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DEVELOPING EFFECTIVE ONLINE MATERIALS 1st International HotPot MiniMoodle Moot Conference Paris, France, 23 August, 2011 (v.3 - Enhanced - Final)

2001 Sci-Fi

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DEVELOPING EFFECTIVE ONLINE MATERIALS 1st International HotPot MiniMoodle Moot Conference Paris, France, 23 August, 2011 (v.3 - Enhanced - Final). 2001 Sci-Fi. by 2011 touch-less technology is on the market. In the meantime. 2009 - Opera starts developing widgets - PowerPoint PPT Presentation

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Page 1: 2001 Sci-Fi

DEVELOPINGEFFECTIVE

ONLINE MATERIALS 1st International

HotPot MiniMoodle MootConference

Paris, France, 23 August, 2011 (v.3 - Enhanced - Final)

Page 2: 2001 Sci-Fi

2001 Sci-Fi

Page 3: 2001 Sci-Fi

by 2011touch-less technology is on the market

Page 4: 2001 Sci-Fi

In the meantime

• 2009 - Opera starts developing widgets• 2010 - Microsoft’s Kinect for XBOX 360 –

– gesture, motion, facial, voice, emotion recognition

• http://youtu.be/p2qlHoxPioM - voice, emotion recognition• http://youtu.be/CPIbGnBQcJY - onscreen interaction dance lessons –

movement recognition• http://youtu.be/M-wLOfjVfVc - Microsoft Kinect• http://youtu.be/62wj8eJ0FHw - gaming • http://youtu.be/l6Dzzeoy8Tk - Star Wars with MS Kinect for XBox360

Page 5: 2001 Sci-Fi

Think about kids growing up with this technology

By the time they start school at the age of 7, they’ll have had their brains totally rewired

Page 6: 2001 Sci-Fi

They will have had, for at least 5 years before school, full control of their 3D reality

manipulation gadgets

Page 7: 2001 Sci-Fi

Schools, including universities, are slow to adopt radical changes.

And it is not a money issue

but …

Page 8: 2001 Sci-Fi

… us, the teachers

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To avoid this situation…

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We need

• to start thinking about content in more engaging ways

• to implement research findings• to re-think the roles of students

and teachers

Page 11: 2001 Sci-Fi

Difficulties

• Concentration• Immersion/distraction• Surfing books• Staccato reading• Working on paper• Checking ‘incoming’• Copy, Paste, Ctrl+F, Esc, F1, Undo in real life• Travel problems• Hard to stop

Page 12: 2001 Sci-Fi

the aforementioned will not be a problem for the ‘new learner’ by the time he gets into University

Right now, we’ve got to deal with the learners in transition, using the tools and skills we have at

hand in order to catch up with them

Page 13: 2001 Sci-Fi

Instructional Theories to consider

COGNITIVIST view• Information Processing - G. Miller

– T.O.T.E. and Chunking• Level of processing - Craik and Lockhart • Dual coding – Paivio• Component Display - M. D. Merill• Elaboration Theory - C. Reigeluth • Cognitive Theory of Multimedia Learning – R. Mayer• Cognitive Load Theory of Multimedia Learning - J. Sweller

– Intrinsic, extraneous, germane• Cognitive fit - I. Vessey

Page 16: 2001 Sci-Fi

Examples to discuss1

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2

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3

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4

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5

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Looks good, but …what’s wrong?

Page 23: 2001 Sci-Fi

Thank you!

Stan Bogdanov(Asst. Prof.)

Foreign Language Centre,

New Bulgarian [email protected]

http://hotpot.ewbooks.info