34
L U P U S E B A S T I A N . P O R T F O L I O . A R C H I T E C T U R E .

Lupu Sebastian - Architecture portfolio

Embed Size (px)

DESCRIPTION

 

Citation preview

Page 1: Lupu Sebastian - Architecture portfolio

LUPU SEBASTIAN.

PORTFOLIO.

ARCHITECTURE.

Page 2: Lupu Sebastian - Architecture portfolio

PROFESSIONAL DEVELOPMENT:

2013: WORK EXPERIENCES : collaboration with DOMSTUDIO COMPETITIONS : archdaily innovation contest-participant Isover student competition 2013 : 1st prize - national stage PUBLICATIONS : “ARHITECTURA” MAGAZINE- article on sustainable living2012: WORK EXPERIENCES : collaboration with DOMSTUDIO COMPETITIONS : Isover student competition 2012 : 1st prize - national stage PUBLICATIONS : “ATELIERUL DE PROIECTARE” MAGAZINE- Isover experience article2011: WORK EXPERIENCES : collaboration with DOMSTUDIO COMPETITIONS : arhetipuri architectural contest - participant2010: COMPETITIONS : Inspired student competition - architecture section - finalist WORKSHOPS: Grasshopper workshop- building &design of the “PARAMELC PAVILLION”2007: WORK EXPERIENCES : collaboration with DOMSTUDIO ACCEPTED at Univerisity Of Architecture and Urbanism “ION MINCU” BACALLAUREATE DEGREE 9.28/10 CERTIFICATE IN MODERNIST ARCHITECTURE - Study of “Le Corbusier” - Villa Savoy AWARDS: 1st PRIZE at the National Competition of Highschool Magazines- art director WORK EXPERIENCES : collaboration with DOMSTUDIO2006: AWARDS: 1st PRIZE at the National Competition of Highschool Magazines- art director2005: AWARDS: 1st PRIZE at the National Competition of Highschool Magazines- art director2004: AWARDS: 1st PRIZE at the National Competition of Highschool Magazines- art director

CURRICULUM VITAE: CONTACT INFORMATION: NATIONALITY.................................................................................ROMANIAN DATE OF BIRTH.............................................................................March 2nd 1988 PHONE..............................................................................................+4 0752 34 98 32 EMAIL................................................................................................arh.lupusebastian@gmail.com EDUCATION: UNIVERSITY OF ARCHITECTURE AND URBANISM “ION MINCU” (2007-2013) architecture section “OCTAV BANCILA” ART COLLEGE (2004-2007) architecture section “MIHAIL SADOVEANU” NATIONAL COLLEGE (1999-2004) english section

3D MODELLING & CAD: 3D STUDIO MAX................................................................................................................................................PROFICIENT AUTOCAD..............................................................................................................................................................PROFICIENT RHINOCEROS.......................................................................................................................................................ADVANCED BIM: ARCHICAD.............................................................................................................................................................BEGINNER REVIT.......................................................................................................................................................................BEGINNER RENDERING: V-RAY_3D STUDIO MAX.................................................................................................................................PROFICIENT V-RAY_RHINOCEROS.......................................................................................................................................PROFICIENT GRAPHICS: ADOBE PHOTOSHOP.........................................................................................................................................PROFICIENT ADOBE INDESIGN...............................................................................................................................................PROFICIENT ADOBE ILLUSTRATOR......................................................................................................................................PROFICIENT PROGRAMMING: GRASSHOPER.....................................................................................................................................................BEGINNER TEXT & PRESENTATION: MICROSOFT WORD........................................................................................................................................PROFICIENT MICROSOFT POWERPOINT.........................................................................................................................PROFICIENT

Page 3: Lupu Sebastian - Architecture portfolio

4-9

10-15

16-21

22-29

30-3132-33

Page 4: Lupu Sebastian - Architecture portfolio

4 Isover Student Competition 2013 - 1st prize - national stage

Project team: Lupu Sebastian Carapanu George Bianca Dobru

Location: Mannheim, GermanyTheme: Sustainable Living and landmark rehabilitation ASSIGNEMENT: The partici-pants to ISOVER Multi-Comfort House Students Contest2013 Edition were required to pres-ent a vision of the future devel-opment of some parts of the “Giuckstein Quartie(‘ in Mann-heim, Germany, taken into ac-count the existingrealities. The project will re-quire the development of res-idential function based on the Saint-Gobain Multi Comfort principle that will assure a nat-ural extension of the existing neighbourhood to the North. In addition, the development shall improve the usage of the green area while creating a link with the existing housing stock of the so called Lindenhof.

