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© 2011 by Common Sense Media. Proprietary and Confidential. Parent and Teacher A-tudes towards Digital Media and Learning (preliminary findings) Learning From Hollywood Joan Ganz Cooney Center Annual Forum May 17, 2011

Linda Burch: Framing a New Conversation: Digital Media and Learning

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Page 1: Linda Burch: Framing a New Conversation: Digital Media and Learning

© 2011 by Common Sense Media. Proprietary and Confidential.

Parent  and  Teacher    A-tudes  towards  

Digital  Media  and  Learning  

(preliminary  findings)    

 Learning  From  Hollywood  Joan  Ganz  Cooney  Center  Annual  Forum  

May  17,  2011  

Page 2: Linda Burch: Framing a New Conversation: Digital Media and Learning

Our  Mission  We  are  dedicated  to  improving  the  lives  

 of  kids  and  families  by  providing  the  

trustworthy  informa9on,  educa9on,  and  

independent  voice  they  need  to  thrive  in    

a  world  of  media  and  technology.  

Our  Vision  We  envision  a  world  in  which  every  kid  

knows  how  to  make  safe,  responsible,  and  

respec<ul  choices  and  harness  the  

learning  poten9al  of  digital  media  in  a  

24/7  connected  world.  

Page 3: Linda Burch: Framing a New Conversation: Digital Media and Learning

Study  Overview  

Purpose  of  Research    Inform  policy  and  program  development    New  educa9onal  ra9ng  +  review  system    Update  to  2008  Common  Sense  +  JGCC  poll  

Method    Na9onally  representa9ve  online  survey  of  1,100  parents  of  children  

aged  2-­‐17  and  300  teachers  (pre-­‐K  to  HS)    To  gauge  percep9ons  about  digital  media  +  learning;  market  demand  

&    value  proposi9on  for  educa9on  ra9ngs    Conducted  by  Insight  Research  Group  –  April/May  2011  

Preliminary  Findings    Full  report  to  be  released  later  this  spring    

NOT  FOR  PUBLICATION  OR  DISTRIBUTION  

Page 4: Linda Burch: Framing a New Conversation: Digital Media and Learning

Most  Parents  See  Learning  PotenOal  in  Digital  Media  

Digital  media  is  as  important  as  learning  tradiOonal  skills  

Total  Parents  Somewhat  Agree  

Total  Parents  Strongly  Agree  

Digital  media  gives  my  child  the  skills  s/he  needs  for  life  in  the  21st  century  

NOT  FOR  PUBLICATION  OR  DISTRIBUTION  

75% ���Net Agree

81% ���Net Agree

86% ���Net Agree

83% ���Net Agree

Page 5: Linda Burch: Framing a New Conversation: Digital Media and Learning

In  2008,  Parents  Recognized  That  Digital  Media  PlaTorms  Offered  Different  EducaOonal  Benefits  For  Kids  

Percent Feel That Digital Media Platform Teaches…

Q.  For  each  of  the  following  digital  media  pla<orms,  please  indicate  if  you  think  this  device  currently  helps  teach  your  child  the  following  skills:  

Internet  

Video  Games  

The  Internet  is  about  exploring  interests  and  learning  about  other  parts  of  the  new  world.  

Video  games  promote  cri9cal  thinking  as  well  as  hand-­‐eye  coordina9on.  

Page 6: Linda Burch: Framing a New Conversation: Digital Media and Learning

But,  the  Majority  of  Parents  were  SkepOcal  About  Digital  Media’s  Ability  to  Help  Kids  Learn  Important  21st  Century  Skills  (in  2008)  

Percent  Feel  That  Digital  Media  PlaTorm  Teaches…  

Q. For each of the following digital media platforms, please indicate if you think this device currently helps teach your child the following skills:

Percep9ons  of  digital  media  pla<orms  “communica9on  and  collabora9on  benefits”  are  low  among  parents.  

No  digital  media  pla<orm  is  perceived  to  teach  kids  how  to  successfully  engage  with  others  or    teach  social  responsibility.  

Further,  two-­‐thirds  (64%)  of  parents  disagree  with  the  idea  that  because  of  digital  media,  kids  can  communicate  beger  with  people.  

