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Lightworks 14.0 Quick Start Guide

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Lightworks 14.0

Quick Start Guide

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Copyright and Disclaimer

Copyright © 2016 by EditShare

This document, as well as any software described in it, is furnished under either a license or a confidentiality agreement, is confidential to EditShare, and may be used or copied only in accordance with the above mentioned agreements. The information in this document is furnished for your use only and is subject to change without notice. EditShare assumes no responsibility or liability for any errors or inaccuracies that may appear in this document.

This document is the property of EditShare and is provided in accordance with an EditShare license agreement. Copying, modifying, or distributing this document in violation of the license agreement, Copyright Laws of England and Wales, or the Copyright Laws of any applicable foreign jurisdiction is expressly prohibited.

EditShare is a registered trademark of EditShare in the US and other countries. Universal Media File is a trademark of EditShare in the US and other countries.

Avid is a registered trademark of Avid Technology, Inc. DAVE is a registered trademark of Thursby Software Systems, Inc. Final Cut Pro, Leopard, Macintosh, and Macintosh OS are registered trademarks of Apple, Inc. Premiere is a registered trademark of Adobe, Inc. Windows is a registered trademark of Microsoft Corporation. All other brand and product names are trademarks or registered trademarks of their respective companies and are hereby acknowledged.

To the best of our knowledge, the information in this document is accurate; however, EditShare assumes no responsibility or liability for the accuracy or completeness of this information. Mention of trade names or commercial products does not constitute endorsement by EditShare except where explicitly stated.

EditShare EMEA Clifton HouseBunnian Place BasingstokeHampshire, RG21 7JEEngland

Tel: +44 (0) 20 7183 2255Fax: +44 (0) 20 7183 2256Email: [email protected]

http://www.editshare.com

April 24, 2017

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Contents

INSTALLATION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

STARTING LIGHTWORKS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

PROJECTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7Creating a New Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Opening an Existing Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

Importing Local Files into a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

Closing a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

Deleting a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

CONTENT MANAGER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11Browsing the Content Manager. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

Using the Media Types Filter. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

Bins. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

CLIPS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14Opening a Tile in a Viewer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

Playback in a Viewer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

Displaying Full Screen Video. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

Finding Information about Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

Adding Cue Markers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18

Mark and Park. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19

SUBCLIPS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20Subclip Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

Making Subclips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

SEQUENCES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21Creating Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21

Opening an Existing Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22

TRIMMING CUTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23Trimming an Outgoing Clip. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24

Trimming an Incoming Clip. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25

Moving a Cut. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26

Slipping a Cut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27

Sliding a Clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28

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SIMPLE TRANSITIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29

AUDIO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30Adding a Voice Over . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30

Using the Audio Mixer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31

EXPORTING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32General . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32

Vimeo Upload. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33

YouTube Upload . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34

LIGHTWORKS FLEXIBLE LAYOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35

RESOURCES AND SUPPORT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36Further Reading. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36

Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36

Technical Support Contracts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36

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Installation

License activation requires a connection to the internet.

For detailed information about License Activation, refer to the Lightworks Installation and Activation Guide.

TASK

1. Optional: Purchase a Lightworks Pro license (you can always upgrade later).

2. Install Lightworks and start the application:

• Windows: Double-click the Lightworks desktop icon.

• Linux and Macintosh: Single left-click on the Lightworks desktop icon.

3. New users are issued a seven day renewable license without having to sign in beforehand. If you have used Lightworks before:

a) A login screen opens.

b) Type your Lightworks user name and account password into the relevant fields and then click Continue.

4. First time users only: a window displaying links to video tutorials and Lightworks forums opens. These links provide a wealth of information about using Lightworks.

5. The Lightworks application opens in the Project Browser view - see Steps 2 to 5 of "Starting Lightworks" on page 6.

Upgrading to Lightworks Pro

Please refer to the Lightworks Installation and Activation Guide if you want to install a license for Lightworks Pro.

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Starting Lightworks

Starting Lightworks

To start Lightworks:

TASK

1. Windows: Double-click the Lightworks desktop icon.

Linux and Macintosh: Single left-click on the Lightworks desktop icon.

2. The Lightworks application opens in the Project Browser

2

5

4 3

view.