Page 5: Lupu Sebastian - Architecture portfolio

5

Site Plan

Proposal Lighting

Concept

Functions

The design of the park area was based on the position of the existing linden trees. This be-came the centerpoint in developing the paved and green areas. Each tree has historical value(national symbol) and is highlighted by sit-ting areas which sorround each tree.Across the park are pathways that link the new residential area with the existent Lindenhof Area and key points of the park By moving building B away from the street we were able to create an intermediate space between the two historic buildings and our proposal.By cutting in into three different objects, a visual link is created which highlights not only the historic buildings but the park as well.

Page 6: Lupu Sebastian - Architecture portfolio

6

Street Front

Park Daytime Rendering

Isover Student Competition 2013 - 1st prize - national stage

Page 7: Lupu Sebastian - Architecture portfolio

7

4th Floor plan-Building B

Ground Floor (parking area)

1st Floor plan-Building A3rd Floor plan-Building B

4th Floor plan-Building A

Page 8: Lupu Sebastian - Architecture portfolio

8

Aerial Nighttime Rendering

Longitudinal Section

Historical Building Rendering

Isover Student Competition 2013 - 1st prize - national stage

Page 9: Lupu Sebastian - Architecture portfolio

9

Ground Floor Historic Building 1 Ground Floor Historic Building 2

Longitudinal section Historic Building 1

First Floor Historic Building 1 First Floor Historic Building 2

Page 10: Lupu Sebastian - Architecture portfolio

10 Isover Student Competition 2012 - 1st prize - national stage

Project team: Lupu Sebastian Carapanu George Bianca Dobru

Location: Nottingham, EnglandTheme: Sustainable Living and Building rehabilitation

Page 11: Lupu Sebastian - Architecture portfolio

11

Project team: Lupu Sebastian Carapanu George Bianca Dobru

Location: Nottingham, EnglandTheme: Sustainable Living and Building rehabilitation

Site Plan

Assignement: revitalize an old industrial area in Nottingham, by creating sustenable housing com-plex and restoring two existing werehouses.

The project is conceived as a unit capable of sustaining itself from an energetic point of view but also on a social level. One of the main ideas is to introduce a new function based on medieval methond of trading :•bank of time”. The working method is exchanging spare time for community maintenance. The aim of this function on a social level is to make the community interact more. Be-ing located in the site core it becomes a transition space but also a barrier between public and pri-vate spaces.

Page 12: Lupu Sebastian - Architecture portfolio

12

Street Front

House 1 Rendering House 2 Rendering

Isover Student Competition 2012 - 1st prize - national stage

Page 13: Lupu Sebastian - Architecture portfolio

13

House 2 Rendering Ground Floor - House 2

Ground Floor - House 1

First Floor - House 2 Heat Exchange system - House 2

First Floor - House 1 Longitudinal Section - House 1

Page 14: Lupu Sebastian - Architecture portfolio

14

Public Area Overview Rendering

Isover Student Competition 2012 - 1st prize - national stage

Page 15: Lupu Sebastian - Architecture portfolio

15

Ground Floor PlanBuilding no.2

First Floor PlanBuilding no.2

Second Floor PlanBuilding no.2

Longitudinal SectionBuilding no.2

Third Floor PlanBuilding no.2

Forth Floor PlanBuilding no.2

Cross Section(Summer)Building no.2

Cross Section(Winter)Building no.2

Page 16: Lupu Sebastian - Architecture portfolio

16 Eco-Tower - office building / hotel / deluxe apartments

Daytime Rendering

Page 17: Lupu Sebastian - Architecture portfolio

17

Location: Bucharest, Tineretului

Concept:

Pedestrian access points Main entrances

Main wind direction Main sun orientationFacilitate solar energy

Diagonals facilitatewind based energy

Main site covarageAdditional functions

Comercial center with cultural aspects

Glass connection for optimal lighting in main atrium

Assignement: Creating a 200m high(maximum) tower that can house multiple function: office, hotel, deluxe apartments in Tinere-tului area (sector 4 Bucharest)

Site Plan

Page 18: Lupu Sebastian - Architecture portfolio

18

North Entrence Rendering

Technology:

Solar energy on the South/west facade and atrium Wind harvesting turbines on the South/west corner Double-skin facade for climatic stability and venti-lation

