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Driving consumerbrand engagement and co-creation by brand interactivity Man Lai Cheung Department of Marketing, The Hang Seng University of Hong Kong, Hong Kong and Newcastle Business School, University of Newcastle, Newcastle City Campus, Newcastle, Australia Guilherme D. Pires Newcastle Business School, University of Newcastle, Newcastle City Campus, Newcastle, Australia Philip J. Rosenberger, III Newcastle Business School, University of Newcastle - Central Coast, Ourimbah, Australia, and Mauro Jose De Oliveira Department of Business and Marketing, The University Center of FEI, Sao Paulo, Brazil Abstract Purpose This paper investigates the impact of brand interactivity within social media on consumerbrand engagement and its related outcomes, including consumersintention of co-creating brand value and future repurchase of the same brand. Design/methodology/approach The theoretical framework is tested for a durable technology product, a smartphone. Data was collected in Brazil from 408 users utilizing a self-administered online survey. Data analysis uses partial least squaresstructural equation modelling (PLS-SEM). Findings Entertainment interactivity, cognitive information-transfer interaction and cognitive up-to-date information interactivity are the key elements directly influencing consumerbrand engagement, enhancing consumersintention to co-create brand value and to repurchase the brand. Importantly, the impact of interactivity ease of use and customization interactivity on consumerbrand engagement and its related outcomes is non-significant. This is inconsistent with previous studies on consumerbrand engagement. Research limitations/implications The research contributes to the literature by providing an understanding of how to use brand interactivity elements on social-media platforms to strengthen consumerbrand engagement for durable technology products, such as smartphones in Brazil. However, this study is cross-sectional in nature and focus is solely on smartphones in Brazil. Future research might consider a longitudinal design and include comparisons between countries with diverse cultures as well as other industries and product types to enhance the generalizability of the findings. Practical implications Marketers may heighten consumerbrand engagement by using content that is entertaining, current and trendy. Incorporating positive referrals on social-media platforms encourages consumers to co-create brand value and to repurchase the same brand in the future. Originality/value Examination of the role of social-media marketing in the marketing literature largely overlooks the impact of elements of brand interactivity within social media on consumerbrand engagement. This article contributes to social-media marketing and consumerbrand engagement research by empirically testing a theoretical model, confirming that specific elements of brand interactivity within social media including entertainment interactivity, cognitive information-transfer interaction and cognitive up-to-date information interactivity are critical drivers in the process of strengthening consumerbrand engagement in Brazil. Keywords Brand interactivity, Engagement, Co-creation, Repurchase intention, Social media, Brazil Paper type Research paper Consumerbrand engagement and co-creation 523 We are grateful for constructive comments offered by the anonymous reviewers. The current issue and full text archive of this journal is available on Emerald Insight at: https://www.emerald.com/insight/0263-4503.htm Received 24 December 2018 Revised 3 June 2019 29 September 2019 Accepted 30 September 2019 Marketing Intelligence & Planning Vol. 38 No. 4, 2020 pp. 523-541 © Emerald Publishing Limited 0263-4503 DOI 10.1108/MIP-12-2018-0587

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Page 1: Driving consumer engagement and co-creation by brand

Driving consumer–brandengagement and co-creation by

brand interactivityMan Lai Cheung

Department ofMarketing, The Hang Seng University of Hong Kong, Hong Kong andNewcastle Business School, University of Newcastle, Newcastle City Campus,

Newcastle, Australia

Guilherme D. PiresNewcastle Business School, University of Newcastle, Newcastle City Campus,

Newcastle, Australia

Philip J. Rosenberger, IIINewcastle Business School, University of Newcastle - Central Coast, Ourimbah,

Australia, and

Mauro Jose De OliveiraDepartment of Business and Marketing, The University Center of FEI,

Sao Paulo, Brazil

Abstract

Purpose – This paper investigates the impact of brand interactivity within social media on consumer–brandengagement and its related outcomes, including consumers’ intention of co-creating brand value and futurerepurchase of the same brand.Design/methodology/approach – The theoretical framework is tested for a durable technology product, asmartphone. Data was collected in Brazil from 408 users utilizing a self-administered online survey. Dataanalysis uses partial least squares–structural equation modelling (PLS-SEM).Findings – Entertainment interactivity, cognitive information-transfer interaction and cognitive up-to-dateinformation interactivity are the key elements directly influencing consumer–brand engagement, enhancingconsumers’ intention to co-create brand value and to repurchase the brand. Importantly, the impact ofinteractivity ease of use and customization interactivity on consumer–brand engagement and its relatedoutcomes is non-significant. This is inconsistent with previous studies on consumer–brand engagement.Research limitations/implications – The research contributes to the literature by providing anunderstanding of how to use brand interactivity elements on social-media platforms to strengthen consumer–brand engagement for durable technology products, such as smartphones in Brazil. However, this study iscross-sectional in nature and focus is solely on smartphones in Brazil. Future research might consider alongitudinal design and include comparisons between countries with diverse cultures as well as otherindustries and product types to enhance the generalizability of the findings.Practical implications – Marketers may heighten consumer–brand engagement by using content that isentertaining, current and trendy. Incorporating positive referrals on social-media platforms encouragesconsumers to co-create brand value and to repurchase the same brand in the future.Originality/value – Examination of the role of social-media marketing in the marketing literature largelyoverlooks the impact of elements of brand interactivity within social media on consumer–brand engagement.This article contributes to social-media marketing and consumer–brand engagement research by empiricallytesting a theoretical model, confirming that specific elements of brand interactivity within social media –including entertainment interactivity, cognitive information-transfer interaction and cognitive up-to-dateinformation interactivity – are critical drivers in the process of strengthening consumer–brand engagement inBrazil.

