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Chapter 1: Getting Jiggy with the Unity Interface
Chapter 2: Creating the Game Environment
Chapter 3: Working with Assets
Chapter 4: Animating the Game Characters
Chapter 5: Scripting the Game
Chapter 6: Adding a Graphical User Interface
Chapter 7: Polishing and Optimizing the Game
Chapter 8: What's Next?
Chapter 1: Getting Jiggy with the Unity InterfaceChapter 2: Creating the Game EnvironmentChapter 3: Working with AssetsChapter 4: Animating the Game CharactersChapter 5: Scripting the GameChapter 6: Adding a Graphical User InterfaceChapter 7: Polishing and Optimizing the GameChapter 8: What's Next?