History of Video Gaming by Lauren, Brad, Sam, John, Ryan

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    The History of videoGaming

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    1958vPhysicist Willy Higinbotham invents the

    first "video game" at the Brookhaven

    National Laboratory in Upton, New York.His game, a table tennis-like game, was

    played on an oscilloscope.

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    1961v Steve Russell creates spacewar, the first

    interactive computer game. It runs on a

    digital PDP-1 mainframe computer and the

    graphics are made up of ASCII text

    characters.

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    1966vRalph Baer, an engineer, receives support from

    his company to explore his idea of creating

    interactive games using a television

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    1976vBaer and team are successful in creating two

    interactive TV games.

    vA chase game and a tennis game.

    vThey are also able to manipulate a toy gun so

    that it detects spots of light on the TV screen.

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    1970vMagnavox licenses Baers game from Sanders

    Associates.

    vNolan Bushnell and Ted Dabney begin their

    attempt to create an arcade version of

    Spacewar calling it computer space.

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    1971vComputer Space becomes the first video

    arcade game ever released. 1500 games are

    distributed. Public consensus is that it is too

    difficult to play.

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    1972

    vApril 25th

    A US patent is issued to Ralph Baer for Atelevision gaming apparatus and method

    vMay 24th

    Magnavoxs Odyssey, the first home

    video game system, is shown at a

    convention in Burlingame, CA, and is

    released to the public later that year.

    Bushnell and Dabney found Atari. They

    name their company after a tern from the

    Japanese game Go. Atari is

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    1975vAtaris Pong is released with help from Sears

    Roebuck, which finances the production of 150,000

    units. It becomes the hottest selling Christmas

    present. Sears sells the product exclusively, with the

    Sears Tele-Games logo.

    vGunfight, the first computer game is released. It is

    the first game to use a microprocessor instead ofhardwired solid-state circuits.

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    1976vColeco releases its first home video-game

    console called Telstar

    vFairfield Camera and Instrument debuts its

    video entertainment system which is known

    later as Channel F.

    vThe first programmable home game control, it

    allows users to change games by switching

    cartridges that resembled 8-track audio tapes

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    1977vAtari introduces its first cartridge-based home

    video system called the Video Computer

    System which later becomes known as the Atari

    2600. it retails for $249.95.

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    1978vThe trackball makes its entrance into the

    video-game industry as the controller in Ataris

    new arcade game football.

    vMidway introduces Space Invaders into

    arcades. It is the first arcade game that tracks

    its displays as high scores.

    vAtari attempts to enter the computer industry

    to compete with Apple. This product isn't taken

    seriously and the Atari 400 and 800 are taken

    from the market.

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    1979vAtari develops a handheld console that

    displays holograms. Named Cosmo this

    product was never released.

    vAsteroids is the first game to allow high

    scorers to enter three character initials to be

    stored in the machine.

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    1980vMattels Intelivision debuts and its first real

    competitor of the Atari 2600. It had better

    graphics than Atari's 2600 but a higher retail

    price $299.

    vActivision becomes the first third-party video

    game vendor. The company is created by Atari

    programmers who want to receive individualcredit for creating Ataris video games.

    vBattlezone is first 3D game ever created. Is it

    set in a virtual battlefields and was later

    enhanced by the US government for training

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    1981vArnie Katz and Bill Kunkel found the first

    video-game magazine, electronic game.

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    1982vAtari released the Atari 5200 to compete with

    Colecos Colecovision.

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    1983vCinematronics debut Rick Dyers Dragon Lair,

    the first video game to feature laser-disc

    technology.

    vThe commodore 64 is introduced, it is the most

    powerful video-game console to date and the

    least expensive.

    vNintendo introduces the Famicom in Japan

    later known as the Nintendo Entertainment

    System in the US. Since Atari controls such a

    large percentage of the market they do not

    plan to market the product in the US. Instead

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    1985vThe popular game Tetris is developed by

    Russian programmer Alex Paijtnov. It is played

    on a PC.

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    1986vNintendos NES is released in the U.S after

    being test marketed in NY on year earlier.

    vTo compete with the NES, Sega introduces theSega Master System.

    vAtari releases the Atari 7800 to stay

    competitive in the market.