Keywords Brand interactivity, Engagement, Co-creation, Repurchase intention, Social media, Brazil

Paper type Research paper

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engagementand co-creation

523

We are grateful for constructive comments offered by the anonymous reviewers.

The current issue and full text archive of this journal is available on Emerald Insight at:

https://www.emerald.com/insight/0263-4503.htm

Received 24 December 2018Revised 3 June 201929 September 2019

Accepted 30 September 2019

Marketing Intelligence &Planning

Vol. 38 No. 4, 2020pp. 523-541

© Emerald Publishing Limited0263-4503

DOI 10.1108/MIP-12-2018-0587

Page 2: Driving consumer engagement and co-creation by brand

1. IntroductionConsumer–brand engagement (CBE) is deemed a critical factor for building firms’competitive advantage within markets (Nysveen and Pedersen, 2014). Regarded as a keymarketing research priority (MSI, 2018). CBE refers to “consumers’ brand-related cognitive,emotional and behavioural activity related to focal brand interactions” (Hollebeek et al., 2014,p. 149). CBE is conceptualized as a psychological state that involves consumers’ passion forthe brand, arising from the strength of consumer–brand interactions (Brodie et al., 2011).

The need to manage CBE strategically justifies attention on how CBE is formed, nurturedand sustained (Calder et al., 2016) and on its implications for behavioural outcomes (Hollebeeket al., 2014), namely consumer co-creation and repurchase intention. Co-creation involvesconsumers’ potential to help shape the brand (France et al., 2015), seen as critical for brandsuccess (Ind and Coates, 2013) by strengthening repurchase intention. The importance ofrepurchase intention is second only to actual purchase (Cobb-Walgren et al., 1995;Morrison, 1979).

Notwithstanding, intelligence on how to facilitate consumer–brand interactions, hencestrengthening consumers’ psychological engagement with the brand and their co-creationintention, remains mostly undeveloped (France et al., 2018). With the advancement of socialmedia, marketers increasingly use social-media brand communication to evoke consumer–brand interaction to achieve positive business outcomes (Cheung et al., 2019). Growingawareness about the potential brand-building benefits of using social media calls for moreresearch to guide marketers in a digital world (Hudson et al., 2016), strengthening theimportance of enhanced brand interactivity on social-media platforms (Kim and Lee, 2019;Ramadan et al., 2018). This study answers Bolton’s (2011) call for empirical research on howfirms should facilitate brand interactivity to strengthen CBE, value co-creation andrepurchase intention. Bolton’s call warrants scholarly attention to brand interactivity withinsocial media, regarded as one of the most useful platforms in facilitating brand interactivity,driving CBE and strengthening consumers’ value co-creation and repurchase intention (Kimand Lee, 2019; Merrilees, 2016).

Brand interactivity within social media is an important but relatively new marketing-strategy area, and understanding of how it influences CBE and co-creation is limited (Dessartet al., 2015; Galvagno and Dalli, 2014). Accordingly, this study examines the role of brandinteractivity within social media on CBE, value co-creation and repurchase intention. Thepaper proceeds by critically reviewing the relevant literature to identify research gaps. Thisleads to developing a theoretical model, where brand interactivity within social-mediaelements acts as a driver of CBE, itself driving value co-creation and repurchase intention.The paper then discusses the methodology used and the results of the empirical analysis,followed by implications for theory and practice, limitations and future research directions.

2. Conceptual foundations and hypothesesA critical review of the literature dealing with CBE, brand interactivity within social media,co-creation and repurchase intention underpins the subsequent development of thetheoretical framework and associated hypotheses used to guide the empirical researchreported in this paper.

2.1 Consumer–brand engagement (CBE)The focus of CBE is on consumers’ specific level of cognitive, emotional and behaviouralactivity in brand interactions (Hollebeek et al., 2014). CBE is considered critical in affectingconsumer behaviours (Bowden, 2009; Wong and Merrilees, 2015), including self-brandconnection, brand attitude, purchase intention and brand loyalty (France et al., 2016; Harriganet al., 2017; Luo et al., 2015; Yang et al., 2017). Its importance justifies the extensive literature

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examining CBE’s antecedents and consequents, including recent interest on the potentialimpact of brand interactivity on social-media platforms on CBE and subsequent behaviours(De Vries et al., 2012; Hollebeek and Macky, 2019; Nisar and Whitehead, 2016).

