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Digital Storytelling within the Common European Framework Dr. Carmen Gregori Signes Universitat de València [email protected] Interac Valencia, Septiembre 2008 Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

DigitalStorytelling within the Common European Framework for Education_2010

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Gregori-Signes, Carmen. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008. [email protected] Valencia, Septiembre 2008

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Page 1: DigitalStorytelling within the Common European Framework for Education_2010

Digital Storytelling within the Common

European Framework

Dr. Carmen Gregori SignesUniversitat de València

[email protected]

Interac Valencia, Septiembre 2008

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 2: DigitalStorytelling within the Common European Framework for Education_2010

DIGITAL STORYTELLINGEmerged from the work of Joe

Lambert and his colleagues at the Center for Digital Storytelling in the 1990’s

“Digital Stories are short, personal multimedia tales told from the heart" (Meadows 2000)

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 3: DigitalStorytelling within the Common European Framework for Education_2010

DIGITAL STORIES created by the storyteller without

professional mediation.

Participants are taught new skills to enable them to tell their story.

They use mainly still images processed and compiled with software like Adobe Photoshop, Photostory 3, Windows Movie maker, Adobe Premiere or iMovie. Stephenson (2008)

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 4: DigitalStorytelling within the Common European Framework for Education_2010

WHAT IS A DIGITAL STORY? A narrative genre that

combines traditional means of telling stories with a wide variety of available multimedia tools, including

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 5: DigitalStorytelling within the Common European Framework for Education_2010

MULTIMEDIA TOOLS

DS

Graphics

animation

VideoWeb

publishing

Audio

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 6: DigitalStorytelling within the Common European Framework for Education_2010

DIGITAL STORYTELLINGUVEG

http://www.uv.es/gregoric/DIGITALSTORYTELLING/DST_videos.html

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 7: DigitalStorytelling within the Common European Framework for Education_2010

ELEMENTS OF DIGITAL STORYTELLING1. Overall Purpose of the Story2. Narrator’s Point of View3. A Dramatic Question (or Questions)4. Choice of Content 5. Clarity of Voice6. Pacing of the Narrative 7. Meaningful Soundtrack8. Quality of the Images9. Economy of the Story Detail10.Good Grammar and Language Usage

(Robin 2006 adapted from the CENTER FOR DIGITAL STORYTELLING )

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 8: DigitalStorytelling within the Common European Framework for Education_2010

TYPES OF DIGITAL STORIES

Any traditional genre that: allows being illustrated with

multimedia effects can tell stories that revolve around a

theme and often contain a particular viewpoint;

can be meaningfully told in a short interval of time (4-5 minutes).

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 9: DigitalStorytelling within the Common European Framework for Education_2010

BASIC CATEGORIES

Personal Narrative

s

Historical Themes

and Events

Stories that

inform or instruct

Robin 2007

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 10: DigitalStorytelling within the Common European Framework for Education_2010

WHY EDUCATIONAL (INSTRUCTIONAL) DIGITAL STORYTELLING? WHAT’S SO SPECIAL ABOUT THEM?

Digital stories […] can be created that deliver instructional content on many different topics, including: Math, Science, Language Arts, Medicine, etc

(Robin 2005-2008)

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 11: DigitalStorytelling within the Common European Framework for Education_2010

are created with educational purposes in mind

are used as educational tools

are evaluated as educational material

Educational/ Instructional Stories

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 12: DigitalStorytelling within the Common European Framework for Education_2010

WHY CAN DS BE AN EFFECTIVE INSTRUCTIONAL TOOL

Literacy

Skills

Research Skills Writing Skills Organization Skills Technology Skills Presentation Skills Interview Skills Interpersonal Skills Problem-Solving

Skills Assessment Skills

Digital Literacy Global Literacy Technology Literacy Visual Literacy Information Literacy

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 13: DigitalStorytelling within the Common European Framework for Education_2010

The Common European Framework of Reference for Languages.

Cambridge University Press ISBN Hardback 0521803136 Paperback: 0521005310.

