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Slides for John Carter McKnight's presentation at the ZiffDavis/IBM Smarter Technology Virtual Conference Center series in Second Life, 1/11/2010
Citation preview
Governance of Virtual Worlds
SmarterTechnologies12 January 2010
a concept
and a course
the concept
functions of “government” have spun out to a wide range of actors, all essential to “governance”
virtual worlds are a field site for exploring how governance takes place in the modern world
as a model of governance processes
as a subject of external and internal governance
as an example of emergent tools, processes and customs that may be adapted to wider usage
governance by traditional political entities– taxation– sexuality– speech– property rights– jurisdictional questions
governance by corporations– EULAs and Terms of Service– vertical contracts to govern horizontal
relations– human resources law and policy– ownership of means and media of self-
expression
governance by peer associations– Second Life land covenants– guild websites and application processes– formal community rules– informal social norms
the course
http://bit.ly/AiPw6
LAW 791/Education Technology 791
Arizona State UniversitySandra Day O’Connor College of LawThe Graduate CollegeSpring 2010, 3 units
learning objectives
• professional development
• interdisciplinary training
• critical thinking/citizenship
note:
it’s not about “content” – it doesn’t matter if students learn 5 elements of a virtual world and 6 factors relating to personal jurisdiction
it’s about process – how to understand, manage and thrive in new socio-technical problem spaces
“the future’s already here – it’s just unevenly distributed” – William Gibson
the course aims to give new lawyers and scholars a set of tools for working in the future
and, hopefully, the desire and means to distribute it more evenly
professional development
• apply tools learned in traditional contexts to un-traditional problems
• digital tools for academic/professional work product
• presentation skills
interdisciplinary training
• learn to apply a broad range of tools to a single problem
• ASU Challenges http://www.asuchallenges.com/
• Law, Education, Psychology, Political Science, Cognitive Science, Software Engineering, Economics, Philosophy
critical thinking and citizenship
• challenging what “everybody knows”
• virtual worlds context
• academic debate
• evidence-based methodologies
course activities
term project
alternatives to seminar paper encouraged
cross-disciplinary collaboration encouraged
academic-conference quality presentation
but the heart of the course
is an experiment in hands-on virtual worlds governance
by creating and managing a guild in World of Warcraft
• infrastructural constraints• dispute resolution• taxation• wealth redistribution• citizenship• collective action• the commons• identity
Midterm report
ASU Center for Law,Technology and Innovation/World2Worlds Inc.
conference on governance of virtual worlds
ASU/SL, Friday March 26, 9 am -1 pm MST
John Carter McKnight - RLKaseido Quandry – SLjohn_carter - TwitterKaseido – last.fmKaseido – FlickrKaseido – World of Warcraft/MishaJohn Carter McKnight – FacebookJohn Carter McKnight – Goodreadsjohn.carter.mcknight - Skype