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1. Game overview
MOBA (massive outplay battle arena) is a fast-paced, tactical skirmish combat board gamein a not-too-serious cartoony fantasy setting. Its designed for two or more players and
one game plays in about one to two hours.
Players assemble and take command of teams consisting of 3-5 powerful heroeseach
comes with a unique set of skills, strengths and weaknesses - and try to beat the sh!t out
of each other. Combat is card driven, very fast and brutal and features heavy outplay
and bluffing elements. Heroes improve over the course of the game as they unlock new
skills for killing enemies and plunder special areas on the map for better equipment.
While being probablythe most fun part, piling up enemy hero corpses wont win you thegame (although getting some kills might be a good start): there are different objectives
on the map that need to be dominated in order to gain victory points the first player
who gains 5 victory points wins the game.
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2. Key features thats why you should definitely try Mobaout
Innovative and engaging unit activation system
The order in which heroes of both teams are activated depends on the action cards
that players choose for their heroes at the beginning of each round and changes
constantly. The correct timing of high impact actions is key!Learn more about Mobasactivation system in the short story about one of the most famous Moba heroes in
chapter 3!
Combat system which is full of tension and bluffing/outplay mechanics
Moba was designed with the overall goal in mind that
every attack and every use of an special ability
should be full of tension and actual fun!Youll
feel that because of the card driven combat
resolution hitting your opponentsheroes or
blocking and dodging incoming enemy attacks
feels really rewarding. There is a good portion of
risk management, planning ahead, luck and bluffing
involved as the attacking player chooses where and how
hard to hit the enemy hero and the defending player tries to anticipate and eventually
block those attacks!Learn more about Mobas combat system in the short story about
one of the most famous Moba heroes in chapter 3!
Hero variance and team play
Moba features a bunch of varying heroes, each with an
own and distinct play style. Heroes come
with a unique set of 4 action cards
defining their main role on the
battlefield. As you choose two action
cards at the beginning of the game there
are different possibilities to customize your
heroes to fit your overall strategy and playstyle.
Some heroes are squishy damage dealers that are
rather slow and need to be supported and protected by tanky frontline units. There areAssassins whose main purpose it is to take down priority targets and that can operate
deep behind the enemy lines deceiving and disturbing the opponents strategies. Trying
out all the different hero combos, synergies and counter play strategies is a big fun
factor of Moba!
Cartoony, colorful and humorous art style
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3. Introducing Pogba and Grunge (and some core mechanics)
Heres one of the most famous and greatest heroes of Moba: Pogba the Goblin
Marauderthe little beauty hes riding isGrunge, Pogbas Dark Wolf. On their
spare time these guys like to maraud and plunderwell, generic Goblin
stuff.Lets accompany these two cuties on a hard days bloody work!
Before riding straight into battle its training time - Pogba got 4
individual action cards at his disposal and you may unlock two of them
that he may use from the get-go:
Lets go with Bola Strikeand Wild Hunt. When things are going well, Pogba may unlock
additional actions over the course of the game to bring even more havoc among his
foes!
First lets have a look at the map: There is one allied hero, the Goblin Shaman Ratchand
on the enemy side Little Broggthe Troll Bruiserand Sneakythe Rat Assassinare
waiting for a beat up. Additionally you see 3 objective areas on the map that Pogba
could try to captureby doing so he may score the items shown on the track board at
the side of the map !
Pogba
Ratch
Little Brogg
Sneaky
Items that may be scored at
the objectives on the map
Objective
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Because Pogba is a quite greedy little fellow his plan for now will be to try to score the
Victory Banneritem, which is available at the Dark Tower. Victory Bannersgive you
Victory Points and these will win you the game, so why not?
At the beginning of each round you gotta choose secretly which of his unlocked action
cards Pogba is going to use to realize his plans (the same goes for any other hero you
control). Lets choose Wild Huntto get Pogba into position to kick some ass next round!
After both players chose one action card
per hero its time to activate the heroes by
playing that cards. Activations happen in 4
consecutive action phases and these are
resolved one after the other. Lets have a
closer look at Pogbas Wild Hunt action
card on the right.
The colored circles in the upper left
corner of the card indicates, in which of
the 4 action phases this action may be
used (green marked spaces) and when it
cannot be used (red marked spaces with a
black cross )! As Wild Huntmay be used in
all action phases, Pogba decides to wait
until phase 4 to see what the enemy heroes
are up to before he acts. Assuming that
none of the other heroes has an action
card selected which may be used in the
4th action phase, Pogba is activated last in
this round. When activated, Pogba moves 5 spaces on the map as the movement value
( ) on the action cards indicates.
This action additionally gives him a defense bonus of +1 ( ) which isnt importantnow, because there are no attacks incoming. As this action is not an attack, there is
nothing left to do for Pogba and his activation ends after moving.