The notion that firms can enhance CBE by strengthening consumer–brand interactionson social-media platforms (DeVries and Carlson, 2014; Dessart et al., 2015; Ibrahim et al., 2017)highlights the importance of consumer–brand interactions in building CBE (Bento et al., 2018;Kim et al., 2014). In doing so, they create brand experiences by using different forms of brandinteractivity (Barger et al., 2016; Merrilees, 2016).

2.2 Brand interactivity within social mediaConceptualized as a firm-level antecedent of CBE and value co-creation, brand interactivityrefers to consumers’ perception of authentic preference for a brand in interacting with thebrand (France et al., 2016). Brand interactivity reflects two-way communication betweenconsumers and brands (Fiore et al., 2005; Merrilees and Miller, 2001). It is deemed critical indriving positive consumer–brand experiences (Merrilees and Miller, 1996), as well as beingconducive to building effective relationships (Merrilees, 2002; Ou et al., 2014) and generatingconsumer e-trust in the brand (Merrilees and Fry, 2003). Brand interactivity is facilitated bysocial media (Al-Htibat and Garanti, 2019; Prasad et al., 2019), due its ability in promotingcollaboration and content sharing between community members (Valos et al., 2016), and theuse of online applications, platforms, Web tools or technological systems (Kaplan andHaenlein, 2010).

In a social-media context, interactivity refers to the interaction between the social-mediaplatforms and consumers that facilitates the development of trust and relationship amongstthe communicating parties (Chan and Guillet, 2011; Dennis et al., 2009; Merrilees and Fry,2003). France et al. (2016) conceptualize brand interactivity within social media at two levels,namely the facilitation of consumer–brand connections and the technical facilitation ofconsumer–brand interactions. The former involves consumers’ overall evaluation of whetherbrands are willing to listen to what they are saying in two-way communication. The latterrefers to whether the online interactive features of the brand provide an effective andconvenient means for direct, bilateral brand–consumer communications (France et al., 2015).Arguably, brands can strengthen the consumer–brand relationship by communicating withconsumers using social-media platforms, thus encouraging consumer participation in brand-related activities, such as sharing their usage experience and participating in competitionsand in the development of new ideas for products and services (G�omez et al., 2019). Thissupports the view that brand interactivity is positively associated with consumers’willingness to participate in brand-related activities, suggesting that CBE is the outcome ofrepeated interactions between consumers and brands (Mollen and Wilson, 2010).

Given its influential role in driving CBE, how to facilitate interactions in a social-mediasetting developed into a fundamental matter of interest for business andmarketers (Chan andGuillet, 2011; France et al., 2016; Merrilees, 2016). The first step in addressing this matter is torealize that brand interactivity within social media can involve several tactics depending onwhich elements are deployed. Drawing upon the brand-interactivity literature (see, e.g.Dessart et al., 2015; France et al., 2016; Merrilees and Fry, 2003; Merrilees, 2016), theseelements are entertainment interactivity (EI), customization interactivity (CI), interactivityease of use (IEOU), cognitive information-transfer interaction (CITI) and cognitive up-to-dateinformation interactivity (CII). Each element is discussed further.

2.2.1 Entertainment interactivity (EI). Brands can facilitate brand interactivity by usingentertaining content that is perceived as fun and playful when using social-media platforms(Agichtein et al., 2008; Manthiou et al., 2013; Merrilees and Fry, 2002). Dessart et al. (2015)assert that brand posts with funny stories, photo postings and exciting experiences are usefulin facilitating consumer–brand interactions, thereby driving consumers’ attention and

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intention to participate in social-media brand communities. Similarly, Merrilees (2016)argues that entertaining content, such as games, multi-media videos and entertainingdemonstrations available on social-media platforms are perceived by consumers to beinteractive and useful in strengthening their intention to seek brand-related information andto provide feedback. More recently, Hollebeek and Macky (2019) emphasize the tacticalimportance of contentmarketing on social-media platforms, arguing that entertaining contentplays an essential role in driving interactivity, thus promoting consumers’ engagement byexerting greater cognitive effort to understand more about the brand. The argument is thatfun and playful experiences ultimately build a sense of intimacy with the brand. Thisstrengthens consumer–brand interactions, building consumers’ affection toward the brand(Ashley and Tuten, 2015; Frasquet-Deltoro et al., 2019) and strengthening their intention toengage with the brand as their primary consumption choice (France et al., 2016). Thus, wehypothesize that:

H1. The level of entertainment interactivity has a positive effect on CBE.

2.2.2 Customization interactivity (CI). Utilizing the technological features of social-mediaplatforms, brands can facilitate interactivity by offering customized information toconsumers. Regarded as an effective means in driving brand interactivity (Fiore et al.,2005; Merrilees, 2016), customization refers to the extent to which services are tailored tosatisfy consumers’ personal preferences (Godey et al., 2016). Social-media marketingtechnologies permit marketers to customize their messages and to maintain a personalizeddialogue with customers (Miller and Lammas, 2010), being useful in developing a close andpersonalized relationship with consumers, hence facilitating brand interactivity (Hollebeekand Macky, 2019; Merrilees and Fry, 2003).

