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PGP Grid
NeSC Review
18 March 2004
Description and Aims
Apply real time 3D vision technology to animation production.Apply remote parallel processing to real time 3D vision.Apply remote parallel processing to hyper-realistic rendering of imaginary environmentsPropose best practice for Animation Virtual Organisations
Description
PGP LtdPGP Ltd
GlasgowGlasgowEPCCEPCC
WP1: VO Study
WP6: Distributed Rendering
WP4: Grid enabling S/Correlator
WP5: Image streaming
WP2: Capture of sequences
WP3: Specialisation of software
Status
Progress against plan All participants currently on schedule EPCC:
Finished Resource Locator Working on Remote Rendering Service (due end October)
GU has Parallelised matching Developed video sequence conforming software Developed Jpie and integrated this with resource locator
PGP has Bult CGA sequences using material produced by GU Jointly develop approach to remote rendering of sequences
Status
Effort against plan2 full time staff at GUEPCC has exceeded 15PM budget
WP6 (rendering) underestimated in original plan Staff made available to finish off work
Part of time of technical director of PGPGU has budget for 2 months more work on project, but need permission to extend
Modifications to plan (letter to DTI)Java interface to π-Calculus instead of multi-stream GridFTP protocolsRendering on PC-farms rather than HPCx
Deliverables due
Deliverable Delivered
VO report Yes
Sequences captured and delivered to Peppers Ghost
Yes
Resource locator for JPie – new deliverable added
Yes
GRID enabling of correlator Yes
Image stream protocol developed – extended to JPie
Yes
Tool for conforming bodies to captured sequences
Yes
Response to previous review
Reviewers thought there is no Grid content in the projectILS and RRS software are both WebservicesThey are covered in the Technical Achievements section.
Technical Achievements – JPieThe versions of GridFTP available do not support memory-to-memory transfer, which is required by our application.Lack of GridFTP server implementations on Windows has been a serious concern, with respect to cross platform use. This is especially the case when more than half the machines available to us are running Windows.Further investigation revealed that the existing GridFTP protocols are not available in pure Java versions. We regard this as desirable to allow our matching harness to have a light software footprint on machines such as teaching lab equipment running Windows. Milner’s π-Calculus provides the ability to transfer communications channels along communications channels in addition to image data itself, which is advantageous to our application for establishing dynamic data-flow graphs in the processing of image streams. We have just finished the incorporation of the resource locator into the Jpie system.
Technical Achievements – ILS
As part of its code, each -Calculus node can solve a problem or pass it to other, willing nodes to do it on its behalf
A node can pass its communications channels allowing dynamic configuration of data-flow graphs.Lookup for willing nodes is done through our Resource Locator Service (aka ILS – Initiator, Locator, Servent)
A webservice that allows Servents to register with JPie and Initiators to locate Servents fulfilling their criteria
Technical Achievements – ILSLocatorHolds a database of resourcesHosts web services for updating and querying the databaseBrokers resource requests
Servent (Server Entity)Contacts the Locator with its resource descriptionUpdates the Locator with its resource status
InitiatorRequests resource(s) from the Locator
InitiatorClient
LocatorResourceRequestService LocatorRegistryService
LocatorDataModel
ServentClient
Database
Technical Achievements – RRS
The Remote Rendering Service (RRS) is a webservice which will allow the submission and monitoring of rendering jobs to a remote farm which runs 3D-StudioMaxThis will involve:
A user-interface integrated to 3D-StudioMaxAuthentication at the remote farmSeamless transfer of appropriate files to and from the farm
Technical Achievements – RRS
Remote Farm (Server-Side)PGP (Client-Side)
Animator
3ds max 6
RRS-GUI
RRSDOSClient
RRSJavaClient
Web Server
3ds max 6
Backburner 2
RRSJavaServer
GridFTP
Farm
1
Rendering config & .max files3
4
6RRSJavaGftpClient
5
2
Dissemination
GGF-March Presentation to All HandsPresentation to be given to 2nd International Workshop on Middleware for Grid Computing, in TorontoDemonstration given to Pinewood Studios of the animation techniquePaper submitted to IEE proceedings subsequent to winning A H Reeve Premium.Sources to go onto Nesc CVS server.
Exploitation
Presentation to Pinewood Studios. Possible use in Captain Scarlet. Need better handling of eyes and mouth. We are producing a demo sequence to show them on this.
Future plans
Technical work:WP1: update VO report to include:
animation-producing VOs our experiences
WP2:Repeat capture runs under better lighting conditions, incorporate soundWP3: improve stabilisation of skeletal components of the head through pose recovery WP4/5: further testing of JPie in conjunction with resource locator
Future plans
WP6: software and images Deliver Webservices-based Remote Rendering Service by
end October Render using 3DS-Max, controlling the farm from animator
site, but routing via Webservices
Future plans
Development of CPU time trading protocols for the GRID.Areas of future application of the 3D technology:
Virtual stunt performers Virtual actors for interactive applications Virtual performers for 'drama' orientated CGI.
Project Participants
PGP Productions Ltd:Carl GoodmanPeter Stansfield (Wavecrest)
Glasgow University:Paul CockshottLewis MacKenzieEwan BorlandViktor Yarmolenko
EPCC:Kostas KavoussanakisAli AnjomshoaaPaul GrahamGavin Pringle