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Official’s TrainingYouth Lacrosse
2015
2
Agenda Session 1
Questions on pre-work Rule 1: The Game,
Field, and Equipment Rule 2: Game
Personnel Rule 3: Time Factors
Personal Fouls Technical Fouls
Session 2 Mechanics Fouls, FDSW, Play-
On Penalty Enforcement
3
Rule 1: The Field
Circle the corners where the seven cones should be placed.What is line A? Center LineWhat is line B? Restraining LineWhat is line C? End Line
What is line D? Wing LineWhat is Box E? Special Sub AreaWhat is line F? SidelineWhat is line G? Limit Line
G
A
B
C
CB
D
D
EF
FG G G
110 yards
60 yards
20 yards
In the 2014 season, the size of the scorer’s table area increased to 20 yards to allow more space for players to get on and off the field.
4
Rule 1: Player Equipment
Stick measurements are made from tip to tail. Legal short sticks measure 40” to 42” Legal long sticks measure 52” to 72” Always check for an end cap at the bottom of the
stick. NOTE: GLLOA does not teach nor recommend measuring goalie
sticks.
Legal NFHS stick heads measurements. Width of lacrosse stick head? 6 ½” Length of lacrosse stick head? 10”
These topics will be covered in more detail in training.
5
Rule 1: Player Equipment
The NFHS rules specify that any crosse used in a faceoff may not have tape on the plastic throat of the crosse head. The NFHS rules allow for electronic equipment to be used by coaches and non-playing team members. However, it cannot be used to communicate with on field players. Rule 1-10-1h now stipulates that eye shade may be used as long as it is a single, solid stroke that does not include words, logos, symbols, or numbers. These topics will be covered in more detail in training.
6
12
4
3
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Rule 1: Player Equipment
Name the mandatory equipment:1. Helmet with Face Mask2. Mouthpiece3. Gloves4. Shoulder Pads5. Arm Pads6. Players may not wear jewelry, except for medial alerts that are
taped to their bodies.
Name the goalie equipment requirements:7. Which of the above 5 are optional for goalies? Shoulder pads &
arm pads8. Goalies also have to wear chest and throat protectors.
These topics will be covered in more detail in training.
7
Rule 2: Game Personnel Minimally, how many players must a team have
present to start a game? 10 What is the maximum number of long sticks a
team can have on the field? 4 Can a team play with less than 10 players? Yes The In-Home player is listed first in the scorebook
and is always a starter The home team coach supplies a proper field, the
time keeper, score keeper, and ball retrievers or spare lacrosse balls on the end lines.
8
Rule 2: Game PersonnelA major point of emphasis specified by the NFHS is the use of NOCSAE standard game balls to improve the safety for the players.
In 2014, the NFHS changed Rule 2, Section 6 stating that officials authority begins when they arrive on the field and ends when they leave the immediate playing facility.
These topics will be covered in more detail in training.
9
Rule 3: Time Factors The regulation playing time of a game shall be 4 periods of 12
minutes. NOTE: The above statement applies to IHSLA Varsity games. In the
Frosh/Soph and JV games, all regular periods last 10 minutes. After the first half, if the score differential reaches 12 goals,
the clock is only stopped for time outs or injuries. This is also called “running time”.
There is a 2 minute interval between the 1st and 2nd as well as the 3rd and 4th periods.
Between the 2nd and 3rd periods, there is a 10 minute interval, unless another time is mutually agreed to by the coaches.
In the event of a tie, there will be a 2 minute interval before starting overtime.
Overtime periods last 4 minutes with 2 minute intervals between them. The first score will win the game.
10
Officials Basic Gear
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Rule 4Personal and Ejection Fouls
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Personal Fouls Fouls of a serious nature 1 to 3 minutes Always time serving Releasable
All penalty time expires when a goal is scored by the other team.
Non-Releasable Served in full Not a choice - by definition
All equipment violations Targeting the head
Time common between 2 opposing team penalties is Non Releasable..
Served before any Releasable penalties.
