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Lighting: Really Important! Must be able to see subject – what it looks like and where it is in relation to other objects Allows you to create a mood and flatter your subject

Lighting: Really Important! Must be able to see subject – what it looks like and where it is in relation to other objects Allows you to create a mood

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Page 1: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Lighting: Really Important!

Must be able to see subject – what it looks like and where it is in relation to other objects

Allows you to create a mood and flatter your subject

Page 2: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Light: 3 Characteristics

Quality: hard or soft, direct or diffused

Intensity: how bright or how dim

Color temperature: how red or blue

Page 3: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Hard or Direct Lights: Fresnel

Spotlight

Page 4: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Fresnel Spotlight: used with barn

doors

Can be stand lights or hanging lights from grid

Page 5: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Hard or Directional Light

Reveals character

Page 6: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Hard or Directional Light

Reveals character

Page 7: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Floodlights: Soft or diffused

light

Scoop Broad (lots of

light for its size)

Page 8: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Floodlights: Soft or diffused

light

Softlights

(extremely diffused)

Page 9: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Floodlights: Fluorescent Bank

Cool, efficient, color corrected

Page 10: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

LED lights an array of

semiconductors

Very even, must be close to subject

Page 11: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

LED lights an array of

semiconductors

On camera light

Page 12: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Soft or Diffused Light

GlamourPhotography

Page 13: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Soft or Diffused Light

GlamourPhotography

Page 14: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Control: Diffusionhard light to soft

Umbrella Soft Box

Page 15: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

less intensity

Scrim Gel Diffusion

hard to softer

Page 16: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Diffusionhard light to soft

Flags or silks – from c stand

Page 17: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Control: Intensity

3x as far = 1/9 the light

1/3 the distance = 9x light

• Size of the instrument or the lamp

• Dimmers• Scrims• Distance: Inverse

square law

Page 18: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Control: Color Temperature

• White Balance!• Gels on lights• Filters on lens• Instrument/Lamp

choices

Page 19: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Falloff

Fast falloff slow falloff

Page 20: Lighting: Really Important!  Must be able to see subject – what it looks like and where it is in relation to other objects  Allows you to create a mood

Film Noir Fast Falloff