MOBILE LEARNING: MAKING A DIFFERENCE? What the research says

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MOBILE LEARNING: MAKING A DIFFERENCE? What the research says. Cecilie Murray Delphian eLearning. Today’s session. Let’s talk …about what we know …about mobile learning …about what the research says …about what the future looks like. What do we know?. Speed talking: - PowerPoint PPT Presentation

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mobile learning

MOBILE LEARNING: MAKING A DIFFERENCE?

What the research saysCecilie MurrayDelphian eLearning

1Lets talk about what we knowabout mobile learningabout what the research saysabout what the future looks like

Todays session

Speed talking:

How is it making a difference?For studentsFor teachersFor parents and/or school community

What do we know?Sharing:

What have you found out about mobile learningand studentsand teachersand parents/school community?What do we know?K-12 Report 2011E-booksMobilesAugmented realityGame based learningGesture-based computingLearning analytics

http://www.nmc.org/pdf/2011-Horizon-Report.pdfWhats on the horizon? The Horizon Report: Technologies to Watch

Aust-NZ Report 2010E-booksMobilesAugmented realityOpen contentGesture-based computingVisual data analysis

http://www.nmc.org/pdf/2010-Horizon-Report-ANZ.pdf

5The Report also outlines key trends and challenges associated with adoption of these technologies. Key Trends Technology is increasingly a means for empowering students, a method for communication and socializing, and a ubiquitous, transparent part of students lives. Technology continues to profoundly affect the way we work, collaborate, communicate, and succeed. The perceived value of innovation and creativity is increasing. There is increasing interest in just-in-time, alternate, or non-formal avenues of education, such as online learning, mentoring, and independent study. The way we think of learning environments is changing.

Critical Challenges Digital media literacy continues its rise in importance as a key skill in every discipline and profession. Students are different, but educational practice and the materials that support it are changing, only slowly. Many policy makers and educators believe that deep reform is needed, but at the same time, there is little agreement as to what a new model of education might look like. A key challenge is the fundamental structure of the K-12 education establishment. Many activities related to learning and education take place outside the walls of the classroom but these experiences are often undervalued or unacknowledged.

Why change?

http://www.youtube.com/watch?v=MGMsT4qNA-cStudents prefer mobile devices for learning anywhere, anytimeEducators are realising their benefits as productive toolsParents accept them as learning tools and are buying them for their childrenFor school budgets, 1:1 is achievableConvergence of mobile technology and social software (Web 2.0) Why the shift in thinking?Project Tomorrow (2010) Learning in the 21st Century: Taking it Mobile!http://www.tomorrow.org/speakup/MobileLearningReport_2010.htmlTeacher concerns about distractionEquitable access to mobile devicesHow to integrate them effectivelyProfessional learningNetwork securityStudents cant use their own devices at school

ChallengesProject Tomorrow (2010) Learning in the 21st Century: Taking it Mobile!http://www.tomorrow.org/speakup/MobileLearningReport_2010.html

Project Tomorrow (2010) Learning in the 21st Century: Taking it Mobile!http://www.tomorrow.org/speakup/MobileLearningReport_2010.html

Mobile learning islearning in a more personalised way, handing over more control to the learners themselves disruptive learning(Stead, 2006) holds and heightens student interest, engages students in learning, and provides yet another means for expressive and receptive literacy (Dogeby, 2007)

The difference is

a small, cleverly designed handheld game can significantly enhance learner performance in mental maths as well as having a positive impact on other aspects of classroom life (Robertson, 2009)

mobile devices can have a positive impact on learning experiences for both educators and students (McFarlane, Triggs& Yee, 2008; Ng & Nicholas, 2009)

11Schools with one-to-one computing programs have fewer discipline problems, lower dropout rates, and higher rates of college attendance than schools with a higher ratio of students to computersbut for one-to-one programs to boost student achievement as well, they must be properly implemented.Project Red (Revolutionizing Education) June 2010

The Mobiles

(ed. Wan Ng, Nov 2010)

Chapter 12 Imagine Mobile Learning in your Pocket

Cecilie Murray, Delphian eLearning

http://www.igi-global.com/bookstore/TitleDetails.aspx?TitleId=41770

K-12 research

Four research projectsiPodagogy 2007 iPods and video podcasting for learningiPod Touch Project 2008 8 iPod Touches per class for literacyGlobal Mobile Learning 2008-09 Two year project Australia, Singapore and USANintendo DS for Maths 2009 Nintendo DS for student learning in Mathematics

16how mobile learning might be used to increase engagement, motivation, ICT curriculum integration and effective learning in K-12 schools.

action research questions focused on impact for learning in core curriculum areas, literacy, numeracy, media, interpersonal developmentResearch aimsCollaborative project co-fundedAverage VIC government school not high-tech30 Year 8 studentsTeachers average ICT skills Cross curriculum approach English, Social Science, Maths, Science, Music and German, HPEiPodagogy 2007 iPods and video podcasting for learning

