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After using Treyu's character sheet for a long time, I knew that I really enjoyed the horizontal format, but somethings always bugged me and a few friends about it. The changes I made: Increased font size by about a point on most if not all text to help readability, specifically because white text was barely readable on my prints. I did this for all pages.Rearranged CMD, CMB, SR, and Speed to also include a fly speed and swim speed. Previously the SR and CMB boxes looked like they combined somehow, this provides clarity and makes it more obvious what boxes are assigned the each. I've never used "squares" for speeds, so I didn't bother trying to include double boxes for speeds. I shortened Knowledge to Know, because when writing in knowledges, my friends and I would easily run out of room. Also shortened profession. Changed the bottom notes section to include some languages.On page 2 we wanted more room for featers/special abilities, and feats. Personally if I need more room for traits or Racial traits, I'll start at the bottom of the class features section. We also shortened the XP box because we saw no reason for keeping it as long as it was. I generally don't 'log' where my xp comes from, anyway. This freed up room to add a larger section for languages.On page 3, I have yet to change anything, but will update this pdf if I find anything else I'd like changed.
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Weapon
Attack BAB Weapon Ability Feat Size Misc. Temporary Changes Crit Type
Damage Die Weapon Str Feat Misc Range Ammunition
SkillsSkill Names Total Ability Ranks Misc
O Acrobatics = DEX + +
O Appraise = INT + +
O Bluff = CHA + +
O Climb = STR + +
O Craft ( ) = INT + +
O Craft ( ) = INT + +
O Craft ( ) = INT + +
O Diplomacy = CHA + +
O Disable Device = DEX + +
O Disguise = CHA + +
O Escape Artist = DEX + +
O Fly = DEX + +
O Handle Animal = CHA + +
O Heal = WIS + +
O Intimidate = CHA + +
O Know ( ) = INT + +
O Know ( ) = INT + +
O Know ( ) = INT + +
O Know ( ) = INT + +
O Know ( ) = INT + +
O Know ( ) = INT + +
O Linguistics = INT + +
O Perception = WIS + +
O Perform ( ) = CHA + +
O Perform ( ) = CHA + +
O Perform ( ) = CHA + +
O Prof ( ) = WIS + +
O Prof ( ) = WIS + +
O Ride = DEX + +
O Sense Motive = WIS + +
O Sleight Of Hand = DEX + +
O Spellcraft = INT + +
O Stealth = DEX + +
O Survival = WIS + +
O Swim = STR + +
O Use Magic Device = CHA + +
O ( ) = ( ) + +
O ( ) = ( ) + +
O ( ) = ( ) + +
Concentration = ( ) + +C. Lvl
Character Name Alignment Player
Character Level Homeland Campaign
Race Deity Size Gender Age Height Weight Hair Eyes
Initiative
= +
Total Dex Misc
Ability Score
Ability Modifier
Item Score
Item Modifier
Temp. Score
Temp. Modifier
Str
Dex
Con
Int
Wis
Cha
Total Armor Dex
AC = 10 +
Touch = 10 +
Flat - Footed = 10 +
Saving ThrowsTotal
Base Save
Abil. Mod.
Fortitude(Constitution)
=
Reflex(Dexterity)
=
Will(Wisdom)
=
Base Attack Bonus
Notes:
Non-lethal Damage
HPHit Points
Total:
Weapon
Attack BAB Weapon Ability Feat Size Misc. Temporary Changes Crit Type
Damage Die Weapon Str Feat Misc Range Ammunition
Weapon
Attack BAB Weapon Ability Feat Size Misc. Temporary Changes Crit Type
Damage Die Weapon Str Feat Misc Range Ammunition
Weapon
Attack BAB Weapon Ability Feat Size Misc. Temporary Changes Crit Type
Damage Die Weapon Str Feat Misc Range Ammunition
Languages:DR
BAB Dex Str Size
CMD = 10 +
CMB =
SpeedFt.
FlyFt.
SwimFt.
SpellResist
Body Slots
Head Headband
Neck Eyes
Armor | Body Shoulders
Wrist Chest
Belt Hands
Ring Right | Ring Left Feet
Experience points
Next Level Xp
Feats
Class Features / Special Abilities
Languages
Armor Class Gear Bonus Type Check PenaltySpell
Failure SpeedMax Dex Weight
CP:
SP:
GP:
PP:
Equipment
Money
Traits/Racial Traits
List
Name Lvl School L U SR Range Area Duration Description
Spells
Spells Known
Spell Save DC Level
Spells Per Day
Bonus Spells
UsedSpells
0 -
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
L = Learned, U= Used, SR = Spell Resistance
Domain /Specialty School
Spell-Like Abilities / Notes
CasterLevel
ArcaneFailure