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MPSA 3 GUN LEAGUE 1. 13 Jul 2013. NGODWANA. VENUE:Ngodwana Shooting Range DATE:13 July 2013 REGISTRATION:07H30 to 08H30 RO BRIEFING:08H00 START:08H30 ENTRY FEE:R120 REFRESHMENTS ON SALE. 3 GUN CLUB. Sportsman Like Behavior – Work Together! - PowerPoint PPT Presentation
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MPSA 3 GUN LEAGUE 1. 13 Jul 2013
• VENUE: Ngodwana Shooting Range• DATE: 13 July 2013• REGISTRATION: 07H30 to 08H30• RO BRIEFING: 08H00• START : 08H30• ENTRY FEE:R120• REFRESHMENTS ON SALE
RULES• The competition will be run according to the current IPSC rules. • The wearing of eye and ear protection will be required during all stages of
the match for participants and spectators• No testing of the range equipment will be allowed prior to or during the
match • Additional non shoots or barricades may be added to stages to enhance
safety of all competitors and spectators• No bagging, un-bagging or indexing will be allowed on the line• No Ammo permitted in safety areas
MATCH DIRECTOR: AT OlivierRANGE MASTER: Chrissie WesselsCRO Johan PrinslooARBITRATORS: Three delegates to be appointed
by Match Director as and when required
Sportsman Like Behavior – Work Together!• Remain with your detail through out the shoot.• Help patch, score and pick up poppers and plates, every stage.• Help others with collection of “Doppies” after every shoot.• Sign your score sheet at the end of the stage. Vanishing shooters get ZERO score.
RANGE NAMEWEAPON
AMMOSTAGE
MIN. ROUNDS
POSSIBLE POINTS
STAGE % ROUNDS
STAGE % POINTS
1Balancing platform
Hand GunStage 1
10 50 7% 7%
2 Mag move Hand Gun Stage 2 31 155 21% 20%
3 Surrounding Fire Buck shotStage 1
8 70 5% 9%
4 Fronts and sides Hand GunStage 3
20 100 14% 13%
5 Cubes and tubes Bird shot Stage 2 8 40 5% 5%6 Here and there Rifle Stage 1 20 100 14% 13%7 Close or fast? Bird shot Stage 3 14 70 10% 9%8 Maze Rifle Stage 2 20 100 14% 13%9 Bush lane Rifle Stage 3 16 80 11% 10%
Total 147 765 100% 100%
T 8
RANGE OFFICER BRIEFINGStage 1: Handgun
Balancing platformTargets: 2 IPSC Targets
1 No shooting target6 Plates
Distance: 5-20mMin. Rounds: 10Possible points: 50Start: Audible signal
Briefing: Shooter start with one heel touching branding, Firearm loaded and holstered, option 1. Hands at sides, On signal step onto balancing platform in area A, shoot targets as they become visible.
Note to Range Builders: P1-P3 is only visible from the left of barricade. P4-P6 is only visible from the right barricade . T1 and T2 is visible from the left barricade as well as right barricade through the aperture or left/right sides of barricade.
____________________________________________Stage 2: Handgun
Mag MoveTargets: 12 IPSC Targets
4 Non shooting targets3 Plates4 Poppers
Distance: 5-20mMin. Rounds: 31Possible points: 155Start: Audible signal
Briefing: Shooter starts in box A or B, firearm unloaded option 3. hands interlaced on head, On signal load and engage targets as they become visible. P1 activates runner which remains visible and P3 activates turner which disappears.
Note to Range Builders: Arrange tyres and targets such that the competitor can not shoot more than 9 min scoring shots from any single position.
Range 1
T8
T1
P1
T3
T1
P4
T2
Range 2
PL1
PL3
PL2
T 8
P2
P3
P5
P6
A
T4
T5
T6
T7
T8
T9
T10
R1
TU1
P1 P3
P4
A B
T2
P2
RANGE OFFICER BRIEFING
Stage 1: ShotgunSurrounding Fire
Targets: 6 IPSC6 Non Shooting targets2 Poppers
Distance: 15 - 25m
Min. Rounds: 8 Buck ShotMax 9 pellets
Possible points: 70
Start: Audible signal
Briefing: Competitor starts in demarcated area A. Firearm loaded option 2 chamber empty. On signal, engage p/poppers and targets in any order as they become visible whilst staying within the demarcated area.
Note to Range Builders: The tyres and targets should be positioned such that the shooter has to relocate at least twice in Area A to see all targets.
Range 3
P1 P2
T1
T2
T3 T4
T5
T6
A
RANGE OFFICER BRIEFING
Stage 3: Hand GunFront & sides
Targets: 8 IPSC Targets2 IPSC mini
targetDistance: 5 – 20 mMin. Rounds: 20Possible points:100Start: Audible signal
Briefing: Shooter starts standing with back to targets, both feet touching A, hands surrender.The firearm is loaded (Option 2) and placed on the table as demonstrated by the RO. On signal engage targets whilst remaining in the demarcated area.
Note to Range Builders: T9 and T10 are covered by shade cloth running from the top of the table to the ground behind the targets. These targets must be engaged from under the table. (Stack tyres behind the targets for bullet catchers)T1-T3 must be visible from aperture B and T6-T8 must be visible from aperture C.T3 and T6 can also be seen from behind the table.T4 and T5 can only be seen from the top of the table.Aperture B 1m from ground level and aperture C not more than 300mm from the ground level.