Personal Fouls
Cross check
Slashing
Illegal body check
Illegal field (NCAA only)
Illegal goals
Illegal crosse
Illegal equipment
Tripping
Unnecessary roughness
Unsportsmanlike conduct
Expulsion (fighting, tobacco, flagrant misconduct)
13
Cross Check
Illegal Body Check
Slash
Tripping
Unnecessary Roughness
Personal Fouls
14
Ejection
Illegal Stick
Illegal Gloves
Illegal Pocket Unsportsmanlike
Conduct
Non-ReleasablePenalties
Personal Fouls
Non-Releasable
Contact to the Head or Neck
15
Slashing Key elements:
Striking a player in any part of the body with the crosse or end cap. The gloved hand is considered part of the crosse & not
a slash Illegal Head or neck, Chest or back, Legs, Arms
No penalty if done in the act of passing, shooting or scooping the ball.
Swinging a crosse at an opponent with deliberate viciousness or reckless abandon, regardless of whether there is contact.
Penalty 1, 2, or 3 minutes depending on severity
16
Cross check Key elements:
Thrusting Hands apart Away from body Watch for riding up into neck
Penalty 1, 2, or 3 minutes depending on severity
17
Illegal body check Key elements:
Not in possession or not within 5 yards of the ball Avoidable after a pass or shot Contact to or with the head or on follow-through Contact with a player on the ground Both hands must remain in contact with the crosse Only legal if from the front or side above the waist,
below neck No foul if player contacted turns just before contact Keep an eye on the passer or shooter On a defenseless player is 2 or 3 minute, Non-Releasable
Penalty 1, 2, or 3 minutes depending on severity
18
Checks Involving the Head or Neck Key elements:
Initiating contact to an opponent's head or neck with a cross-check, or with any part of his body or stick. Any follow-through that contacts the head or neck is also a violation of this rule.
A player shall not block an opponent with the head or initiate contact with the head (spearing).
Penalty 2, or 3 minutes Non Releasable depending on
severity at official’s discretion. Excessively violent may result in an ejection.
19
Tripping Key elements:
Obstructing a player below the waist Must be positive primary action when standing Any secondary action when not standing No penalty if player trips over his own cross being
checked or trips during a scoop. Penalty
1 minute
20
Unnecessary Roughness Key elements:
Any excessively violent act, holding, or pushing. Deliberate and excessively violent contact made
against an offensive player who has established a screen. i.e. intentionally running through a screen.
Any deliberate and excessively violent avoidable act, whether it be with the body or crosse. This may include a legal body check. Late hit on shooter or passer vs. Illegal Body Check Bull dodge
A check delivered via a punching blow. Penalty
1, 2, or 3 minutes depending on severity
21
Unsportsmanlike Conduct Key elements:
Non-Releasable Arguing with an official Using threatening, profane or obscene language or
gestures Baiting or calling undue attention to oneself Intentionally grabbing the ball or cross on a faceoff
Releasable Repeatedly committing the same technical foul. Failing to return immediately to the field after going out of
bounds. Deliberately delaying substitution to gain an advantage.
Penalty 1, 2, or 3 minutes depending on severity
22
Fouling Out Key elements:
Any one player accumulating 5 minutes of personal fouls.
Just as in basketball, this is a disqualification, not an ejection.
A substitute can enter after penalty time is served.
23
Ejection Key elements:
Deliberately striking or attempting to strike anyone. Leaving the bench area during an altercation. Use of tobacco or smokeless tobacco. Second non-releasable, unsportsmanlike foul. Any action deemed by the officials to be flagrant
misconduct. You must notify your assignor and file a report.
Penalty 3 minute Non-Releasable Ejection for remainder of game Ejected coach must leave premises Ejected player must leave premises if there is supervision
24
RULE 5 Technical Fouls
25
Technical Fouls Penalty
30 seconds, Take ball away, or Award other team
possession Normally Releasable
Exceptions Common time, or Simultaneous
Not served if goal scored
Technical Fouls
Crease violations
Holding
Illegal offensive screening
Illegal procedure
Conduct foul
Interference
Offside
Pushing
Stalling
Warding off
Withholding ball from play
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Technical Fouls
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Pushing A player cannot push an opponent from the
behind. Pushing is permitted from the front or side
when an opponent: has possession of the ball or is within 5 yards of a loose ball.