3. The first time you start Lightworks, the Project Browser displays a grid of blank tiles.

4. Existing Lightworks projects display as tiles with a title in the tile header and, optionally, a small preview or thumbnail of a media item from the project.

5. If you are using the free version of Lightworks, the time remaining before the license expires displays in the bottom right corner of the screen.

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Creating a New Project

Projects

Creating a New Project

To create a new project:

TASK

1. Click on the ‘Create a new project’

2

1

link.

2. When the dialog box opens:

a) Type a name for your project in the Name text box.

b) Select the frame rate for the media in your project. If you want to use mixed frame rates, select ‘Mixed rates’.

c) Click Create.

3. A new, empty project is created and opens with the Log tab

3

selected.

4. Add media, as required. See "Importing Local Files into a Project" on page 9.

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Projects

Opening an Existing Project

To open an existing project:

TASK

1. In the Project Browser, double-click on the tile representing the project you want to

2b

2a

1 2c

open.

2. If there are too many projects to display on screen at once:

a) Use the scroll bar at the right hand side to reveal projects hidden from view.

b) Use the Sort tool to sort by Name or sort by Date.

c) Click on the Search icon, type your search criteria in the text box opens, and press Enter.

Only projects that match the text you typed are displayed. Double-click on the project you require.

3. Your project opens.

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Importing Local Files into a Project

Importing Local Files into a Project

To import files from local folders and network drives:

TASK

1. Make sure you have the Edit or Log tab

12

6b6

4

56a

3 7

selected.

2. Click on the Local Files tab.

3. Click on the Places tab to navigate to the drive and folder you require.

4. If the frame rate is of a clip is not compatible with your project, it displays in red. You will not be able to import the clip into your project.

5. Select the import method from the drop down list. The options are:

• Create Link. Keeps the imported file in its original location and format so you can work with the file natively.

• Copy Local. Copies the file to the material drive without transcoding.

• Transcode. Converts the file into the chosen file type and compression option.

6. Click on a clip to select it for import to your project, or hold down the Shift or Ctrl key (Cmd key on Mac OS X) to select multiple clips, and:

a) Click the Import button.

b) Drag a single clip on to the clip viewer.

7. On importing the clips, the Content Manager auto switches to the Bin or Filter containing the clips you imported.

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Projects

Closing a Project

To close a project, and return to the Project Browser, click the Exit button at the top left of the Project window.

Deleting a Project

Deleting projects does not delete any media. If you have imported files from the Local files tab and you delete a project, that media is deleted only if it was imported as ‘Transcode’ or ‘Copy Local’. If media was imported using ‘Create Link’, only the link is deleted, not the file.

To delete a project:

TASK

1. In the Project Browser, click on the Cogs icon for the project you want to

3

1

2 4

delete.

2. From the menu that opens, click Delete.

3. A message box opens, warning you that your project is about to be deleted and that you may lose data.

4. Click Yes to confirm the deletion, or No to cancel the operation.

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Browsing the Content Manager

Content Manager

The Content Manager is a panel in the Project Contents window that allows you to organize and manage all your Clips, Sequences, Bins and Searches in one location.

You can select Bins from the Content List panel and filter results by selecting the appropriate filter. You can also add your own filters through the Search function.

Browsing the Content Manager

To browse the Content Manager:

TASK

1. Select a view by clicking on any item displayed under Filter or Bins in the Content List

1

3 4 2Tile View

List View

panel.

2. Results display in the main window.

3. Step backwards and forwards through Content List items by clicking the Browse buttons.

4. Toggle between Tile and List views by clicking the View button. The Content Manager has two main display modes:

• Tile View. Clips and Sequences display as thumbnails

• List View. Clips and Sequences display in a list format with relevant metadata and a smaller thumbnail to aid identification

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Content Manager

Using the Media Types Filter

The Content Manager uses a set of filters that allows you to organize your media by type, creation date, search criteria, and so on. You can also review your searches through the Content Manager Search Filter. See "Bins" on page 13.

To use the Media Types filters:

TASK

1. In the Content List panel, click on one of the following media types:

• Clips

• Subclips

• Sequences

• Everything

1

3

2 4

5

Recent

2. The main panel displays the type of media you selected.

3. If you selected Recent, the media displays in chronological order.

4. To change the sort order of displayed items, click the column header you want to sort on. Clicking the same column header again reverses the displayed order.

