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Interaction Mesh Based Motion Adaptation for Biped Humanoid Robots Shin’ichiro Nakaoka AIST Target Motions Target Motions Example of Car Riding Motions Example of Car Riding Motions Interaction Mesh (Ho et al. 2010) Interaction Mesh (Ho et al. 2010) System Overview System Overview Marker Position Space Joint Angle Space Interaction Mesh Interaction Mesh Interaction Mesh ZMP Constraint ZMP Constraint Joint Angle Constraints Joint Angle Constraints Joint Velocity Constraints Joint Velocity Constraints Taku Komura The University of Edinburgh Joints in close proximity are connected by edges Performance with Given Robots and Environment Movements that involve close interactions Body parts Body and environment Multi bodies L(pj) Laplacian coordinate Laplacian deformation energy Marker Model Arrangement Foot Contact Constraints Marker-Space Adaptation Original Robot Model Arranged Joint Angle Fitting Joint-Space Adaptation Human Motions Output Input Adaptation Motion Templates Joint model and DOF Dynamic body balance Joint angle range Joint angular velocity limits The system adapts given motions to a target robot’s while preserving the spatial relationships between the body parts / body parts and the environment Minimize

Interaction Mesh Based Motion Adaptation for Biped ...homepages.inf.ed.ac.uk/tkomura/research_dir/humanoids2012poster… · Interaction Mesh Based Motion Adaptation for Biped Humanoid

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Page 1: Interaction Mesh Based Motion Adaptation for Biped ...homepages.inf.ed.ac.uk/tkomura/research_dir/humanoids2012poster… · Interaction Mesh Based Motion Adaptation for Biped Humanoid

Interaction Mesh Based Motion Adaptation for Biped Humanoid Robots

Shin’ichiro NakaokaAIST

Target MotionsTarget Motions

Example of Car Riding MotionsExample of Car Riding Motions

Interaction Mesh (Ho et al. 2010)Interaction Mesh (Ho et al. 2010)

System OverviewSystem Overview

Marker Position Space Joint Angle Space

Interaction Mesh

Interaction Mesh

Interaction Mesh

ZMPConstraint

ZMPConstraint

Joint AngleConstraintsJoint AngleConstraints

Joint VelocityConstraints

Joint VelocityConstraints

Taku KomuraThe University of Edinburgh

Joints in close proximity are connected by edges

Performance withGiven Robots and

Environment

Movements that involve close interactions

Body parts Body and environmentMulti bodies

L(pj)

Laplacian coordinate

Laplacian deformation energy

Marker Model Arrangement Foot ContactConstraints

Marker-Space Adaptation

Original Robot Model Arranged

Joint Angle Fitting

Joint-Space Adaptation

HumanMotions

OutputInput

AdaptationMotionTemplates

• Joint model and DOF• Dynamic body balance• Joint angle range• Joint angular velocity limits

The system adapts given motions to a target robot’s

while preserving the spatial relationships between the body parts / body parts and the environment

Minimize