To be legal, pushing must be done with either closed hand, shoulder or forearm, with both hands on the crosse.
No foul if player contacted turns just before contact
28
Pushing
https://vimeo.com/album/1843696/video/37038886
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Withholding ball from play A player cannot:
lie on a loose ball or lie on his opponents body or arms trap ball with his crosse longer than is necessary
for him to control and pick up the ball in one continuous motion. Most likely on a face off.
30
Warding off A player in possession of the ball:
May - protect his crosse with his hand, arm or other part of his body when his opponent makes a play to check his crosse.
May not - use his free hand, arm or any other part of his body to hold or push the crosse or body of the player applying the check.
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Holding Key elements:
Impeding the movement of an opponent or his crosse. Illegal:
Using the portion of the handle between the hands. Stepping on the crosse of an opponent. Holding an opponent with the crosse. Holding or pinning an opponent's crosse against his body with the crosse. Holding with the free hand that is off the crosse. (Watch wrap checks) Holding the crosse of the opponent using any part of his body.
Legal: Holding is permitted if the opponent has the ball or is within 5 yards of a loose ball and is done with a closed hand, shoulder, or forearm with both hands on the crosse,
and from the front or side, or from the rear if no more than equal pressure is
applied
Penalty 30 seconds or turnover if by A
32
Illegal procedure Touching the ball with hand(s).
Exception is goalkeeper if inside crease (CANNOT grab the ball; batting or
touching is OK) Illegal actions with the crosse Throwing a crosse Participate without a crosse Push, thrust, or flick the crosse in the
face of an opponent Leaving the penalty area too soon Playing the ball when out of bounds Not in the restraining area at face-
off Not being 5 yards away on a restart Substitution violations Goal crease violations Time out violations (too many)
Having more than 10 players in the game
Face-off violations Having more than 4 long
crosses in the game Delaying the game or
restart (e.g. rolling the ball away)
Failure to advance the ball into the goal area in 10 seconds
Failure to have a properly equipped designed goalkeeper on the field
33
Failure to AdvanceAdvancing the ball beyond midfield 20 second count: Once the defensive team
gains possession of the ball in it’s defensive half of the field, they have 20 seconds to advance the ball across midfield.
Role of Trail Official: Remain even with or slightly behind the ball as it
advances out of the defensive half of the field. The Trail has 4 second goalie possession in the
crease. The Trail has the timing of the 20-second count
using his timer Primary responsibility for offsides
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Failure to AdvanceAdvancing the ball into the attack area The Lead has the initial 10-second count as
the ball moves across midfield into Zone 3. 10 second count: Once a team has advanced
or gained possession of the ball in its offensive end of the field they have 10 seconds to get the ball into the attack area.
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20 seconds to clear ZONE 1
Coaches Area Coaches AreaTable
ZONE 4ZONE 3
10 seconds into the attack zone
1X
Advancing the ball
36
Offside Balanced field concept A team is considered offside when
more than six players in its offensive half of the field more than seven players in its defensive half of the
field.
Count forward! If you have 7 players on attack - one is offside. Take your time, you can always wave off a goal.
Be careful with subs going on and off or players standing near sideline Count forward.
There is no free-clear for offsides
37
Illegal Offensive Screening An offensive player cannot make contact with
a defensive player with the purpose of blocking a defensive player from the man he is playing.
The offensive player cannot use his crosse to impede the defensive player.
Just as in basketball: The offensive player must be stationary There must be contact for a screen to be illegal
Penalty 30 seconds or turnover if by A
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Crease Violation Attacking team in the crease or on the line.
An offensive player’s body can never be in his opponent's crease. (Stick can be inside without contact with goalie or equipment.)
If an offensive player dives or jumps and his own momentum carries him into the crease any goal is disallowed.
Defense cannot enter their own crease with possession of the ball. Watch goalie’s rear foot when raking the ball outside the
crease Passing or placing the ball into the crease is permitted. No player may remain in the crease with possession of the
ball longer than four seconds.
