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HPaS, June 2010 Slide 1
How Many Sailors Does It Take To Change A Lightbulb?:Interdependencies between technical and organisational design in warships.
David CarrHuman Factors Consultant, BAE Systems Advanced Technology Centre [email protected]
Advanced Technology Centre
HPaS June 2010Advanced Technology CentreSlide 2
Q: How many members of a given group does it take to change a lightbulb?
A: N . One to change the lightbulb and (N-1) to behave in a manner generally associated with a negative stereotype of that group.
HPaS June 2010Advanced Technology CentreSlide 3
A sailor changing a lightbulb:
USS Ronald Reagan
HPaS June 2010Advanced Technology CentreSlide 4
How does ship design relate to manpower?
- How does the technical design of a warship impact upon :
- The number of crew required to operate it?- The additional personnel required to
support it?- The structure of the wider naval
organisation?- How can trade-offs be made between the
technical and personnel functions?- Ships and manpower fall within different
scopes of supply- Technical design and personnel are
different cultures
HPaS June 2010Advanced Technology CentreSlide 5
Focus on manpower
Manpower Costs
~ 22% of Through Life Cost
Technical Design• Accommodation provision• General arrangement• Systems design
Organisational aspects• Recruitment• Training• Organisational structures
Manpower reduction• Cost• Demographics• Fewer sailors ‘in harms way’
HPaS June 2010Advanced Technology CentreSlide 6
Manpower in the warship design process
Equipment
Complement
Capability / Functionality
Naval Organisation
Complement Modelling
• Function allocation• Equipment/Manpower
tradeoffs• Complement generation
• Complement validation
HPaS June 2010Advanced Technology CentreSlide 7
A simple complement model
Cruising CruisingAction
Watchkeeping Watchkeeping
Daywork(CumulativeMaintenance)
Daywork
Highest peak = Complement?
Reductions via individual maintenance tasks
Reductions require elimination of all tasks within a duty.
Manpower totals for:
• Fixed tasks (eg watchkeeping)
• Variable tasks (eg maintenance)
Different manpower requirements in various operating states
Caution:
• Actual missions are complex, with competing demands
• Need to model who does what
• Need to balance peaks and troughs between operating states
W/k
HPaS June 2010Advanced Technology CentreSlide 8
“The Manpower Dilemma”
“There’s no point doing anything about maintenance, because we need the same people for damage control.”
“There’s no point doing anything about damage control, because we need the same people for maintenance.”
(See also watchkeeping, replenishment-at-sea, mooring, boarding parties, disaster relief…)
HPaS June 2010Advanced Technology CentreSlide 9
Technical design options and human tasks
Firefighting etc
Detect Extinguish etc
First AidAttackParty
etc
?
WaterwallAttackSpray
SingleHose
Reserve
Option A: Separate nozzles
Option B: Combined nozzle
Firefighting
Automatic detection and spray
Automation • Functional/Task analysis approach
• Human and technical resources allocated against functions/tasks
• A focus for reasoning about the impact of design options on manpower requirements
HPaS June 2010Advanced Technology CentreSlide 10
A word of caution
Detect Extinguish
First A idAttack
Partyetc.
etc.
Firefighting
?
etc.
Manpower-intensive solution
Automated solution
• Is manpower required to run the automation?
• Is it a different type of skill?
• Can an existing role cope with an additional task?
• Have we created a need for a System Administrator or software skills?
• What about when the automation breaks? Do we still need reversionary manning?
• Etc.
Remember: We’re redesigning the tasks!
HPaS June 2010Advanced Technology CentreSlide 11
Looking beyond the ship
Alongside At sea
Cruising CruisingAction
WatchkeepingW/k
Watchkeeping
Daywork Daywork
Assisted Maintenance
Can at-sea maintenance be shifted ashore?
Assisted Maintenance
Alongside
HPaS June 2010Advanced Technology CentreSlide 12
Flexible use of manpower across the fleet
Shore Potential approaches:- Core complement + warfighting
augment- ‘Roulement’ amongst partly
shore-based ‘squads’.- Specialist maintenance by
troubleshooting teams
- Network Enabled Capability to share functionality ship-ship and ship-shore
HPaS June 2010Advanced Technology CentreSlide 13
The ‘People System’ needs to be designed
- Crew design and ship design are interdependent
- Each crew is a component in a larger ‘People System’
- The ‘People System’ has its own, complex design parameters:
- Organisational structure- Recruitment- Retention- Employment conditions- Training- Sustainable career paths- Job satisfaction- Work/Life balance
HPaS June 2010Advanced Technology CentreSlide 14
‘CRUST’ Ratios
1 WO
4 Chief Petty Officers
8 Petty Officers
13 Leading Hands
26 Able Rates
• Senior rates are ‘grown’ from lower rates
• 26 able rates yield ~1 Warrant Officer
• Lower rates aspire to career progression.
HPaS June 2010Advanced Technology CentreSlide 15
Design influences sailors’ career
Career Progression
Seagoing SeagoingShore Posting
• Skills (via Training)
• Support
• Personal development
• Harmony
For sailors…
For ships…
HPaS June 2010Advanced Technology CentreSlide 16
Naval ‘Lines of Development’
Military Capability
Co
mm
on
fac
ilit
ies
Specific platforms
Equipment
Personnel
InfrastructureDoctrine and Concepts
Training
Organisation
InformationLogistics
• Interdependent building blocks
• Avoid ‘platform myopia• A concurrent engineering
problem• Integration is the key to
success
“The levers across the department that contribute directly to the generation of military capability”
HPaS June 2010Advanced Technology CentreSlide 17
How many sailors does it take to change a lightbulb?
One to change the bulb
One to superviseOne to issue the bulb from storesOne to run the tag-out systemOne to sign the training recordOne to cookOne ashore to train for the next crewOne to manage their careers
…etc
Or why not use long-life LEDs?
Or why not automate some functions and then the compartment can be unmanned?