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Reinforcement issues relating to Behavior Modification.
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Behavior Modification
Reinforcement IssuesSpring 2010
Reinforcement
Any stimulus added or removed contingent upon a behavior that maintains or increases the strength of the behavior
Positive reinforcement Contingently ADDING a stimulus following a behavior to
strengthen or maintain a behavior.
Negative reinforcement Contingently REMOVING a stimulus following a behavior to
strengthen or maintain a behavior
These are consequences of operant behavior.
Reinforcement is a LAW.
Using reinforcement
Selecting a behavior Start general (being successful) Get more specific (being to work on time)
Choosing a reinforcer Different reinforcers work differently for different people Consumable; activity; manipulative (play with a fav toy, etc);
possessional and social.
Satiation and deprivation (motivating operations) Temporarily alter the effectiveness of a reinforcer.
Establishing operation (increases effectiveness) - deprivation Abolishing operation (decreases effectiveness) - satiation
Using reinforcement cont.
Reinforcer size Size is important – usually, but not always, as you increase
the size of the reinforcer it maintains more behavior $$$$$$$$$ Must watch out for satiation!
Using rules Instructions are good to use with humans, but not necessary They speed up the learning process Placeholders for the delay to reinforcement
Using reinforcement, cont.
Immediacy Typically, the sooner you can reinforce, the better. Placeholders to long delays help (these can be small
reinforcers) – self statements work here too.
Contingent vs. non-contingent Reinforcers that are non-contingent do not affect the
behavior in question – we call them rewards. Accidental reinforcement – adventitious leads to
superstitious behavior
Working toward natural reinforcers Most behaviors do have natural reinforcers – but we
need to get the behavior mod program to reach these.
Conditioned Reinforcers
Unconditioned reinforcers – primary Food, water, sex, warm
Conditioned reinforcers By pairing neutral stimuli with primary reinforcers you
can develop conditioned or secondary reinforcers Clickers, photos, money You present the conditioned Sr and then later, on
occasion present the backup Sr (the primary or even secondary reinforcer)
Tokens Token economies work on this principle – you earn
tokens and exchange them for other reinforcers. Immediacy.
Conditioned Reinforcement, Cont.
Make sure the backup reinforcer is actually a reinforcer Food is not a reinforcer to a satiated organism
Use many backup reinforcers Generalized conditioned reinforcer – connects to
MANY backup reinforcers
Intermittent reinforcement is still the best (in terms of the backup Sr)
Don’t let the conditioned Sr extinguish.
Problems
Consistency – make sure that the conditioned Sr actually leads to a backup Sr. Punishment has the same issue.
The extinction problem – make sure that you use effective backup Sr.
Intermittent reinforcement
Schedules of reinforcement A rule of how frequently a behavior will be reinforced, if at all.
The ones that maintain the highest rates are intermittent reinforcement.
Ratio schedules Dependent on the number of behaviors performed
Interval schedules Dependent on ONE behavior after a given amount of time.
Limited hold After an interval – a response will produce a reinforcer only for a given window of
time.
Duration Schedules Used with continuous behavior Must be performed for a given length of time to receive the reinforcer