Digital Storytelling within the

Common European Framework

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 14: DigitalStorytelling within the Common European Framework for Education_2010

DS & THE COMMON EUROPEAN FRAMEWOK

The Council of Europe has three basic principles with regard to modern languages:

I) protect the rich heritage of diverse languages and cultures;

II) facilitate communication and interaction among Europeans;

III) establish appropriate arrangements for ongoing co-operation and co-ordination of policies:

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 15: DigitalStorytelling within the Common European Framework for Education_2010

COMMITTEE OF MINISTERS/ GOVERNMENTSIn the pursuit of these principles the Committee of

Ministers of the Council of Europe established that:

(F14) national and international collaboration should be promoted ……… in the production and use of materials, including institutions engaged in the production and use of multi-media materials

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 16: DigitalStorytelling within the Common European Framework for Education_2010

• is an adequate type of multimedia activity because:

• its easy production and the possibility of web publishing implies a fast exchange of information and access to the final products thus facilitating co-operation and communication between cultures

DS within the CEF

• By using this tool the cultural heritage of different cultures can add an alternative voice for the development of education

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 17: DigitalStorytelling within the Common European Framework for Education_2010

• The final product is attractive to students

• It’s a mode of communication and personal reflection

• It fosters creativity

•It’s a new way of communication between both: teacher & student

•can be used It•as a tool by both teacher and student

And…

Dig

ital S

tory

telli

ng

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 18: DigitalStorytelling within the Common European Framework for Education_2010

WHY IS IT MORE ATTRACTIVE THAN OTHER ACTIVITIES?

The presence of one’s own voice and style: the student / teacher is presenting something in his/her own voice and style.

(CDS, Barrett, Robin 2003-2007)

Flexible and versatile: used for a wide variety of purposes and subjects.

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 19: DigitalStorytelling within the Common European Framework for Education_2010

The fact that the software is easy to handle, makes it easier to work hand in hand with both technology and content during the whole process.

Additionally, it allows emphasising either of them or both at the same time depending on the type of student, level, subject and purpose with which the DS is created (script/content or technology/ computer literacy).

Technology & content

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 20: DigitalStorytelling within the Common European Framework for Education_2010

DIGITAL STORYTELLING &

TEACHERS & STUDENTS

Integrating the old and the new

Elaborating an ePortfolio

Developing new teaching/learning material

Learner's motivation and deep learning

Self-assessment and team-work

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 21: DigitalStorytelling within the Common European Framework for Education_2010

COMMON EUROPEAN FRAMEWORK

Promotes self-directed learning, the planning of which includes:

a) raising the learner’s awareness of his/her present state of knowledge.

In Digital Storytelling: previous to

elaboration: self-evaluate their knowledge of the topic and their command of technology.

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 22: DigitalStorytelling within the Common European Framework for Education_2010

b) Self-setting of feasible and worthwile objectives:

Digital Storytelling: the students establish their own limits (length of the story, amount of information, etc).

c)Selection of materials:

Digital Storytelling : the student plans carefully what should be included in the DS.

d) Self-assesment:

Digital Storytelling: continuous self-assessment during the elaboration of the digital story.Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework.

Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 23: DigitalStorytelling within the Common European Framework for Education_2010

DIGITAL STORYTELLING WITHIN THE CEF

Knowledge

objectives

materials

Assessment Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework.

Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 24: DigitalStorytelling within the Common European Framework for Education_2010

COUNCIL FOR CULTURAL CO-OPERATION

& DIGITAL STORYTELLING

DS promotes exchange of ideas between students (easier access to their work),

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 25: DigitalStorytelling within the Common European Framework for Education_2010

DS can become an easy way to exchange information on certain intercultural aspects: about everyday life in another country etc., understand different points of

view (e.g. useful for Erasmus/ International exchange students)

Intercultural skills and know-how:

The ability to bring the culture of origin and the foreing culture into relation with each other (p.104)

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 26: DigitalStorytelling within the Common European Framework for Education_2010

DS helps other students learn directly from other student’s views and help communicate their feelings and their thoughts.

DS is one type of material that enables different classes and types of student to develop his proficency in the language (with different expectations at different levels: basic user, independent user, proficient user)

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 27: DigitalStorytelling within the Common European Framework for Education_2010

To promote methods of modern language teaching which will strengthen independence of thought, judgement and action, combined with social skills and responsibility.

The First/ Second Summit of Heads of State

Digital Storytelling

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 28: DigitalStorytelling within the Common European Framework for Education_2010

PROJECTS IN FILOLOGIA INGLESAUNIVERSITAT DE VALÈNCIA

A) Personal Digital Stories English Language I:

Character Stories Memorial Stories Stories about events or places in our lives, Stories about what we do

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

Page 29: DigitalStorytelling within the Common European Framework for Education_2010

B) Instructional/Educational digital story ◦English Language I: "The Day of the

Triffids "◦Lexicology◦Stylistics◦History of the English Language◦New 2008-2009: Phonology

C) Intercultural Erasmus/ International Exchange

Programmes

Gregori-Signes, C. 2008. Digital Storytelling within the Common European Framework. Talk presented at “ I Congreso Internacional de Interacción Comunicativa y Enseñanza de Lenguas”. Valencia 2008.

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www.uv.es/gregoric