
a] Main focus : Characteristics of Living and Non living things
b] General aim: Living things need air, water, sunlight to grow and plants also need
soil.
Concepts introduced
Characteristic of living things is to grow and die- it is a natural process.
Movement ( Except in plants )
Non living things do not grow, move, reproduce or die.
Time Allotted Activity
planned
Teachers
Activity
Students
Activity
Anticipated
Problems
Day 1
10 minutes Data collecting
Take a walk
around the
school
Ask children to
note what they
see around
while walking
They see and
note trees,
flowers, sky
clouds,
vehicles, people
etc
They may not
focus on all the
things they see
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10 minutes Drawing Ask children to
draw what they
saw
They draw in
their notebooks
what they saw
They may
forget to draw
few things
what they saw
Day220 minutes Speaking Make pairs and
ask children to
share what
they have
drawn and
share the
specifications
of the things
For eg can
move, its
colour , shape
They will share
the drawings
and talk with
their respective
partners
They may want
to share and
partner with
their own friend
10 minutes Writing Lists the
names of
things that the
children have
drawn
They answer
the names of
things they
have drawn
Children may
repeat the
same names
which they
hear
Day 3
10 minutes Explain the
definition of
Living and
nonliving
She explains
the definition
showing
pictures or
things around
and in the
classroom
Tries to
understand the
characteristics
and
differentiate
living and
nonliving
May put the
trees and
plants as non
living things
10 minutes Draw a tableon the board
and classify the
things under
the head of
living and
Recap the
characteristics
and starts
listing the
names in the
Studentsparticipate by
answering the
name of things
said by the
teacher to put
Class maybecome chaotic
as everyone is
eager to
answer
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nonliving things correct column under living or
nonliving
Day 4
10 minutes Planting the
plant
Shows children
how to plantand explain to
water it
everyday
Students will
enjoy thisactivity and
have a plant of
their own
Want to play
with the soiland make
themselves
dirty
10 minutes Arranging the
pots
Divides the
class in two
groups A & B
Students of
group A keeps
their plants in
the sun
whereas the
other group B
keeps their
plants in the
classroom in a
cartoon box
and closes it
May start
asking why to
arrange in that
way or may
become
curious to find
the result
Day 5
10 minutes Sorting Children are
given pictures
to sort under
the heads of
living and
nonliving
Children sort
the pictures
under the head
of living and
nonliving things
They may mix
up and make
mistake in
sorting
10 minutes Sticking Teacher gives
them paper
with the heads
of living andnonliving
Children start
sticking the
picture they
have sortedunder the
correct head
They may drop
glue and make
the paper and
hands sticky
Day 6
10 minutes Examine and
observation
Ask children to
examine and
The groups split
and observe
May be excited
to talk about
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observe the
change in the
pots they
planted
their own
plants and
make a note of
the observation
the observation
and so a little
chaos maybe
seen
20 minutes Speaking Ask childrenturn by turn to
talk about their
observations
They talk aboutsomething has
come out from
the plants in
the sunlight
and the pots in
the dark have
not grown at all
They may beexcited to talk
about their won
and friends pot
also may not
wait for their
turn or may
prompt
Day 7
15 minutes Discussion Teacher asks
the children
whether plants
are living or
nonliving?
recap the
characteristics
of living and
nonliving
things
While
discussing the
characteristics
they talk about
their view s on
plants are living
but why cannot
move
10 minutes writing Children are
asked to read
the sight words
from the board
Students copy
them in their
notebooks after
reading
Few maybe
slow in copying
Day 8
15 minutes Puzzle Give students
cut out of partsof the plant
and ask them
to stick and
make their own
plant
Students will
love doing thisactivity as they
will love fixing
the puzzle of
parts of the
plant
Few may make
mistake to fixthe puzzle right
they may stick
the parts
upside down
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Day 9
10 minutes Assessment Ask children to
draw 3 living
things and 3
nonlivingthings and
label it,
They will draw
in their
notebooks
accordingly andname it
Day 10
10 minutes Assessment Give them
worksheet of
mix pictures
and ask them
to write LT for
living things
and NLT for
nonliving
things
Children follow
the instruction
and will give
one
characteristic of
living and
nonliving things
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(iii) Project on Fire Safety
This project integrates the concept of safety and social needs to language.
The project can work at all level from Grade 4 to 5 depending on the level of
difficulty in implementation.
The project can be initiated in the language class
as the children learn about the dangers of fire and
it s prevention and the safety measures.