5. Use the horizontal scroll bar to show columns positioned beyond the viewing frame border.

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Bins

Bins

Bins are used to organize and display your clips and sequences. You can move and copy clips to other bins, and change the way bins display clips.

It is possible for a clip to be in more than one bin at the same time. You can use this feature to help organize your material more flexibly. However, seeing a clip in more than one place on the screen does not mean there is more than one copy of the clip on the hard disk.

To create a bin in Lightworks:

TASK

1. Do one of the following: Click on the Bins + icon in the Content List panel.

• Click on the Bins + icon in the Content List panel.

• Select one or more clips, right-click and, from the menu that opens, select Bin Commands > Bin from

2

3

1a 1b 1b

selection.

2. The new bin displays as an entry below ‘Bins’ in the Content List panel.

3. Type the name you want for you Bin directly in to the text box.

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Clips

Clips

Opening a Tile in a Viewer

To open a tile in the viewer:

TASK

1. Make sure the Log tab is

1

5

4 32a 2b

selected.

2. Do one of the following:

a) Double-click on the tile or list item.

b) Drag the tile or list item onto the viewer.

3. The selected clip opens in the source viewer.

4. The name of the clip displays at the top of the viewer.

5. The right and left ends of the scrub bar represent the start and end of the clip.

6. To open another clip in the same Viewer, repeat step 2.

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Playback in a Viewer

Playback in a Viewer

To play a clip in the viewer:

TASK

1. Open a clip in the viewer, as described in

Default Shortcuts:

j = Reverse Play k = Pause l = Play

"Opening a Tile in a Viewer" on page 14.

2. Play the material by doing one of the following:

• Use the keyboard shortcuts for playback.

• The playback controls on the viewer.

3. To move through the material, click the red frame marker in the Indicator strip and drag it where you

23,4

want.

4. To jump to a new point, left-click the mouse in the Indicator strip at the timecode position you want to jump to.

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Clips

Displaying Full Screen Video

If you have only one monitor, the full screen display uses that monitor, obscuring the user interface. If you have dual monitors, only the extended display is used for full screen display. It is recommended that both displays are of the same resolution.

To display full screen video on a second monitor:

TASK

1. Do one of the following: Default Shortcut:

F12 = Toggle Full Screen

• Press the Toggle Full Screen shortcut key.

• Double-click on the image in the viewer.

2. The viewer / edit displays in full size on the monitor, complete with playback / marker controls and scrub bar.

2,3 6

4 5

3. Move your mouse onto the full screen image to reveal the playback and marker controls, and scrub bar.

4. Use the playback and marker controls to move through the clip and to add marks.

5. Use the scrub bar to move backwards and forwards through the clip.

6. To close full screen mode: Press the Toggle Full Screen shortcut key again to close full screen mode.

• Press the Toggle Full Screen shortcut key.

• Double-click on the image in the viewer.

7. You can also close the full screen mode by moving your mouse onto the full screen display and clicking the Exit Full Screen button.

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Finding Information about Clips

Finding Information about Clips

Information about media is stored as metadata. To review a clip’s metadata:

TASK

1. Click on the Log tab to select

2 3

4, 5

1

it.

2. Do one of the following:

• Double-click the clip you want to review.

• Drag and drop the clip you want onto the viewer.

3. The clip loads into the viewer.

4. The clip metadata displays below the viewer.

5. Some metadata fields are read only, while others such as Scene, Take, and Comments can be edited by typing directly into the metadata field.

Metadata can also be reviewed in the List View of Bins.

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Clips

Adding Cue Markers

To add a Cue Marker:

TASK

1. Cue Markers are small triangular markers in the timeline which identify areas of interest in your clips.

1

6

5b

2 3

5 5a

5c

2. Move the timeline marker to the position in the clip you

Default Shortcuts:

‘ = Cue Marker (apostrophe)

want.

3. Click on the Cue Marker button below the viewer, or press the Cue Marker shortcut key.

4. The Cue Marker displays as a small green triangle on the timeline.

5. The Cue Marker dialog box opens below the viewer:

a) Optional: Type a name for your Cue Marker in the Name field.

b) Optional: Add a description for your Cue Marker in the Description field.

c) Optional: Click on a color to set the color for your Cue Marker.

