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The Art and Fun of User Integration
Dr. Christoph Nedopil
Brussels, 27. February 2014
© 2014 www.youse.de | info @ youse.de |
Introduction
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 2
� Who or what is YOUSE?
� Overview of End-User Study
� User integration
� Processes
� Benefits
� Limits
� Sources of methods
� Overview of Supporting Materials
� Group Work: Research Question
Who or what is
YOUSE?
© 2014 www.youse.de | info @ youse.de |
YOUSE GmbH
Quick Facts
Foundation: 2009
Locations: Berlin, Munich
Staff: 14
Services:
� Lead User Innovation for age-friendly touchpoint
development
� User Experience Design für digital products and
real services for an ageing population
� User-testing and usability studies with its own
user-panel
Qualifications:
Psychology, Sociology, Design, Engineering, E-
Commerce, Marketing, Economics, Ergonomics
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 4
© 2014 www.youse.de | info @ youse.de |
User Experience (UX)-Design for All
YOUSE puts the user into the center of innovation
Lead User Innovation
User Experience Design
User-Tests
• Idea creation with lead users
• Market studies
• Patent research
• Web
• Software
• Mobile
• Service
• Usability-Tests
• Short- and long-term tests with users
• Acceptance studies
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil
q
Seite 5
Overview of
End-User Study
© 2014 www.youse.de | info @ youse.de |
Goals of End-User Study
Analysis of Status and Tools for Improvement
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 7
Survey
of end-user
organizations
active in
AAL-JP projects
Survey
of user integration
methods in
AAL-JP projects
Knowledge Base
of stakeholder
requirements
regarding AAL
technology
Guideline +
Toolbox
for user integration
methods
© 2014 www.youse.de | info @ youse.de |
Steps taken
Surveys, Interviews and loads of Desk Research
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 8
Survey
of end-user
organizations
Survey
of user integration
methods employed
- 3 telephoneinterviews
- Online survey (44 responses)
- Analysis of ca. 30 deliverables
Knowledge BaseGuideline +
Toolbox
Go
als
Ste
ps
taken - Online survey (86
responses)- Analysis of 104 proposals
- Online-research- Creation ofdatabase
- Research on userintegrationmethods fromvarious fields
- Analysis andevaluation ofmethods
- Analysis of ca. 30 deliverables
- Secondaryresearch (online, articles, statistics)
© 2014 www.youse.de | info @ youse.de |
Steps taken
Surveys, Interviews and Loads of Desk Research
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 9
Survey
of end-user
organizations
Survey
of user integration
methods employed- 3 telephoneinterviews
- Online survey (44 responses)
- Analysis of ca. 30 deliverables
Knowledge BaseGuideline +
Toolbox
Go
als
Ste
ps
taken - Online survey (86
responses)- Analysis of 104 proposals
- Online-research- Creation ofdatabase
- Research on userintegrationmethods fromvarious fields
- Analysis andevaluation ofmethods
- Analysis of ca. 30 deliverables
- Secondaryresearch (online, articles, statistics)
Goals of End-User StudyAnalysis of Status and Tools for Improvement
User Integration:
Processes – Benefits –Limits - Sources
© 2014 www.youse.de | info @ youse.de |
7 Issues to Consider Before Integrating Users
From Goal Setting to Ethics
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 11
Set targetsSpecify
target/user group
Select UI method
Recruit users
Incentivize
• Establish a goal for userintegration
• Create a commonunderstandingwithin theproject team
• Understanduser groups(e.g. primary, secondary, tertiary users)
• Select usersaccording toinnovationphase
• Select UI methodaccording to• Aim of UI• Users of UI• Effort
• Individual/personal recruiting
• Group recruiting (e.g. in sport clubs)
• Professional recruiting
• Extrinsicmotivation(e.g. money)
• Intrinsicmotivation(e.g. personal satisfaction, socialinclusion)
Prepare for the
unforeseen
• What happens with dropouts
• What happens with accidents
• What happens with delays
Consider the ethics
• Be sure tohave an informedconsent
• Be sure to have an exit strategy for the end of the UI
© 2014 www.youse.de | info @ youse.de |
User Integration
Understanding User Centered Design
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 12
Phase 1:
Understanding
• Understand needs of end-user groups
• Understand state-of-the art of the
technology
Phase 2:Conceptualization
• Define target group
• Create ideas to fulfil user needs
• Develop use cases
Phase 3:
Testing & Iteration
• Test components or system
in realistic /real environments
• Repeat tests if necessary
•C
reate
busin
ess