A representative of the local fire department can
give a demonstration of how to prevent fire and
the safety norms that needs to be observed in case
of fire.
The Project progression can be surveying given
areas in groups and noting the fire safety measures required . The project can
culminate in a Fire Safety Week - or Fire Safety Day which can have all the
collected data displayed and making colorful pamphlets and flyers to spread
awareness on fire safety measures.
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(iv) Project on garden vegetables.
This project introduces the learners to the
perception of area and at the same time
brings home how vegetables are grown in a
garden patch. Mainly, math and science can
be co-related through this project. It can be a
good concept for grades 3, 4 and 5,
depending on the level of difficulty.
The students are asked to identify the vegetables that are grown in the garden . An
excursion to the garden patch helps this helps in visually associating the
vegetables and also the garden patch
The next step is elementary introduction to perimeter with the help of a work sheet
in the Math class. The Project can further be integrated to science and language
with the utility of the vegetables and the advantages of eating healthy especially
the veget
Work sheet Name-
Wheres My Vegetables?
Identify the location of each of the vegetables.
Cabbages-
Tomatoes-
0 1 2 3 4 5 6 7 8
1
2
3
4
5
6
7
8
91
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Proposing
After explaining the idea behind the project ask the learners to propose a
scheme of work:
o What they want to include in the project
o What form it will takeo Who will be responsible for what
o An idea of the time it will take to produce each part of the project
o Any material or resources they might need
The teacher should then sit down with each group for 10 minutes to discuss their
proposals (a copy of which both the teacher and the learner would keep to refer to
as the project develops). At this point the evaluation procedures would also be
explained.
Time
Allocate an agreed amount of time for the project it may be the sessions on
the same day each week - Wednesday, and Friday, for example, so learners
know to bring materials to class on that day.
Space
Show the learners the space they will have for the project, it could be wall
space or a corner of the classroom, so they have some idea how much
material they should produce and can plan the layout.
Materials and resources
Provide the learners with materials they might need: card, scissors glue,
paper etc. It is fairly common now for learners to want to use the Internet to
find information for their projects. Encourage a keen student with Internet to
do this at home! If there is time and Internet available in the school make
sure the students have informed you of exactly what they're looking for -
photos- or that they have prepared a list of information they want to find.
Simply giving the learners time on the computers can lead to them aimlessly
surfing the net. If the facility is available, learners often like to write finished
drafts of their work on the computer.
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Presentation
Projects need to be displayed ,read and admired so schedule the last project
session as a presentation. Ask the group to prepare a task for the others in
the class to do to the project: it could be a quiz with questions for a wall
display, a crossword using vocabulary for the project or comprehensionquestions for a video that learners have made.
Evaluation
As with any piece of work a project needs to be acknowledged and evaluated. It's
not enough to just say 'that's great' after all the work learners have put in. Use a
simple project evaluation report, which comments on aspects of the project such as
content, design, language work and also evaluates the oral presentation stage of the
project.
Moving to a Math Project in Upper Primary classes, one can plan a fun
activity while teaching Math.
Everyone enjoys a party, so teaching addition and subtraction while planning a party
is a great way to teach practical skills. Also it can be an introduction to budgeting.
Level : Upper elementary (8-9 years )
Skills : Addition , Subtraction and Budgeting
Time required : 2 weeks
The Project begins with planning a party for the whole class.
1. Writing a shopping list for food and drinks and other items required for the
party.
2. The next step would be to estimate the cost of various items, check the
supermarket catalogues or visit a store to check the real prices.
3. The next step may be a group activity each group is given an amount of money
and they are made responsible for managing and budgeting the money. Each group
needs to have a group leader. The group leaders decide which group is spending on
the items required.
4. They need to find out how to fund the party and division of funds among the
participants.
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5. The project concludes with a mock balance sheet to introduce the concepts of
Debit and Credit .
Balance Sheet
Note :The above project can be planned for a higher age group with
increased level of difficulties. They may be given an option of planningTheme parties or picnics , which may have more complicated projection of
items(furniture/ music/ game prizes etc) and more division of funds .
In the upper primary classes the students may surf the Internet, interview or use a
variety of sources to conclude a project. The project may extend for 2-4 weeks and
may introduce the learners to problem solving as well as integration of content.
According to Sylvia Chard ( Professor Emeritus of Elementary Education at the
University of Alberta and coauthor of Engaging Children's Minds: The Project
Approach , a popular book for teachers of young children on learning through
projects) younger children will play and explore as well as engage in projects while
the older children's project work will complement the systematic instruction in the
program."