6. To close the Cue Marker dialog box, click on the Close button (X), or click anywhere outside the dialog box.

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Mark and Park

Mark and Park

The easiest way to mark a section from a longer clip is to use the Mark and Park function. You do this by marking the In point and using the current frame as the Out point.

TASK

1. Load your clip into the media

1

42 35

viewer.

2. Stop the media at the position in the timeline where you want the In Point.

3. Click the In Point button. Alternatively, press the assigned shortcut

Default Shortcuts:

i = Mark / Mark In o = Mark Out

key.

4. Move the current frame to where you want the section to end.

5. The section between the mark and the current frame is now selected.

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Subclips

Subclips

Subclip Types

There are two types of subclips, which can be identified by the color of the flag displayed at the top left corner of sequence and tile views:

Basic Subclip

Blue

A section taken from a longer recording.

Sync

Beige

The result of syncing up separately digitized picture and sound clips.

Making Subclips

To make subclip:

TASK

1. Do one of the following:

• Right-click inside the viewer and, from the menu that opens, select Make > Subclip.

• Create and use a keyboard shortcut for ‘Making a Subclip’.

2. The subclip is added to the Content Manager. Subclips are identified by a blue flag in the top left corner of tiles, thumbnails, and viewers.

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Creating Sequences

Sequences

Sequences are identified by a red flag in the top left corner of tiles, thumbnails, and viewers.

Creating Sequences

To create a new sequence:

TASK

1. Click on the Edit tab to reveal the Sequence view. New projects always open with a blank

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42 1

sequence.

2. Click on the Project Contents tab.

3. Click Clips in the Content Manager to display the available clips.

4. Select the first clip you want in your sequence and drag it onto the timeline.

5. The clip’s video and audio display as separate tracks in the timeline.

6. Move the timeline marker to where you want to add your next Default Shortcuts:

a = Previous Cuts = Next Cut

clip:

• Press the Previous Cut shortcut key to move the marker left (to the end of the previous clip)

• Press the Next Cut shortcut key to move the marker right (to the start of the next clip).

7. Select the next clip you want in your sequence and drag it onto the timeline.

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Sequences

8. The video and audio tracks of the clip display in the timeline.

9. Repeat steps 6 to 8 to add further clips as required.

Opening an Existing Sequence

To open an existing sequence:

TASK

1. Click on the Edit tab to reveal the

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3

2 4 1

6

Sequence view.

2. Click on the Project Contents tab.

3. Click on Sequences in the Content Manager to display the sequences in your project.

4. Double-click on the Sequence you want to open.

5. The Sequence displays in the sequence viewer.

6. The video and audio tracks for each clip and subclip in your sequence display in the timeline.

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Opening an Existing Sequence

Trimming Cuts

Trimming controls the way that picture trims display on screen.

TASK

1. Hover your mouse close to the cut you want to trim. When white brackets display, click the left mouse

6

5

4

1, 3 2

button.

2. Alternatively, right-click on the clip you want to trim, and from the menu that opens, select Segment Commands > {Trim Option} - where {Trim Option} can be:

• "Trimming an Outgoing Clip" on page 24

• "Trimming an Incoming Clip" on page 25

• "Moving a Cut" on page 26

• "Slipping a Cut" on page 27

• "Sliding a Clip" on page 28

- then press the shortcut key for the Trim option you require.

3. Brackets display in yellow on all tracks next to the cut, denoting that the clip has been disconnected from the

Default Shortcuts:

e = Trim Out t = Slide w = Trim In y = Slip

cut.

4. The viewer changes to Trimview mode, displaying frames from the clips on both sides of the cut.

5. Click the Preview button under the Viewer to play the two clips in sequence.

6. To exit Trim View, click the Close button.

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Trimming Cuts

Trimming an Outgoing Clip

Trimming an outgoing clip changes the end point of the outgoing clip (A) while the start of the incoming clip remains unchanged (

Timeline A

Unchanged Clip

B

Trimmed Clip

B).