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    1989vNintendo releases the handheld game boy for

    $109.

    vNEC releases the first 16-bit console in the U.S.It is called the TurboGrafx-16 and sold for $189,

    it is the first system to run video games stored

    on compact disks.

    vThe true arcase experience comes into America

    homes when Sega deubutes the Genesis, its

    first 16-bit home game console for $249.95.

    v

    Atari tries to enter the handheld market withthe L nx a colourful handheld console retailin

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    1991vSuper NES is released in the U.S by Nintendo

    for $249.95.

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    1993vAtari releases the Jaguar, attempting to be the

    first 64-bit console on the market. The product

    actually runs two 32-bit processors.

    vSenators Joseph Lieberman of the Connecticut

    and Herbert Kohl of Wisconsin launch a Senate

    investigation into violence in video games,

    hoping to initiate a ban on violent games.

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    1994vResulting from the Senate investigation, the

    Entertainment Software Rating Board is

    created. Rating are now given to video games

    and are marked on the games packaging to

    indicate the suggested age of players and

    violent content.

    v

    In Japan, the Sega Saturn and the SonyPlayStation make their debut.

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    1995vSony Brings the PlayStation to the U.S and

    sells the console for $299.

    vNintendo releases the Nintendo 64 in Japan.

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    1996vArcades focus on bringing in more Ride-and-

    video games like skiing, snowboarding and jet

    skiing, as their popularity has surpassed the

    popularity of shooting and fighting games.

    vAtaris founder, Nolan Bushnell, renters the

    industry making Internet stations for arcades

    and bars.

    vThe Tamagotchi virtual pet becomes an instant

    sensation in Japan. It is released in the U.S in

    May of that year selling all of its 30,000 unit

    supply in 3 days.

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    1997vPlayStation is considered by many in the

    industry as most popular game console as the

    20 millionth unit is sold.

    vTiger introduces a multipurpose handheld

    console to compete with the Game Boy. Called

    Game.com it features games, an address book,

    calculator and stylus touchscreen capability. Italso connects to a PC modem for access to

    email.

    vArizona attempts to restrict the distribution of

    violent games by making it illegal to display or

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    1998vSega introduces the Dreamcast in Japan. This

    console operates on Microsoft Windows CE

    which will allow for easier conversion between

    Dreamcast and PC games.

    vThe Wal-Mart retail chain decides to ban over

    50 video games that is deems inappropriate for

    minors.

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    1999vBilly Mitchell attains a score of 3,333,360 in

    the game Pac-Man. This is the highest possible

    score a player can get.

    vAs a result of the shoots that occurred at

    Columbine High School in Littleton, Colorado,

    Sega announces that it will not release a light

    gun with the Dreamcast in the U.S. in addition,it prevents use of imported guns with American

    consoles, which forces the Americans to use

    standard controller to play the popular House

    of the Dead 2.

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    2000vSony PlayStation 2 launches in the U.S for

    $299.99 and is sold out by early morning. Since

    the demand is so high and only 500,000 units

    are available, it is very difficult to buy a unit

    during the first shipment.

    vThe Sims is released and quickly becomes a

    hit. It eventually surpasses Myst as the best-selling PC game ever.

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    2004vNintendo releases the Nintendo DS, a portable

    system with two screens, one of which can be

    used as a touch screen.

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    2005vSony releases the PSP, a portable system with

    a large, high resolution display.

    v

    Microsoft unveils the Xbox 360, a consolesystem to be released in November 2005. sony

    and nintendos competing console is due to be

    released in 2006.

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    2006vNintendo releases the Wii, a gaming system

    that lets gamers use the controller in

    revolutionary ways, such as swinging it like a

    tennis racket, holding and titling it like a

    steering wheel and more.

    vSony also debuts the PlayStation 3, a very

    sophisticated and expensive game system.

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    2007vNintendo releases Super Mario Galaxy for Wii.

    It continues the adventures of Mario, Luigi and

    Princess Peach as they face their old Foe

    Bowser.

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    2008vGrand Theft Auto 4 breaks sales record its first

    week after gamers bought more than 6 million

    copies.

    vThe Wii Fit launched, adding even more

    incentive for gamers of all ages to get up and

    move.

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    2009vWith over 40 million units sold, Nintendos Wii

    Sport becomes the best-selling video game of

    all time. The previous record holder was

    another Nintendo game: Super Mario Bros.

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    Pong Deconstruction

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    PongvPong is a tennis simulation that was released in

    1972.

    v

    It was published by Atari inc.

    vIt features simple two dimensional graphics and has

    simple controls.

    vIt was released on an arcade cabinet made by Atari.

    vOne of the first game to receive main stream

    popularity.

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    The pong game