Total Fund collected :Rs Final break- upItems bought : Cost
1.
2.
3.
4.
5.
6.
7.8.
9.
10.
Total fund collected : Rs.
Total expenditure : Rs
(Addition )
Total expenditure : Rs
(subtraction )
Fund remaining : Rs
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She speaks of a three-phased approach:
Phase 1 involves an initial discussion of a project topic, including children's firsthand
experiences related to the topic.
Phase 2 involves fieldwork, sessions with experts, and various aspects of gathering
information, reading, writing, drawing, and computing.
Phase 3 is the presentation of the project to an audience.
An example of another integrated Project is given below:
Harry Potter and the Sorcerers Stone
Subject integration : English /
Geography / Art
Level : 11-12 years
Mapping the Project
Draw a storyboard for this project with a focus on major activities- that include
reading the book , watching the film and researching about the location ending with
a hands on project and presentation to the audience.
Week 1 Form groups
Start with the story line
with a focus on the
following hands-on activity
The hands on activities
to include maps with
models of
Reading
Watch the movie Harry Potter
and the Sorcerers Stone in the
audio visual class
Make a draft for the presentation
lecture
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London Tube map
(mapping routes in a city )
With special reference to
Hogwarts express.
Or
Preparing a
blueprint of
Hogwarts
With special reference to
the Hogwarts and its
surrounding s map. .
Week 2 Data collection
Review data
Make a draft for the presentation
Begin the group activity : Preparing for
the hands on task
Week 3 Preparing the final presentation draft
Giving final touch to the model
Week 4 Evaluation Final presentation of the model and the
presentation lecture .
Project flow and Planning
( The following project flow and the formats have been adapted from Make
your own project based lesson plan by Gloria J. Edwards )
Develop an educational project that includes a specific outcome while
teaching academic skills.
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Identify the Grade or the group .
Your name as a lesson(project ) author .
Project Plan
Remember: Students do not learn from what you do, but from what you have
them do .
See that your plan covers if not all but most of the following:
Integration of technology
Story telling/anecdotal information Non-competitive group and team work
Performance-based assessment and rubrics
Visual presentations and practice through technology and other means Project-based assignments that integrate family and community
Activities appealing to multiple intelligences (Gardner)
Before the project:
1. Think of an educational project where students can design, build, create, or
otherwise use hands-on or production- oriented skills to make or do something.
2. Academic skills(reading, writing, math, science, etc.) are then incorporated intomaking something.
3. Created items can include anything made by hand: artwork, community service
projects, publications, designs, games, science experiments and displays. Projects
may also be developed out of relevant community or life events (the change of
seasons, traditional ceremonies or rituals, building community playgrounds, rites of
passage, working with animals).
Think of the lesson over view - What will the students be doing/making?
What will they use to do/make it?
What additional educational activities are included?
What is the outcome and who is it for (self, family, community, office, school, etc)?
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Example of writing lesson over view: Students can create a tourism game using a
basic road map of the state or area of their choice. The game should involve
interpretation of map symbols, calculation of mileages and scales, and use creative
writing. The game may also be applied to other maps (country or world maps) once
the basic game has been created.
Now for the stepwise lesson format:
Step 1.
Name of Project: State the Name of the Project here. (Examples: Make a Quilt,
Make a School Newsletter, Design a Flower Garden for a Community Center, Design
and Create flying objects, study and write poetry or other creative writing)
Step 2.
Project Objectives: When students complete this project, they will be able to
(Use following key verbs):
Identify .
Interview Locate
Measure and Calculate
. Assemble
Design and Create Apply .
Write
Read and Research
Use technology
Example of a clearly written objective:
Here is an example:
Project: Create and play a travel game with common road maps.Project Objectives: When students complete this session, they will be able
to
Understand and Use a road map.
Create travel games using a common road map.
Work together as a group to accomplish game creation and completion.
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Research and Interpret general map symbols and meanings.
Calculate map mileage and scale.
Write creative playing cards depicting game rules and travel events.
Use technology to research maps and map interpretation
Step 3.
Integration of Other Functional/Academic Skills : (Critical thinking is required
throughout the lesson. Each one of these fundamental academic skills can be
integrated with the other to produce a project-based outcome.) Students will be able
to
Math : Use math to make necessary calculations for measurements, numbers, or
equivalents as necessary for project completion.
Reading : Read information on mate rials related to the project.