CI may be achieved by adapting services, marketing efforts and messages to create valuefor a specific consumer or consumer group (Zhu and Chen, 2015), creating enjoyableexperiences and motivating consumers to read brand-related information on social-mediaplatforms (Mishra, 2019). Indeed, customized and personalized messaging enhancesinteractivity, improving consumers’ understanding of the brand and their cognitive brandrecognition (Merrilees, 2016).

Schulze et al. (2015) argue that consumers are more willing to read relevant informationthat is available on social-media platforms, endorsing the notion that whenmarketers provideinformation that fits consumers’ needs, consumers are more willing to visit the sites becauseof higher enjoyment levels (Fiore et al., 2005). Thus, when brands offer customized messagesand services according to consumers’ preferences, this positively influences consumers’perceptions of the benefits offered to them by the brand, enhancing their affection for thebrand (Fiore et al., 2005; Hollebeek and Macky, 2019; Phan et al., 2011). When consumers’cognitive experience and affection for a brand are enhanced, consumers are more willing toconsider the focal brand as their primary choice, as reflected in their activation (Harriganet al., 2017). Thus, we hypothesize that:

H2. The level of customization interactivity has a positive effect on CBE.

2.2.3 Interactivity ease of use (IEOU). Inextricably linked with the interactivity on socialmedia, perceived ease of use draws from Davis’s (1989) technology acceptance model (TAM),being “the degree to which a person believes that using a particular system would be free ofeffort” (Davis, 1989, p. 320). Perceived ease of use is widely employed as an antecedent ofusers’ intention to adopt information-technology platforms (Featherman et al., 2010) andof engagement (Frasquet-Deltoro et al., 2019; Yang et al., 2017).

Applied to the social-media context, consumer–brand interaction is strengthened whenconsumers aremore familiarwith the interactive features of social-media platforms (Frasquet-Deltoro et al., 2019; Fry and Merrilees, 2001). Arguably, marketers can enhance IEOU on

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social-media platforms by guiding consumers to participate in collaborative activities (Chungand Koo, 2015; Pai and Yeh, 2014), along with messages encouraging the sharing anddissemination of brand-related information amongst consumers (Manthiou et al., 2014).

As consumers vary in their competence in using the interactive features of social-mediaplatforms to interact with brands, their socialization and training in communicating withbrands help improve their interactional proficiency using social-media platforms (Frasquet-Deltoro et al., 2019; Groth, 2005). Thus, consumers’ familiarization with the brand-relatedinteractive content on social-media platforms strengthens consumer–brand interaction,improving consumers’ cognitive understanding of the product attributes and brand benefits(Ballantine, 2005; De Vries et al., 2012; Hudson et al., 2016). That is, higher perceived ease ofuse of brands’ interactive features on social-media platforms acts as an intrinsic motivationfor consumers to engage in information sharing with their brands of interest and other like-minded users (Frasquet-Deltoro et al., 2019), thereby resulting in higher levels of enthusiasmand subsequent development of affection (Vivek et al., 2012). Enhanced affection is deemed tostrengthen consumers’ activation and subsequent development of CBE (Harrigan et al., 2017).Thus, we hypothesize that:

H3. Interactivity ease of use has a positive effect on CBE.

2.2.4 Cognitive information-transfer interaction (CITI). CITI occurs when consumers useother consumers’ reviews and referrals to get ideas and opinions about products and servicesoffered by their brands of interest (Merrilees, 2016), such as electronic referrals related totourism information (Al-Htibat and Garanti, 2019). Product reviews are like electronic word-of-mouth (EWOM), and communications are made by potential, actual or former customersabout a product, brand or company using social-media platforms (Hennig-Thurau et al., 2004).

Arguably, consumers increasingly generate and share unconstrained brand-relatedinformation with other social-media users – including friends, peers and the general public –by two-way interaction, because this information is perceived to be credible andtrustworthy (Reza Jalivand and Samiei, 2012). Thus, CITI motivates consumers to readand share brand-related information, strengthening their understanding of the focal brandsand positively affecting their product evaluations (G�omez et al., 2019; Krishnamurthy andKumar, 2018). The creation and sharing of cognitive brand information amongst consumersbuild a sense of closeness and emotional relationship between brands and consumers(Brodie et al., 2013; Chae et al., 2015), generating positive feelings (De Vries et al., 2012) andstrengthening the consumer–brand relationship. Importantly, consumers who activelyobtain information through interactions with other consumers, such as reviews andreferrals, become familiar with the brand, thus strengthening their intention to choose thefocal brand as their primary choice, as reflected in their purchase intention (Hajli et al.,2017). Thus, we hypothesize that:

H4. Cognitive information-transfer interaction has a positive effect on CBE

2.2.5 Cognitive up-to-date information interactivity (CII). CII refers to the extent to whichconsumers interact with brands on social-media platforms to obtain the latest news andupdates about their brands of interest, driving their cognitive engagement (Dessart et al.,2015; Hollebeek and Macky, 2019). Arguably, CII includes updates of trendiness information,current discussion topics and novel ideas about brands initiated by both marketers andconsumers (Gallaugher and Ransbotham, 2010; Seo and Park, 2018).

