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gaming formats for the masses

gaming formats for the masses

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gaming formats for the masses. 23% of the Spanish parents game 40% play computer or consol games 6-14 h a week Compared to 47 % spend 6-14h a week watching TV Average age of gamers in Spain is 26 years (in GB 33) 28% of the 16-49 games € 7,3 billion overturn in EU , same as Asia - PowerPoint PPT Presentation

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Page 1: gaming formats for the masses

gaming formats for the masses

Page 2: gaming formats for the masses

• 23% of the Spanish parents game• 40% play computer or consol games 6-14 h a week• Compared to 47 % spend 6-14h a week watching TV• Average age of gamers in Spain is 26 years (in GB 33)• 28% of the 16-49 games• € 7,3 billion overturn in EU, same as Asia• Only in Spain € 0,7 billion • Increases 25% 2007-2008

What about the gaming industry?

Page 3: gaming formats for the masses

• In the major league World Cyber Games more than 800 proffesional gamers from 78 countries are competing

• Proffesional fulltime gamers compete of more than 100 000 € in pricemoney• Attracts a large audience Online via webb TV streams• Large companies like Samsung, Intel, Adidas, AMS, HP and even Rolex invest

millions of ۥ Starcraft, Warcraft III, Counter Strike, FIFA, Virtual Fighter, Guitar Heroe etc.

E-sports

Page 4: gaming formats for the masses

E-sports in South Korea

• 5 TV stations broadcasting gaming (2 of them 24/7h)• The highest broadband penetration

Page 5: gaming formats for the masses

Amok Studios develops and sellsinternational TV formats and gaming communities based on popular computer games

What we do

Page 6: gaming formats for the masses

How it works

Page 7: gaming formats for the masses

Technique

Amok’s Gaming Broadcasting Platform (GBP)

bridges the technology gap between the gaming

and TV worlds.

Regardless of gaming platform (PC, console),

gaming genre and media (TV, web, IPTV, mobile),

GBP lets Amok Studios make

gaming a spectators sport.

Page 8: gaming formats for the masses

What have we achieved?• The racing competition with most participants: 26 000 drivers• A significant rise in TV-viewers• An impressive activity on the community• Satisfied sponsors and TV channel• Massive PR coverage • Massive interest at events

Page 9: gaming formats for the masses

• We help TV networks keep an important audience and target lucrative advertisers in the gaming. We also crates lucrative new revenue streams

• We give game developers unmatched opportunities for product placement and marketing on multiple media platforms

• We let advertisers expose themselves in an innovative way towards a very important target audience via a unique platform

• For viewers and gamers, we create action-packed entertainment experience where the step between viewer and participant is very short. We also create and present the new stars of online gaming.

Why we exist

Page 10: gaming formats for the masses

Format revenues

B2B

USER REVENUESADVERTISING

• Sponsorship/Partners• Game publishers • Participants & viewers

- betting- “freemium”- SMS- sales commission etc.

Page 11: gaming formats for the masses

What about the future?

USER REVENUESADVERTISING

- The media landscape is changing – the barriers between TV and Online is already eroding

- The gaming industry is continuing growing- Likewise E-Sport who will be accepted and attract a

huge audience- Gaming and media will see a similar development as

the poker industry

Page 12: gaming formats for the masses