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Autodesk 3ds MAX CERTIFICATE COURSE IN 3ds MAX COURSE OUTLINE Introduction ‐ About Max Standard Primitives Setting project Transforms Using Absolute / Relative Transform Type‐in dialog box Selection Types Co‐Ordinate System Unit Setup Using Layer Manager Modifiers 2DShapes Compound Objects – Basics AEC Objects Cloning, 2D Editing Material – Basics Cameras Rendering– Mental ray COURSE DURATION: 60 Hours COURSEWARE 3DS Max Foundation Course Reference Guide

Autodesk 3Ds MAX

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Page 1: Autodesk 3Ds MAX

Autodesk 3ds MAX

CERTIFICATE COURSE IN 3ds MAX

COURSE OUTLINE• Introduction ‐ About Max • Standard Primitives• Setting project• Transforms• Using Absolute / Relative Transform Type‐in

dialog box• Selection Types• Co‐Ordinate System• Unit Setup• Using Layer Manager• Modifiers• 2DShapes• Compound Objects – Basics • AEC Objects• Cloning,• 2D Editing• Material – Basics• Cameras• Rendering– Mental ray

COURSE DURATION: 60 Hours

COURSEWARE• 3DS Max Foundation Course Reference Guide

Page 2: Autodesk 3Ds MAX

3ds-MAX FOR ENGINEERS\ARCHITECT

COURSEWARE• Max for Engineers / Architects Reference guide

COURSE DURATION: 90 HoursOBJECTIVESThe course introduces to the essential concepts of 3D computer graphics and animation. It will enable students to migrate from 2D design to 3D design and animations. The course will helps to create photorealistic images, and walkthrough animations in multimedia, architectural and interiors.

EXPECTED LEARNING OUTCOMEAfter completing this course, students will be able to: • Navigate the 3ds Max interface and

access all its commands• Basic animation techniques• To understand the major functional

areas of 3ds Max• Primarily scene creation, materials and

texturing, lighting, and rendering.

COURSE JUSTIFICATIONAfter completing the course students can become: • Set modeler• Interior and exterior Designer• Visuals effects Artist• Texturing and background Artist • Design visualization Artist• Lighting Artist

COURSE OUTLINEAfter completing the course students can become:

• Standard and Extended Primitives• Customizing the Units• Basic Models using Parametric Deformers • AEC Extended objects• Advanced Set modeling• Buildings• Foliage‐Exterior‐ Landscaping• Compound Objects• 2D Boolean• Standard Lighting• Advanced Lighting• Basic Texturing• Particles systems• Environment Effects• Reactors• Mental ray Rendering• Camera Walk through• Mini Project

Almoalem. Inst i tute moalem Almoalem. Inst i tutemoaleminst i tute

Al Moalem Inst i tutePO Box 20649, Seef Dis t r ic t , K ingdom of Bahrain

Tel : +973 17553808, 17400755, 17400766 Fax : +973 17554240

E mai l : a [email protected] . Web: www.almoalem.net