Internet  

Video  Games  

Page 7: Linda Burch: Framing a New Conversation: Digital Media and Learning

In  2011,  Parents  Think  that  the  Internet  Affords  Learning  Several  Skills  but  less  so  other  PlaTorms  (Videogames,  Mobile  Apps)  

NOT  FOR  PUBLICATION  OR  DISTRIBUTION  

Videogames  are  associated  with    reasoning,  &  to  a  lesser  extent,  crea9vity,  curiosity,  &  collabora9on  

The  Internet  affords  informa9on,  global  &  digital  literacies,  among  others  

However,  a  majority  of  parents  don’t    think  digital  media  pla<orms  help  kids  learn  how  to  engage  with  others  or  develop  responsibility  (as  in  2008)  

Q:  For  each  of  the  following  digital  media  pla<orms,  please  indicate  if  you  think  this  device  currently  helps  teach  your  child  the  following  skills  [YES/NO]  

Percent  Feel  That  Digital  Media  PlaTorm  Teaches…  

Internet  

Video  Games  

Smartphone/Tablet  Apps  

Page 8: Linda Burch: Framing a New Conversation: Digital Media and Learning

Parents  Get  Involved  in  their  Children’s  Media  Use  to  Protect  Them,  but  also  to  Help  Comprehension  and  OpOmize  Learning,  Especially  for  Younger  Kids  (2011)  

Q:  Which  of  the  following  are  the  most  important  reasons  for  genng  involved  with  your  child’s  digital  media  experience?  [SELECT  THE  TOP  5].  *  The  ques9on  in  2008  was  worded  differently  –  top  reason  for  SHARING  digital  media  experiences  with  your  child.  

Protec9ng  kids  from  harm  trumps  all  other  reasons.  In  2008,  helping  kids  learn  was  the  #1  reason*  

For  parents  of  tweens  and  teens,  genng  involved  in  kids  digital  lives  is  a  way  to  understand  their  interests  and  a  gateway  to  conversa9on.  

-­‐    Parents  of  children  2-­‐5  

-­‐    Parents  of  children  6-­‐8  

-­‐    Parents  of  children  9-­‐11  

-­‐    Parents  of  children  12-­‐14  

-­‐    Parents  of  children  15-­‐17  

NOT  FOR  PUBLICATION  OR  DISTRIBUTION  

Page 9: Linda Burch: Framing a New Conversation: Digital Media and Learning

65%  

48%  

28%  

21%  

20%  

11%  

10%  

11%  

10%  

8%  

5%  

5%  

6%  

5%  

30%  

44%  

58%  

64%  

54%  

62%  

58%  

53%  

50%  

50%  

44%  

41%  

39%  

39%  

5%  

8%  

14%  

15%  

26%  

27%  

32%  

36%  

40%  

42%  

51%  

54%  

55%  

56%  

Search  for  informa9on  for  homework  or  school-­‐related  things  or  par9cipate  in  a  virtual  learning  environment  

Use  computer  applica9on  souware  

Use  the  internet  for  pleasure  (not  schoolwork)  or  search  for  informa9on  about  personal  interests  

Use  a  video  game  console  or  a  handheld  video  game  player  

Check  or  write  e-­‐mail    

Watch  or  listen  to  media  online  

Visit  virtual  worlds  

Use  a  smartphone  (e.g.,  iPhone,  Evo,  BlackBerry)  or  an  iPod  Touch  to  play  games  or  use  other  apps  

Send  text  messages    

Play  online  games  –simple  or  MMOGs  

Chat  through  instant  messages  

Comment  on  others’  website  posts  (like  on  a  blogging  site)  

Visit  or  create  a  profile  on  social  networking  sites  

Post  media  online  

Encourage  

Neutral  

Discourage  

Parents  Encourage  RelaOvely  More  “TradiOonal”  or  Familiar  Uses  of  Digital  Media  and  AcOvely  Discourage  Kids  from  ConnecOng  to  Others  Online  (2011)  

As  in  2008,  parents  con9nue  to  ac9vely  discourage  kids  from  connec9ng  to  others  online  

Q:  For  each  of  the  following  ac9vi9es  your  child  may  par9cipate  in,  please  indicate  whether  you  encourage,  are    neutral  towards,  or  discourage  the  ac9vity     NOT  FOR  PUBLICATION  OR  DISTRIBUTION  

Page 10: Linda Burch: Framing a New Conversation: Digital Media and Learning

In  AddiOon,  Some  Parents  Remain  SkepOcal  About  How  EducaOonal  Digital  Media  Really  Is…    

While  they  believe  digital  media  can  offer  their  kids  educa9onal  benefits,  3/4  of  all  parents  are  skep9cal  about  products’  educa9onal  claims  and  40%  don’t  think  it’s  possible  to  evaluate  their  educa9onal  effec9veness.    