When consumers are motivated to exert their cognitive presence in brand-relatedinteractions related to trendiness topics, repeated interactions develop positive brandperceptions in their minds (Chan et al., 2014). Therefore, the trendier the information carriedby social-media brand pages is, then the more effective brands are in engaging consumers(Mishra, 2019). Thus, we hypothesize that:

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H5. Cognitive up-to-date information interactivity has a positive effect on CBE.

The behavioural consequents resulting from the relationship between brand interactivity onsocial-media platforms and CBE – co-creation and repurchase intention – are discussed next.

2.3 CBE and value co-creationValue co-creation implies that consumers play an active role as participants in brandexperiences and brand value creation, rather than being passive receivers of brand-relatedinformation and purchasers of the brand (Prahalad and Ramaswamy, 2004). Particularlywith the emergence of a customer-centric logic combined with service-dominant logic(Brodie et al., 2006; Vargo and Lusch, 2004), consumers are regarded as co-creators ofbrand value when they engage in interaction activities with brands, with brand valueconsidered as one of the most essential sources of a firm’s competitive advantage (Tajvidiet al., 2018).

Brand value is also co-created when consumers directly or indirectly share their brandexperience with other consumers (France et al., 2015; Rosenthal and Brito, 2017), either whencollaborating in the new product development process to develop new product ideas (Bhartiet al., 2014) or when co-creating the design of products (Galvagno and Dalli, 2014; Hsieh andChang, 2016). In these cases, co-creation allows consumers to be active partners working witha brand, hence playing a significant role in determining brand success (Cowan and Ketron,2018; Juntunen, 2012; Tajvidi et al., 2017).

The intertwining of engagement and value co-creation (France et al., 2015) sustains theargument that CBE positively influences consumer–brand relationships (Hollebeek, 2011),empirically supported by research findings showing that engagement is a relationalantecedent with a direct effect on consumers’ propensity to co-create, strengtheningconsumers’ perceived brand value (France et al., 2018; Thompson andMalaviya, 2013). Thus,we hypothesize that:

H6. CBE has a positive effect on co-creation.

2.4 CBE and repurchase intentionActing as a proxy for purchase behaviour (Morwitz et al., 2007), repurchase intention refers toconsumers’ intention to buy the same product or service from the same firm onmore than oneoccasion (Hellier et al., 2003) or to engage in future activities with the brand (Curtis et al., 2011;Hume et al., 2007). Consumers’ attention, understanding and positive affection develop frombrand-interactivity elements on social media through the engagement process, drivingrepurchase intention (Kuo et al., 2009; Lee et al., 2019; Wu et al., 2014). Therefore, CBEpositively affects brand-loyalty outcomes, including repurchase intention (Dwivedi, 2015;Hollebeek et al., 2014; Leckie et al., 2016). Thus, we hypothesize that:

H7. CBE has a positive effect on repurchase intention.

3. Methodology3.1 DesignA self-administered, online survey in Portuguese was used to collect data from a conveniencesample of consumers with a Facebook account in Brazil. The survey was drafted in Englishand successfully back-translated into Portuguese (Brislin, 1970). The choice of Brazil for thisresearch is justified given its 66 per cent social-media penetration rate at the start of 2019(Chaffey, 2019), with the number of social media users expected to increase to 114 million by2021 (Statista, 2019a). With a daily usage in excess of 214 min, Brazilians rank second interms of daily time spent on social-media platforms (PagBrasil, 2019), compared to 136 min

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global average (Statista, 2019b). Brazilians increasingly engage with brands on social-mediaplatforms, searching for information, interacting with brands and like-minded users and co-creating brand value (Lima et al., 2019).

Following recent studies on branding and engagement (e.g. Djatmiko and Pradana, 2016;Hsu et al., 2018; Kudeshia and Kumar, 2017), this research used smartphones as the focalproduct. A smartphone is a high-technology product that allows consumers to use theirimagination to meet their needs, enjoying unique brand experiences during the co-creationprocess. For example, Nokia initiated co-creative marketing activities by inviting consumersto contribute to the design of smartphones for themselves, aiming at strengthening CBE andbrand loyalty (Vivek et al., 2012). Hence, a smartphone is deemed an appropriate focal productfor this study.

3.2 MeasuresThe questionnaire featured seven-point Likert scales (1 5 strongly disagree,7 5 strongly agree), using measurement items adopted from previous studies (seeTable I). For brand interactivity within social media, 19 items covering five elements (EI,CI, IEOU, CIFI and CII) were adapted from Kim and Ko (2010). Ten items adopted fromLeckie et al. (2016) tapped the cognitive processing (three items), affection (four items)and activation (three items) dimensions. Five items from Nysveen and Pedersen (2014)measured co-creation. Lastly, three items from Wu et al. (2014) measured repurchaseintention.