TASK

1. Do one of the following:

a) Hover your mouse close to the end of the clip you want to trim. When white brackets display, click the left mouse button.

b) Right-click on the clip you want to trim, and from the menu that opens, select Segment Commands > Trim Out.

c) Press the Trim Out shortcut

1a, 2 1b

key.

2. Brackets display in yellow on tracks, denoting that the clip has been disconnected from the Default Shortcuts:

e = Trim Outj = Reverse Play k = Pause l = Play

cut.

3. Shorten or lengthen the outgoing clip by doing one of the following:

a) moving the mouse left or right while holding down the left mouse button. Release the left mouse button to set the cut point.

b) pressing the Play button on the viewer. Press Shift+Play to play in reverse.

c) pressing the play or reverse playback shortcut keys.

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Trimming an Incoming Clip

Trimming an Incoming Clip

Trimming an incoming clip changes the start point of the incoming clip (B) while the end of the outgoing clip (A) remains

Timeline A

Unchanged Clip

B

Trimmed Clip

unchanged.

To trim an incoming clip:

TASK

1. Do one of the following:

a) Hover your mouse close to the start of the clip you want to trim. When white brackets display, click the left mouse button.

b) Right-click on the clip you want to trim, and from the menu that opens, select Segment Commands > Trim In.

c) Press the Trim In shortcut

1a,21b

key.

2. Brackets display in yellow on the clip, denoting that it has been disconnected from the Default Shortcuts:

j = Reverse Play k = Pause l = Play w = Trim In

cut.

3. Shorten or lengthen the incoming clip by doing one of the following:

a) moving the mouse left or right while holding down the left mouse button. Release the left mouse button to set the cut point.

b) pressing the Play button on the viewer. Press Shift+Play to play in reverse.

c) pressing the play or reverse playback shortcut keys.

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Trimming Cuts

Moving a Cut

Moving a cut is where both the end of the incoming clip and the start of the outgoing clip

Timeline A

Trimmed Clip

B

Trimmed Clip

move.

To move a cut:

TASK

1. Do one of the following:

a) Hover your mouse close to the cut you want to trim. When white brackets display on both sides of the cut, click the left mouse button.

b) Position the timeline marker over the cut you want to trim, and then press the ‘Move Cut’ shortcut

1a,2

key.

2. Brackets display in yellow on both sides of the

Default Shortcuts:

j = Reverse Play k = Pause l = Play u = Move Cut

cut.

3. Shorten or lengthen both sides of the cut by doing one of the following:

a) moving the mouse left or right while holding down the left mouse button. Release the left mouse button to set the cut point.

b) pressing the Play button on the viewer. Press Shift+Play to play in reverse.

c) pressing the play or reverse playback shortcut keys.

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Slipping a Cut

Slipping a Cut

Slipping a clip is where you change the In and the Out points of a clip (B) at the same

Timeline C

Unchanged Clip

A

Trimmed Clip

B

Unchanged Clip

time.

To slip a clip:

TASK

1. Do one of the following:

a) Hover your mouse cover the start of the clip (B) you want to trim. When white brackets display, click the left mouse button. Repeat for the end of the clip (B).

b) Right-click on the clip you want to slip, and from the menu that opens, select Segment Commands > Slip.

c) Press the Slip shortcut

B, 2 1bA, 2

key.

2. Brackets display in yellow at both ends of the

Default Shortcuts:

j = Reverse Play k = Pause l = Play y = Slip

clip.

3. Change the start and end frames of the clip by doing one of the following:

a) moving the mouse left or right while holding down the left mouse button. Release the left mouse button to set the cut point.

b) pressing the Play button on the viewer. Press Shift+Play to play in reverse.

c) pressing the play or reverse playback shortcut keys.

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Trimming Cuts

Sliding a Clip

Sliding a clip is where you move the entire clip (B) up or down the sequence

Timeline C

Sliding Clip

A

Sliding Clip

B

Unchanged Clip

timeline.

To slide a clip:

TASK

1. Do one of the following:

a) Hover your mouse cover the end of the first clip (A) you want to trim. When white brackets display, click the left mouse button. Repeat for the start of the last clip (C).

b) Right-click on the clip you want to slide, and from the menu that opens, select Segment Commands > Slide.

c) Press the Slide shortcut

A, 2 1b1 B, 2

key.

