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If you can’t beat ‘em… Using Video Games in the World Language Classroom

If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

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Page 1: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

If you can’t beat ‘em…Using Video Games

in the World Language Classroom

Page 2: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Where did this presentation come from? How was I inspired?

1.Districtwentto1to1technology

2.Gradclassongamingintheclassroom

3.Studentsdislikehomeworkbutlikevideogames

4. Canwefindawaytohavestudentsusetheirdevicesforourbenefit?

Page 3: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Potential Concerns

• Willcomputersbecomemyreplacement?• Willstudentsisolatethemselves?(lostinphones)• Woulditactuallybenefitthemajorityofstudentsenough?• Isthereenoughoutthere?Whatisavailableinmycontentarea?HowdoIfindit?• WillIhavetopayforit?• Willitbetoomuchworkforteacherstotrackprogress/grade?• Willkidsplayittoomuch?(Addiction)

Page 4: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

What does the Research say?• Gamesintheclassroom—Shapiro(2014)• GlassLab (theGamesandLearningAssessmentLab)designsandimplementsgame-basedformativeassessmentswhich,accordingtoSRI,“arebeingdevelopedinresponsetotheclimateofstudentdisengagementthatcurrentlyexistsinmanyclassrooms.”Theconceptissimple:kidslikevideogamesandthehopeisthat“byapplyingEvidenceCenteredDesign(ECD),thegame-basedformativeassessmentsaddresstheneedsofbothstudentsandteachersforreliableandvalidreal-timeactionabledatawithinamotivatinglearningenvironment.”

• 2013studyshows12%(games)to25%(simulations)increaseinlearningachievement• Particularlyeffectivewithlowperformingstudents(thosethatstruggleinatraditionalenvironment).65%showingincreasedengagementwithcontent.

• 53%ofteacherssaygamesfostercollaboration(sharingtips/tricks—workingtogethertobeatthegame)–Gamewalk-throughs

Page 5: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Game-Based Learning Class coupled with 21st Century skills class in Educational technology• CollaborationandCreativity—both21st Centuryskills.Administrators,parentsandcommunitymembersmightfeelthatwearetryingtousetechnologyasasubstitutefordoingourjobs—havingthecomputersteachthekids.Tothat,Iwouldsaythatwearebeingaskedtoadaptourmethodsfrombeingthesoledistributorofknowledgetobecomethe“guideontheside.”Weareaskedtoteachourstudentshowtoacquiretheinfotheyneedandhowtofilteritasopposedtobeingthebe-all,end-allsourceofknowledge.• DuoLingo creatoratACTFLconference—Why?Itwasbetterwithateacher/mentorwhocouldanswerthewhyissomethingwrongquestionsandinfusecultureintothelanguage-learningprocess.

Page 6: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

What’s out there & How do I find it?

Twomaintypes:

1.Game-based-- IcalltheseL-gamesThesearegamesthataredesignedspecificallywithalearningpurpose

2.Game-enhanced– IcalltheseE-gamesThesearegamesthataredesignedforentertainmentwhichcanbeadaptedforeducationalpurposes

IwillgiveyousuggestionsthatIamalreadyusingandshowhowIfoundthemsoyoucankeeplooking

Page 7: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

HowdoIpresentittostudents?VideoGameProject

https://docs.google.com/document/d/12xbjB4_6izhKw4grTxtGMCgkovCeQ0sepP-wnlM0k4E/edit?usp=sharing

LinktoGoogleDocumentintroducingproject:

Page 8: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Suggested L-Games:

MindSnacks

Page 9: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Suggested E-Games:

Page 10: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Accountability

• GameLoghttps://docs.google.com/forms/d/e/1FAIpQLSceYNasaYO1SBd504tVws-4ao0lpfCKy8kPIFGGwSPQ-pbdVA/viewform• FinalReflection• https://docs.google.com/forms/d/e/1FAIpQLSfC63yj3eBbMPjQiBr5WG6yJGqqpHGSAVP0Nf1AGgvuuDk1Lw/viewform

Page 11: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Join my Google Classroom—access to all student examples from today:

•MusthaveaGoogleaccount(gmail)•Gotosmallboxpattern(waffle)inupperrightcornerandscrolldownto“classroom”•Hittheplussigntoaddaclass• Enterthiscode:5t21vde

Page 12: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Let’s look at some of the games more in depth:

•Bigfishgames.com—siteavailableinFrench,Spanish,German•Lyricstraining.comexample•Freeappsthatcanbeeasilychangedtoanotherlanguage•DuoLingo forSchools

Page 13: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

What are the benefits to you?

Motivatingforstudents

Reachesdifferentgroups—especiallyhelpslow-performers

Numberone—Sneakyhomework!Manyenjoyitandspendmuchlongerplayingthanyouaskthemto!

Page 14: If you can’t beat ‘em… Using Video Games in the World Language Classroom€¦ · • DuoLingo creator at ACTFL conference—Why? It was better with a teacher/mentor who could

Any Questions?

Asknoworpleasefeelfreetocontactme:[email protected]!!