Range 4
A
cB
T2
T3
T4 T5
T6
T1T7
T8
T9T10
RANGE OFFICER BRIEFING
Stage 2: Shotgun Cubes and Tubes
Targets: 6 IPSC Poppers2 Fragile targets2 Non shooting poppers
Distance: 10 - 12m
Min. Rounds: 8 Bird Shot
Possible points: 40 Start: Audible signal
Briefing: Competitor starts in demarcated area shotgun empty option 3 placed in stand. Hands placed on marks on left container door or right container door. On signal load and shoot poppers and clays as they become visible whilst staying within the demarcated area. .Note to Range Builders: P2 is only visible from the pipe on the left, P1 is only visible from the culvert on the left, P3 & P4 and Clays 1&2 only visible from inside of the container. P6 is only visible from the culvert on the right and P5 from the pipe on the right.
Range 5
P6
P2
P3 P4
P1
P5
Clay1 Clay2
RANGE OFFICER BRIEFING
Stage1: RifleHere or There
Targets: 10 IPSC Targets2 Non shooting targets
Distance: 2 - 18m
Min. Rounds: 20Possible points: 100
Start: Audible signal
Briefing: Competitor starts within the demarcated area, Rifle loaded, option 1. Butt on hip. On signal shoot targets as they become visible, whilst remaining in the demarcated area. Stepping on cable A activates swinger 1 and B activates swinger 2 which remains visible.
Note to Range Builders: The demarcated area should not touch the barricade and does not form part of it. Target 6 is covered on top forcing competitor to shoot it from the bottom aperture.
Notes for RO: Demarcated area does not form part of the barricade hence if the competitor use the barricade as a rest it will result in a procedural for every shot fired.
Range 6
A B
T1
T2
T3
T4
T5
T6
T7 T8
S1
S2
RANGE OFFICER BRIEFING
Stage 3 : Shotgun Close or Fast?
Targets: 7 Poppers3 Clays4 Plates
Distance: 15 - 40
Min. Rounds: 14 Bird Shot
Possible points: 70
Start: Audible signal
Briefing: Shooter Starts and remains behind the charge line. Shotgun loaded option 1, held on hip. On audible signal, shoot poppers, plates and clays in any order. Popper 6 activates clay on the right. Foot pedal switch on the near left activates clays 1&2 on the left . Note the switch remains activated whilst pressing it and will release clays on a continuous basis.Competitor must launch only two clays by tapping the switch twice. Launching more than two clays will result in a procedural penalty for every additional clay launched.
Note to Range Builders: The clay launcher is to be set on single clay launch mode.The activation pedal is to be located just behind the charge line on the near left side of the range.
Range 7 Rifle Range 50m
100 m
50 m
Pop 1
Pop 2
Pop 3
Pop 4
Pop 5
Pop 6
Clay 1 & 2
Pop 7
PL 1
PL 2
PL 3PL 4
Clay 3
RANGE OFFICER BRIEFING Range 8
Stage 2: Rifle Maze
Targets: 9 IPSC Targets5 Non shooting targets2 Plates
Scoring: Comstock
Distance: 5 - 60m
Min. Rounds: 20
Possible points: 100
Start: Audible signal
Briefing: Competitor starts standing at A facing up-range with heels touching the mat. Gun is loaded option 1 and lying flat on the ground in the demarcated area with barrel pointing down-range. On the audible signal shoot all targets as they become visible from inside the demarcated area. Plates 1 and 2 must be shot from behind the 1st charge line.
Notes to range builders: Charge line at least 60m from plates. Plates can be placed further back but must be visible from the back through the apertures. The front apertures has a narrow 150mm square through which targets can be shot.
A
T1T2
T3
T4 T5
T6
T8
T7
T9
P1 P2
RANGE OFFICER BRIEFING
Stage 3: RifleSlow and Steady!
Targets: 5 IPSC4 P/Poppers2 Plates3 Non Shooting targets
Distance: 10-70m
Min. Rounds: 16
Possible points: 80
Start: Audible signal
Briefing: Competitor starts in Box A. Firearm loaded option 2. On signal, shoot p/poppers plates and targets, Plates and p/poppers must be shot from box A, Move forward and shoot remaining targets from demarcated area B.
Note to Range Builders: PP 1 and 2 will cover T 1 and T 4 partially.
Range 9 - Bush Lane
PP1 PP2
PP2PP1
PL1 PL2
Box A
T1
T2 T3
T4
Area B
T5
RANGE NAMEWEAPON
AMMOSTAGE
MIN. ROUNDS
POSSIBLE POINTS
STAGE % ROUNDS
STAGE % POINTS
Targets Full
Targets Mini
HostageTarget Stands
PP Pop Plates Clays Swingers TurnersClay
ThrowersTyre
StacksGun
RacksDrums
1Balancing platform
Hand GunStage 1
10 50 7% 7% 2 1 2 6
2 Mag move Hand GunStage 2
31 155 21% 20% 12 4 9 4 3 1 10 18
3Surrounding Fire
Buck shotStage 1
8 70 5% 9% 6 6 6 2 6 1 6
4Fronts and sides
Hand Gun
Stage 3
20 100 14% 13% 8 2 10 2 2
5Cubes and tubes
Bird shot Stage 2 8 40 5% 5% 8 2 1 8
6 Here and there Rifle Stage 1 20 100 14% 13% 10 2 8 2 11 1
7 Close or fast? Bird shot Stage 3 14 70 10% 9% 7 4 3 2 1
8 Maze Rifle Stage 2 20 100 14% 13% 9 5 9 2 6 1
9 Bush lane Rifle Stage 3 16 80 11% 10% 5 3 1 4 2 1
Total
147 765 100% 100% 52 2 21 45 4 21 17 5 2 1 2 35 6 34
250 175