Q.  The  following  statements  relate  to  your  feelings  about  your  child’s  use  of  digital  media.  How  much  do  you  agree  or  disagree  with  each  of  these  statements?  [Net  Agree]    

40% ���Net Agree

75% ���Net Agree

%  Parents  Somewhat  Agree  

%  Parents  Strongly  Agree  

NOT  FOR  PUBLICATION  OR  DISTRIBUTION  

Page 11: Linda Burch: Framing a New Conversation: Digital Media and Learning

46%  

48%  

51%  

27%  

43%  

31%  

0%   20%   40%   60%   80%   100%  

I  would  let  my  child  spend  more  9me  online  or  use  mobile  devices  if  I  knew  they  were  doing  

something  they  could  learn  from  

I  prefer  to  get  as  much  detail  as  possible  when  something  claims  to  be  educa9onal  (e.g.,  

researching  the  specific  types  of  things  my  child  will  learn)  

 I  wish  there  were  more  resources  to  figure  out  which  digital  media  experiences  are  most  

educa9onal  for  my  child  

Somewhat  Agree  

Strongly  Agree  

And  Are  Looking  for  More  InformaOon  &  Resources  (2011)  

Most  parents  want  guidance  and  detailed  informa9on  on  learning  poten9al  from  trusted  resources  and  may  let  their  children  engage  more  with  quality  digital  media  if  they  had  access  to  this  informa9on  

Q.  The  following  statements  relate  to  your  feelings  about  your  child’s  use  of  digital  media  and  how  they  are  currently  using  it.  To  what  degree  do  you  agree  or  disagree  with  each  of  these  statements?  [Net  Agree]    

91% ���Net Agree

82% ���Net Agree

73% ���Net Agree

NOT  FOR  PUBLICATION  OR  DISTRIBUTION  

Page 12: Linda Burch: Framing a New Conversation: Digital Media and Learning

Teachers  and  Parents  are  generally  on  the  same  page  

  91%  of  teachers  agree  that  knowing  how  to  use  digital  media  is  as  important  as  tradi9onal  skills  (vs.  81%  of  parents)  

  Teachers  are  more  op9mis9c  than  parents  about  the  poten9al  of  digital  media  to  foster  a  full  range  of  21st  century  skills,  including  communica9on,  ci9zenship,  and  self-­‐direc9on    

  Teachers  see  learning  value  in  the  Internet,  mobile  apps  and  tablets  but  like  parents  are  more  skep9cal  about  the  learning  poten9al  of  videogames  and  social  networking  pla<orms  

  Like  parents,  they  are  enthusias9c  about  new  informa9on  and  resources  for  judging  learning  value  of  digital  media  

NOT  FOR  PUBLICATION  OR  DISTRIBUTION  

Page 13: Linda Burch: Framing a New Conversation: Digital Media and Learning

Conclusions  +  RecommendaOons    We’ve  moved  the  needle,  but  there  is  s9ll  much  work  to  be  done  

  Research  on  the  added  value  of  digital  media  to  teach  both  tradi9onal  and  21st  century  skills  needs  to  be  conducted  and  showcased  

  New  evidenOary  standards  to  help  parents  and  teachers  make  sense  of  products  marketed  as  “educa9onal”  need  to  be  created    

  A  na9onal  public  awareness  effort  to  help  parents  understand  the  full  range  of  21st  century  skills  and  the  poten9al  of  digital  media  for  learning  

  Industry  needs  to  create  and  ac9vely  promote  more  learning  products  for  digital  media  pla<orms  –  that  help  kids  gain  important  21st  century  skills.  

  Schools  should  integrate  digital  media  into  the  classroom  and  train  teachers  to  maximize  the  opportuni9es  for  learning.