2. Brackets display in yellow at the end of the first clip and the beginning of the last Default Shortcuts:

j = Reverse Play k = Pause l = Play t= Slide

clip.

3. Shorten or lengthen the outgoing clip by doing one of the following:

a) moving the mouse left or right while holding down the left mouse button. Release the left mouse button to set the cut point.

b) pressing the Play button on the viewer. Press Shift+Play to play in reverse

c) pressing the play or reverse playback shortcut keys.

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Sliding a Clip

Simple Transitions

To add a simple transition:

TASK

1. Make sure the Edit or VFX tab is

1

4

2 3

5

6

selected.

2. Right-click on the cut where you want your transition.

3. From the menu that opens, select Transitions > Position, and choose where you want the transition to start and finish from the drop down list. The options are:

Centered Here: Applies the effect centered at the park position.

From Here: Applies the effect forward from the park position.

To Here: Applies the effect backward from the park position.

4. Select the number of frames you want for your transition to take effect from the Length drop down list.

5. Click on Add, and select one of the following transitions: Squeeze, Dissolve, Wipe, Push or Luma Wipe.

6. The transition is applied to your sequence.

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Audio

Audio

Adding a Voice Over

Available on Windows and Macintosh versions only.

To add a voice over to your media:

TASK

1. With the Edit tab selected, load the sequence into the

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4a4b

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viewer.

2. Move the timeline marker to where you want to start your voice over.

You may find it helpful to mute the sound on all of the audio tracks when making your recording.

3. Click on the Microphone icon below the viewer to open the Record dialog box. If you have not already done so, set the recording options described below:

a) Select the microphone you want to use from the Device drop down list. Select from Internal Microphone, External Microphone or another device displayed in the list.

Lightworks can only ‘see’ the microphone if it is enabled at the operating system level.

b) Sound levels display on a bar below the Device drop down list.

c) Select the track you want to record your voice over from the Track drop down list.

d) Select the pre-roll time for your voice over by selecting a value from the Preroll drop down list, or type a value of your own.

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Using the Audio Mixer

4. Click Record. The Record button changes to the End button.

5. When the status label changes to ‘Recording’, start speaking into the microphone.

6. To stop recording, click the End button.

7. Your Voice Over displays in the designated track.

Using the Audio Mixer

The Audio Mixer allows you to control and mix all the audio tracks in your project. You can set the levels and spatial positioning of each track, left and right. The mixer panel can be found on the Audio tab.

TASK

1. The Audio Mixer displays all the available audio tracks, each with its own sound level

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5

3

1

4

6

2

indicator.

2. The track for the mixer output is labeled LR.

3. To adjust the sound level for each track, slide the adjacent (blue) volume control up or down. Left-click on the track to reset it to its default level.

4. To adjust the overall sound level, slide the LR volume control up or down. Left-click on the LR track to reset it to its default level.

5. Click the track indicator to alternatively enable or disable its output.

6. To monitor the output of one track and mute the other tracks, click on the Solo button for the track you want to hear. The Solo button illuminates to indicate that it is selected.

7. To change the spatial positioning of the track right or left, drag the balance control pointer clockwise or counter-clockwise.

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Exporting

Exporting

General

To export a clip, subclip, or sequence:

TASK

1. Right-click on a clip, subclip, sequence, sequence viewer or timeline and, from the menu that opens, select

22

1

1

Export.

2. Select the export format you require from one of the sub-menu headings, User Presets, Targets, Backup, Interchange, Media files, or Camera formats.

The range of export formats available to you varies according to the version of Lightworks (Free or Pro) that you have.

3. The Export options dialog box for the selected format opens.

4. Complete the settings you require and then click Start.

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Vimeo Upload

Vimeo Upload

A connection to the internet and a valid Vimeo user account are required.

Lightworks Free allows a maximum resolution of 720p.

To upload your media directly to Vimeo:

TASK

1. From the Format drop down list, select Vimeo - which is listed under

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5a

1234

5b

8

5d5e

‘Targets’.

2. Select the frame rate you require from the Frame rate drop down list.

3. Select the definition you require from the Size drop down list.

4. Select what you want to upload from the Region drop down list. Choose from Marked section, Whole sequence or Ignore leading/trailing black.