Penalty 30 seconds or turnover if by A
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Crease Violation
https://vimeo.com/album/1843696/video/37038831
40
Goalie Interference & Privileges Key elements:
Goalie’s body or stick may not be touched inside the crease Portion of goalie’s stick outside the crease may be checked
if he does not have possession If the goalie is in the crease and there is contact with the
goalie or his cross: Goalie NO possession
Play on Award ball laterally if his team does not gain possession
Goalie HAS possession (clamping & raking are not possession) Play on Ends if goalie completes an outlet pass or runs ball out of the crease Award at Center X if the pass is not complete
Penalty Free clear or possession
41
Conduct foul NON-player foul Coach enters field of play or leaves the
coaches area during play Players leave the players area during play Coach, assistant or team personnel cannot
object by arguing or gesturing to a decision
42
Interference A player cannot interfere with the movement
of an opponent, except when that opponent: has possession of the ball, the ball is in flight and within 5 yards of the players, or both players are within 5 yards of a loose ball.
Most likely After a loose ball is scooped In front of the crease, screening or protecting the goalie
for the outlet pass.
43
Stalling A team may be warned to “Keep It In” when it
is keeping the ball from play, (not attacking the goal), and the defense is playing the ball, or
there are 2 minutes or less in the game (mandatory); team leading must “KII”
The offensive team loses possession of the ball unless it leaves the goal area by: a shot on goal or any touch by the defensive team.
The stall warning remains in effect until: a goal is scored, the defensive team gains possession of the ball or the period ends resulting in a face-off.
Final 2 minutes Keep track of who is leading Let them know the warning is coming Remind everyone if a stall warning remains in effect after a restart.
44
New Official’s TrainingSession 2
45
Mechanics
46
Face-offMechanics
47
Face-offMechanics Make sure the box and clock is right, know if a penalty can
expire during faceoff, count the players. Visually check that face-off players have:
* No tape on head of crosse Hands around the shaft. All fingers touching the ground. Gloves not touching the plastic head of the stick. Sticks parallel to center line. Heads of sticks vertical. Ball centered. Body to left of crosse. Everything out of the cylinder. Strings not touching the ball. Sticks and gloves up to but not touching the 4-inch center line.
“Down”, (quick adjustment if necessary), “Set”, (variable pause), “Whistle”
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Face-offMechanics Face-off Official
Watch for movement, pinning, kicking, withholding Ends when possession or ball crosses restraining line
(Verbal “play”) Wind & verbal “Possession – Blue”. All players are
released. If violation, signal, verbally award ball, point &
quickly restart at Center X Wing official
Watch for wing line violation No contact until within 5 yards of ball Watch both wing lines Watch for restraining line violation.
Yell “Possession Color!” and wind arm when either team gains possession.
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Face-offMechanics
https://vimeo.com/album/1843696/video/37038866
50
Face-off
51
Face-off
52
Face-off exceptions There is no face-off if
Extra-man situation with possession A play-on indicates possession
Flag down situation (creating an extra-man) If the flag down creates an even situation, at the end of
a period, there is a faceoff Dead ball foul between periods
53
Lead
Trail
PositioningSettled Situation
GLE
54
Coverage Around Goal in Settled Situations
Lead:• Has his goal as his primary responsibility. • Try to stay near goal line extended (GLE)
unless there is a contested play near the end line or must move to get a better angle on the play.
• Always return to GLE before whistling ball into play.
• Move in and out with ball. Close down 1-2 yards forward to be close to the crease, see the goalline and without interfering with play.
• Do not allow players to get between you and your sideline.
• Has end line responsibility on all shots (chase contested shots to the end line!).
55
Coverage Around Goal in Settled Situations
Trail:• Primary responsibility is offsides.• Watches action in his area.• Reports fouls to the table.• Can help with crease violations.• Has most restarts.• Watches the shooter & passer for a late
hit.• Always know shooter’s number.
56
Who Watches What?
TT is “on” when ball is
in the brown area
L
L is “on” when ball is in yellow area
57
Who Watches What?
TT is “on” when ball is
in the brown area
L
L is “on” when ball is in yellow area
58
Who Watches What?
