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+1 - 860 - 808 - 8573 [email protected] www.drewdicenso.com linkedin.com/in/drew-dicenso/ LinkedIn Graphic Design September 2015 - June 2019 Interactive Design and Game Development Savannah College of Art and Design Bachelor of Fine Arts | Cum Laude Environmental Art HTML / CSS Personal Information Social Media Work Experience Skills Education Programs 3-D Modeling Level Design Game Design November - 2018 June - 2019 Created 15 vehicles and major components used as enemies or gameplay components. Iron Horizon Environment Artist / Prop Artist - http://ironhorizon.net/ Project Experience Collaborated with a team of seven to design and create gameplay elements. Live @ Five (VR) Lead Programmer September - November 2017 VR Development www.artstation.com/drewdicenso ArtStation Designed, created and implemented environment assets and props. Memoriam Environment Artist September - November 2018 Led a three member team to design and implement all assets and mechanics into a cohesive and playable experience. Setup and managed multiple hosted applications for use in project management, development, and marketing. Swiss Re Corporate Solutions Risk Engineering Summer Assistant June 2017 - September 2017 Created database utilized by claims and underwriting staff to deter- mine information regarding the risk characteristics of a specific occupancy or the inherited risk that comes with it. Identified technical, organizational, and human risk factors that contribute to losses and claims in various industries. June 2018 - September 2018 Adobe Illustrator Adobe Photoshop Autodesk Maya Confluence Headus UV Layout Helix / Perforce Jira Substance Designer Substance Painter Topogun Unreal Engine 4 VMware Exsi ZBrush 4R8 DICENSO Environment Artist January 2020 - Present Plan, build, and revise interesting layouts for gameplay. Collaborate with the Design, Art, and Engineering teams to create and refine gameplay mechanics and combat encounters. World Building and Level Layout, composing environments using asset placement and terrain sculpting and painting. Gather art, design and playtest feedback and translate it into iterative improvements. Own the creation of levels from blockout through final set dressing and lighting. Adventure Roll Level Designer

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Page 1: Personal Information Educationdrewdicenso.com › wp-content › uploads › DiCenso-Resume-2.18.202… · +1 - 860 - 808 - 8573 contact@drewdicenso.com linkedin.com/in/drew-dicenso

+1 - 860 - 808 - 8573

[email protected]

www.drewdicenso.com

linkedin.com/in/drew-dicenso/LinkedIn

Graphic Design

September 2015 -June 2019

Interactive Design and Game Development Savannah College of Art and DesignBachelor of Fine Arts | Cum Laude

Environmental Art

HTML / CSS

Personal Information

Social Media

Work Experience

Skills

Education

Programs

3-D ModelingLevel Design

Game Design

November - 2018June - 2019 Created 15 vehicles and major components used as enemies or

gameplay components.

Iron Horizon Environment Artist / Prop Artist - http://ironhorizon.net/

Project Experience

Collaborated with a team of seven to design and create gameplay elements.

Live @ Five (VR) Lead Programmer

September - November 2017

VR Development

www.artstation.com/drewdicensoArtStation

Designed, created and implemented environment assets and props.

Memoriam Environment Artist

September - November 2018

Led a three member team to design and implement all assets and mechanics into a cohesive and playable experience.

Setup and managed multiple hosted applications for use in project management, development, and marketing.

Swiss Re Corporate Solutions Risk Engineering Summer Assistant

June 2017 - September 2017

Created database utilized by claims and underwriting staff to deter-mine information regarding the risk characteristics of a specific occupancy or the inherited risk that comes with it.Identified technical, organizational, and human risk factors that contribute to losses and claims in various industries.

June 2018 - September 2018

Adobe IllustratorAdobe PhotoshopAutodesk MayaConfluenceHeadus UV LayoutHelix / PerforceJiraSubstance DesignerSubstance PainterTopogunUnreal Engine 4VMware ExsiZBrush 4R8

DICENSO

Environment Artist

January 2020 - Present

Plan, build, and revise interesting layouts for gameplay.Collaborate with the Design, Art, and Engineering teams to create and refine gameplay mechanics and combat encounters.World Building and Level Layout, composing environments using asset placement and terrain sculpting and painting.Gather art, design and playtest feedback and translate it into iterative improvements.Own the creation of levels from blockout through final set dressing and lighting.

Adventure Roll Level Designer