5. Log into Vimeo:

a) Enable the ‘Upload to Vimeo.com’ box.

b) Click the Log In button. Your web browser loads the Vimeo log in page.

c) In your browser, log into Vimeo with your user name and password.

d) Once logged in, your Vimeo user name displays in the Export panel.

e) Optional: Type any tag words you want associated with your media.

6. Optional: Select the destination drive and folder where local copies of the exported media are to be saved.

7. Optional: Type a name for the exported file.

8. Click Start.

a) The Project Card opens, displaying the progress of the export in the Tasks tab.

b) Click on the image thumbnail to view the export task in a larger window.

c) When the export has completed, a report displays in a Tasks Log window.

9. Your media is uploaded directly to Vimeo, and/or a copy is saved to the destination you specified in step 6.

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Exporting

YouTube Upload

A connection to the internet and a valid YouTube user account are required.

Lightworks Free allows a maximum resolution of 720p.

To save an H.264 / MP4 file, or to upload your media directly to YouTube:

TASK

1. From the Format drop down list, select YouTube - which is listed under

5a5b

67

8

5c5d

1234

‘Targets’.

2. Select the frame rate you require from the Frame rate drop down list.

3. Select the definition you require from the Size drop down list.

4. Select what you want to upload from the Region drop down list. Choose from Marked section, Whole sequence or Ignore leading/trailing black.

5. If you are uploading your media directly to YouTube:

a) In the Export Tool window, make sure the ‘Upload to youtube.com’ box is ticked.

b) Type your YouTube user name if it is not already displayed.

c) Type your YouTube password.

d) Type any tag words you want associated with your media.

6. (Option) Select the destination drive and folder where local copies of the exported media are to be saved.

7. (Option) Type a name for the exported file.

8. Click Start.

a) The Project Card opens, displaying the progress of the export in the Tasks tab.

b) Click on the image thumbnail to view the export task in a larger window.

c) When the export has completed, a report displays in a Tasks Log window.

9. Depending on the options you set, your media is saved to a local drive, and / or uploaded directly to YouTube.

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YouTube Upload

Lightworks Flexible Layout

If you prefer the traditional Lightworks layout, or want to display extra viewers in multicam views, you can switch to the Flexible Projects layout. In Flexible layout, the Projects Browser appearance is unchanged, but opened projects display like earlier versions of Lightworks, with legacy features such as floating windows, Toolbar, Project Rooms and the Sharking feature.

TASK

1. In the Project Browser, click on the Cogs icon and, from the menu that opens, select User Interface > Project layout >

1,3

Flexible.

2. When you open a project, the desktop opens to the Flexible layout.

3. To return to standard view, click on the Cogs icon in the Project Browser and, from the menu that opens, select Project layout > Fixed.

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Resources and Support

Resources and Support

Further Reading

For detailed information on how to use Lightworks, please refer to the EditShare Lightworks User Guide which may be downloaded from www.lwks.com. There are also some video tutorials to assist you at www.lwks.com/videotutorials.

Troubleshooting

If you experience an issue with your Lightworks installation, or something isn't working as expected, visit our FAQ page at http://www.lwks.com/faq where you can type in a question relating to the issue and view the search results. If you do not find an answer to your question, you can refer to the Lightworks forums at http://www.lwks.com/forum

The Status window provides useful information for troubleshooting issues with Lightworks. You may be asked to open this when contacting the forums or Technical Support:

TASK

1. To reveal the Status window: With Lightworks running, press Ctrl+B (Windows) or Cmd+B (Macintosh). The window displays:

2. To close the Status window: click inside the main Lightworks application and press Ctrl+B again (Windows) or Cmd+B (Macintosh).

Technical Support Contracts

For assistance beyond this document and that provided in your Lightworks documentation, you can purchase a Technical Support Contract for Lightworks from our online shop at http://www.lwks.com/shop. Technical Support is by Telephone and Email.

One-on-One training is available on any Lightworks topic that the user chooses. This can be purchased from the Lightworks Shop and is for 30 minutes of training.

When you contact Technical Support, have the exact version number of your Lightworks implementation ready as well as your support agreement number.

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