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Document5 - Andrew Glassner … · cylinder) pretty well, but it's just too high. Since the light's at infinity, and we're not using the Gouraud val- ues to compute depth information,

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Page 1: Document5 - Andrew Glassner … · cylinder) pretty well, but it's just too high. Since the light's at infinity, and we're not using the Gouraud val- ues to compute depth information,
Page 2: Document5 - Andrew Glassner … · cylinder) pretty well, but it's just too high. Since the light's at infinity, and we're not using the Gouraud val- ues to compute depth information,
Page 3: Document5 - Andrew Glassner … · cylinder) pretty well, but it's just too high. Since the light's at infinity, and we're not using the Gouraud val- ues to compute depth information,
Page 4: Document5 - Andrew Glassner … · cylinder) pretty well, but it's just too high. Since the light's at infinity, and we're not using the Gouraud val- ues to compute depth information,
Page 5: Document5 - Andrew Glassner … · cylinder) pretty well, but it's just too high. Since the light's at infinity, and we're not using the Gouraud val- ues to compute depth information,