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Image Synthesis using Adjoint Photons

Image Synthesis using Adjoint Photons. Motivation Participating Media Simplify Importance Sampling Support Wavelength Dependence

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Image Synthesis using Adjoint Photons

Motivation

• Participating Media

• Simplify Importance Sampling

• Support Wavelength Dependence

Participating Media

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Ray Marching Result

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Media as Probabilistic Entity

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Probabilistic Media Example

QuickTime™ and aTIFF (Uncompressed) decompressor

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Probabilistic Media Example 2

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Rendering Comparison

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Traversal Comparison

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Software Impact

• Probabilistic media act like surfaces– Subclass them from Surface

• No volume pass after surface shading

• Separates intersection and shading

Shading Kernels

• Surfaces:

• Volumes:

Simplify Importance Sampling

• Remove Separation of Direct/Indirect

• Multiple Importance Sampling (MIS)

• Consistent Sampling Domain

Direct vs Indirect

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Multiple Importance Sampling

• Impressive variance reduction

• Requires ability to request pdf arbitrarily

• Can lead to high branching

Mixture Densities

• Simplest combined sampling

• Similar performance to branched MIS

Tagged Objects

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Wavelength Dependence

• Photons have individual wavelengths

• Scattering depends on wavelength

• Color Noise

Color Noise

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Physical Sun and Sky

The Full System

Limitations

Acknowledgments

• State of Utah Center of Excellence

• NSF Grant 03-06151

• Barry M. Goldwater Foundation