TT is “on” when ball is
in the brown area
L
L is “on” when ball is in yellow area
59
Who Watches What?
TT is “on” when ball is
in the brown area
L
L is “on” when ball is in yellow area
60
Scoring Goal
Loose ball passes completely across goalline Shot or kick
Goal Disallowed Period ends before ball crosses goalline Illegal crosse Offense player illegally in crease Attack player jumps or dives into crease Penalty by team on offense Head comes off crosse Contact with goalie, goal, or netting before ball
crosses goalline
61
Goal ScoredMechanics – Lead Official Sounds whistle Runs to the near pipe, turns to face “action” in
front of the goal, and gives the goal signal. Retrieves the ball from the goal (don’t allow
goalie tantrums!). Tosses the ball to trail official. Jogs to and takes a position at the end of the
wing line. Write the number of the scorer on the
scorecard.
62
Goal ScoredMechanics – Trail Official Watches the shooter for a late hit Waits for the goal signal by the Lead (don’t sound your
whistle unless the Lead has missed the goal). Watches the crease for fouls. Moves in and watch action in front of the crease. Tells the Lead the jersey number of the scorer. Gets the ball from the lead and jogs to the center of the field. Steps over midfield and turns around to face the end of the
field where the goal was just scored. Places the ball on the ground and straddles it while he writes
the number of the player scoring the goal on his scorecard. Watches wing official for ready. Conducts face-off duties.
63
Goal Scored
64
Transition
Trail becomes Lead Lead becomes Trail
Goalie makes the save. Break to midline. Stay ahead of the ball. GLE responsibility- get
there! First 10 second count
into attack box (Zone 4). Move “in” and “out”
(GLE).
Goalie makes the save. Goalie 4 second count;
start the 20 second timer.
Stay behind the ball; you ultimately have off-sides.
60 yard eyes- find the shooter.
Stay with ball if ball clears along your sideline.
65
Lead
Trail
Previous Lead is new Trail, and previous Trail is new Lead
Lead and Trail PositionsPositions on a Clear from the GLE
66
RestartQuick Restarts Examples
Loose ball fouls Change of possession fouls Shots out of bounds on endline
Goalie gets 5 seconds to reset. Make sure all players are 5 yards away. Tell the players where the ball should be and
use a 5-second count. Start as soon as the ball is near the right place
and in possession.
67
RestartSlower Restarts Examples
After goals After reporting time-serving penalties After time-outs or starting a period
Use your 20 second timer Before the whistle
Count the field Check the clock Check with partner
68
ZONE 4
20 yards lateral to Goal: always in the ALLEY
Restart – Zone 4
69
Coaches Area Coaches AreaTable
RestartTrail blows ball into play
70
Coaches Area Coaches AreaTable
RestartLead blows ball into play
71
RULE 7 Penalty Enforcement
72
Technical Foul Loose Ball = Play On Possession & Foul by Offense = Whistle Possession & Foul by Defense = Flag Down Slow
Whistle Personal Foul
Loose Ball = Flag & Whistle Possession & Foul by Offense = Flag & Whistle Possession & Foul by Defense = Flag Down Slow
Whistle
Penalty Enforcement
73
Technical FoulsLoose Ball - Play On During a loose-ball technical foul, crease
violation, or goalkeeper interference Visually and verbally signal “Play-on!” Withhold the whistle until the play ends or
advantage is gained or lost. A guideline is no more than 1 or 2 seconds.
If the offended team Gains possession, give verbal & visual indication -
“Blue” Does not gain possession award the ball at the spot
where the ball is or, if the ball is inside the attack area, in the alley next to the attack area.
Play On! Loose Ball Push Blue
74
Technical FoulsLoose Ball - Play On For goalkeeper interference without
possession Withhold the whistle until goalie gains possession,
else award the ball in alley. For goalkeeper interference with possession
Withhold the whistle until the goalie completes an outlet pass or leaves the crease.
75
Technical FoulsBy Team in Possession If the team that has possession commits a
technical foul… Immediate whistle and award the ball to the
opponents at the spot where the ball is.
