GAF 4960378 456 Research Proposal

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  • 7/29/2019 GAF 4960378 456 Research Proposal

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    Applicants name:Danqing Yin

    Proposed Topic:

    3D Reconstruction for Face Recognition

    Background:

    Although over three decades of research efforts, face recognition is still a big

    challenge in digital image processing. Face recognition based on two-dimensional

    image is relatively mature, however, is still far from satisfactory among different pose,

    illumination and expression. For example, when a person opens his jaw or changes

    from neutral expression to smiling, face recognition based on two-dimensional image

    is hard to meet our need. In order to deal with this problem, 3D reconstruction for

    human face is new way to enhance the representation of face gallery. Photometric

    stereo technologies is to deal with face recognition under different illumination

    conditions. And depth image method is used to extract depth information of human

    face for 3D reconstruction.

    In this study, I propose to combine some of the methodologies mentioned above with

    image based rendering( IBR) methods to better representation of 3D human face.

    Database for 3D human face model will be built for later face matching.

    Methodology:

    3D reconstruction for human face based on IBRIn this section, IBR method is used for accurate 3D human face reconstruction.Because pure geometry method can only deal with rough 3D head model and cannot

    accurately work on local features, like mouth or eyes, thus, IBR method can be used

    to describe these local features by interpolating a set of images. Different samples

    have different head models. Though capturing their neutral expressions, the local

    features can be represented with IBR method. Then, database for 3D human face

    model is built.

    Human face animation parameters extractingDifferent from the first section, extracting human face animation parameters is not for

    reconstructing human face model, but for reconstructing local face expression. By

    using mesh models of images, different face expression can be described by different

    mesh models and face animation parameters can be extracted from these mesh models.

    Thus, when matching face images show some face expression, 3D human face model

    can be refined long with these face animation parameters.

    Face recognitionFirst, an appropriate head model is chosen from the database. Then, according to

    matching images face animation parameters, the face expression can be described

    through changing the mesh-model on the face. The similarity between the face model

    and real face image is calculated later. If the results is within the error range, the face

    recognition is done.

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    Reference:

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    Zicheng Liu, Ying Shan and Zhengyou Zhang, " Expressive Expression Mapping with

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