18Three diverse schools, locations and communities:Corio South, Courtney Gardens, EpsomYears 5-6 initially (early years noted)Teacher action research; good ICT skillsCross curriculum approach embedded within VELSEmphasis on literacy - reading, writing, media8 iPod Touches per class iPod Touch Project 2008

19Two year project Australia, Singapore and USAYear 1:global citizenship and cultural identity Year 2:personalised learning, improving student literacy in reading and writing, speaking and listening, digital, media and visual literacyclass sets of iPod Touches, Studywiz online learning environment, vodcasts, Apps, etc

Global Mobile Learning Project 2009

Two schools Xavier College and Trinity Catholic Primary SchoolFocus potential of Nintendo DS to support student learning in MathematicsFour classes used Professor Kageyama Maths Training Program; control group of students used same Maths program with traditional pen and paper20 minutes each day for 10 weeks

Nintendo DS 2009

21Mobile learning:Promotes confidence and independence regardless of year level and agePromotes peer coaching and developing activities for each otherImportant in encouraging ESL learners, reluctant learners (at risk/disengaged)Improves attendance, more active participation in classPromotes better preparation and organisation for classSupports more regular completion of school work and homeworkWhat the research says22Mobile learning stimulates enjoyment in learningGreater interaction (& writing) from boys in particular, in blogs, podcasts and web pages Stimulates teachers and students to work creatively to improve literacy and numeracyStudent performance data improves numeracy and literacy, increases skills in teamwork, interpersonal skills and ICT skills Motivates teachers to rethink their pedagogy around the use of ICT and mobile devices What the research saysFactors for sustaining use and practice beyond trialsResearch questions:

Can the use of ICT in teaching and learning support increased student performance in literacy?

Can the use of handheld (1:1) technology devices in teaching and learning practice support increased student performance in a selected VELS domain?

Innovating with Technology Research 2009 and 2010

60 primary and secondary schools, urban, regional & rural1:1technologies and collaborative technologiesiPod touch, iPads, Netbooks, Flip cameras, Blogs, Wikis, GPS & geocaching, Massive Multiplayer Online Gaming, Quizdom etcBenchmarking, data collection based on rubrics, online survey, reports, interviews

School TrialsEnablers of innovation:Status and advocacy Support from Principal, leadership team, whole school community is crucialMentoring student mentors, time for staff to play and plan together is essentialMobility students more engaged, immersed if active and mobileTechnologies mobile, personalised, untethered

What the research saysBarriers to innovation:Ownership ideas, devices, outcomesTime for teacher play with devices, for team planning and implementationTechnical wireless connectivitytechnical plan & support centrally technical support in schoolbattery life. Outcome: Innovative use of technologies supports increased student performance.

What the research saysReferencesDelphian eLearning (2009) iPod Touch Report, DEECDhttp://delphian.com.au/ipod-touch-research-report

Delphian eLearning (2008) iPodagogy: Using iPods and Video Podcasting for Learninghttp://delphian.com.au/ipods-and-podcasting-learning

Delphian eLearning (2008-09) Global Mobile Learninghttp://delphian.com.au/global-mobile-learning-research

McFarlane, A. Triggs, P. & Yee, W. (2008). Researching mobile learning - Interim report to Becta http://partners.becta.org.uk/uploaddir/downloads/page_documents/research/mobile_learning.pdf

Ng, W. & Nicholas, H. (2009a). Introduction of pocket PC in schools: attitudes and beliefs in the first year. Computers and Education.

Robertson, M. (2009) Innovative Schooling and Responsiveness to ongoing Global Change, La Trobe University, MelbourneStead, G. (2006). Mobile technologies: transforming the future of learning, in Emerging Technologies for Learning, BECTA. http://partners.becta.org.uk/upload-dir/downloads/page_documents/research/emerging_technologies.pdf

Metiri Group (2006) Technology in Schools, What the Research Says, Cisco Systems. http://www.cisco.com/web/strategy/docs/education/TechnologyinSchoolsReport.pdf

Dogeby, (2006) Using iPods for Instruction, Principals Partnership, Florida. http://www.principalspartnership.com/iPods.pdfUse Twitter to follow the leaders:

#slide2learn#ipads4learning #mlearning Twitter29Web: www.delphian.com.au

Email: [email protected]

Twitter: #ceciliemurray

ContactsIssuesTechnical capacity band sharing on ipadBig data filesWireless networks

Good Reader will pick up servers, eg gallery server.IT MadeSimple Tony RichardsUse DropboxGary Bass- camera to plug into USBMacleod \ CollegeMacUsers Group

Googling, online access at all timesSocial networks, social Show & tell at staff meetingsPolicies that support innovation