Illegal Screen White
76
Flag Down Slow Whistle (FDSW)
Fouls (personal or technical) with possession by the team that was fouled: Throw the flag straight up into the air (10 to 15
feet). Yell “Flag down!” , “Flag down!”
Other official should acknowledge “Flag is down!” Allow the offensive team (with possession) to
complete their play. Slow whistle mechanic. Sound your whistle to stop play when the rules
require you to. (GOODIE)
77
Flag Down Slow Whistle (FDSW)Whistle Criteria GOODDIE
Goal Out of the box, out of bounds, or on the ground Offensive foul Defense gains possession Defensive foul (2nd or more) during the final two
minutes of play with the team ahead possession the ball in the attack area (unless a scoring play is imminent)
Injury Expiration of the clock
78
Flag Down Slow WhistleEnforcement Personal Fouls - All Personal fouls are served even
if a goal is scored. (1 to 3 minutes) Technical fouls - Are served if Team A does not
score a goal during the flag-down situation. (30 seconds)
Team A is awarded the ball: Just over midfield (a “free clear”) if the ball was in Team
A’s defensive zone Where the ball was when the whistle blew to stop play
if the ball was in Zone 3 “In the alley”, preferable the Trail’s alley, if the ball was
in Zone 4 (i.e. Team A’s attack area) On the endline if the penalty occurs after the ball crosses the
endline.
79
Penalty time Penalty time begins when play resumes If a goal is scored:
The player for the team scored against is released (if releasable)
The player for the scoring team is not released All Non-Releasable penalties serve full time Penalty time carries over to next period. Multiple penalties
Non-Releasable served first “In-Home” serves bench penalties. Players must serve their own time at the table.
80
Penalty Decision TreePersonal Fouls
YesNo
PersonalFoul
Loose Ball?
Whistle & assess penalty
Foul by ?
AB
FDSW
Whistle & assess penalty
Whistle & assess penalty
Note:A is the team with possessionB is the defense
81
Penalty Decision TreeTechnical Fouls
YesNo
TechnicalFoul
Loose Ball?
Play On
Whistleor
Possession
Whistle & award ball to B
Foul by ?
Goal score
d?
AB
Wave offflag
B serves30 secs
YesNo
FDSW
Note:A is the team with possessionB is the defense
82
Penalty EnforcementMaking and Reporting the Call Make sure all action has stopped. Check for flags from your partner. If there are
multiple flags, conference to determine if you have two flags for the same foul or flags for two different fouls.
Inform your partner of your call. Trail Position yourself promptly but not
“hurriedly”: Facing the table. With an unobstructed view of the table. Erect and stationary.
Signal the penalty (CNOTE). Be big, loud, and clear. Make sure penalized player is in the penalty box.
83
Penalty ReportingTrail - CNOTE Face the table and announce the following:
“C” - The uniform color of the offending player. Point to team. “N” - The number of offending player (and signal the number
with your hands). “O” - The offense (foul) the player committed (give signal). “T” - The time to be served (30 seconds, 1 to 3 minutes). “E” – Explanation if necessary If the penalty is Non-releasable (Full Time, Locked) Good to mention the game time when to release the penalty &
if it might carry over. Who will have possession and where the ball will restart
(e.g., “White ball, free clear”; “White ball, in the alley”)
Blue Push 30 seconds White ball“Two” “Four”
84
Penalty ReportingLead Check with or report to Trail on penalty Set the field
Get ball to restart spot. Restart at spot, in Trail’s alley, at top of corner box, or
Free clear Restart on endline if penalty occurs after ball crosses
endline Count players. This is critical!- always. Inform Goalie of restart spot & penalty situation
(e.g. You’re down 1 for 1 minute. The ball is top left.).
When Trail returns, should not have to yell the restart location
85
Penalty Reporting
https://vimeo.com/album/1843696/video/37038920
86
Goal ScoredLive Ball Foul Play: B1 illegally body checks A1 before ball
enters the goal (Live-ball foul) Signal: Blue, “Four”, Illegal body check, One
minute. Goal is good. Face-off.”
Blue “Four” Illegal Body Check
1 Minute Goal is Good
Face Off