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07
PROJECTS
Overview
Project (max 24 points) the main activity considered for evaluation
can be completed and evaluated by the end of the course
Two types of projects:
Prototyping projects
Evaluation projects
Both types of projects, requirements provided by teachers, in the domains: e-culture, e-tourism, e-learning, e-commerce, e-entertainment
Prototyping project Designing and prototyping interface and key functionalities of an
interactive application involving either interaction with desktop, mobile, tablet, or touchless gestural interaction using Kinect Deliverables: design documentation, prototype, presentation, video
(optional)
Evaluation project empirical study: evaluating the quality of the user experience on an
assigned application design of the study, development of the technological setting, testing
with samples of real users, data collection and analysis of results Deliverables: study design documentation, collected data, data analysis,
presentation
Project (max 24 points)
Project (max 24 points) Students who attend the Interactive TV course (prof. Cremonesi)
can work on a joint project (both types) shared among the two courses and get credits for both exams
Preferably a group work (max 3 students)
Supervised by teachers during the course (only) mandatory weekly tutoring (project by project, once a week)
Can be extended to master thesis
Consider articipation to Microsoft Imagine Cup “the world’s premier student technology competition”: http://http://www.imaginecup.com
Protyping ProjectsTechnology/Domain
Cultural Heritage (CH)
E-health/Education
Home entertainment *
Kinect revision of interface and gesture language for an existing CH app (e.g., with new gestures; new layout)
Children’s educational game development
implicit user elicitation for movie recommender systems
Tablet/Smart Phone
Children’s educational game development
Smart TV (tbc) #
Tbd #
* Possibility of joint project with iTV course# to be confirmed and defined – pending confirmation by Sansung
Evaluation ProjectsTechnology/Domain
Domain Independent
Cultural Heritage
Recommender Systems/e-tourism *
Kinect Definition of gestural patterns: user elicitation and evaluation, gesture implementation
User testing of existing apps; redesign and implementation of improvements
Web - desktop
Evaluation of the benefits of recommender systems in different experimental conditions (to be implemented)
* Possibility of joint project with iTV course
Please post on the Beep forum by Sunday 21, 12 pm
THREAD: project
SUBJECT: Group name: _______________
BODY:
Group leader: Surname, Name, MAT, email
Group member: Surname, Name, MAT
Group member: Surname, Name, MAT
1° choice: Type = __________ (prototyping/evaluation); technology/domain
2° choice: Type = __________ (prototyping/evaluation); technology/domain
(optional: Notes)