Conceptualized as a three-dimensional construct, CBE was operationalized as a second-order, reflective-reflective construct. The cognitive processing, affection and activationdimensions are justified for two reasons. One reason is that CBE studies assert a positivecorrelation between these three second-order dimensions (Dwivedi, 2015; Harrigan et al.,2017; So et al., 2016). For example, when consumers invest cognitive efforts inunderstanding more about their favourite brands, their cognitive efforts are expected tocorrelate positively with their positive emotions (i.e. affection) and attitude towards thebrand as the first choice in their decision-making process (i.e. activation). Since the threesecond-order dimensions are positively correlated, a reflective-reflective, second-orderoperationalization is justified (Jarvis et al., 2003). The second reason is that prior CBE studieswith reflective-reflective operationalization have reported satisfactory results (Hinson et al.,2019; Islam et al., 2018).

3.3 Data collection and samplePromoted by the research team on social media, including Facebook, LinkedIn andWhatsApp groups, along with an email sent to an extended network of Brazilian contacts,data collection tallied 408 useable responses.

All respondents were Brazilians, over 18 years old, experienced users of social-media andFacebook – as well as Google þ , Twitter, Instagram and YouTube – who owned the focalproduct at the time of data collection. Comprising males (37 per cent), the majority ofrespondents (80.1 per cent) was aged between 18 and 40 (mean 5 26–30 years), with 35 percent engaged in full-time employment. Most respondents (36.9 per cent) nominated Apple astheir most familiar smartphone brand, followed by Samsung (36.7 per cent) and Motorola(17.6 per cent), with the remainder being LG, Sony, Asus and Nokia. In terms of reported dailyusage of Facebook, one-third of respondents used it an average 2–5 times per day and 17.1 percent used it 6–10 times a day, while 23.2 per cent signed into Facebook all the time. Sincerespondents are recognized by their extensive usage of social media (Pfeil et al., 2009), thesample is suitable for addressing the data requirements for testing the hypotheses of themodel (Zadeh et al., 2019).

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Construct Loading t-value

Entertainment interactivity (EI)The content found in brand X’s social media seems interesting 0.85 50.59It is exciting to use brand X’s social media 0.91 80.42It is fun to collect information on products through brand X’s social media 0.90 79.42

Customization interactivity (CI)It is possible to search for customized information on brand X’s social media 0.86 47.31Brand X’s social media provide customized services 0.91 62.69Brand X’s social media provide lively feed information i am interested in 0.89 60.38

Interactive ease of use (IEOU)It is easy to use brand X’s social media 0.85 45.76Brand X’s social media can be used anytime, anywhere 0.87 45.39It is easy to convey my opinions or conversation with other users through brand X’ssocial media

0.90 70.03

It is possible to have two-way interaction through brand X’s social media 0.87 47.88

Cognitive information-transfer interaction (CITI)I would like to pass information on brands, products or services from brand X’s socialmedia to my friends

0.88 59.26

I would like to upload content from brand X’s social media on my Facebook page or myblog

0.89 54.49

I would like to share opinions on brands, items or services acquired from brandX’s socialmedia with my friends

0.90 60.17

Cognitive up-to-date information interactivity (CII)Content found on brand X’s social media are up-to-date 0.91 62.33Using brand X’s social media is very trendy 0.89 59.36The content on brand X’s social media is the newest information 0.93 92.72

Consumer–brand engagement – cognitive processingUsing this brand gets me to think about brand X 0.93 108.58I think about brand X a lot when I am using it 0.95 174.44Using this brand stimulates my interest to learn more about brand X 0.88 62.52

Consumer–brand engagement – affectionI feel very positive when I use brand X 0.92 73.17Using brand X makes me happy 0.95 129.66I feel good when I use brand X 0.96 166.38

Consumer–brand engagement – activationI spent a lot of time using brand X compared with other brands 0.93 97.01Whenever i am using smartphones, i usually use brand X 0.88 54.15I use brand X the most 0.93 100.39

Co-creationI often suggest how brand X can improve its products and services 0.77 28.88I often express my personal needs to brand X 0.85 41.68I often find solutions to my problems together with brand X 0.85 50.68I am actively involved when brand X develops new products 0.86 59.36Brand X encourages consumers to create solutions together 0.81 36.04

Repurchase intentionThe probability that I will use brand X again is high 0.90 89.97I consider myself a loyal customer of brand X 0.90 71.78If i had to do it over again, i would choose brand X 0.92 78.25

Table I.Outer model results

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4. ResultsThe analysis featured partial least squares–structural equation modelling (PLS-SEM) usingSmartPLS v3.2.8 (Ringle et al., 2015) and adopting the 5,000-bootstrap procedure. Assessmentof the measurement (outer) model and of the structural (inner) model, using two-tailed test, isdetailed further.