Eco-Tower - office building / hotel / deluxe apartments

Page 19: Lupu Sebastian - Architecture portfolio

19

Ground Floor Plan First Floor Plan

Page 20: Lupu Sebastian - Architecture portfolio

20

Nighttime Rendering Apartment Floor Plan

Office Floor Plan Hotel Floor Plan

Eco-Tower - office building / hotel / deluxe apartments

Page 21: Lupu Sebastian - Architecture portfolio

21

Longitudinal Section Cross Section East Facade

Page 22: Lupu Sebastian - Architecture portfolio

22 Cultural Center

Nighttime rendering- main courtyard

Page 23: Lupu Sebastian - Architecture portfolio

23

Siteplan Daytime Rendering- main courtyard

Assignement: revitalize existing park with a new landscape improvement and a function which would bring more peo-ple in this neighborhood. The main idea of this project was to create a connecting space be-tween the two existing parks that could house revitalising function. Seeing as how the predominant function is living with a few exeptions of basic neighbor-hood neccesities, we thought it best to bring more culture in the area. We pro-posed a cultural center with daycare and sports capabilities(library- in relation with all the school in the area, sports- in relation with the existing sports park: DINAMO. Also the existing cinema would be refurbished and put to educational purposes.

Page 24: Lupu Sebastian - Architecture portfolio

24

Concept:

Longitudinal Section (existing building + intervention)

Hight restrictions Important axisMaintaining connection between cinema and Dinamo Sports center

Park continuation Important pointsInterior courtyard

Subtraction processMain building access

Additional site access

Cultural Center

Page 25: Lupu Sebastian - Architecture portfolio

25

Acces public spaces on top of buildings

Acces parking Sun orientation Inner courtyardsfor optimal lightingPlayground areas

Final Form Functions:Cultural centerLibraryModelism shop and restaurant

Page 26: Lupu Sebastian - Architecture portfolio

26

Interior Rendering- main lobby

Cultural Center

Page 27: Lupu Sebastian - Architecture portfolio

27

Ground Floor Plan ( -4.00m) First Floor Plan (+/- 0.00)

Page 28: Lupu Sebastian - Architecture portfolio

28

Cross Section

East Facade

Cultural Center

Page 29: Lupu Sebastian - Architecture portfolio

29

Longitudinal Section

West Facade

Page 30: Lupu Sebastian - Architecture portfolio

30 Inspired Student Competition 2010 - Finalist

Page 31: Lupu Sebastian - Architecture portfolio

31

In most European coun-tries, information from a newcomer’s point of view is something that every-body else has, you being one of the few that lack it. Having an accurate source of imformation is very im-portant, especially for a tourist and even for resi-dents. It has reach a cer-tain level and can almost be compared with air and water. The need for an INFO POINT is born. If we decompose the idea of in-formation we can conclude that there are three main ways to experience it: vi-sually, auditory and olfac-tory. Having isolated these methods, we can see that this pavillion can not only give information but help people experience some of the information acumu-lated via The Urban Simu-lator.This system work similar to the online maps sistems currently on the web the plus factor being the en-hanced level of detail of the street view and also they’re status is being up-dated daily.

Sections

Technologic layout

Furniture layout

Facades

Page 32: Lupu Sebastian - Architecture portfolio

32

The purpose of this urban installation is to highlight „Rapa Galbena” (ex-Queen Elizabeth es-planade) but also to remind the people that even though this monument has been restored, that doesn’t mean that every monument is going to be restored. The concept revolves around the idea of presenting the current restored monument in it’s previous state ( a state in which most are current-ly in: derelict) thus making the people more aware that architecture is ephemeral and needs our care to survive. To achieve the sensation of a „derelict monument” , three types of panels are put togeth-er in a manner in which they form an incomplete or fragmented image of the ensamble. We chose to use all three spaces given: first and third for in-forming purpouses and the second for the „main attraction”. The three types of objects will be used (hexagonal shape- we chose hexagons because the shape is easy to work with and can form more com-plex structures): -first Type is consisted of a metallic object with a mirror finish; -the second type of object is also a metallic one but with a black matte finish and serve as infor-mation panels (i.e. informations about this particu-lar monument or another one in a poor state) -third type serves decorational lighting purposes and are made of simple solar light cells and LED lights, just like the ones that can be found in any garden. These panels are placed on a simple 3-point mounting system with a rigid metallic skel-eton that can be adjusted to fit our project’s needs. We chose this type of structure because of it’s com-plete reversability, thus having almost zero impact on the site itself. Another advantage of this system is that we practically don’t have a large perma-nently occupied space, thus becoming a solution for the 100 sqm requirement.One important aspect is that the arrangement we have illustrated in these pages is simply one of the many options in terms of composition, they can be rearranged periodically, depending on the changes that might occur (light-ing conditions, terrain remodelling, gardening and maintenance etc.)

Arhetipuri Architecture Competition - Manifest to historic degradation

Page 33: Lupu Sebastian - Architecture portfolio

33

Page 34: Lupu Sebastian - Architecture portfolio

34