Writing : Write statements, steps, summaries, outlines, scientific procedures, etc for
project. Writing outcomes can include reports, presentations, posters, computer-
generated brochures or publications. There are endless possibilities for project-based
reading and writing!
Technology : Use computers as part of project based learning to give students
hands-on opportunities with technology. Search the internet for relevant sites, use
computers to write publications, brochures, design and make spreadsheets, or
anything a computer can do to assist in a project outcome.
Science Apply scientific method/observation to experiments, procedures,
observation, deductions, and conclusions.
Step 4.
Materials required:
List all materials needed for your project here. You may include any materials
needed to build, make, or otherwise complete your project, as well as places,
catalogs, or websites to acquire your materials.
Step 5.
Estimated time required for the completion of the entire project. No of hours
required and how many hours per week.
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Step 6.
The age and level of the students (you may include the previous knowledge
required)
Step 7 .A brief outline of a) Phase wise activity of students b) Instruction by Teacher
(remember it is not what you will do but what you will make them do) c) estimated
time for that phase
Step 8 .
What will be the assessment and evaluation process and criteria? How will you
assess/ evaluate the students work?
The Project break up format (for the instructor )
Activity Instructors Note Exact Time allotted
Introduction to the
Project
The instructor introduces
the Project to the group .
20 minutes
Introduces the rubrics Specifies the expectation
the flow of the project
15 20 minutes
Outline the steps of the
Project
Divide the class into
groups.
Assist in the preparation of
the project.
20 minutes
Practice and Process The actual time used by
the students in data
collection, observation
based on the data
collection and organization
of the material .
The time varies between 7
days to 3/4 weeks .
Project Showcase The end of the projectpresentation , that ends
with a review of the
effective learning
outcome.
Maybe 2-3 days
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7. Projects and Activity-Based Teaching Strategies (Similarity and
differences)
It is to be remembered that Project Approach are not a new instructional idea. They
are an extension of other activity based teaching strategies. Katz and Chard (1989,
p. 6) seem to emphasize on this, in the spirit of Dewey. The childrens school
experiences are real, daily life experiences; they are not a withdrawal from life,
which is resumed only outside the school. Their life in the school, then, would have
to approximate the fulfilling life of meaningfulness as far as possible; the children
should be able to experience their work as meaningful. Project work may be
particularly significant in this context. Through project work, children can not only
improve their understanding of the world around them but also can strengthen
their dispositions to go on learning for the rest of their lives (Katz & Chard, 1989, p.
5).
The Project Approach is similar to the Reggio Emilia approach in many respects,
especially in its emphasis on project work in the coopera tive context. Childrens
learning in Reggio Emilia is itself a meaningful life rather than mere learning
activities.
For Constructivists knowledge may be from and for life; life may take precedence
over knowledge here. Moreover, knowing is itself an important form of life for human
beings, according to constructivism. Math and science are seen as human practices.
It seems that learning in constructivism, as in the Project Approach, is itself actual
life for children.
However, well designed projects that meet PBL criteria differ from activities or even
projects that have been traditional in the classroom.
Example
Themes
Activity-
Based
Instruction
Project-Based
Learning
Differences between the
Two Instructional
Strategies
Sound
Pollution
Listen to
different
Identify five sound
pollution problems in
Although the activity-
based tasks are useful for
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sounds. Make
a graph.
Identify
features of
common
sounds that
are disturbing
to the ear.
the community. Form a
task force to
investigate the
problems and devise
technically feasible
solutions for each.
instruction, the tasks
themselves may not be
provocative. The project-
based approach, in
contrast, defines an
overarching challenge and
embeds these tasks
(listening, graphing,
identifying features) in a
meaningful community
project.
Ancient
Architecture
Make posters
depicting the
architecture of
ancient Egypt
Complete a case study
on the pyramids using
the question "How were
the pyramids built?" to
address five
controversial issues:
source of the design,
source of materials,
time to completion,
method oftransportation of
materials, and contents
of the chambers.
The project addresses the
fundamental principles and
issues. The project has an
overarching question that
engages students' critical
thinking as well as their
creativity. The project
reflects current historical
mysteries and
investigations.
Geometry Observe and
measure
various school
buildings and
record data.
Design a "School of the
Future" with scale
drawings and models,
taking into account the
site and anticipatedneeds. Present plan to
an audience of school
officials or community
experts.
This complex project goes
beyond simply "getting
students out of their
seats." It requires
application of concepts anddefense of choices made.
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