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In round 2 you may choose again one of his two
available action cards. Lets be a little more
aggressive this time and go for Bola Strike, an
attack action. On the left youll find the card
again. As you notice Bola Strike may be played to
activate Pogba in the action phases 1-3 and Pogba
doesnt wantto wait any longer and go balls deep
in phase 1, hoping to do a good amount of damage
before the enemy heroes even can react. Pogba
sees Sneaky the Assassin hiding in the shadows
and decides to move 3 spaces getting into
position to smack that Rat right of the table.
As an attack action Bola Strikehas an attack box
which is highlighted redin the picture on the
left. In the right part of that box youll find a
white number which is the range of the attack. In
this case, the range is 2 spacesenough as
Sneaky is just within range 2 (see the
picture on the right!). Pogba readies
his bola and aims carefullynow its
only Pogba, the bola and his prey ..and
of course GrungeHold the f*ck still
Grunge, Im trying to shoot someone
you ugly son of a Chihuahua!(it
should be mentioned here that Pogba
has some severe anger management
deficiencies) Now, with the bola
midair is where the fun begins.
To determine if Pogba hits, you may select 2 battle cards
for his attack as indicated in the golden circle on
the attack card. On the left is a picture of the 4
different battle cards you can choose from -
each showing a different hitzone where you
could aim at.
Lets select one cards to aim to the head and
another one to the legs. Look at the left part of the
attack box of the Bola Strikecard - it shows you the
effects that hits on specific hitzone will have on the target: a hit to the head could
inflict 2 wounds ( ) whereas a hit to the leg would not deal any damage but
completely immobilize the target for one activation ( ). Now the selected battle
cards are placed face down on the table (it ll help a lot to make a seriouscompassionate face while doing so to intimidate your opponent).
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In the meantime our opponent, the Assassin player also puts down one battle card face
down trying to block incoming attacks, by anticipating which hitzones we are going to
attack and selecting cards showing matching hitzone symbols.
Now its time for theshowdownafter cards are flipped face up it looks like this:
Attack cards Defense card
Now the Assassin player played it safe and gotthe Assassinshead out of the way, so
our attack card showing the head hitzone is considered to be blocked and wont cause
any effects. The attack card showing the leg however hits the Assassin who now is
considered to be immobilized and cannot move during his next activation!
There are no more activations in phase 1, so lets proceed to phase 2 where the
opponent activates Sneaky, the Rat Assassin. Now that hes immobilized he cannot
move and go to assassinate our Shaman. He uses his attack on Pogba, but as Pogba got
a +1 defense bonus from Bola Strikegranting him a total of 2 cards to defend that
attack does only little damage.
In phase 3 we activate Ratch to throw out his feared
Flame Spear. Pogba did a really good job setting that
up because normally Flame Spearis hard to hit, as it
may be only fired in a straight line (see the red arrow in
the range section on the Flame Spear card) and the
Shaman may only move one space before pulling it off.
Now, however as Sneaky is wrapped in Pogbas bola,
unable to move, well give it a shot!
Again we got 2 cards to hit and Sneaky again has only 1
to defend. Lets try a ballsier play this time and go all
in: we select 2 cards showing the brain hitzone! After
revealing attack cards and defense cards it doesnt
look good for Sneaky, as his player chose to defend
head resulting in two undefended hits on the brain for
a total of a whopping 8 points of damage (2x4 ). As
poor Sneaky only has 7 hitpoints hes instantly killed and removed from the table. Notethat heroes in Moba tend to be resurrected quite soon after getting killed, so that this
is not too big of a big deal
Blocked
Hit
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If a battle card with the brain hitzone wouldve been chosen to defend, Sneaky would
not have suffered one single point of damage as both attack cards would have been
canceled, but hey, thats life.Now our hero Ratch gets rewarded for dealing the killing
blow to the Assassin: he may unlock one additional action card so that from now on he
can choose between 3 different actions at the beginning of each round. Lets take a look
at his new precious card!
This card is a special one, as it got blue circles in the
upper left corner instead of green or red ones. Cards
like that are called interrupts. Interrupts give your
heroes the opportunity to act during the activation of
enemy heroes when certain conditions are met. They are
a really cool way to bait enemy attacks and leave them
helpless in the open if they fall for your trap.
Finally Little Brogg gets to act moving forward but not
quite reaching Pogba or Ratch, so his activation ends.
At the end of the 2nd round Pogba is the only hero
adjacent to the Black Tower and thus is able to score
that Victory Banner for his team. Will it be enough to
gain victory? Its up to you to find out see you on the
battle fields of Moba!
Happy gaming,
The designer
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4. Pictures of Moba in action
Full setup
The map
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Fighting for the Dark Tower objective
The track board
Hero components (Figure, hero card, 4 action cards)