13
A Framework for Universal Design for Learning Roy Rosnik [email protected] Foundations of Technology Foundations of Technology A Maryland Standards-based Curriculum A Maryland Standards-based Curriculum

A Framework for Universal Design for Learning Roy Rosnik [email protected] Foundations of Technology A Maryland Standards-based Curriculum

Embed Size (px)

Citation preview

Page 1: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

A Framework for Universal Design for Learning

Roy [email protected]

Foundations of TechnologyFoundations of TechnologyA Maryland Standards-based CurriculumA Maryland Standards-based Curriculum

Page 2: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

The purpose of technology education is the development of

technological literacy for all students.

Technological literacy is the ability to use, manage, understand, and assess technology.

Purpose of Technology Education

Page 3: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

“With the growing importance of technology to our society, it is vital that students receive an education that emphasizes

technological literacy.” (ITEA, 2000, vii)

Page 4: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

JULIE ANDREWS CURRICULUM

Raindrops on Robots and Widgets on Kittens … Bright Copper Castings and Warm

Molded Plastics…..

Page 5: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

JULIE ANDREWS CURRICULUM

These are a few my favorite things to teach every year….

Page 6: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

THE GREAT DEBATE

Ultimate goal:

Improving the process of teaching and learning

Technological Education vs. Educational Technology

Teaches about technology

A school subject

Ultimate goal: Technological literacy for everyone

vs. Teaches with technology

vs. A means of teaching

vs.

What is the difference?

Page 7: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

Designing for UnderstandingDesigning for Understanding

Identify Desired Results.

Determine acceptable evidence.

Plan learning experiences and instruction.

•Multiple means of representation - to give learners various ways of acquiring information and knowledge, •Multiple means of expression - to provide learners alternatives for demonstrating what they know, and •Multiple means of engagement - to tap into learners' interests, challenge them appropriately, and motivate them to learn

Page 8: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

Explanation

Engagement

ExplorationElaboration

Evaluation

A Framework for Universal Design for Learning

The 5 E’s

Page 9: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

ENGAGEMENT

Activity which will focus student’s attention, stimulate their thinking, and access prior knowledge.

Probing Questions Demonstration Reading Free Write Analyze a Graphic

Organizer KWL Brainstorming

Student asks questions such as, Student asks questions such as, Why did this happen? Why did this happen? What do I already know about What do I already know about this? this? What have I found out about this?What have I found out about this?Shows interest in the topic.Shows interest in the topic. Return to Graphic

Page 10: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

EXPLORATION

Activity which gives students time to think and investigate/test/make decisions/problem solve, and collect information.

Perform an Investigation

Read Authentic Resources to Collect Information

Solve a Problem Construct a Model

Return to Graphic

Page 11: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

EXPLANATION

Activity which allows students to analyze their exploration. Student’s understanding is clarified and modified through a direct interaction activity.

Student Analysis & Explanation

Supporting Ideas with Evidence

Structured Questioning

Reading and Discussion

Teacher Explanation Thinking Skill

Activities: compare, classify, error analysis

Return to Graphic

Page 12: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

ELABORATION

Activity which expands and solidifies student thinking and/or applies it to a real-world situation.

Problem Solving Decision Making Experimental Inquiry Thinking Skill

Activities: compare, classify, apply

Return to Graphic

Page 13: A Framework for Universal Design for Learning Roy Rosnik rmrosnik@hcpss.org Foundations of Technology A Maryland Standards-based Curriculum

EVALUATION

Activity which allows the teacher to assess student performance and/or understandings of concepts, skills, processes, and applications.

Any of the Previous Activities

Develop a Scoring Tool or Rubric

Performance Assessment

Produce a Product Journal Entry ePortfolio

Return to Graphic