4.1 Outer (measurement) model resultsFor the measurement model, all item loadings were > 0.77 and significant (see Table I). UsingCronbach’s alpha and composite reliability to assess internal consistency, all values > 0.86,well above the recommended 0.70 threshold (see Table II). Average variance extracted (AVE)was used next to assess the convergent validity of the model, with all scores higher than therecommended 0.50 threshold (see Table II). Discriminant validity was assessed using theFornell–Larcker (1981) criterion, with the AVE square roots larger than the correspondingcorrelations (Hair et al., 2014).

Relative to assessment of the hierarchical nature of the CBE construct, the first-orderloadings of the CBE dimensions were strong (≥ 0.812) and significant (p5 0.000) for the threefirst-order dimensions of cognitive recognition, affection and activation, supporting CBE’smodelling as a second-order construct. All three first-order CBE dimensions were positivelycorrelated (average r5 0.644), further supportingCBE’smodelling as a second-order construct.

4.2 Inner (structural) model resultsThe hypotheses were assessed using the inner (structural) model results, by examining the t-values, standardized coefficient beta values and coefficient of determination (R2 value). Theresults (see Figure 1) support five of the seven hypotheses. Regarding the relationshipbetween brand interactivity within social media and CBE, the impact of CII on CBE was thestrongest (β 5 0.349, p 5 0.000), followed by EI (β 5 0.318, p 5 0.000) and CITI (β 5 0.130,p5 0.026). Thus, H1, H4 and H5 were supported. However, the impact of IEOU on CBE wasnegative and non-significant (β 5 �0.086, p 5 0.235), rejecting H3, whilst the effect of CI(β5�0.023, p5 0.719) on CBE was non-significant, and thus H2 was not supported. Lastly,the influence of CBE on co-creation (β5 0.585, p5 0.000) and repurchase intention (β5 0.722,p 5 0.000) was strong and significant, supporting H6 and H7.

TheR2 valueswere reviewed to evaluate themodel’s explanatory power. TheR2 values forCBE (R2 5 0.363), co-creation (R2 5 0.341) and repurchase intention (R25 0.520), along withan AVA (average variance accounted for) 5 0.408, all exceed the recommended criterionbenchmark in being greater than 0.10 (Chin, 1998), with a value of 0.20 considered high forconsumer-behaviour studies (Vock et al., 2013). This suggests that the model performs well inexplaining variation in the target (endogenous) variables.

V1 V2 V3 V4 V5 V6 V7 Alpha AVE

1. Entertainment interactivity 1 0.92 0.782. Customization interactivity 0.76 1 0.86 0.783. Interactivity ease of use 0.63 0.70 1 0.90 0.764. Cognitive information-transfer

interaction0.61 0.57 0.50 1 0.87 0.79

5. Cognitive up-to-date informationinteractivity

0.62 0.64 0.76 0.52 1 0.89 0.82

6. Consumer–brand engagement 0.54 0.45 0.43 0.45 0.54 1 0.94 0.667. Co-creation 0.54 0.50 0.39 0.53 0.47 0.59 1 0.89 0.698. Repurchase intention 0.39 0.34 0.35 0.28 0.41 0.72 0.49 0.89 0.82

Table II.Construct correlation

matrix and AVE

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Figure 1.Conceptual modelresults

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5. Theoretical implicationsAn increasing number of empirical studies examine the theoretical and practical implicationsof social-media marketing for brand building (Ismail, 2017; Liu et al., 2019; Seo and Park,2018). Notwithstanding, the influence of different constructs related to brand interactivitywithin social media on CBE and its behavioural outcomes remains unclear. This studyaddresses this gap in the literature by introducing five different elements of brandinteractivity within social media, along with examining their importance in building CBE, co-creation and repurchase intention. Thus, this study contributes to the literature byidentifying and assessing individual brand-building factors amongst the five elements ofbrand interactivity within social media. The results reveal that EI, CITI and CII should bethought of as means for facilitating CBE, justifying the importance of using social-mediafeaturing entertainment content, along with positive cognitive information and trendinessposts, in the brand-building process (Harmeling et al., 2017; Islam and Rahman, 2016; Valeand Fernandes, 2018).

Inconsistent with previous studies’ findings, the impact of IEOU on CBEwas negative andnon-significant (e.g. Frasquet-Deltoro et al., 2019; Yang et al., 2017). This result can beexplained in several ways. One explanation is related to consumers’ enduring involvementwith online platforms (G�omez et al., 2019; Shen and Chiou, 2010). Arguably, when consumers’enduring involvement is high, as in our sample (with an average 5.6/7 category-involvementscore), the perceived ease of use of social-media platforms is less relevant to consumers’intention to engage with products and brands, because they are seeking to acquireinformation about their brands of interest (Shen and Chiou, 2010). Another possibleexplanation is related to consumers’ familiarity in using social-media platforms. Yang et al.(2017) found a non-significant relationship between perceived ease of use and customerengagement in the context of online marketing with gamification, because perceived ease ofuse does not affect consumers’ attitude for a long time, since young consumers are willing tolearn and become familiar with using online platforms in the long run. Similarly, Bailey et al.(2018) found that because consumers (in Latin America) are familiar with using social-mediaplatforms, ease of use has no impact on consumers’ attitude towards social media. In ourstudy, most of our Brazilian respondents were young and active users of social-mediaplatforms; thus, they would not regard social-media platforms as being challenging to use,checking the relevance of IEOU for CBE.