model
•Test busin
ess
model(e
.g. pricin
g)
Busin
ess M
odelli
ng
© 2013 www.youse.de
© 2014 www.youse.de | info @ youse.de |
Benefits of integrating users
Different phases, different benefits
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 13
Phase 1:
Understanding
• Avoid misunderstandings of user needs• Avoid incorrect generalisations• Identify real user needs• Identify market potentials• Save on costs by avoiding blind alleys• Understand ethical issues
Phase 2:Conceptualization
• Utilise users’ creative potential• Consider users’ experiences when developing
problem-solving tactics• Allow users, engineers and stakeholders
cooperate in solution development
Phase 3:
Testing &
Iteration
• Make sure that the innovation works without mistakes
• Make sure that its usability for the target group is as high possible
•U
nders
tand the b
uyin
g p
rocess o
f decis
ion
makers
and b
uyers
(not necessarily
end-u
sers
)•
Develo
p a
mark
eting s
trate
gy that w
ork
s w
ith
the targ
ete
d u
sers
Busin
ess M
odelli
ng
© 2013 www.youse.de
© 2014 www.youse.de | info @ youse.de |
Limits of Integrating Users
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 14
� Risk of listening to the wrong ideas and developing the wrong product
� High cost of integrating users
� High time requirements for integrating users
� Difficulty with recruiting the right users
� Lack of knowledge regarding the best user integration methods
� Risk of violating ethical considerations
© 2014 www.youse.de | info @ youse.de |
Sources of methods for user integration
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 15
User IntegrationEthnograhic Studies
User Inclusion
Wo
rksh
op
s
Usability StudiesUser Testing
Inte
rvie
ws
Design Thinking
User
Stu
die
s
Mark
et R
esearc
h
© 2013 www.youse.de
Marketing
Engineering
Social
Sciences
Ergonomics
DesignS
cru
m
Medical
Sciences
...
Service Design
Interface Design
Questionnaires
Rapid Prototyping
Card Sorting
Field Trials
Agile
Diary StudiesFo
cu
s G
rou
ps
Customer
Journey
Experim
ents
Supporting Material
© 2014 www.youse.de | info @ youse.de |
Supporting Material for Integrating Users
Knowledge Base – Guideline - Toolbox
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 17
Knowledge Base Guideline Toolbox
© 2014 www.youse.de | info @ youse.de | Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 18
www.aal-europa.eu/involving-end-users
Supporting Material for Integrating Users
Knowledge Base – Guideline - Toolbox
Methods of User Integration
© 2014 www.youse.de | info @ youse.de |
User Integration
Understanding User Centered Design
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 20
Phase 1:
Understanding
• Understand needs of end-user groups
• Understand state-of-the art of the
technology
Phase 2:Conceptualization
• Define target group
• Create ideas to fulfil user needs
• Develop use cases
Phase 3:
Testing & Iteration
• Test components or system
in realistic /real environments
• Repeat tests if necessary
•C
reate
busin
ess
model
•Test busin
ess
model(e
.g. pricin
g)
Busin
ess M
odelli
ng
© 2013 www.youse.de
© 2014 www.youse.de | info @ youse.de |
Toolbox
Overview
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 21
© 2014 www.youse.de | info @ youse.de |
Phase 1- Understanding
Method Example - Shadowing
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 22
© 2014 www.youse.de | info @ youse.de | Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 23
Phase 1- Understanding
Method Example - Shadowing
© 2014 www.youse.de | info @ youse.de |
Phase 2 – Conceptualization
Method Example: Walt-Disney-Method
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 24
© 2014 www.youse.de | info @ youse.de | Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 25
Phase 2 – Conceptualization
Method Example: Walt-Disney-Method
© 2014 www.youse.de | info @ youse.de |
Phase 3 – Testing
Method Example: Paper-Prototyping
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 26
© 2014 www.youse.de | info @ youse.de | Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 27
Phase 3 – Testing
Method Example: Paper-Prototyping
© 2014 www.youse.de | info @ youse.de | Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 28
Questions?Remarks?
© 2014 www.youse.de | info @ youse.de |
Presentation of Cases
Feb 27, 2014. | Art and Fun of User Integration | Christoph Nedopil Seite 29
Active@Work Rosana Valle
IronHand Gerdienke Prange
StayActive Mara Diaconu
Markus Garschall
Thank you
for your attention!
YOUSE GmbH BerlinWinsstraße 62 | 10405 Berlin, Germany
+49 (30) 20 17 98 00
YOUSE GmbH MünchenAnzinger Straße 4 | 81671 Munich, Germany
+49 (89) 21 55 63 47
www.youse.de | info @ youse.de