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©Perkins Coie LLP. All rights reserved. | March 2019 Some jurisdictions in which Perkins Coie LLP practices law may require that this communication be designated as Advertising Materials. NEARLY 41% 40% 39% 36% 62% 57% 21% 13% 20% 18% 26% 27% 24% 19% 14% 20% 61% 49% 32% DATA SECURITY How are you currently monetizing AR/VR/MR/XR products and services? How do you believe AR/VR/MR/XR technologies can most effectively address challenges in health and safety training situations? Which of the following legal risks are of concern to your organization in developing AR/VR/MR/XR technology or content? Which regions will offer the most promising investment opportunities for AR/VR/MR/XR technologies? Which region do you expect to witness the fastest growth in the next 5 years? PERKINS COIE AND XR ASSOCIATION 2019 Augmented and Virtual Reality Survey Report AR/VR startup founders, technology company executives, investors and consultants— more than half of whom hold C-level or VP titles—weighed in on the optimism for immersive technologies and the barriers to adoption that remain. PERVASIVENESS OF IMMERSIVE TECHNOLOGY INVESTMENTS AND MONETIZING TECHNOLOGY WORKFORCE DEVELOPMENT CHALLENGES AND RISKS GEOGRAPHIES AND HOT MARKETS 9 in10 200 70% 78% 47% 42% respondents indicated that by the year 2025, immersive technologies will be as ubiquitous as mobile devices. Top 5 industries to which XR is most applicable at this time GAMING EDUCATION MANUFACTURING AND AUTOMOTIVE MOVIES AND TELEVISION HEALTHCARE AND MEDICAL DEVICES of respondents anticipate that the AR market will surpass the VR market in revenue. of respondents agreed with the statement, “XR is highly applicable to workforce development at this time.” top the charts for legal risks concerning immersive technology organizations. VIEW THE FULL REPORT: PerkinsCoie.com/2019ARVRSurvey 48% 53% Sale of products or subscriptions Provide safe and repeatable site-specific environments Charge for additional features or in-app purchases within apps that can be downloaded for free Apps and 3D animation help learners gain insights Revenue from advertising within apps Cost effective compared to standard trainings User experience User experience Content offerings Content offerings Consumer and business reluctance to embrace AR/VR Consumer and business reluctance to embrace AR/VR What is the biggest obstacle to mass adoption of AR technologies? What is the biggest obstacle to mass adoption of VR technologies? CONSUMER PRIVACY Consumer privacy/data security * Some charts include a sub-section of survey data and do not add up to 100% Product liability/health and safety issues Difficulty in licensing technology and IP North America EU APAC North America EU APAC

PERVASIVENESS OF IMMERSIVE TECHNOLOGY 9 in10 …2019 Augmented and Virtual Reality Survey Report AR/VR startup founders, technology company executives, investors and consultants—

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Page 1: PERVASIVENESS OF IMMERSIVE TECHNOLOGY 9 in10 …2019 Augmented and Virtual Reality Survey Report AR/VR startup founders, technology company executives, investors and consultants—

©Perkins Coie LLP. All rights reserved. | March 2019

Some jurisdictions in which Perkins Coie LLP practices law may require that this communication be designated as Advertising Materials.

NEARLY

41%

40%

39%

36%

62%

57%

21%

13%

20%

18%

26% 27%

24% 19%

14% 20%

61%

49%

32%

DATA SECURITY

How are you currently monetizing AR/VR/MR/XR products and services?

How do you believe AR/VR/MR/XR technologies can most effectively address challenges in health and safety training situations?

Which of the following legal risks are of concern to your organization in developing AR/VR/MR/XR technology or content?

Which regions will offer the most promising investment opportunities for AR/VR/MR/XR technologies?

Which region do you expect to witness the fastest growth in the next 5 years?

PERKINS COIE AND XR ASSOCIATION 2019 Augmented and Virtual Reality Survey Report

AR/VR startup founders, technology company executives, investors and consultants—more than half of whom hold C-level or VP titles—weighed in on the optimism for immersive technologies and the barriers to adoption that remain.

PERVASIVENESS OF IMMERSIVE TECHNOLOGY

INVESTMENTS AND MONETIZING TECHNOLOGY

WORKFORCE DEVELOPMENT

CHALLENGES AND RISKS

GEOGRAPHIES AND HOT MARKETS

9 in10

200

70%

78%

47% 42%

respondents indicated that by the year 2025, immersive technologies will be as ubiquitous as mobile devices.

Top 5 industries to which XR is most applicable at this time

GAMING

EDUCATION

MANUFACTURING AND AUTOMOTIVE

MOVIES AND TELEVISION

HEALTHCARE AND MEDICAL DEVICES

of respondents anticipate that the AR market will surpass the VR market in revenue.

of respondents agreed with the statement, “XR is highly applicable to workforce development at this time.”

top the charts for legal risks concerning immersive technology organizations.

VIEW THE FULL REPORT:PerkinsCoie.com/2019ARVRSurvey

48%

53%

Sale of products or subscriptions

Provide safe and repeatable site-specific environments

Charge for additional features or in-app purchases within apps that can be downloaded for free

Apps and 3D animation help learners gain insights

Revenue from advertising within apps

Cost effective compared to standard trainings

User experience User experience

Content offerings Content offerings

Consumer and business reluctance to embrace AR/VR

Consumer and business reluctance to embrace AR/VR

What is the biggest obstacle to mass adoption of AR technologies?

What is the biggest obstacle to mass adoption of VR technologies?

CONSUMER PRIVACY

Consumer privacy/data security

* Some charts include a sub-section of survey data and do not add up to 100%

Product liability/health and safety issues

Difficulty in licensing technology and IP

North America

EU

APAC

North America

EU

APAC