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8/14/2019 Powerpoint on Student Engagement Using Virtual Worlds
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Using Virtual Labs to Increase
Student Engagement in Science
Jason McCarron
Memorial University of Newfoundland
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Science 10 Final Scores 2004-2008
05
10
15
20
2530
5 15 25 35 45 55 65 75 85 95M
ore
Science Scores
F
requency
Mean 52.6%
Mode 50%
Median 52%
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Research conducted by Skinner and Belmont
(1993) illustrates that students who are moreengaged in school do in fact earn higher grades,
score higher on standardized tests of achievement
and feel pride and satisfaction in their
accomplishments.
How Can Student Achievement be Increased?
Lutz et al. (2005) linked engagement in learning withpositive academic outcomes such as; good grades,
strong standardized test scores, and high school
completion.
A review of literature indicates that engaging
students in virtual labs during science class will
promote learning. Some examples of virtual labs
and how exactly they promote learning will be
discussed in this presentation.
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River City
Retrieved on March 24, 2009 from: http://muve.gse.harvard.edu/rivercityproject/view/rc_views_interface.htm
http://muve.gse.harvard.edu/rivercityproject/index.htmlhttp://muve.gse.harvard.edu/rivercityproject/index.html8/14/2019 Powerpoint on Student Engagement Using Virtual Worlds
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Tracking and Organizing Learning in River City
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Retrievedon March 24, 2009 from: http://muve.gse.harvard.edu/rivercityproject/view/rc_views_interface.htm
The Town, River City
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Retrieved on March 24,2009 from: http://muve.gse.harvard.edu/rivercityproject/view/rc_views_interface.htm
8/14/2019 Powerpoint on Student Engagement Using Virtual Worlds
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Retrieved on March 24,2009 from: http://muve.gse.harvard.edu/rivercityproject/view/rc_views_interface.htm
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Second Life
http://www.secondlife.com/8/14/2019 Powerpoint on Student Engagement Using Virtual Worlds
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Explore Learning
http://www.explorelearning.com/index.cfm?method=cUserSecure.dspTeacherhome8/14/2019 Powerpoint on Student Engagement Using Virtual Worlds
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Do virtual labs promote student engagement and
overall achievement?
Balcaen (2008) demonstrated that simulations, flash
animations and interactive media were highly engaging,
providing students with a problematic way of thinking,
supporting the development of science concepts.Bayrak (2008) demonstrated that an experimental group of
physics students using simulations achieved higher than
the control group who received only face to face
instruction.
http://innovateonline.info/media/images/v-learning-figure5(2211).jpg
Sun et al. (2008) found that students using the online
virtual labs achieved better grades compared to those in thecontrol group having a traditional lab experience.Stuckey-Mickell and Stuckey-Danner (2007) showed that
student comments suggested that virtual labs may enhance
learning through increased engagement.Dede et al. (2005) found that when middle school studentsused a virtual lab called River City there was a high level
of engagement as demonstrated by a decreased
absenteeism rate of 35%,
Pyatt and Sims (2007) found significant increases in
student achievement and understanding after students were
engaged in a virtual chemistry lab.
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Will virtual labs replace traditional labs?
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What do students think about virtual labs?
Science 10 Student Statements from March 2009 After
Using Explore Learning
Explain what you liked about virtual labs.
Easy and fun
Using computersHands on
Ability to interact
Less time consuming and visual
Explain what you did not like compared to the traditional lab.
Too Repetitive
It did not feel like a lab
Technical problems
Not hands on or as fun as the real thing
What are some important characteristics of this lab activity that kept
you interested and engaged in the activity?
Seeing changes happening on the computer
Interacting
Keeping track of data
Time constraint to complete lab
F t C id ti
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Future Considerations
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