The non-significant relationship found between CI and CBE also contrasts withprevious findings in the literature (Ko and Megehee, 2012; Schulze et al., 2015; Zhu andChen, 2015). The contrast may be explained by Holbrook’s (2000) arguments aboutcustomer experience, where the impact of customized and standardized experience onconsumers’ satisfaction is similar because both are useful in building consumers’ positiveperceptions in their minds.

Finally, this study also contributes the finding that CBE has a significant and robust effecton co-creation and repurchase intention, suggesting that engagement between consumersand their brands is effective in building the consumer–brand relationship (Luo et al., 2015),ultimately strengthening consumers’ intention to co-create brand value (Tajvidi et al., 2017)and repurchase intentions (Park and Ha, 2016). Indeed, the intertwined nature of CBE and co-creation has been discussed in prior studies (France et al., 2015; Hollebeek et al., 2014).However, limited empirical studies have demonstrated a relationship between them. Thus,our findings reinforce France et al.’s (2018) arguments that CBE and co-creation are twodistinct concepts by empirically demonstrating CBE’s strategic role in driving co-creationand repurchase intention. In other words, CBE is a motivational brand-related psychologicalstate that helps drive consumers’ intention to co-create brand value (France et al., 2015;Hollebeek, 2011). This explains why CBE is regarded as one of the most critical constructs inbrand-building processes, thereby warranting marketers’ attention.

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6. Managerial implicationsFrom a managerial perspective, our findings call on marketers to consider using brandinteractivity within social media in the formation of CBE, co-creation and repurchaseintention. Particularly, marketers should consider engaging with consumers by usinginteractive content that is entertaining, current and trendy to encourage positive cognitiveinformation sharing amongst consumers. The aim is to stimulate consumers’ cognitiveprocessing, affection and activation (i.e. CBE), ultimately strengthening their intention to co-create brand value and to repurchase the same brand in the future.

Marketers should particularly assist consumers in obtaining and sharing comprehensiveinformation about their brands of interest on social-media platforms. This facilitates brandinteractivity, such as consumer referrals of particular products and incorporating the latestnews and updates, and offers entertaining content. The aim is to increase consumers’cognitive understanding of the focal brands, thus driving their satisfaction with and positiveperceptions of those brands.

It is further recommended that marketers should regard brand interactivity withinsocial media as an important strategy for driving consumers’ intention to co-create brandvalue and to repurchase the brand. In particular, marketers can facilitate consumer–brandinteractions by encouraging consumers to create, like and share interactive brand contentwith other consumers, along with using (and diffusing) hashtags. The aim is to contributeto driving consumers’ intention to co-create brand value on social-media platforms(Aichner, 2019; Algharabat et al., 2019), hence strengthening repurchase intention (Chenand Chen, 2017).

Finally, marketers may consider encouraging experienced consumers to share theiraccumulated brand experience regarding brand-interactivity elements with brands and otherusers of social-media platforms, thus helping brands to improve the quality of their products,as well as helping other consumers enhance their cognitive understanding about theattributes and benefits of the focal brands (Chathoth et al., 2016). This interaction is deemeduseful in co-creating brand value and in driving consumers’ attitudinal and behaviouralloyalty (France et al., 2018; Gligor et al., 2019).

Overall, this study contributes to the discussion of the effectiveness of social-mediamarketing strategies in highlighting the usefulness of brand-interactivity elements. In Brazil,marketers should focus on providing entertaining, trendy information, along withconsumers’ referrals to strengthen CBE, consumers’ intention to co-create brand value andrepurchase the brand.

7. Limitations and directions for future researchThis study adopted a cross-sectional design conducted in Brazil only, thus limiting thegeneralizability of the findings. Accordingly, future research should consider longitudinalstudies and comparisons between countries with diverse cultures. The study’s scope is alsolimited by its focus on smartphones alone, a durable technology product, limiting theapplication of the findings, with future research needed to consider other product categoriesand different sectors, such as services.

A further limitation arises because of the focus on the impact of brand interactivity withinsocial media on CBE and its related outcomes; thus, future research could also consider theinfluence of other constructs or potential moderators that may affect the brand-interactivityelements and/or the relationships investigated in this study. Finally, as this study focused onthe effectiveness of brand interactivity within social media, the impact of traditionalmarketing elements was not considered. Future research may compare the relative impact ofbrand interactivity within social-media versus traditional marketing activities, such astraditional advertising, sales promotion and distribution intensity.

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Corresponding authorMan Lai Cheung can be contacted at: [email protected]

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